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@ -107,8 +107,9 @@ |
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#define MSG_MESH_Y _UxGT("Index Y") |
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#define MSG_MESH_Y _UxGT("Index Y") |
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#define MSG_MESH_EDIT_Z _UxGT("Hodnota Z") |
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#define MSG_MESH_EDIT_Z _UxGT("Hodnota Z") |
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#define MSG_USER_MENU _UxGT("Vlastné príkazy") |
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#define MSG_USER_MENU _UxGT("Vlastné príkazy") |
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#define MSG_M48_TEST _UxGT("M48 Test sondy") |
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#define MSG_LCD_TILTING_MESH _UxGT("Vyrovnávam bod") |
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#define MSG_M48_POINT _UxGT("M48 Bod") |
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#define MSG_M48_DEVIATION _UxGT("Odchýlka") |
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#define MSG_IDEX_MENU _UxGT("IDEX režim") |
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#define MSG_IDEX_MENU _UxGT("IDEX režim") |
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#define MSG_OFFSETS_MENU _UxGT("Ofset nástrojov") |
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#define MSG_OFFSETS_MENU _UxGT("Ofset nástrojov") |
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#define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-parkovanie") |
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#define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-parkovanie") |
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@ -122,6 +123,7 @@ |
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#define MSG_UBL_UNHOMED _UxGT("Prejdite domov") |
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#define MSG_UBL_UNHOMED _UxGT("Prejdite domov") |
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#define MSG_UBL_TOOLS _UxGT("Nástroje UBL") |
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#define MSG_UBL_TOOLS _UxGT("Nástroje UBL") |
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#define MSG_UBL_LEVEL_BED _UxGT("UBL rovnanie") |
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#define MSG_UBL_LEVEL_BED _UxGT("UBL rovnanie") |
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#define MSG_LCD_TILTING_MESH _UxGT("Vyrovnávam bod") |
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#define MSG_UBL_MANUAL_MESH _UxGT("Manuálna sieť bodov") |
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#define MSG_UBL_MANUAL_MESH _UxGT("Manuálna sieť bodov") |
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#define MSG_UBL_BC_INSERT _UxGT("Položte a zmerajte") |
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#define MSG_UBL_BC_INSERT _UxGT("Položte a zmerajte") |
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#define MSG_UBL_BC_INSERT2 _UxGT("Zmerajte") |
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#define MSG_UBL_BC_INSERT2 _UxGT("Zmerajte") |
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@ -318,7 +320,8 @@ |
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#define MSG_CONTROL_RETRACT_RECOVERF _UxGT("UnRet V") |
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#define MSG_CONTROL_RETRACT_RECOVERF _UxGT("UnRet V") |
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#define MSG_CONTROL_RETRACT_RECOVER_SWAPF _UxGT("S UnRet V") |
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#define MSG_CONTROL_RETRACT_RECOVER_SWAPF _UxGT("S UnRet V") |
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#define MSG_AUTORETRACT _UxGT("AutoRetr.") |
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#define MSG_AUTORETRACT _UxGT("AutoRetr.") |
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#define MSG_FILAMENT_SWAP_LENGTH _UxGT("Dĺžka retrakcie") |
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#define MSG_FILAMENT_SWAP_LENGTH _UxGT("Dĺžka výmeny") |
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#define MSG_FILAMENT_PURGE_LENGTH _UxGT("Dĺžka vytlačenia") |
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#define MSG_TOOL_CHANGE _UxGT("Výmena nástroja") |
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#define MSG_TOOL_CHANGE _UxGT("Výmena nástroja") |
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#define MSG_TOOL_CHANGE_ZLIFT _UxGT("Zdvihnúť Z") |
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#define MSG_TOOL_CHANGE_ZLIFT _UxGT("Zdvihnúť Z") |
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#define MSG_SINGLENOZZLE_PRIME_SPD _UxGT("Primárna rýchl.") |
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#define MSG_SINGLENOZZLE_PRIME_SPD _UxGT("Primárna rýchl.") |
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@ -499,6 +502,7 @@ |
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#define MSG_VTOOLS_RESET _UxGT("V-tools vynulované") |
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#define MSG_VTOOLS_RESET _UxGT("V-tools vynulované") |
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#define MSG_START_Z _UxGT("Počiat.Z") |
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#define MSG_START_Z _UxGT("Počiat.Z") |
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#define MSG_END_Z _UxGT("Konečn.Z") |
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#define MSG_END_Z _UxGT("Konečn.Z") |
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#define MSG_GAMES _UxGT("Hry") |
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#define MSG_BRICKOUT _UxGT("Brickout") |
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#define MSG_BRICKOUT _UxGT("Brickout") |
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#define MSG_INVADERS _UxGT("Nájazdníci") |
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#define MSG_INVADERS _UxGT("Nájazdníci") |
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#define MSG_SNAKE _UxGT("Had") |
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#define MSG_SNAKE _UxGT("Had") |
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