Marlin 2.0 for Flying Bear 4S/5
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#ifndef ULTRALCD_H
#define ULTRALCD_H
#include "Marlin.h"
#ifdef ULTRA_LCD
void lcd_update();
void lcd_init();
void lcd_setstatus(const char* message);
void lcd_setstatuspgm(const char* message);
void lcd_setalertstatuspgm(const char* message);
void lcd_reset_alert_level();
static unsigned char blink = 0; // Variable for visualisation of fan rotation in GLCD
#define LCD_MESSAGEPGM(x) lcd_setstatuspgm(PSTR(x))
#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatuspgm(PSTR(x))
#define LCD_UPDATE_INTERVAL 100
#define LCD_TIMEOUT_TO_STATUS 15000
#ifdef ULTIPANEL
void lcd_buttons_update();
extern volatile uint8_t buttons; //the last checked buttons in a bit array.
#ifdef REPRAPWORLD_KEYPAD
extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shiftregister values
#endif
#else
FORCE_INLINE void lcd_buttons_update() {}
#endif
extern int plaPreheatHotendTemp;
extern int plaPreheatHPBTemp;
extern int plaPreheatFanSpeed;
extern int absPreheatHotendTemp;
extern int absPreheatHPBTemp;
extern int absPreheatFanSpeed;
#ifdef NEWPANEL
#define EN_C (1<<BLEN_C)
#define EN_B (1<<BLEN_B)
#define EN_A (1<<BLEN_A)
#define LCD_CLICKED (buttons&EN_C)
#ifdef REPRAPWORLD_KEYPAD
#define EN_REPRAPWORLD_KEYPAD_F3 (1<<BLEN_REPRAPWORLD_KEYPAD_F3)
#define EN_REPRAPWORLD_KEYPAD_F2 (1<<BLEN_REPRAPWORLD_KEYPAD_F2)
#define EN_REPRAPWORLD_KEYPAD_F1 (1<<BLEN_REPRAPWORLD_KEYPAD_F1)
#define EN_REPRAPWORLD_KEYPAD_UP (1<<BLEN_REPRAPWORLD_KEYPAD_UP)
#define EN_REPRAPWORLD_KEYPAD_RIGHT (1<<BLEN_REPRAPWORLD_KEYPAD_RIGHT)
#define EN_REPRAPWORLD_KEYPAD_MIDDLE (1<<BLEN_REPRAPWORLD_KEYPAD_MIDDLE)
#define EN_REPRAPWORLD_KEYPAD_DOWN (1<<BLEN_REPRAPWORLD_KEYPAD_DOWN)
#define EN_REPRAPWORLD_KEYPAD_LEFT (1<<BLEN_REPRAPWORLD_KEYPAD_LEFT)
#define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1))
#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_DOWN)
#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_UP)
#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_MIDDLE)
#endif //REPRAPWORLD_KEYPAD
#else
//atomatic, do not change
#define B_LE (1<<BL_LE)
#define B_UP (1<<BL_UP)
#define B_MI (1<<BL_MI)
#define B_DW (1<<BL_DW)
#define B_RI (1<<BL_RI)
#define B_ST (1<<BL_ST)
#define EN_B (1<<BLEN_B)
#define EN_A (1<<BLEN_A)
#define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST))
#endif//NEWPANEL
#else //no lcd
FORCE_INLINE void lcd_update() {}
FORCE_INLINE void lcd_init() {}
FORCE_INLINE void lcd_setstatus(const char* message) {}
FORCE_INLINE void lcd_buttons_update() {}
FORCE_INLINE void lcd_reset_alert_level() {}
#define LCD_MESSAGEPGM(x)
#define LCD_ALERTMESSAGEPGM(x)
#endif
char *itostr2(const uint8_t &x);
char *itostr31(const int &xx);
char *itostr3(const int &xx);
char *itostr3left(const int &xx);
char *itostr4(const int &xx);
char *ftostr3(const float &x);
char *ftostr31ns(const float &x); // float to string without sign character
char *ftostr31(const float &x);
char *ftostr32(const float &x);
char *ftostr5(const float &x);
char *ftostr51(const float &x);
char *ftostr52(const float &x);
#endif //ULTRALCD