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Standardize LCD interface code for UBL a little

pull/1/head
Scott Lahteine 7 years ago
parent
commit
c846388a65
  1. 119
      Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp
  2. 13
      Marlin/src/gcode/bedlevel/G26.cpp
  3. 4
      Marlin/src/lcd/ultralcd.cpp
  4. 1
      Marlin/src/lcd/ultralcd.h

119
Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp

@ -24,6 +24,8 @@
#if ENABLED(AUTO_BED_LEVELING_UBL)
//#define UBL_DEVEL_DEBUGGING
#include "ubl.h"
#include "../../../Marlin.h"
@ -728,8 +730,31 @@
z_values[x][y] += g29_constant;
}
#if HAS_BED_PROBE
#if ENABLED(NEWPANEL)
typedef void (*clickFunc_t)();
bool click_and_hold(const clickFunc_t func=NULL) {
if (is_lcd_clicked()) {
lcd_quick_feedback();
const millis_t nxt = millis() + 1500UL;
while (is_lcd_clicked()) { // Loop while the encoder is pressed. Uses hardware flag!
idle(); // idle, of course
if (ELAPSED(millis(), nxt)) { // After 1.5 seconds
lcd_quick_feedback();
if (func) (*func)();
wait_for_release();
safe_delay(50); // Debounce the Encoder wheel
return true;
}
}
}
return false;
}
#endif // NEWPANEL
#if HAS_BED_PROBE
/**
* Probe all invalidated locations of the mesh that can be reached by the probe.
* This attempts to fill in locations closest to the nozzle's start location first.
@ -754,10 +779,9 @@
SERIAL_PROTOCOLLNPGM("\nMesh only partially populated.\n");
lcd_quick_feedback();
STOW_PROBE();
while (is_lcd_clicked()) idle();
wait_for_release();
lcd_external_control = false;
restore_ubl_active_state_and_leave();
safe_delay(50); // Debounce the Encoder wheel
return;
}
#endif
@ -894,19 +918,20 @@
#if ENABLED(NEWPANEL)
float unified_bed_leveling::measure_point_with_encoder() {
while (is_lcd_clicked()) delay(50); // wait for user to release encoder wheel
delay(50); // debounce
KEEPALIVE_STATE(PAUSED_FOR_USER);
while (!is_lcd_clicked()) { // we need the loop to move the nozzle based on the encoder wheel here!
void unified_bed_leveling::move_z_with_encoder(const float &multiplier) {
wait_for_release();
while (!is_lcd_clicked()) {
idle();
if (encoder_diff) {
do_blocking_move_to_z(current_position[Z_AXIS] + 0.01 * float(encoder_diff));
do_blocking_move_to_z(current_position[Z_AXIS] + float(encoder_diff) * multiplier);
encoder_diff = 0;
}
}
}
float unified_bed_leveling::measure_point_with_encoder() {
KEEPALIVE_STATE(PAUSED_FOR_USER);
move_z_with_encoder(0.01);
KEEPALIVE_STATE(IN_HANDLER);
return current_position[Z_AXIS];
}
@ -953,12 +978,19 @@
return thickness;
}
void abort_manual_probe_remaining_mesh() {
SERIAL_PROTOCOLLNPGM("\nMesh only partially populated.");
do_blocking_move_to_z(Z_CLEARANCE_DEPLOY_PROBE);
lcd_external_control = false;
KEEPALIVE_STATE(IN_HANDLER);
ubl.restore_ubl_active_state_and_leave();
}
void unified_bed_leveling::manually_probe_remaining_mesh(const float &rx, const float &ry, const float &z_clearance, const float &thick, const bool do_ubl_mesh_map) {
lcd_external_control = true;
save_ubl_active_state_and_disable(); // we don't do bed level correction because we want the raw data when we probe
do_blocking_move_to(rx, ry, Z_CLEARANCE_BETWEEN_PROBES);
lcd_return_to_status();
@ -989,35 +1021,16 @@
const float z_step = 0.01; // existing behavior: 0.01mm per click, occasionally step
//const float z_step = 1.0 / planner.axis_steps_per_mm[Z_AXIS]; // approx one step each click
while (is_lcd_clicked()) delay(50); // wait for user to release encoder wheel
delay(50); // debounce
while (!is_lcd_clicked()) { // we need the loop to move the nozzle based on the encoder wheel here!
idle();
if (encoder_diff) {
do_blocking_move_to_z(current_position[Z_AXIS] + float(encoder_diff) * z_step);
encoder_diff = 0;
}
}
move_z_with_encoder(z_step);
// this sequence to detect an is_lcd_clicked() debounce it and leave if it is
// a Press and Hold is repeated in a lot of places (including G26_Mesh_Validation.cpp). This
// should be redone and compressed.
const millis_t nxt = millis() + 1500L;
while (is_lcd_clicked()) { // debounce and watch for abort
idle();
if (ELAPSED(millis(), nxt)) {
if (click_and_hold()) {
SERIAL_PROTOCOLLNPGM("\nMesh only partially populated.");
do_blocking_move_to_z(Z_CLEARANCE_DEPLOY_PROBE);
lcd_quick_feedback();
while (is_lcd_clicked()) idle();
lcd_external_control = false;
KEEPALIVE_STATE(IN_HANDLER);
restore_ubl_active_state_and_leave();
return;
}
}
z_values[location.x_index][location.y_index] = current_position[Z_AXIS] - thick;
if (g29_verbose_level > 2) {
@ -1150,36 +1163,39 @@
return UBL_OK;
}
static int ubl_state_at_invocation = 0,
ubl_state_recursion_chk = 0;
static uint8_t ubl_state_at_invocation = 0;
#ifdef UBL_DEVEL_DEBUGGING
static uint8_t ubl_state_recursion_chk = 0;
#endif
void unified_bed_leveling::save_ubl_active_state_and_disable() {
#ifdef UBL_DEVEL_DEBUGGING
ubl_state_recursion_chk++;
if (ubl_state_recursion_chk != 1) {
SERIAL_ECHOLNPGM("save_ubl_active_state_and_disabled() called multiple times in a row.");
#if ENABLED(NEWPANEL)
LCD_MESSAGEPGM(MSG_UBL_SAVE_ERROR);
lcd_quick_feedback();
#endif
return;
}
#endif
ubl_state_at_invocation = planner.leveling_active;
set_bed_leveling_enabled(false);
}
void unified_bed_leveling::restore_ubl_active_state_and_leave() {
#ifdef UBL_DEVEL_DEBUGGING
if (--ubl_state_recursion_chk) {
SERIAL_ECHOLNPGM("restore_ubl_active_state_and_leave() called too many times.");
#if ENABLED(NEWPANEL)
LCD_MESSAGEPGM(MSG_UBL_RESTORE_ERROR);
lcd_quick_feedback();
#endif
return;
}
#endif
set_bed_leveling_enabled(ubl_state_at_invocation);
}
@ -1249,6 +1265,7 @@
SERIAL_EOL();
safe_delay(50);
#ifdef UBL_DEVEL_DEBUGGING
SERIAL_PROTOCOLLNPAIR("ubl_state_at_invocation :", ubl_state_at_invocation);
SERIAL_EOL();
SERIAL_PROTOCOLLNPAIR("ubl_state_recursion_chk :", ubl_state_recursion_chk);
@ -1271,6 +1288,7 @@
SERIAL_PROTOCOLPAIR("EEPROM can hold ", settings.calc_num_meshes());
SERIAL_PROTOCOLLNPGM(" meshes.\n");
safe_delay(25);
#endif // UBL_DEVEL_DEBUGGING
if (!sanity_check()) {
echo_name();
@ -1456,6 +1474,12 @@
#if ENABLED(NEWPANEL)
void abort_fine_tune() {
lcd_return_to_status();
do_blocking_move_to_z(Z_CLEARANCE_BETWEEN_PROBES);
LCD_MESSAGEPGM(MSG_EDITING_STOPPED);
}
void unified_bed_leveling::fine_tune_mesh(const float &rx, const float &ry, const bool do_ubl_mesh_map) {
if (!parser.seen('R')) // fine_tune_mesh() is special. If no repetition count flag is specified
g29_repetition_cnt = 1; // do exactly one mesh location. Otherwise use what the parser decided.
@ -1513,13 +1537,13 @@
lcd_mesh_edit_setup(new_z);
do {
while (!is_lcd_clicked()) {
new_z = lcd_mesh_edit();
#if ENABLED(UBL_MESH_EDIT_MOVES_Z)
do_blocking_move_to_z(h_offset + new_z); // Move the nozzle as the point is edited
#endif
idle();
} while (!is_lcd_clicked());
}
if (!lcd_map_control) lcd_return_to_status();
@ -1531,19 +1555,8 @@
// this sequence to detect an is_lcd_clicked() debounce it and leave if it is
// a Press and Hold is repeated in a lot of places (including G26_Mesh_Validation.cpp). This
// should be redone and compressed.
const millis_t nxt = millis() + 1500UL;
while (is_lcd_clicked()) { // debounce and watch for abort
idle();
if (ELAPSED(millis(), nxt)) {
lcd_return_to_status();
do_blocking_move_to_z(Z_CLEARANCE_BETWEEN_PROBES);
LCD_MESSAGEPGM(MSG_EDITING_STOPPED);
while (is_lcd_clicked()) idle();
if (click_and_hold(abort_fine_tune))
goto FINE_TUNE_EXIT;
}
}
safe_delay(20); // We don't want any switch noise.

13
Marlin/src/gcode/bedlevel/G26.cpp

@ -162,28 +162,27 @@ int8_t g26_prime_flag;
* Detect is_lcd_clicked, debounce it, and return true for cancel
*/
bool user_canceled() {
if (!is_lcd_clicked()) return false;
safe_delay(10); // Wait for click to settle
if (!is_lcd_clicked()) return false; // Return if the button isn't pressed
#if ENABLED(ULTRA_LCD)
lcd_setstatusPGM(PSTR("Mesh Validation Stopped."), 99);
lcd_quick_feedback();
#endif
while (!is_lcd_clicked()) idle(); // Wait for button release
safe_delay(10); // Wait for click to settle
while (!is_lcd_clicked()) idle(); // Wait for button press again?
// If the button is suddenly pressed again,
// ask the user to resolve the issue
lcd_setstatusPGM(PSTR("Release button"), 99); // will never appear...
while (is_lcd_clicked()) idle(); // unless this loop happens
wait_for_release();
lcd_reset_status();
return true;
}
bool exit_from_g26() {
lcd_setstatusPGM(PSTR("Leaving G26"), -1);
while (is_lcd_clicked()) idle();
wait_for_release();
return G26_ERR;
}
@ -514,7 +513,7 @@ inline bool prime_nozzle() {
idle();
}
while (is_lcd_clicked()) idle(); // Debounce Encoder Wheel
wait_for_release();
strcpy_P(lcd_status_message, PSTR("Done Priming")); // We can't do lcd_setstatusPGM() without having it continue;
// So... We cheat to get a message up.

4
Marlin/src/lcd/ultralcd.cpp

@ -5105,6 +5105,10 @@ void lcd_reset_alert_level() { lcd_status_message_level = 0; }
#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
bool is_lcd_clicked() { return LCD_CLICKED; }
void wait_for_release() {
while (is_lcd_clicked()) safe_delay(50);
safe_delay(50);
}
#endif
#endif // ULTIPANEL

1
Marlin/src/lcd/ultralcd.h

@ -222,6 +222,7 @@
#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
bool is_lcd_clicked();
void wait_for_release();
#endif
#else // no LCD

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