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🧑‍💻 Update Mac Sim directions

FB4S_WIFI
Scott Lahteine 2 years ago
parent
commit
efe04e1016
  1. 12
      buildroot/share/PlatformIO/debugging/launch.json
  2. 26
      ini/native.ini

12
buildroot/share/PlatformIO/debugging/launch.json

@ -29,9 +29,9 @@
"request": "launch",
"type": "cppdbg",
"cwd": "${workspaceRoot}",
"program": ".pio/build/simulator_macos_debug/debug/MarlinSimulator",
//"program": ".pio/build/simulator_linux_debug/MarlinSimulator",
//"program": ".pio/build/simulator_windows/MarlinSimulator",
"program": "${workspaceRoot}/.pio/build/simulator_macos_debug/debug/MarlinSimulator",
//"program": "${workspaceRoot}/.pio/build/simulator_linux_debug/MarlinSimulator",
//"program": "${workspaceRoot}/.pio/build/simulator_windows/MarlinSimulator",
"miDebuggerPath": "/opt/local/bin/ggdb",
"MIMode": "gdb"
},
@ -40,9 +40,9 @@
"request": "launch",
"type": "cppdbg",
"cwd": "${workspaceRoot}",
"program": ".pio/build/simulator_macos_debug/debug/MarlinSimulator",
//"program": ".pio/build/simulator_linux_debug/MarlinSimulator",
//"program": ".pio/build/simulator_windows/MarlinSimulator",
"program": "${workspaceRoot}/.pio/build/simulator_macos_debug/debug/MarlinSimulator",
//"program": "${workspaceRoot}/.pio/build/simulator_linux_debug/MarlinSimulator",
//"program": "${workspaceRoot}/.pio/build/simulator_windows/MarlinSimulator",
//"targetArchitecture": "arm64",
"MIMode": "lldb"
}

26
ini/native.ini

@ -63,20 +63,36 @@ build_flags = ${simulator_linux.build_flags} ${simulator_linux.release_flags}
#
# Simulator for macOS (MacPorts)
#
# sudo port install gcc11 gdb glm libsdl2 libsdl2_net freetype
# sudo port install ld64 @3_3 +ld64_xcode
#
# MacPorts:
# sudo port install gcc11 glm libsdl2 libsdl2_net
#
# cd /opt/local/bin
# sudo rm -f gcc g++ cc
# sudo ln -s gcc-mp-11 gcc ; sudo ln -s g++-mp-11 g++ ; sudo ln -s g++ cc
# This step may be obsolete:
# sudo port uninstall ld64 ld64-latest
#
# cd -
# rehash
#
# Use 'sudo port install mesa' to get a <GL/gl.h> if no Xcode is installed.
# If Xcode is installed be sure to run `xcode-select --install` first.
#
#==================================================================================
#
# Homebrew:
# /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
#
# brew install gcc@12 glm sdl2 sdl2_net
#
# cd /opt/homebrew/bin
# sudo rm -f gcc g++ cc
# sudo ln -s gcc-12 gcc ; sudo ln -s g++-12 g++ ; sudo ln -s g++ cc
# cd -
#
# Use 'brew install mesa' to get a <GL/gl.h> if no Xcode is installed.
# If Xcode is installed be sure to run `xcode-select --install` first.
#
[simulator_macos]
build_unflags = -lGL -fstack-protector-strong
build_flags =

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