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SCARA_SEGMENTS_PER_SECOND

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Scott Lahteine 10 years ago
parent
commit
b2bd9aae7c
  1. 1
      Marlin/Marlin_main.cpp
  2. 2
      Marlin/example_configurations/SCARA/Configuration.h

1
Marlin/Marlin_main.cpp

@ -363,6 +363,7 @@ bool target_direction;
#endif
#ifdef SCARA
float delta_segments_per_second = SCARA_SEGMENTS_PER_SECOND;
static float delta[3] = { 0 };
float axis_scaling[3] = { 1, 1, 1 }; // Build size scaling, default to 1
#endif

2
Marlin/example_configurations/SCARA/Configuration.h

@ -30,7 +30,7 @@ Here are some standard links for getting your machine calibrated:
// You might need Z-Min endstop on SCARA-Printer to use this feature. Actually untested!
// Uncomment to use Morgan scara mode
#define SCARA
#define scara_segments_per_second 200 //careful, two much will decrease performance...
#define SCARA_SEGMENTS_PER_SECOND 200 // If movement is choppy try lowering this value
// Length of inner support arm
#define Linkage_1 150 //mm Preprocessor cannot handle decimal point...
// Length of outer support arm Measure arm lengths precisely and enter

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