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@ -56,6 +56,13 @@ |
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float last_z; |
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int good_points; |
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bool corner_probing_done, wait_for_probe; |
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#if HAS_MARLINUI_U8GLIB |
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#include "../dogm/marlinui_DOGM.h" |
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#endif |
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#define GOOD_POINTS_TO_STR(N) ui8tostr2(N) |
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#define LAST_Z_TO_STR(N) ftostr53_63(N) //ftostr42_52(N)
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#endif |
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static_assert(LEVEL_CORNERS_Z_HOP >= 0, "LEVEL_CORNERS_Z_HOP must be >= 0. Please update your configuration."); |
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@ -66,12 +73,89 @@ extern const char G28_STR[]; |
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static bool leveling_was_active = false; |
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#endif |
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static int8_t bed_corner; |
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#ifndef LEVEL_CORNERS_LEVELING_ORDER |
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#define LEVEL_CORNERS_LEVELING_ORDER { LF, RF, LB, RB } // Default
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//#define LEVEL_CORNERS_LEVELING_ORDER { LF, LB, RF } // 3 hard-coded points
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//#define LEVEL_CORNERS_LEVELING_ORDER { LF, RF } // 3-Point tramming - Rear
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//#define LEVEL_CORNERS_LEVELING_ORDER { LF, LB } // 3-Point tramming - Right
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//#define LEVEL_CORNERS_LEVELING_ORDER { RF, RB } // 3-Point tramming - Left
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//#define LEVEL_CORNERS_LEVELING_ORDER { LB, RB } // 3-Point tramming - Front
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#endif |
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#define LF 1 |
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#define RF 2 |
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#define RB 3 |
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#define LB 4 |
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constexpr int lco[] = LEVEL_CORNERS_LEVELING_ORDER; |
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constexpr bool level_corners_3_points = COUNT(lco) == 2; |
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static_assert(level_corners_3_points || COUNT(lco) == 4, "LEVEL_CORNERS_LEVELING_ORDER must have exactly 2 or 4 corners."); |
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constexpr int lcodiff = abs(lco[0] - lco[1]); |
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static_assert(COUNT(lco) == 4 || lcodiff == 1 || lcodiff == 3, "The first two LEVEL_CORNERS_LEVELING_ORDER corners must be on the same edge."); |
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constexpr int nr_edge_points = level_corners_3_points ? 3 : 4; |
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constexpr int available_points = nr_edge_points + ENABLED(LEVEL_CENTER_TOO); |
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constexpr int center_index = TERN(LEVEL_CENTER_TOO, available_points - 1, -1); |
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constexpr float inset_lfrb[4] = LEVEL_CORNERS_INSET_LFRB; |
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constexpr xy_pos_t lf { (X_MIN_BED) + inset_lfrb[0], (Y_MIN_BED) + inset_lfrb[1] }, |
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rb { (X_MAX_BED) - inset_lfrb[2], (Y_MAX_BED) - inset_lfrb[3] }; |
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static int8_t bed_corner; |
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/**
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* Select next corner coordinates |
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*/ |
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static inline void _lcd_level_bed_corners_get_next_position() { |
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if (level_corners_3_points) { |
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if (bed_corner >= available_points) bed_corner = 0; // Above max position -> move back to first corner
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switch (bed_corner) { |
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case 0 ... 1: |
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// First two corners set explicitly by the configuration
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current_position = lf; // Left front
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switch (lco[bed_corner]) { |
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case RF: current_position.x = rb.x; break; // Right Front
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case RB: current_position = rb; break; // Right Back
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case LB: current_position.y = rb.y; break; // Left Back
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} |
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break; |
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case 2: |
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// Determine which edge to probe for 3rd point
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current_position.set(lf.x + (rb.x - lf.x) / 2, lf.y + (rb.y - lf.y) / 2); |
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if ((lco[0] == LB && lco[1] == RB) || (lco[0] == RB && lco[1] == LB)) current_position.y = lf.y; // Front Center
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if ((lco[0] == LF && lco[1] == LB) || (lco[0] == LB && lco[1] == LF)) current_position.x = rb.x; // Center Right
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if ((lco[0] == RF && lco[1] == RB) || (lco[0] == RB && lco[1] == RF)) current_position.x = lf.x; // Left Center
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if ((lco[0] == LF && lco[1] == RF) || (lco[0] == RF && lco[1] == LF)) current_position.y = rb.y; // Center Back
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#if DISABLED(LEVEL_CENTER_TOO) && ENABLED(LEVEL_CORNERS_USE_PROBE) |
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bed_corner++; // Must increment the count to ensure it resets the loop if the 3rd point is out of tolerance
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#endif |
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break; |
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#if ENABLED(LEVEL_CENTER_TOO) |
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case 3: |
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current_position.set(X_CENTER, Y_CENTER); |
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break; |
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#endif |
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} |
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} |
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else { |
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// Four-Corner Bed Tramming with optional center
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if (TERN0(LEVEL_CENTER_TOO, bed_corner == center_index)) { |
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current_position.set(X_CENTER, Y_CENTER); |
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TERN_(LEVEL_CORNERS_USE_PROBE, good_points--); // Decrement to allow one additional probe point
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} |
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else { |
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current_position = lf; // Left front
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switch (lco[bed_corner]) { |
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case RF: current_position.x = rb.x; break; // Right front
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case RB: current_position = rb; break; // Right rear
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case LB: current_position.y = rb.y; break; // Left rear
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} |
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} |
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} |
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} |
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/**
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* Level corners, starting in the front-left corner. |
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*/ |
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@ -82,8 +166,37 @@ constexpr xy_pos_t lf { (X_MIN_BED) + inset_lfrb[0], (Y_MIN_BED) + inset_lfrb[1] |
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VALIDATE_POINT(lf.x, Y_CENTER, "left"); VALIDATE_POINT(X_CENTER, lf.y, "front"); |
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VALIDATE_POINT(rb.x, Y_CENTER, "right"); VALIDATE_POINT(X_CENTER, rb.y, "back"); |
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#ifndef PAGE_CONTAINS |
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#define PAGE_CONTAINS(...) true |
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#endif |
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void _lcd_draw_probing() { |
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if (ui.should_draw()) MenuItem_static::draw((LCD_HEIGHT - 1) / 2, GET_TEXT(MSG_PROBING_MESH)); |
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if (!ui.should_draw()) return; |
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TERN_(HAS_MARLINUI_U8GLIB, ui.set_font(FONT_MENU)); // Set up the font for extra info
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MenuItem_static::draw(0, GET_TEXT(MSG_PROBING_MESH), SS_INVERT); // "Probing Mesh" heading
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uint8_t cy = LCD_HEIGHT - 1, y = LCD_ROW_Y(cy); |
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// Display # of good points found vs total needed
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if (PAGE_CONTAINS(y - (MENU_FONT_HEIGHT), y)) { |
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SETCURSOR(0, cy); |
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lcd_put_u8str_P(GET_TEXT(MSG_LEVEL_CORNERS_GOOD_POINTS)); |
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lcd_put_u8str(GOOD_POINTS_TO_STR(good_points)); |
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lcd_put_wchar('/'); |
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lcd_put_u8str(GOOD_POINTS_TO_STR(nr_edge_points)); |
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} |
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--cy; |
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y -= MENU_FONT_HEIGHT; |
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// Display the Last Z value
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if (PAGE_CONTAINS(y - (MENU_FONT_HEIGHT), y)) { |
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SETCURSOR(0, cy); |
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lcd_put_u8str_P(GET_TEXT(MSG_LEVEL_CORNERS_LAST_Z)); |
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lcd_put_u8str(LAST_Z_TO_STR(last_z)); |
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} |
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} |
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void _lcd_draw_raise() { |
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@ -112,7 +225,7 @@ constexpr xy_pos_t lf { (X_MIN_BED) + inset_lfrb[0], (Y_MIN_BED) + inset_lfrb[1] |
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bool _lcd_level_bed_corners_probe(bool verify=false) { |
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if (verify) do_blocking_move_to_z(current_position.z + LEVEL_CORNERS_Z_HOP); // do clearance if needed
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TERN_(BLTOUCH_SLOW_MODE, bltouch.deploy()); // Deploy in LOW SPEED MODE on every probe action
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do_blocking_move_to_z(last_z - LEVEL_CORNERS_PROBE_TOLERANCE, manual_feedrate_mm_s.z); // Move down to lower tolerance
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do_blocking_move_to_z(last_z - LEVEL_CORNERS_PROBE_TOLERANCE, MMM_TO_MMS(Z_PROBE_SPEED_SLOW)); // Move down to lower tolerance
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if (TEST(endstops.trigger_state(), TERN(Z_MIN_PROBE_USES_Z_MIN_ENDSTOP_PIN, Z_MIN, Z_MIN_PROBE))) { // check if probe triggered
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endstops.hit_on_purpose(); |
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set_current_from_steppers_for_axis(Z_AXIS); |
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@ -149,25 +262,18 @@ constexpr xy_pos_t lf { (X_MIN_BED) + inset_lfrb[0], (Y_MIN_BED) + inset_lfrb[1] |
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} |
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void _lcd_test_corners() { |
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ui.goto_screen(_lcd_draw_probing); |
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bed_corner = TERN(LEVEL_CENTER_TOO, 4, 0); |
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bed_corner = TERN(LEVEL_CENTER_TOO, center_index, 0); |
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last_z = LEVEL_CORNERS_HEIGHT; |
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endstops.enable_z_probe(true); |
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good_points = 0; |
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ui.goto_screen(_lcd_draw_probing); |
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do { |
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ui.refresh(LCDVIEW_REDRAW_NOW); |
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_lcd_draw_probing(); //update screen with # of good points
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do_blocking_move_to_z(current_position.z + LEVEL_CORNERS_Z_HOP); // clearance
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// Select next corner coordinates
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xy_pos_t plf = lf - probe.offset_xy, prb = rb - probe.offset_xy; |
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switch (bed_corner) { |
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case 0: current_position = plf; break; // copy xy
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case 1: current_position.x = prb.x; break; |
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case 2: current_position.y = prb.y; break; |
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case 3: current_position.x = plf.x; break; |
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#if ENABLED(LEVEL_CENTER_TOO) |
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case 4: current_position.set(X_CENTER - probe.offset_xy.x, Y_CENTER - probe.offset_xy.y); break; |
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#endif |
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} |
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_lcd_level_bed_corners_get_next_position(); // Select next corner coordinates
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current_position -= probe.offset_xy; // Account for probe offsets
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do_blocking_move_to_xy(current_position); // Goto corner
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if (!_lcd_level_bed_corners_probe()) { // Probe down to tolerance
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@ -185,10 +291,10 @@ constexpr xy_pos_t lf { (X_MIN_BED) + inset_lfrb[0], (Y_MIN_BED) + inset_lfrb[1] |
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return; |
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} |
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if (bed_corner != 4) good_points++; // ignore center
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if (bed_corner != center_index) good_points++; // ignore center
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if (++bed_corner > 3) bed_corner = 0; |
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} while (good_points < 4); // loop until all corners whitin tolerance
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} while (good_points < nr_edge_points); // loop until all points within tolerance
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ui.goto_screen(_lcd_draw_level_prompt); // prompt for bed leveling
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ui.set_selection(true); |
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@ -198,18 +304,13 @@ constexpr xy_pos_t lf { (X_MIN_BED) + inset_lfrb[0], (Y_MIN_BED) + inset_lfrb[1] |
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static inline void _lcd_goto_next_corner() { |
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line_to_z(LEVEL_CORNERS_Z_HOP); |
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switch (bed_corner) { |
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case 0: current_position = lf; break; // copy xy
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case 1: current_position.x = rb.x; break; |
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case 2: current_position.y = rb.y; break; |
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case 3: current_position.x = lf.x; break; |
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#if ENABLED(LEVEL_CENTER_TOO) |
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case 4: current_position.set(X_CENTER, Y_CENTER); break; |
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#endif |
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} |
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// Select next corner coordinates
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_lcd_level_bed_corners_get_next_position(); |
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line_to_current_position(manual_feedrate_mm_s.x); |
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line_to_z(LEVEL_CORNERS_HEIGHT); |
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if (++bed_corner > 3 + ENABLED(LEVEL_CENTER_TOO)) bed_corner = 0; |
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if (++bed_corner >= available_points) bed_corner = 0; |
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} |
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#endif // !LEVEL_CORNERS_USE_PROBE
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