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Fix ANIM_CHAMBER

Co-Authored-By: alexscarbro <alexscarbro@users.noreply.github.com>
pull/1/head
Scott Lahteine 5 years ago
parent
commit
b0d8ba3894
  1. 2
      Marlin/src/lcd/dogm/status_screen_DOGM.cpp

2
Marlin/src/lcd/dogm/status_screen_DOGM.cpp

@ -358,7 +358,7 @@ void MarlinUI::draw_status_screen() {
#endif #endif
#if DO_DRAW_CHAMBER #if DO_DRAW_CHAMBER
#if ANIM_HAMBER #if ANIM_CHAMBER
#define CHAMBER_BITMAP(S) ((S) ? status_chamber_on_bmp : status_chamber_bmp) #define CHAMBER_BITMAP(S) ((S) ? status_chamber_on_bmp : status_chamber_bmp)
#else #else
#define CHAMBER_BITMAP(S) status_chamber_bmp #define CHAMBER_BITMAP(S) status_chamber_bmp

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