- Fix timeout and debugging string
- Fix check for whether `LCD_TIMEOUT_TO_STATUS` is valid
- Fix incorrect debugging message
- Make capitalization of callbacks consistent.
- Allow Touch UI to use hardware SPI on Einsy boards
- Move print stats to About Printer page.
- More generic about screen with GPL license.
- Add missing handler for power loss event
- Less code duplication on status screen and main/advanced menu; more legible
- Reorganize advanced and main menu to add more features
- Hide home Z button when using Z_SAFE_HOMING
- Fix compilation errors when certain features enabled
- Fix missing labels in UI
- Improve color scheme
- Add new preheat menus
- Fix incorrect rendering of Marlin logo on boot
- Add Level X Axis and Auto calibrate buttons
- Add local UI methods to get heater timeout state.
- Add methods to resume timed-out heaters.
- Re-enable heaters on UI temperature request.
- Make `ExtUI` show a dialog box if pause needs a button press after reheat.
- Send notifications to ExtUI for M0/M1
- wait_for_user can be non-volatile (not changed by interrupt)
C / C++ compilers don't optimize away reads of non-volatile variables when a function call is used between accesses, because *any* variable could be changed by the function call. Since `wait_for_user` can't be changed without a function call, it should be non-volatile so the compiler can optimize away cases where it is read more than once without an intervening function call.
* Move special characters to language.h
* Apply some naming standards
* Clean up menu item draw functions
* Rename some Temperature methods
* UI => ExtUI
- Add `axis_t`, `extruder_t`, `heater_t`, and `fan_t` to eliminate ambiguity, improve type safety.
- Regularized getter/setter argument order and naming.
- `setAxisPosition` no longer stacks moves in the buffer, allowing it to be called repeatedly on each touch ui tap.
- Implement better manual moves for `EXTENSIBLE_UI` (#12205)
- Calling `setAxisPosition_mm` no longer buffers the entire move to the new position, but instead causes small moves towards it to be made during the idle loop. This allows the user to adjust the destination even after the move has started and makes the UI feel much more responsive.
- As suggested by @ejtagle, the new code keeps the planner buffer full to ensure smooth motion without stops and starts.
- Change `En`, `Hn` and `FANn` to zero-based indices.
- Labels consistent with the rest of Marlin code.