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Fix ExtUI onMeshUpdate event (#15477)

pull/1/head
InsanityAutomation 5 years ago
committed by Scott Lahteine
parent
commit
71526fa5ce
  1. 3
      Marlin/src/lcd/extensible_ui/ui_api.cpp
  2. 2
      Marlin/src/lcd/extensible_ui/ui_api.h
  3. 4
      Marlin/src/lcd/extui_example.cpp

3
Marlin/src/lcd/extensible_ui/ui_api.cpp

@ -819,9 +819,6 @@ namespace ExtUI {
#endif
}
}
void onMeshUpdate(const uint8_t xpos, const uint8_t ypos, const float zval) {
UNUSED(xpos); UNUSED(ypos); UNUSED(zval);
}
#endif
#endif

2
Marlin/src/lcd/extensible_ui/ui_api.h

@ -138,7 +138,7 @@ namespace ExtUI {
float getMeshPoint(const xy_uint8_t &pos);
void setMeshPoint(const xy_uint8_t &pos, const float zval);
void onMeshUpdate(const uint8_t xpos, const uint8_t ypos, const float zval);
inline void onMeshUpdate(const xy_uint8_t &pos, const float zval) { setMeshPoint(pos, zval); }
inline void onMeshUpdate(const xy_uint8_t &pos, const float zval) { onMeshUpdate(pos.x, pos.y, zval); }
#endif
#endif

4
Marlin/src/lcd/extui_example.cpp

@ -88,6 +88,10 @@ namespace ExtUI {
// This is called after the entire EEPROM has been read,
// whether successful or not.
}
void onMeshUpdate(const uint8_t xpos, const uint8_t ypos, const float zval) {
// This is called when any mesh points are updated
}
}
#endif // EXTUI_EXAMPLE && EXTENSIBLE_UI

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