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Accurate bed leveling: x loop inside y and zigzag motion

pull/1/head
Francesco Santini 11 years ago
parent
commit
da2a6f9a31
  1. 21
      Marlin/Marlin_main.cpp

21
Marlin/Marlin_main.cpp

@ -1368,10 +1368,26 @@ void process_commands()
int probePointCounter = 0; int probePointCounter = 0;
bool zig = true;
for (int xProbe=LEFT_PROBE_BED_POSITION; xProbe <= RIGHT_PROBE_BED_POSITION; xProbe += xGridSpacing)
{
for (int yProbe=FRONT_PROBE_BED_POSITION; yProbe <= BACK_PROBE_BED_POSITION; yProbe += yGridSpacing) for (int yProbe=FRONT_PROBE_BED_POSITION; yProbe <= BACK_PROBE_BED_POSITION; yProbe += yGridSpacing)
{
int xProbe, xInc;
if (zig)
{
xProbe = LEFT_PROBE_BED_POSITION;
//xEnd = RIGHT_PROBE_BED_POSITION;
xInc = xGridSpacing;
zig = false;
} else // zag
{
xProbe = RIGHT_PROBE_BED_POSITION;
//xEnd = LEFT_PROBE_BED_POSITION;
xInc = -xGridSpacing;
zig = true;
}
for (int xCount=0; xCount < ACCURATE_BED_LEVELING_POINTS; xCount++)
{ {
if (probePointCounter == 0) if (probePointCounter == 0)
{ {
@ -1403,6 +1419,7 @@ void process_commands()
eqnAMatrix[probePointCounter + 1*ACCURATE_BED_LEVELING_POINTS*ACCURATE_BED_LEVELING_POINTS] = yProbe; eqnAMatrix[probePointCounter + 1*ACCURATE_BED_LEVELING_POINTS*ACCURATE_BED_LEVELING_POINTS] = yProbe;
eqnAMatrix[probePointCounter + 2*ACCURATE_BED_LEVELING_POINTS*ACCURATE_BED_LEVELING_POINTS] = 1; eqnAMatrix[probePointCounter + 2*ACCURATE_BED_LEVELING_POINTS*ACCURATE_BED_LEVELING_POINTS] = 1;
probePointCounter++; probePointCounter++;
xProbe += xInc;
} }
} }
clean_up_after_endstop_move(); clean_up_after_endstop_move();

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