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@ -35,7 +35,7 @@ |
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Babystep babystep; |
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Babystep babystep; |
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volatile int16_t Babystep::todo[BS_TODO_AXIS(Z_AXIS) + 1]; |
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volatile int16_t Babystep::steps[BS_TODO_AXIS(Z_AXIS) + 1]; |
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#if HAS_LCD_MENU || ENABLED(EXTENSIBLE_UI) |
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#if HAS_LCD_MENU || ENABLED(EXTENSIBLE_UI) |
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int16_t Babystep::accum; |
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int16_t Babystep::accum; |
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@ -45,10 +45,10 @@ volatile int16_t Babystep::todo[BS_TODO_AXIS(Z_AXIS) + 1]; |
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#endif |
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#endif |
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void Babystep::step_axis(const AxisEnum axis) { |
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void Babystep::step_axis(const AxisEnum axis) { |
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const int16_t curTodo = todo[BS_TODO_AXIS(axis)]; // get rid of volatile for performance
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const int16_t curTodo = steps[BS_TODO_AXIS(axis)]; // get rid of volatile for performance
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if (curTodo) { |
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if (curTodo) { |
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stepper.babystep((AxisEnum)axis, curTodo > 0); |
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stepper.babystep((AxisEnum)axis, curTodo > 0); |
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if (curTodo > 0) todo[BS_TODO_AXIS(axis)]--; else todo[BS_TODO_AXIS(axis)]++; |
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if (curTodo > 0) steps[BS_TODO_AXIS(axis)]--; else steps[BS_TODO_AXIS(axis)]++; |
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} |
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} |
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} |
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} |
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@ -94,30 +94,30 @@ void Babystep::add_steps(const AxisEnum axis, const int16_t distance) { |
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case CORE_AXIS_1: // X on CoreXY and CoreXZ, Y on CoreYZ
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case CORE_AXIS_1: // X on CoreXY and CoreXZ, Y on CoreYZ
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BSA_ENABLE(CORE_AXIS_1); |
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BSA_ENABLE(CORE_AXIS_1); |
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BSA_ENABLE(CORE_AXIS_2); |
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BSA_ENABLE(CORE_AXIS_2); |
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todo[CORE_AXIS_1] += distance * 2; |
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steps[CORE_AXIS_1] += distance * 2; |
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todo[CORE_AXIS_2] += distance * 2; |
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steps[CORE_AXIS_2] += distance * 2; |
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break; |
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break; |
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case CORE_AXIS_2: // Y on CoreXY, Z on CoreXZ and CoreYZ
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case CORE_AXIS_2: // Y on CoreXY, Z on CoreXZ and CoreYZ
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BSA_ENABLE(CORE_AXIS_1); |
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BSA_ENABLE(CORE_AXIS_1); |
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BSA_ENABLE(CORE_AXIS_2); |
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BSA_ENABLE(CORE_AXIS_2); |
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todo[CORE_AXIS_1] += CORESIGN(distance * 2); |
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steps[CORE_AXIS_1] += CORESIGN(distance * 2); |
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todo[CORE_AXIS_2] -= CORESIGN(distance * 2); |
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steps[CORE_AXIS_2] -= CORESIGN(distance * 2); |
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break; |
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break; |
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case NORMAL_AXIS: // Z on CoreXY, Y on CoreXZ, X on CoreYZ
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case NORMAL_AXIS: // Z on CoreXY, Y on CoreXZ, X on CoreYZ
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default: |
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default: |
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BSA_ENABLE(NORMAL_AXIS); |
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BSA_ENABLE(NORMAL_AXIS); |
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todo[NORMAL_AXIS] += distance; |
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steps[NORMAL_AXIS] += distance; |
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break; |
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break; |
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} |
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} |
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#elif CORE_IS_XZ || CORE_IS_YZ |
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#elif CORE_IS_XZ || CORE_IS_YZ |
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// Only Z stepping needs to be handled here
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// Only Z stepping needs to be handled here
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BSA_ENABLE(CORE_AXIS_1); |
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BSA_ENABLE(CORE_AXIS_1); |
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BSA_ENABLE(CORE_AXIS_2); |
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BSA_ENABLE(CORE_AXIS_2); |
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todo[CORE_AXIS_1] += CORESIGN(distance * 2); |
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steps[CORE_AXIS_1] += CORESIGN(distance * 2); |
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todo[CORE_AXIS_2] -= CORESIGN(distance * 2); |
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steps[CORE_AXIS_2] -= CORESIGN(distance * 2); |
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#else |
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#else |
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BSA_ENABLE(Z_AXIS); |
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BSA_ENABLE(Z_AXIS); |
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todo[Z_AXIS] += distance; |
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steps[Z_AXIS] += distance; |
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#endif |
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#endif |
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#else |
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#else |
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#if ENABLED(BABYSTEP_XY) |
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#if ENABLED(BABYSTEP_XY) |
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@ -125,7 +125,7 @@ void Babystep::add_steps(const AxisEnum axis, const int16_t distance) { |
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#else |
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#else |
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BSA_ENABLE(Z_AXIS); |
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BSA_ENABLE(Z_AXIS); |
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#endif |
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#endif |
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todo[BS_TODO_AXIS(axis)] += distance; |
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steps[BS_TODO_AXIS(axis)] += distance; |
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#endif |
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#endif |
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#if ENABLED(BABYSTEP_ALWAYS_AVAILABLE) |
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#if ENABLED(BABYSTEP_ALWAYS_AVAILABLE) |
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gcode.reset_stepper_timeout(); |
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gcode.reset_stepper_timeout(); |
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