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Update German language (#13665)

pull/1/head
Ludy 6 years ago
committed by Scott Lahteine
parent
commit
62b4265410
  1. 23
      Marlin/src/lcd/language/language_de.h

23
Marlin/src/lcd/language/language_de.h

@ -34,6 +34,8 @@
#define THIS_LANGUAGES_SPECIAL_SYMBOLS _UxGT("ÄäÖöÜüß²³")
#define WELCOME_MSG MACHINE_NAME _UxGT(" bereit")
#define MSG_YES _UxGT("JA")
#define MSG_NO _UxGT("NEIN")
#define MSG_BACK _UxGT("Zurück")
#define MSG_SD_INSERTED _UxGT("SD-Karte erkannt")
#define MSG_SD_REMOVED _UxGT("SD-Karte entfernt")
@ -97,6 +99,7 @@
#define MSG_UBL_TOOLS _UxGT("UBL-Werkzeuge")
#define MSG_UBL_LEVEL_BED _UxGT("Unified Bed Leveling")
#define MSG_IDEX_MENU _UxGT("IDEX-Modus")
#define MSG_OFFSETS_MENU _UxGT("Werkzeugversätze")
#define MSG_IDEX_MODE_AUTOPARK _UxGT("Autom. Parken")
#define MSG_IDEX_MODE_DUPLICATE _UxGT("Duplizieren")
#define MSG_IDEX_MODE_MIRRORED_COPY _UxGT("Spiegelkopie")
@ -196,6 +199,7 @@
#define MSG_BED_Z _UxGT("Bett Z")
#define MSG_NOZZLE _UxGT("Düse")
#define MSG_BED _UxGT("Bett")
#define MSG_CHAMBER _UxGT("Gehäuse")
#define MSG_FAN_SPEED _UxGT("Lüfter")
#define MSG_EXTRA_FAN_SPEED _UxGT("Geschw. Extralüfter")
#define MSG_FLOW _UxGT("Flussrate")
@ -268,6 +272,9 @@
#define MSG_WATCH _UxGT("Info")
#define MSG_PREPARE _UxGT("Vorbereitung")
#define MSG_TUNE _UxGT("Justierung")
#define MSG_START_PRINT _UxGT("Starte Druck")
#define MSG_BUTTON_PRINT _UxGT("Drucke")
#define MSG_BUTTON_CANCEL _UxGT("Abbrechen")
#define MSG_PAUSE_PRINT _UxGT("SD-Druck pausieren")
#define MSG_RESUME_PRINT _UxGT("SD-Druck fortsetzen")
#define MSG_STOP_PRINT _UxGT("SD-Druck abbrechen")
@ -309,6 +316,9 @@
#define MSG_BLTOUCH_SELFTEST _UxGT("BLTouch Selbsttest")
#define MSG_BLTOUCH_RESET _UxGT("BLTouch zurücks.")
#define MSG_BLTOUCH_DEPLOY _UxGT("BLTouch ausfahren")
#define MSG_BLTOUCH_SW_MODE _UxGT("BLTouch SW-Modus")
#define MSG_BLTOUCH_5V_MODE _UxGT("BLTouch 5V-Modus")
#define MSG_BLTOUCH_STOW _UxGT("BLTouch einfahren")
#define MSG_BLTOUCH_STOW _UxGT("BLTouch einfahren")
#define MSG_MANUAL_DEPLOY _UxGT("Z-Sonde ausfahren")
#define MSG_MANUAL_STOW _UxGT("Z-Sonde einfahren")
@ -318,6 +328,7 @@
#define MSG_BABYSTEP_X _UxGT("Babystep X")
#define MSG_BABYSTEP_Y _UxGT("Babystep Y")
#define MSG_BABYSTEP_Z _UxGT("Babystep Z")
#define MSG_BABYSTEP_TOTAL _UxGT("Total")
#define MSG_ENDSTOP_ABORT _UxGT("Endstopp Abbr.")
#define MSG_HEATING_FAILED_LCD _UxGT("HEIZEN ERFOLGLOS")
#define MSG_HEATING_FAILED_LCD_BED _UxGT("Bett heizen fehlge.")
@ -328,6 +339,8 @@
#define MSG_ERR_MINTEMP LCD_STR_THERMOMETER _UxGT(" UNTERSCHRITTEN")
#define MSG_ERR_MAXTEMP_BED _UxGT("BETT ") LCD_STR_THERMOMETER _UxGT(" ÜBERSCHRITTEN")
#define MSG_ERR_MINTEMP_BED _UxGT("BETT ") LCD_STR_THERMOMETER _UxGT(" UNTERSCHRITTEN")
#define MSG_ERR_MAXTEMP_CHAMBER _UxGT("Err: GEHÄUSE MAX TEM")
#define MSG_ERR_MINTEMP_CHAMBER _UxGT("Err: GEHÄUSE MIN TEM")
#define MSG_ERR_Z_HOMING MSG_HOME _UxGT(" ") MSG_X MSG_Y _UxGT(" ") MSG_FIRST
#define MSG_HALTED _UxGT("DRUCKER STOPP")
#define MSG_PLEASE_RESET _UxGT("Bitte neustarten")
@ -446,6 +459,10 @@
#define MSG_VTOOLS_RESET _UxGT("V-Tools ist resetet")
#define MSG_START_Z _UxGT("Z Start")
#define MSG_END_Z _UxGT("Z End")
#define MSG_BRICKOUT _UxGT("Brickout")
#define MSG_INVADERS _UxGT("Invaders")
#define MSG_SNAKE _UxGT("Sn4k3")
#define MSG_MAZE _UxGT("Maze")
//
// Die Filament-Change-Bildschirme können bis zu 3 Zeilen auf einem 4-Zeilen-Display anzeigen
@ -453,6 +470,7 @@
#if LCD_HEIGHT >= 4
#define MSG_ADVANCED_PAUSE_WAITING_1 _UxGT("Knopf drücken um")
#define MSG_ADVANCED_PAUSE_WAITING_2 _UxGT("Druck fortzusetzen")
#define MSG_PAUSE_PRINT_INIT_1 _UxGT("Parken...")
#define MSG_FILAMENT_CHANGE_INIT_1 _UxGT("Warte auf den")
#define MSG_FILAMENT_CHANGE_INIT_2 _UxGT("Start des")
#define MSG_FILAMENT_CHANGE_INIT_3 _UxGT("Filamentwechsels...")
@ -498,3 +516,8 @@
#define MSG_TMC_HOMING_THRS _UxGT("Sensorloses Homing")
#define MSG_TMC_STEPPING_MODE _UxGT("Schrittmodus")
#define MSG_TMC_STEALTH_ENABLED _UxGT("StealthChop einsch.")
#define MSG_SERVICE_RESET _UxGT("Reset")
#define MSG_SERVICE_IN _UxGT(" im:")
#define MSG_BACKLASH _UxGT("Spiel")
#define MSG_BACKLASH_CORRECTION _UxGT("Korrektur")
#define MSG_BACKLASH_SMOOTHING _UxGT("Glätten")

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