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Merge pull request #8637 from thinkyhead/bf2_ubl_uses_LSL

[2.0.x] Use custom segment length for UBL Cartesian
pull/1/head
Scott Lahteine 7 years ago
committed by GitHub
parent
commit
da9f140829
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  1. 17
      Marlin/src/feature/bedlevel/ubl/ubl_motion.cpp
  2. 15
      Marlin/src/inc/Conditionals_post.h

17
Marlin/src/feature/bedlevel/ubl/ubl_motion.cpp

@ -500,9 +500,19 @@
planner._buffer_line(raw[X_AXIS], raw[Y_AXIS], raw[Z_AXIS], raw[E_AXIS], fr, active_extruder);
#endif
}
#if IS_SCARA
#define DELTA_SEGMENT_MIN_LENGTH 0.25 // SCARA minimum segment size is 0.25mm
#elif ENABLED(DELTA)
#define DELTA_SEGMENT_MIN_LENGTH 0.10 // mm (still subject to DELTA_SEGMENTS_PER_SECOND)
#else // CARTESIAN
#ifdef LEVELED_SEGMENT_LENGTH
#define DELTA_SEGMENT_MIN_LENGTH LEVELED_SEGMENT_LENGTH
#else
#define DELTA_SEGMENT_MIN_LENGTH 1.00 // mm (similar to G2/G3 arc segmentation)
#endif
#endif
/**
* Prepare a segmented linear move for DELTA/SCARA/CARTESIAN with UBL and FADE semantics.
@ -633,10 +643,11 @@
if (--segments == 0) // if this is last segment, use rtarget for exact
COPY(raw, rtarget);
float z_cxcy = z_cxy0 + z_cxym * cy; // interpolated mesh z height along cx at cy
const float z_cxcy = (z_cxy0 + z_cxym * cy) // interpolated mesh z height along cx at cy
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
z_cxcy *= fade_scaling_factor; // apply fade factor to interpolated mesh height
* fade_scaling_factor // apply fade factor to interpolated mesh height
#endif
;
const float z = raw[Z_AXIS];
raw[Z_AXIS] += z_cxcy;

15
Marlin/src/inc/Conditionals_post.h

@ -1153,21 +1153,6 @@
#define LCD_TIMEOUT_TO_STATUS 15000
#endif
/**
* DELTA_SEGMENT_MIN_LENGTH for UBL_DELTA
*/
#if UBL_DELTA
#ifndef DELTA_SEGMENT_MIN_LENGTH
#if IS_SCARA
#define DELTA_SEGMENT_MIN_LENGTH 0.25 // SCARA minimum segment size is 0.25mm
#elif ENABLED(DELTA)
#define DELTA_SEGMENT_MIN_LENGTH 0.10 // mm (still subject to DELTA_SEGMENTS_PER_SECOND)
#else // CARTESIAN
#define DELTA_SEGMENT_MIN_LENGTH 1.00 // mm (similar to G2/G3 arc segmentation)
#endif
#endif
#endif
// Shorthand
#define GRID_MAX_POINTS ((GRID_MAX_POINTS_X) * (GRID_MAX_POINTS_Y))

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