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Revert "Draw content in display loop only when needed"

This reverts commit bf04a92cc0.
pull/1/head
AnHardt 10 years ago
parent
commit
d521693641
  1. 13
      Marlin/dogm_lcd_implementation.h

13
Marlin/dogm_lcd_implementation.h

@ -186,7 +186,7 @@ char lcd_printPGM(const char* str) {
return n;
}
int8_t show_splashscreen = 2;
static int8_t show_splashscreed = 2;
static void lcd_implementation_init()
{
@ -221,12 +221,8 @@ static void lcd_implementation_init()
u8g.firstPage();
do {
switch (show_splashscreen) {
case 2 : {
if (show_splashscreed) {
u8g.drawBitmapP(offx, offy, START_BMPBYTEWIDTH, START_BMPHEIGHT, start_bmp);
break;
}
case 1 : {
lcd_setFont(FONT_MENU);
#ifndef STRING_SPLASH_LINE2
u8g.drawStr(txt1X, u8g.getHeight() - DOG_CHAR_HEIGHT, STRING_SPLASH_LINE1);
@ -235,11 +231,8 @@ static void lcd_implementation_init()
u8g.drawStr(txt1X, u8g.getHeight() - DOG_CHAR_HEIGHT*3/2, STRING_SPLASH_LINE1);
u8g.drawStr(txt2X, u8g.getHeight() - DOG_CHAR_HEIGHT*1/2, STRING_SPLASH_LINE2);
#endif
break;
}
break;
show_splashscreed--;
}
if (show_splashscreen) show_splashscreen--;
} while (u8g.nextPage());
}

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