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M0-M1 Enhancements

Allow M0 and M1 to include a message string. Ignore clicks on “Wait for
user” so that the Info Screen stays up.
pull/1/head
Scott Lahteine 10 years ago
parent
commit
cd769781a1
  1. 22
      Marlin/Marlin_main.cpp
  2. 30
      Marlin/ultralcd.cpp
  3. 2
      Marlin/ultralcd.h

22
Marlin/Marlin_main.cpp

@ -1841,11 +1841,26 @@ void process_commands()
case 0: // M0 - Unconditional stop - Wait for user button press on LCD
case 1: // M1 - Conditional stop - Wait for user button press on LCD
{
LCD_MESSAGEPGM(MSG_USERWAIT);
char *src = strchr_pointer + 2;
codenum = 0;
if(code_seen('P')) codenum = code_value(); // milliseconds to wait
if(code_seen('S')) codenum = code_value() * 1000; // seconds to wait
bool hasP = code_seen('P');
if (hasP) codenum = code_value(); // milliseconds to wait
bool hasS = code_seen('S');
if (hasS) codenum = code_value() * 1000; // seconds to wait
if (!hasP && !hasS && *src != '\0') {
while (*src == ' ') ++src;
starpos = strchr(src, '*');
if (starpos != NULL) *(starpos) = '\0';
lcd_setstatus(src);
} else {
LCD_MESSAGEPGM(MSG_USERWAIT);
}
lcd_ignore_click();
st_synchronize();
previous_millis_cmd = millis();
if (codenum > 0){
@ -1855,6 +1870,7 @@ void process_commands()
manage_inactivity();
lcd_update();
}
lcd_ignore_click(false);
}else{
while(!lcd_clicked()){
manage_heater();

30
Marlin/ultralcd.cpp

@ -162,6 +162,7 @@ bool lcd_oldcardstatus;
menuFunc_t currentMenu = lcd_status_screen; /* function pointer to the currently active menu */
uint32_t lcd_next_update_millis;
uint8_t lcd_status_update_delay;
bool ignore_click = false;
uint8_t lcdDrawUpdate = 2; /* Set to none-zero when the LCD needs to draw, decreased after every draw. Set to 2 in LCD routines so the LCD gets at least 1 full redraw (first redraw is partial) */
//prevMenu and prevEncoderPosition are used to store the previous menu location when editing settings.
@ -189,7 +190,8 @@ static void lcd_status_screen()
lcd_status_update_delay = 10; /* redraw the main screen every second. This is easier then trying keep track of all things that change on the screen */
}
#ifdef ULTIPANEL
if (LCD_CLICKED)
if (lcd_clicked())
{
currentMenu = lcd_main_menu;
encoderPosition = 0;
@ -1289,6 +1291,11 @@ void lcd_update()
}
}
void lcd_ignore_click(bool b)
{
ignore_click = b;
}
void lcd_setstatus(const char* message)
{
if (lcd_status_message_level > 0)
@ -1418,7 +1425,26 @@ void lcd_buzz(long duration, uint16_t freq)
bool lcd_clicked()
{
return LCD_CLICKED;
static bool wait_for_unclick = false;
bool current_click = LCD_CLICKED;
if (ignore_click) {
if (wait_for_unclick) {
if (!current_click) {
ignore_click = wait_for_unclick = false;
}
else {
current_click = false;
}
}
else if (current_click) {
wait_for_unclick = true;
current_click = false;
lcd_quick_feedback();
}
}
return current_click;
}
#endif//ULTIPANEL

2
Marlin/ultralcd.h

@ -48,6 +48,8 @@
void lcd_buzz(long duration,uint16_t freq);
bool lcd_clicked();
void lcd_ignore_click(bool b=true);
#ifdef NEWPANEL
#define EN_C (1<<BLEN_C)
#define EN_B (1<<BLEN_B)

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