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@ -51,7 +51,7 @@ float mesh_edit_value, mesh_edit_accumulator; // We round mesh_edit_value to 2.5 |
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static int16_t ubl_encoderPosition = 0; |
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static void _lcd_mesh_fine_tune(PGM_P msg) { |
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ui.defer_status_screen(true); |
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ui.defer_status_screen(); |
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if (ubl.encoder_diff) { |
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ubl_encoderPosition = (ubl.encoder_diff > 0) ? 1 : -1; |
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ubl.encoder_diff = 0; |
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@ -74,7 +74,7 @@ static void _lcd_mesh_fine_tune(PGM_P msg) { |
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} |
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void _lcd_mesh_edit_NOP() { |
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ui.defer_status_screen(true); |
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ui.defer_status_screen(); |
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} |
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float lcd_mesh_edit() { |
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@ -408,7 +408,7 @@ void _lcd_ubl_storage_mesh() { |
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void _lcd_ubl_output_map_lcd(); |
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void _lcd_ubl_map_homing() { |
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ui.defer_status_screen(true); |
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ui.defer_status_screen(); |
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_lcd_draw_homing(); |
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if (all_axes_homed()) { |
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ubl.lcd_map_control = true; // Return to the map screen
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