|
|
@ -63,20 +63,36 @@ build_flags = ${simulator_linux.build_flags} ${simulator_linux.release_flags} |
|
|
|
# |
|
|
|
# Simulator for macOS (MacPorts) |
|
|
|
# |
|
|
|
# sudo port install gcc11 gdb glm libsdl2 libsdl2_net freetype |
|
|
|
# sudo port install ld64 @3_3 +ld64_xcode |
|
|
|
|
|
|
|
# |
|
|
|
# MacPorts: |
|
|
|
# sudo port install gcc11 glm libsdl2 libsdl2_net |
|
|
|
# |
|
|
|
# cd /opt/local/bin |
|
|
|
# sudo rm -f gcc g++ cc |
|
|
|
# sudo ln -s gcc-mp-11 gcc ; sudo ln -s g++-mp-11 g++ ; sudo ln -s g++ cc |
|
|
|
# This step may be obsolete: |
|
|
|
# sudo port uninstall ld64 ld64-latest |
|
|
|
# |
|
|
|
# cd - |
|
|
|
# cd - |
|
|
|
# rehash |
|
|
|
# |
|
|
|
# Use 'sudo port install mesa' to get a <GL/gl.h> if no Xcode is installed. |
|
|
|
# If Xcode is installed be sure to run `xcode-select --install` first. |
|
|
|
# |
|
|
|
#================================================================================== |
|
|
|
# |
|
|
|
# Homebrew: |
|
|
|
# /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" |
|
|
|
# |
|
|
|
# brew install gcc@12 glm sdl2 sdl2_net |
|
|
|
# |
|
|
|
# cd /opt/homebrew/bin |
|
|
|
# sudo rm -f gcc g++ cc |
|
|
|
# sudo ln -s gcc-12 gcc ; sudo ln -s g++-12 g++ ; sudo ln -s g++ cc |
|
|
|
# cd - |
|
|
|
# |
|
|
|
# Use 'brew install mesa' to get a <GL/gl.h> if no Xcode is installed. |
|
|
|
# If Xcode is installed be sure to run `xcode-select --install` first. |
|
|
|
# |
|
|
|
|
|
|
|
[simulator_macos] |
|
|
|
build_unflags = -lGL -fstack-protector-strong |
|
|
|
build_flags = |
|
|
@ -110,7 +126,7 @@ custom_gcc = g++ |
|
|
|
# pacman -S --needed base-devel mingw-w64-x86_64-toolchain mingw64/mingw-w64-x86_64-glm mingw64/mingw-w64-x86_64-SDL2 mingw64/mingw-w64-x86_64-SDL2_net mingw-w64-x86_64-dlfcn |
|
|
|
# |
|
|
|
[env:simulator_windows] |
|
|
|
extends = simulator_common |
|
|
|
extends = simulator_common |
|
|
|
build_src_flags = ${simulator_common.build_src_flags} -fpermissive |
|
|
|
build_flags = ${simulator_common.build_flags} ${simulator_common.debug_build_flags} -IC:\\msys64\\mingw64\\include\\SDL2 -fno-stack-protector -Wl,-subsystem,windows -ldl -lmingw32 -lSDL2main -lSDL2 -lSDL2_net -lopengl32 -lssp |
|
|
|
build_type = debug |
|
|
|
build_flags = ${simulator_common.build_flags} ${simulator_common.debug_build_flags} -IC:\\msys64\\mingw64\\include\\SDL2 -fno-stack-protector -Wl,-subsystem,windows -ldl -lmingw32 -lSDL2main -lSDL2 -lSDL2_net -lopengl32 -lssp |
|
|
|
build_type = debug |
|
|
|