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@ -1291,6 +1291,9 @@ |
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// at which point movement will be level to the machine's XY plane.
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// at which point movement will be level to the machine's XY plane.
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// The height can be set with M420 Z<height>
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// The height can be set with M420 Z<height>
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#define ENABLE_LEVELING_FADE_HEIGHT |
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#define ENABLE_LEVELING_FADE_HEIGHT |
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) |
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#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
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#endif |
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// For Cartesian machines, instead of dividing moves on mesh boundaries,
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// For Cartesian machines, instead of dividing moves on mesh boundaries,
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// split up moves into short segments like a Delta. This follows the
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// split up moves into short segments like a Delta. This follows the
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