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@ -103,6 +103,8 @@ |
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#define MSG_UBL_LEVEL_BED _UxGT("Unified Bed Leveling") |
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#define MSG_LCD_PROBING_MESH _UxGT("Punto sondato") |
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#define MSG_LCD_TILTING_MESH _UxGT("Punto inclinaz.") |
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#define MSG_M48_TEST _UxGT("Test sonda M48") |
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#define MSG_M48_DEVIATION _UxGT("Deviazione") |
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#define MSG_IDEX_MENU _UxGT("Modo IDEX") |
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#define MSG_OFFSETS_MENU _UxGT("Strumenti Offsets") |
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#define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-Park") |
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@ -310,6 +312,7 @@ |
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#define MSG_CONTROL_RETRACT_RECOVER_SWAPF _UxGT("S UnRet V") |
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#define MSG_AUTORETRACT _UxGT("AutoRitrai") |
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#define MSG_FILAMENT_SWAP_LENGTH _UxGT("Dist. ritrazione") |
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#define MSG_FILAMENT_PURGE_LENGTH _UxGT("Lunghezza spurgo") |
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#define MSG_TOOL_CHANGE _UxGT("Cambio utensile") |
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#define MSG_TOOL_CHANGE_ZLIFT _UxGT("Risalita Z") |
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#define MSG_SINGLENOZZLE_PRIME_SPD _UxGT("Velocità innesco") |
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@ -484,6 +487,8 @@ |
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#define MSG_VTOOLS_RESET _UxGT("V-tools ripristin.") |
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#define MSG_START_Z _UxGT("Z inizio") |
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#define MSG_END_Z _UxGT("Z fine") |
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#define MSG_GAMES _UxGT("Giochi") |
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#define MSG_BRICKOUT _UxGT("Brickout") |
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#define MSG_INVADERS _UxGT("Invaders") |
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#define MSG_SNAKE _UxGT("Sn4k3") |
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