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Remove ADCKey steps acceleration

pull/1/head
Scott Lahteine 7 years ago
parent
commit
e5ae545647
  1. 9
      Marlin/src/lcd/ultralcd.cpp

9
Marlin/src/lcd/ultralcd.cpp

@ -4330,9 +4330,7 @@ void kill_screen(const char* lcd_msg) {
inline bool handle_adc_keypad() {
#define ADC_MIN_KEY_DELAY 100
static uint8_t adc_steps = 0;
if (buttons_reprapworld_keypad) {
if (adc_steps < 20) ++adc_steps;
lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
if (encoderDirection == -1) { // side effect which signals we are inside a menu
if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
@ -4342,9 +4340,8 @@ void kill_screen(const char* lcd_msg) {
}
else {
if (buttons_reprapworld_keypad & (EN_REPRAPWORLD_KEYPAD_DOWN|EN_REPRAPWORLD_KEYPAD_UP|EN_REPRAPWORLD_KEYPAD_RIGHT)) {
const int8_t step = adc_steps > 19 ? 100 : adc_steps > 10 ? 10 : 1;
if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition += ENCODER_PULSES_PER_STEP * step;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition -= ENCODER_PULSES_PER_STEP * step;
if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition += ENCODER_PULSES_PER_STEP;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition -= ENCODER_PULSES_PER_STEP;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) encoderPosition = 0;
}
}
@ -4355,8 +4352,6 @@ void kill_screen(const char* lcd_msg) {
next_button_update_ms = millis() + ADC_MIN_KEY_DELAY;
return true;
}
else if (!thermalManager.current_ADCKey_raw)
adc_steps = 0; // reset stepping acceleration
return false;
}

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