@ -26,7 +26,7 @@
#if ENABLED(DGUS_LCD_UI_HIPRECY)
#include "../DGUSDisplayDef.h"
#include "DGUSDisplayDef.h"
#include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h"
@ -21,6 +21,8 @@
*/
#pragma once
enum DGUSLCD_Screens : uint8_t {
DGUSLCD_SCREEN_BOOT = 160,
DGUSLCD_SCREEN_MAIN = 1,
#if ENABLED(DGUS_LCD_UI_ORIGIN)
DGUSLCD_SCREEN_BOOT = 0,
DGUSLCD_SCREEN_MAIN = 10,
@ -118,6 +118,7 @@
#elif HAS_BUZZER
// Buzz indirectly via the MarlinUI instance
#include "../lcd/marlinui.h"
#define BUZZ(d,f) ui.buzz(d,f)
#else