diff --git a/Marlin/src/lcd/language/language_it.h b/Marlin/src/lcd/language/language_it.h index 16db3c43c9..e1a7f0afb4 100644 --- a/Marlin/src/lcd/language/language_it.h +++ b/Marlin/src/lcd/language/language_it.h @@ -103,6 +103,8 @@ #define MSG_UBL_LEVEL_BED _UxGT("Unified Bed Leveling") #define MSG_LCD_PROBING_MESH _UxGT("Punto sondato") #define MSG_LCD_TILTING_MESH _UxGT("Punto inclinaz.") +#define MSG_M48_TEST _UxGT("Test sonda M48") +#define MSG_M48_DEVIATION _UxGT("Deviazione") #define MSG_IDEX_MENU _UxGT("Modo IDEX") #define MSG_OFFSETS_MENU _UxGT("Strumenti Offsets") #define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-Park") @@ -310,6 +312,7 @@ #define MSG_CONTROL_RETRACT_RECOVER_SWAPF _UxGT("S UnRet V") #define MSG_AUTORETRACT _UxGT("AutoRitrai") #define MSG_FILAMENT_SWAP_LENGTH _UxGT("Dist. ritrazione") +#define MSG_FILAMENT_PURGE_LENGTH _UxGT("Lunghezza spurgo") #define MSG_TOOL_CHANGE _UxGT("Cambio utensile") #define MSG_TOOL_CHANGE_ZLIFT _UxGT("Risalita Z") #define MSG_SINGLENOZZLE_PRIME_SPD _UxGT("Velocità innesco") @@ -484,6 +487,8 @@ #define MSG_VTOOLS_RESET _UxGT("V-tools ripristin.") #define MSG_START_Z _UxGT("Z inizio") #define MSG_END_Z _UxGT("Z fine") + +#define MSG_GAMES _UxGT("Giochi") #define MSG_BRICKOUT _UxGT("Brickout") #define MSG_INVADERS _UxGT("Invaders") #define MSG_SNAKE _UxGT("Sn4k3")