Browse Source

MarlinUI support for up to 5 Material Presets (#18488)

- Add `I` preset parameter to `G26`, `M106`, `M140`, and `M190`.
- Extend menu items to permit a string interpolation.
- Keep material names in a list and interpolate in menu items.
- Extend material presets to support up to 5 predefined materials.

Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
vanilla_fb_2.0.x
Giuliano Zaro 4 years ago
committed by GitHub
parent
commit
b0c6cfb051
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 57
      Marlin/src/gcode/bedlevel/G26.cpp
  2. 76
      Marlin/src/gcode/temp/M104_M109.cpp
  3. 32
      Marlin/src/gcode/temp/M106_M107.cpp
  4. 70
      Marlin/src/gcode/temp/M140_M190.cpp
  5. 8
      Marlin/src/inc/Conditionals_LCD.h
  6. 14
      Marlin/src/inc/Conditionals_post.h
  7. 14
      Marlin/src/lcd/HD44780/ultralcd_HD44780.cpp
  8. 16
      Marlin/src/lcd/dogm/ultralcd_DOGM.cpp
  9. 36
      Marlin/src/lcd/dogm/ultralcd_DOGM.h
  10. 31
      Marlin/src/lcd/language/language_an.h
  11. 31
      Marlin/src/lcd/language/language_bg.h
  12. 31
      Marlin/src/lcd/language/language_ca.h
  13. 39
      Marlin/src/lcd/language/language_cz.h
  14. 31
      Marlin/src/lcd/language/language_da.h
  15. 39
      Marlin/src/lcd/language/language_de.h
  16. 31
      Marlin/src/lcd/language/language_el.h
  17. 31
      Marlin/src/lcd/language/language_el_gr.h
  18. 37
      Marlin/src/lcd/language/language_en.h
  19. 39
      Marlin/src/lcd/language/language_es.h
  20. 39
      Marlin/src/lcd/language/language_eu.h
  21. 31
      Marlin/src/lcd/language/language_fi.h
  22. 39
      Marlin/src/lcd/language/language_fr.h
  23. 39
      Marlin/src/lcd/language/language_gl.h
  24. 31
      Marlin/src/lcd/language/language_hr.h
  25. 39
      Marlin/src/lcd/language/language_hu.h
  26. 39
      Marlin/src/lcd/language/language_it.h
  27. 31
      Marlin/src/lcd/language/language_jp_kana.h
  28. 19
      Marlin/src/lcd/language/language_ko_KR.h
  29. 31
      Marlin/src/lcd/language/language_nl.h
  30. 39
      Marlin/src/lcd/language/language_pl.h
  31. 31
      Marlin/src/lcd/language/language_pt.h
  32. 39
      Marlin/src/lcd/language/language_pt_br.h
  33. 39
      Marlin/src/lcd/language/language_ro.h
  34. 46
      Marlin/src/lcd/language/language_ru.h
  35. 39
      Marlin/src/lcd/language/language_sk.h
  36. 39
      Marlin/src/lcd/language/language_tr.h
  37. 39
      Marlin/src/lcd/language/language_uk.h
  38. 39
      Marlin/src/lcd/language/language_vi.h
  39. 39
      Marlin/src/lcd/language/language_zh_CN.h
  40. 39
      Marlin/src/lcd/language/language_zh_TW.h
  41. 19
      Marlin/src/lcd/lcdprint.cpp
  42. 63
      Marlin/src/lcd/lcdprint.h
  43. 1
      Marlin/src/lcd/menu/menu.cpp
  44. 200
      Marlin/src/lcd/menu/menu.h
  45. 3
      Marlin/src/lcd/menu/menu_addon.h
  46. 28
      Marlin/src/lcd/menu/menu_configuration.cpp
  47. 23
      Marlin/src/lcd/menu/menu_filament.cpp
  48. 150
      Marlin/src/lcd/menu/menu_temperature.cpp
  49. 97
      Marlin/src/lcd/menu/menu_ubl.cpp
  50. 31
      Marlin/src/lcd/ultralcd.cpp
  51. 9
      Marlin/src/lcd/ultralcd.h

57
Marlin/src/gcode/bedlevel/G26.cpp

@ -47,6 +47,8 @@
*
* H # Hotend Set the Nozzle Temperature. If not specified, a default of 205 C. will be assumed.
*
* I # Preset Heat the Nozzle and Bed based on a Material Preset (if material presets are defined).
*
* F # Filament Used to specify the diameter of the filament being used. If not specified
* 1.75mm filament is assumed. If you are not getting acceptable results by using the
* 'correct' numbers, you can scale this number up or down a little bit to change the amount
@ -140,7 +142,7 @@
constexpr float g26_e_axis_feedrate = 0.025;
static MeshFlags circle_flags, horizontal_mesh_line_flags, vertical_mesh_line_flags;
float random_deviation = 0.0;
float g26_random_deviation = 0.0;
static bool g26_retracted = false; // Track the retracted state of the nozzle so mismatched
// retracts/recovers won't result in a bad state.
@ -193,7 +195,7 @@ mesh_index_pair find_closest_circle_to_print(const xy_pos_t &pos) {
f += (g26_xy_pos - m).magnitude() / 15.0f;
// Add the specified amount of Random Noise to our search
if (random_deviation > 1.0) f += random(0.0, random_deviation);
if (g26_random_deviation > 1.0) f += random(0.0, g26_random_deviation);
if (f < closest) {
closest = f; // Found a closer un-printed location
@ -508,15 +510,35 @@ void GcodeSuite::G26() {
bool g26_continue_with_closest = parser.boolval('C'),
g26_keep_heaters_on = parser.boolval('K');
// Accept 'I' if temperature presets are defined
const uint8_t preset_index = (0
#if PREHEAT_COUNT
+ (parser.seenval('I') ? _MIN(parser.value_byte(), PREHEAT_COUNT - 1) + 1 : 0)
#endif
);
#if HAS_HEATED_BED
if (parser.seenval('B')) {
g26_bed_temp = parser.value_celsius();
if (g26_bed_temp && !WITHIN(g26_bed_temp, 40, BED_MAX_TARGET)) {
// Get a temperature from 'I' or 'B'
int16_t bedtemp = 0;
// Use the 'I' index if temperature presets are defined
#if PREHEAT_COUNT
if (preset_index) bedtemp = ui.material_preset[preset_index - 1].bed_temp;
#endif
// Look for 'B' Bed Temperature
if (parser.seenval('B')) bedtemp = parser.value_celsius();
if (bedtemp) {
if (!WITHIN(bedtemp, 40, BED_MAX_TARGET)) {
SERIAL_ECHOLNPAIR("?Specified bed temperature not plausible (40-", int(BED_MAX_TARGET), "C).");
return;
}
g26_bed_temp = bedtemp;
}
#endif
#endif // HAS_HEATED_BED
if (parser.seenval('L')) {
g26_layer_height = parser.value_linear_units();
@ -580,20 +602,34 @@ void GcodeSuite::G26() {
g26_extrusion_multiplier *= g26_filament_diameter * sq(g26_nozzle) / sq(0.3); // Scale up by nozzle size
if (parser.seenval('H')) {
g26_hotend_temp = parser.value_celsius();
if (!WITHIN(g26_hotend_temp, 165, (HEATER_0_MAXTEMP) - (HOTEND_OVERSHOOT))) {
// Get a temperature from 'I' or 'H'
int16_t noztemp = 0;
// Accept 'I' if temperature presets are defined
#if PREHEAT_COUNT
if (preset_index) noztemp = ui.material_preset[preset_index - 1].hotend_temp;
#endif
// Look for 'H' Hotend Temperature
if (parser.seenval('H')) noztemp = parser.value_celsius();
// If any preset or temperature was specified
if (noztemp) {
if (!WITHIN(noztemp, 165, (HEATER_0_MAXTEMP) - (HOTEND_OVERSHOOT))) {
SERIAL_ECHOLNPGM("?Specified nozzle temperature not plausible.");
return;
}
g26_hotend_temp = noztemp;
}
// 'U' to Randomize and optionally set circle deviation
if (parser.seen('U')) {
randomSeed(millis());
// This setting will persist for the next G26
random_deviation = parser.has_value() ? parser.value_float() : 50.0;
g26_random_deviation = parser.has_value() ? parser.value_float() : 50.0;
}
// Get repeat from 'R', otherwise do one full circuit
int16_t g26_repeats;
#if HAS_LCD_MENU
g26_repeats = parser.intval('R', GRID_MAX_POINTS + 1);
@ -610,6 +646,7 @@ void GcodeSuite::G26() {
return;
}
// Set a position with 'X' and/or 'Y'. Default: current_position
g26_xy_pos.set(parser.seenval('X') ? RAW_X_POSITION(parser.value_linear_units()) : current_position.x,
parser.seenval('Y') ? RAW_Y_POSITION(parser.value_linear_units()) : current_position.y);
if (!position_is_reachable(g26_xy_pos)) {

76
Marlin/src/gcode/temp/M104_M109.cpp

@ -50,7 +50,12 @@
#endif
/**
* M104: Set hot end temperature
* M104: Set Hotend Temperature target and return immediately
*
* Parameters:
* I<preset> : Material Preset index (if material presets are defined)
* T<index> : Tool index. If omitted, applies to the active tool
* S<target> : The target temperature in current units
*/
void GcodeSuite::M104() {
@ -63,8 +68,25 @@ void GcodeSuite::M104() {
if (target_extruder < 0) return;
#endif
if (parser.seenval('S')) {
const int16_t temp = parser.value_celsius();
bool got_temp = false;
int16_t temp = 0;
// Accept 'I' if temperature presets are defined
#if PREHEAT_COUNT
got_temp = parser.seenval('I');
if (got_temp) {
const uint8_t index = parser.value_byte();
temp = ui.material_preset[_MIN(index, PREHEAT_COUNT - 1)].hotend_temp;
}
#endif
// If no 'I' get the temperature from 'S'
if (!got_temp) {
got_temp = parser.seenval('S');
if (got_temp) temp = parser.value_celsius();
}
if (got_temp) {
#if ENABLED(SINGLENOZZLE_STANDBY_TEMP)
singlenozzle_temp[target_extruder] = temp;
if (target_extruder != active_extruder) return;
@ -91,10 +113,25 @@ void GcodeSuite::M104() {
}
/**
* M109: Sxxx Wait for hotend(s) to reach temperature. Waits only when heating.
* Rxxx Wait for hotend(s) to reach temperature. Waits when heating and cooling.
* M109: Set Hotend Temperature target and wait
*
* Parameters
* I<preset> : Material Preset index (if material presets are defined)
* T<index> : Tool index. If omitted, applies to the active tool
* S<target> : The target temperature in current units. Wait for heating only.
* R<target> : The target temperature in current units. Wait for heating and cooling.
*
* With PRINTJOB_TIMER_AUTOSTART also start the job timer on heating and stop it if turned off.
* With AUTOTEMP...
* F<factor> : Autotemp Scaling Factor. Set non-zero to enable Auto-temp.
* S<min> : Minimum temperature, in current units.
* B<max> : Maximum temperature, in current units.
*
* Examples
* M109 S100 : Set target to 100°. Wait until the hotend is at or above 100°.
* M109 R150 : Set target to 150°. Wait until the hotend gets close to 150°.
*
* With PRINTJOB_TIMER_AUTOSTART turning on heaters will start the print job timer
* (used by printingIsActive, etc.) and turning off heaters will stop the timer.
*/
void GcodeSuite::M109() {
@ -107,10 +144,27 @@ void GcodeSuite::M109() {
if (target_extruder < 0) return;
#endif
const bool no_wait_for_cooling = parser.seenval('S'),
set_temp = no_wait_for_cooling || parser.seenval('R');
if (set_temp) {
const int16_t temp = parser.value_celsius();
bool got_temp = false;
int16_t temp = 0;
// Accept 'I' if temperature presets are defined
#if PREHEAT_COUNT
got_temp = parser.seenval('I');
if (got_temp) {
const uint8_t index = parser.value_byte();
temp = ui.material_preset[_MIN(index, PREHEAT_COUNT - 1)].hotend_temp;
}
#endif
// Get the temperature from 'S' or 'R'
bool no_wait_for_cooling = false;
if (!got_temp) {
no_wait_for_cooling = parser.seenval('S');
got_temp = no_wait_for_cooling || parser.seenval('R');
if (got_temp) temp = int16_t(parser.value_celsius());
}
if (got_temp) {
#if ENABLED(SINGLENOZZLE_STANDBY_TEMP)
singlenozzle_temp[target_extruder] = temp;
if (target_extruder != active_extruder) return;
@ -139,7 +193,7 @@ void GcodeSuite::M109() {
TERN_(AUTOTEMP, planner.autotemp_M104_M109());
if (set_temp)
if (got_temp)
(void)thermalManager.wait_for_hotend(target_extruder, no_wait_for_cooling);
}

32
Marlin/src/gcode/temp/M106_M107.cpp

@ -28,6 +28,10 @@
#include "../../module/motion.h"
#include "../../module/temperature.h"
#if PREHEAT_COUNT
#include "../../lcd/ultralcd.h"
#endif
#if ENABLED(SINGLENOZZLE)
#define _ALT_P active_extruder
#define _CNT_P EXTRUDERS
@ -39,6 +43,7 @@
/**
* M106: Set Fan Speed
*
* I<index> Material Preset index (if material presets are defined)
* S<int> Speed between 0-255
* P<index> Fan index, if more than one fan
*
@ -50,19 +55,32 @@
* 3-255 = Set the speed for use with T2
*/
void GcodeSuite::M106() {
const uint8_t p = parser.byteval('P', _ALT_P);
const uint8_t pfan = parser.byteval('P', _ALT_P);
if (p < _CNT_P) {
if (pfan < _CNT_P) {
#if ENABLED(EXTRA_FAN_SPEED)
const uint16_t t = parser.intval('T');
if (t > 0) return thermalManager.set_temp_fan_speed(p, t);
if (t > 0) return thermalManager.set_temp_fan_speed(pfan, t);
#endif
const uint16_t dspeed = parser.seen('A') ? thermalManager.fan_speed[active_extruder] : 255;
uint16_t speed = dspeed;
// Accept 'I' if temperature presets are defined
#if PREHEAT_COUNT
const bool got_preset = parser.seenval('I');
if (got_preset) speed = ui.material_preset[_MIN(parser.value_byte(), PREHEAT_COUNT - 1)].fan_speed;
#else
constexpr bool got_preset = false;
#endif
uint16_t d = parser.seen('A') ? thermalManager.fan_speed[active_extruder] : 255;
uint16_t s = parser.ushortval('S', d);
NOMORE(s, 255U);
thermalManager.set_fan_speed(p, s);
if (!got_preset && parser.seenval('S'))
speed = parser.value_ushort();
// Set speed, with constraint
thermalManager.set_fan_speed(pfan, speed);
}
}

70
Marlin/src/gcode/temp/M140_M190.cpp

@ -47,11 +47,33 @@
/**
* M140: Set bed temperature
*
* I<index> : Preset index (if material presets are defined)
* S<target> : The target temperature in current units
*/
void GcodeSuite::M140() {
if (DEBUGGING(DRYRUN)) return;
if (parser.seenval('S')) {
thermalManager.setTargetBed(parser.value_celsius());
bool got_temp = false;
int16_t temp = 0;
// Accept 'I' if temperature presets are defined
#if PREHEAT_COUNT
got_temp = parser.seenval('I');
if (got_temp) {
const uint8_t index = parser.value_byte();
temp = ui.material_preset[_MIN(index, PREHEAT_COUNT - 1)].bed_temp;
}
#endif
// If no 'I' get the temperature from 'S'
if (!got_temp) {
got_temp = parser.seenval('S');
if (got_temp) temp = parser.value_celsius();
}
if (got_temp) {
thermalManager.setTargetBed(temp);
#if ENABLED(PRINTJOB_TIMER_AUTOSTART)
/**
@ -65,20 +87,48 @@ void GcodeSuite::M140() {
}
/**
* M190: Sxxx Wait for bed current temp to reach target temp. Waits only when heating
* Rxxx Wait for bed current temp to reach target temp. Waits when heating and cooling
* M190 - Set Bed Temperature target and wait
*
* Parameters:
* I<index> : Preset index (if material presets are defined)
* S<target> : The target temperature in current units. Wait for heating only.
* R<target> : The target temperature in current units. Wait for heating and cooling.
*
* With PRINTJOB_TIMER_AUTOSTART also start the job timer on heating.
* Examples:
* M190 S60 : Set target to 60°. Wait until the bed is at or above 60°.
* M190 R40 : Set target to 40°. Wait until the bed gets close to 40°.
*
* With PRINTJOB_TIMER_AUTOSTART turning on heaters will start the print job timer
* (used by printingIsActive, etc.) and turning off heaters will stop the timer.
*/
void GcodeSuite::M190() {
if (DEBUGGING(DRYRUN)) return;
const bool no_wait_for_cooling = parser.seenval('S');
if (no_wait_for_cooling || parser.seenval('R')) {
thermalManager.setTargetBed(parser.value_celsius());
TERN_(PRINTJOB_TIMER_AUTOSTART, thermalManager.check_timer_autostart(true, false));
bool got_temp = false;
int16_t temp = 0;
// Accept 'I' if temperature presets are defined
#if PREHEAT_COUNT
got_temp = parser.seenval('I');
if (got_temp) {
const uint8_t index = parser.value_byte();
temp = ui.material_preset[_MIN(index, PREHEAT_COUNT - 1)].bed_temp;
}
#endif
// Get the temperature from 'S' or 'R'
bool no_wait_for_cooling = false;
if (!got_temp) {
no_wait_for_cooling = parser.seenval('S');
got_temp = no_wait_for_cooling || parser.seenval('R');
if (got_temp) temp = int16_t(parser.value_celsius());
}
else return;
if (!got_temp) return;
thermalManager.setTargetBed(temp);
TERN_(PRINTJOB_TIMER_AUTOSTART, thermalManager.check_timer_autostart(true, false));
ui.set_status_P(thermalManager.isHeatingBed() ? GET_TEXT(MSG_BED_HEATING) : GET_TEXT(MSG_BED_COOLING));

8
Marlin/src/inc/Conditionals_LCD.h

@ -589,14 +589,6 @@
#define NUM_SERVOS 0
#endif
#ifndef PREHEAT_1_LABEL
#define PREHEAT_1_LABEL "PLA"
#endif
#ifndef PREHEAT_2_LABEL
#define PREHEAT_2_LABEL "ABS"
#endif
/**
* Set a flag for a servo probe (or BLTouch)
*/

14
Marlin/src/inc/Conditionals_post.h

@ -2129,9 +2129,17 @@
#endif
#if HAS_TEMPERATURE && EITHER(HAS_LCD_MENU, DWIN_CREALITY_LCD)
#define PREHEAT_COUNT 2
#else
#undef PREHEAT_COUNT
#ifdef PREHEAT_5_LABEL
#define PREHEAT_COUNT 5
#elif defined(PREHEAT_4_LABEL)
#define PREHEAT_COUNT 4
#elif defined(PREHEAT_3_LABEL)
#define PREHEAT_COUNT 3
#elif defined(PREHEAT_2_LABEL)
#define PREHEAT_COUNT 2
#elif defined(PREHEAT_1_LABEL)
#define PREHEAT_COUNT 1
#endif
#endif
/**

14
Marlin/src/lcd/HD44780/ultralcd_HD44780.cpp

@ -1004,7 +1004,7 @@ void MarlinUI::draw_status_screen() {
int8_t pad = (LCD_WIDTH - utf8_strlen_P(pstr)) / 2;
while (--pad >= 0) { lcd_put_wchar(' '); n--; }
}
n = lcd_put_u8str_ind_P(pstr, itemIndex, n);
n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, n);
if (valstr) n -= lcd_put_u8str_max(valstr, n);
for (; n > 0; --n) lcd_put_wchar(' ');
}
@ -1012,20 +1012,20 @@ void MarlinUI::draw_status_screen() {
// Draw a generic menu item with pre_char (if selected) and post_char
void MenuItemBase::_draw(const bool sel, const uint8_t row, PGM_P const pstr, const char pre_char, const char post_char) {
lcd_put_wchar(0, row, sel ? pre_char : ' ');
uint8_t n = lcd_put_u8str_ind_P(pstr, itemIndex, LCD_WIDTH - 2);
uint8_t n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, LCD_WIDTH - 2);
for (; n; --n) lcd_put_wchar(' ');
lcd_put_wchar(post_char);
}
// Draw a menu item with a (potentially) editable value
void MenuEditItemBase::draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const data, const bool pgm) {
const uint8_t vlen = data ? (pgm ? utf8_strlen_P(data) : utf8_strlen(data)) : 0;
void MenuEditItemBase::draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const inStr, const bool pgm) {
const uint8_t vlen = inStr ? (pgm ? utf8_strlen_P(inStr) : utf8_strlen(inStr)) : 0;
lcd_put_wchar(0, row, sel ? LCD_STR_ARROW_RIGHT[0] : ' ');
uint8_t n = lcd_put_u8str_ind_P(pstr, itemIndex, LCD_WIDTH - 2 - vlen);
uint8_t n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, LCD_WIDTH - 2 - vlen);
if (vlen) {
lcd_put_wchar(':');
for (; n; --n) lcd_put_wchar(' ');
if (pgm) lcd_put_u8str_P(data); else lcd_put_u8str(data);
if (pgm) lcd_put_u8str_P(inStr); else lcd_put_u8str(inStr);
}
}
@ -1033,7 +1033,7 @@ void MarlinUI::draw_status_screen() {
void MenuEditItemBase::draw_edit_screen(PGM_P const pstr, const char* const value/*=nullptr*/) {
ui.encoder_direction_normal();
uint8_t n = lcd_put_u8str_ind_P(0, 1, pstr, itemIndex, LCD_WIDTH - 1);
uint8_t n = lcd_put_u8str_ind_P(0, 1, pstr, itemIndex, itemString, LCD_WIDTH - 1);
if (value != nullptr) {
lcd_put_wchar(':');
int len = utf8_strlen(value);

16
Marlin/src/lcd/dogm/ultralcd_DOGM.cpp

@ -359,7 +359,7 @@ void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
n -= MENU_FONT_WIDTH;
}
n = lcd_put_u8str_ind_P(pstr, itemIndex, n / (MENU_FONT_WIDTH)) * (MENU_FONT_WIDTH);
n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, n / (MENU_FONT_WIDTH)) * (MENU_FONT_WIDTH);
if (valstr) n -= lcd_put_u8str_max(valstr, n);
while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
}
@ -368,7 +368,7 @@ void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
// Draw a generic menu item
void MenuItemBase::_draw(const bool sel, const uint8_t row, PGM_P const pstr, const char, const char post_char) {
if (mark_as_selected(row, sel)) {
pixel_len_t n = lcd_put_u8str_ind_P(pstr, itemIndex, LCD_WIDTH - 1) * (MENU_FONT_WIDTH);
pixel_len_t n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, LCD_WIDTH - 1) * (MENU_FONT_WIDTH);
while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
lcd_put_wchar(LCD_PIXEL_WIDTH - (MENU_FONT_WIDTH), row_y2, post_char);
lcd_put_wchar(' ');
@ -376,17 +376,17 @@ void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
}
// Draw a menu item with an editable value
void MenuEditItemBase::draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const data, const bool pgm) {
void MenuEditItemBase::draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const inStr, const bool pgm) {
if (mark_as_selected(row, sel)) {
const uint8_t vallen = (pgm ? utf8_strlen_P(data) : utf8_strlen((char*)data)),
pixelwidth = (pgm ? uxg_GetUtf8StrPixelWidthP(u8g.getU8g(), data) : uxg_GetUtf8StrPixelWidth(u8g.getU8g(), (char*)data));
const uint8_t vallen = (pgm ? utf8_strlen_P(inStr) : utf8_strlen((char*)inStr)),
pixelwidth = (pgm ? uxg_GetUtf8StrPixelWidthP(u8g.getU8g(), inStr) : uxg_GetUtf8StrPixelWidth(u8g.getU8g(), (char*)inStr));
pixel_len_t n = lcd_put_u8str_ind_P(pstr, itemIndex, LCD_WIDTH - 2 - vallen) * (MENU_FONT_WIDTH);
pixel_len_t n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, LCD_WIDTH - 2 - vallen) * (MENU_FONT_WIDTH);
if (vallen) {
lcd_put_wchar(':');
while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
lcd_moveto(LCD_PIXEL_WIDTH - _MAX((MENU_FONT_WIDTH) * vallen, pixelwidth + 2), row_y2);
if (pgm) lcd_put_u8str_P(data); else lcd_put_u8str((char*)data);
if (pgm) lcd_put_u8str_P(inStr); else lcd_put_u8str((char*)inStr);
}
}
}
@ -423,7 +423,7 @@ void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
// Assume the label is alpha-numeric (with a descender)
bool onpage = PAGE_CONTAINS(baseline - (EDIT_FONT_ASCENT - 1), baseline + EDIT_FONT_DESCENT);
if (onpage) lcd_put_u8str_ind_P(0, baseline, pstr, itemIndex);
if (onpage) lcd_put_u8str_ind_P(0, baseline, pstr, itemIndex, itemString);
// If a value is included, print a colon, then print the value right-justified
if (value != nullptr) {

36
Marlin/src/lcd/dogm/ultralcd_DOGM.h

@ -230,42 +230,6 @@
#define PAGE_UNDER(yb) ((yb) >= u8g.getU8g()->current_page.y0) // Does the current page precede a region bottom?
#define PAGE_CONTAINS(ya, yb) ((yb) >= u8g.getU8g()->current_page.y0 && (ya) <= u8g.getU8g()->current_page.y1) // Do two vertical regions overlap?
// Only Western languages support big / small fonts
#if DISABLED(DISPLAY_CHARSET_ISO10646_1)
#undef USE_BIG_EDIT_FONT
#undef USE_SMALL_INFOFONT
#endif
#define MENU_FONT_NAME ISO10646_1_5x7
#define MENU_FONT_WIDTH 6
#define MENU_FONT_ASCENT 10
#define MENU_FONT_DESCENT 2
#define MENU_FONT_HEIGHT (MENU_FONT_ASCENT + MENU_FONT_DESCENT)
#if ENABLED(USE_BIG_EDIT_FONT)
#define EDIT_FONT_NAME u8g_font_9x18
#define EDIT_FONT_WIDTH 9
#define EDIT_FONT_ASCENT 10
#define EDIT_FONT_DESCENT 3
#else
#define EDIT_FONT_NAME MENU_FONT_NAME
#define EDIT_FONT_WIDTH MENU_FONT_WIDTH
#define EDIT_FONT_ASCENT MENU_FONT_ASCENT
#define EDIT_FONT_DESCENT MENU_FONT_DESCENT
#endif
#define EDIT_FONT_HEIGHT (EDIT_FONT_ASCENT + EDIT_FONT_DESCENT)
// Get the Ascent, Descent, and total Height for the Info Screen font
#if ENABLED(USE_SMALL_INFOFONT)
extern const u8g_fntpgm_uint8_t u8g_font_6x9[];
#define INFO_FONT_ASCENT 7
#else
#define INFO_FONT_ASCENT 8
#endif
#define INFO_FONT_DESCENT 2
#define INFO_FONT_HEIGHT (INFO_FONT_ASCENT + INFO_FONT_DESCENT)
#define INFO_FONT_WIDTH 6
#ifndef FSMC_UPSCALE
#define FSMC_UPSCALE 2
#endif

31
Marlin/src/lcd/language/language_an.h

@ -56,20 +56,23 @@ namespace Language_an {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Achustar desfases");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Desfase aplicau");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Establir orichen");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Precalentar ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Precalentar ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Boquilla");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Boquilla ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Precalentar ") PREHEAT_1_LABEL _UxGT(" Tot");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Precalentar ") PREHEAT_1_LABEL _UxGT(" Base");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Precalentar ") PREHEAT_1_LABEL _UxGT(" Conf");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Precalentar ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Precalentar ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Precal. ") PREHEAT_2_LABEL _UxGT(" Boquilla");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Precal. ") PREHEAT_2_LABEL _UxGT(" Boquilla ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Precalentar ") PREHEAT_2_LABEL _UxGT(" Tot");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Precalentar ") PREHEAT_2_LABEL _UxGT(" Base");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Precalentar ") PREHEAT_2_LABEL _UxGT(" Conf");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Precalentar ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Precalentar ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Boquilla");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Boquilla ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Precalentar ") PREHEAT_1_LABEL _UxGT(" Tot");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Precalentar ") PREHEAT_1_LABEL _UxGT(" Base");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Precalentar ") PREHEAT_1_LABEL _UxGT(" Conf");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Precalentar $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Precalentar $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Precal. $ Boquilla");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Precal. $ Boquilla ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Precalentar $ Tot");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Precalentar $ Base");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Precalentar $ Conf");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Enfriar");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Enchegar Fuent");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Amortar Fuent");

31
Marlin/src/lcd/language/language_bg.h

@ -46,20 +46,23 @@ namespace Language_bg {
PROGMEM Language_Str MSG_AUTO_HOME = _UxGT("Паркиране");
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Задай Начало");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Изходна точка");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Подгряване ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Подгряване ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Подгряване ") PREHEAT_1_LABEL _UxGT(" Дюза");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Подгряване ") PREHEAT_1_LABEL _UxGT(" Дюза ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Подгр. ") PREHEAT_1_LABEL _UxGT(" Всички");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Подгр. ") PREHEAT_1_LABEL _UxGT(" Легло");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Настройки ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Подгряване ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Подгряване ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Подгряване ") PREHEAT_2_LABEL _UxGT(" Дюза");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Подгряване ") PREHEAT_2_LABEL _UxGT(" Дюза ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Подгр. ") PREHEAT_2_LABEL _UxGT(" Всички");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Подгр. ") PREHEAT_2_LABEL _UxGT(" Легло");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Настройки ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Подгряване ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Подгряване ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Подгряване ") PREHEAT_1_LABEL _UxGT(" Дюза");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Подгряване ") PREHEAT_1_LABEL _UxGT(" Дюза ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Подгр. ") PREHEAT_1_LABEL _UxGT(" Всички");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Подгр. ") PREHEAT_1_LABEL _UxGT(" Легло");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Настройки ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Подгряване $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Подгряване $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Подгряване $ Дюза");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Подгряване $ Дюза ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Подгр. $ Всички");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Подгр. $ Легло");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Настройки $");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Охлаждане");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Вкл. захранване");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Изкл. захранване");

31
Marlin/src/lcd/language/language_ca.h

@ -54,20 +54,23 @@ namespace Language_ca {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Ajusta decalatge");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Decalatge aplicat");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Estableix origen");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Preescalfa ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Preescalfa ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" Tot");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" Llit");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" Conf.");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Preescalfa ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Preescalfa ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Preescalfa ") PREHEAT_2_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Preescalfa ") PREHEAT_2_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Preescalfa ") PREHEAT_2_LABEL _UxGT(" Tot");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Preescalfa ") PREHEAT_2_LABEL _UxGT(" Llit");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Preescalfa ") PREHEAT_2_LABEL _UxGT(" Conf.");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Preescalfa ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Preescalfa ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" Tot");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" Llit");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preescalfa ") PREHEAT_1_LABEL _UxGT(" Conf.");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Preescalfa $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Preescalfa $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Preescalfa $ End");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Preescalfa $ End ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Preescalfa $ Tot");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Preescalfa $ Llit");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Preescalfa $ Conf.");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Refreda");
PROGMEM Language_Str MSG_EXTRUDE = _UxGT("Extrudeix");

39
Marlin/src/lcd/language/language_cz.h

@ -79,20 +79,23 @@ namespace Language_cz {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Nastavit ofsety");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Ofsety nastaveny");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Nastavit počátek");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Zahřát ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Zahřát ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" end");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" end ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" vše");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" podlož");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" nast");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Zahřát ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Zahřát ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Zahřát ") PREHEAT_2_LABEL _UxGT(" end");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Zahřát ") PREHEAT_2_LABEL _UxGT(" end ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Zahřát ") PREHEAT_2_LABEL _UxGT(" vše");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Zahřát ") PREHEAT_2_LABEL _UxGT(" podlož");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Zahřát ") PREHEAT_2_LABEL _UxGT(" nast");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Zahřát ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Zahřát ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" end");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" end ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" vše");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" podlož");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Zahřát ") PREHEAT_1_LABEL _UxGT(" nast");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Zahřát $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Zahřát $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Zahřát $ end");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Zahřát $ end ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Zahřát $ vše");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Zahřát $ podlož");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Zahřát $ nast");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Zahřát vlastní");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Zchladit");
PROGMEM Language_Str MSG_LASER_MENU = _UxGT("Ovládání laseru");
@ -156,14 +159,14 @@ namespace Language_cz {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Konec úprav sítě");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Vlastní síť");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Vytvořit síť");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Síť bodů ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Síť bodů ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Síť bodů $");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Kontrola sítě $");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Studená síť bodů");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Upravit výšku sítě");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Výška");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Zkontrolovat síť");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Kontrola sítě ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Kontrola sítě ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Kontrola vlast. sítě");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 zahřívání podl.");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 zařívání trysky");

31
Marlin/src/lcd/language/language_da.h

@ -49,20 +49,23 @@ namespace Language_da {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Sæt forsk. af home");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Forsk. er nu aktiv");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Sæt origin");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Forvarm ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Forvarm ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" end")
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" end ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" Alle");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" Bed");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" conf");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Forvarm ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Forvarm ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Forvarm ") PREHEAT_2_LABEL _UxGT(" end")
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Forvarm ") PREHEAT_2_LABEL _UxGT(" end ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Forvarm ") PREHEAT_2_LABEL _UxGT(" Alle");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Forvarm ") PREHEAT_2_LABEL _UxGT(" Bed");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Forvarm ") PREHEAT_2_LABEL _UxGT(" conf");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Forvarm ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Forvarm ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" end")
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" end ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" Alle");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" Bed");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Forvarm ") PREHEAT_1_LABEL _UxGT(" conf");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Forvarm $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Forvarm $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Forvarm $ end")
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Forvarm $ end ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Forvarm $ Alle");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Forvarm $ Bed");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Forvarm $ conf");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Afkøl");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Slå strøm til");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Slå strøm fra");

39
Marlin/src/lcd/language/language_de.h

@ -64,20 +64,23 @@ namespace Language_de {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Setze Homeversatz");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Homeversatz aktiv");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Setze Nullpunkte"); //"G92 X0 Y0 Z0" commented out in ultralcd.cpp
PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" Vorwärmen") " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" Extr. Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" Extr. Vorwärm. ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" Alles Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" Bett Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" Einstellungen");
PROGMEM Language_Str MSG_PREHEAT_2 = PREHEAT_2_LABEL _UxGT(" Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_2_H = PREHEAT_2_LABEL _UxGT(" Vorwärmen") " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = PREHEAT_2_LABEL _UxGT(" Extr. Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = PREHEAT_2_LABEL _UxGT(" Extr. Vorwärm. ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = PREHEAT_2_LABEL _UxGT(" Alles Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = PREHEAT_2_LABEL _UxGT(" Bett Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = PREHEAT_2_LABEL _UxGT(" Einstellungen");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" Vorwärmen ~");
PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" Extr. Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" Extr. Vorwärm. ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" Alles Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" Bett Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" Einstellungen");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("$ Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("$ Vorwärmen") " ~";
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("$ Extr. Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("$ Extr. Vorwärm. ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("$ Alles Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("$ Bett Vorwärmen");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("$ Einstellungen");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("benutzerdef. Heizen");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Abkühlen");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frequenz");
@ -140,14 +143,14 @@ namespace Language_de {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Bearbeitung beendet");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Eigenes Netz erst.");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Netz erstellen");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = PREHEAT_1_LABEL _UxGT(" Netz erstellen");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = PREHEAT_2_LABEL _UxGT(" Netz erstellen");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("$ Netz erstellen");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("$ Netz validieren");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Netz erstellen kalt");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Netzhöhe einst.");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Höhe");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Netz validieren");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = PREHEAT_1_LABEL _UxGT(" Netz validieren");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = PREHEAT_2_LABEL _UxGT(" Netz validieren");
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Eig. Netz validieren");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 heizt Bett");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 Düse aufheizen");

31
Marlin/src/lcd/language/language_el.h

@ -54,20 +54,23 @@ namespace Language_el {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Ορισμός βασικών μετατοπίσεων"); //SHORTEN
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Εφαρμόστηκαν οι μετατοπίσεις"); //SHORTEN
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Ορισμός προέλευσης");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" όλα");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" bed"); //SHORTEN
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" επιβεβαίωση"); //SHORTEN
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H0 = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" όλα");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" bed"); //SHORTEN
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" επιβεβαίωση"); //SHORTEN
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" όλα");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" bed"); //SHORTEN
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" επιβεβαίωση"); //SHORTEN
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Προθέρμανση $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Προθέρμανση $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Προθέρμανση $ End");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Προθέρμανση $ End ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Προθέρμανση $ όλα");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Προθέρμανση $ bed"); //SHORTEN
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Προθέρμανση $ επιβεβαίωση"); //SHORTEN
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Μειωση θερμοκρασιας");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Ενεργοποίηση");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Απενεργοποίηση");

31
Marlin/src/lcd/language/language_el_gr.h

@ -55,20 +55,23 @@ namespace Language_el_gr {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Ορισμός βασικών μετατοπίσεων");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Εφαρμόστηκαν οι μετατοπίσεις");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Ορισμός προέλευσης");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" όλα");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" κλίνη");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" επιβεβαίωση");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" όλα");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" κλίνη");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Προθέρμανση ") PREHEAT_2_LABEL _UxGT(" επιβεβαίωση");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" όλα");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" κλίνη");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Προθέρμανση ") PREHEAT_1_LABEL _UxGT(" επιβεβαίωση");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Προθέρμανση $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Προθέρμανση $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Προθέρμανση $ End");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Προθέρμανση $ End ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Προθέρμανση $ όλα");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Προθέρμανση $ κλίνη");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Προθέρμανση $ επιβεβαίωση");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Μειωση θερμοκρασιας");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Ενεργοποίηση");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Απενεργοποίηση");

37
Marlin/src/lcd/language/language_en.h

@ -74,20 +74,23 @@ namespace Language_en {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Set Home Offsets");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Offsets Applied");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Set Origin");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Preheat ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Preheat ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" All");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" Bed");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" Conf");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Preheat ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Preheat ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Preheat ") PREHEAT_2_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Preheat ") PREHEAT_2_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Preheat ") PREHEAT_2_LABEL _UxGT(" All");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Preheat ") PREHEAT_2_LABEL _UxGT(" Bed");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Preheat ") PREHEAT_2_LABEL _UxGT(" Conf");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Preheat ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Preheat ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" End");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" End ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" All");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" Bed");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" Conf");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Preheat $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Preheat $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Preheat $ End");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Preheat $ End ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Preheat $ All");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Preheat $ Bed");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Preheat $ Conf");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Preheat Custom");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Cooldown");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frequency");
@ -150,14 +153,12 @@ namespace Language_en {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Done Editing Mesh");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Build Custom Mesh");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Build Mesh");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Build Mesh (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Build Mesh (") PREHEAT_2_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Build Mesh ($)");
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Build Cold Mesh");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Adjust Mesh Height");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Height Amount");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Validate Mesh");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Validate Mesh (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Validate Mesh (") PREHEAT_2_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Validate Mesh ($)");
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Validate Custom Mesh");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 Heating Bed");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 Heating Nozzle");

39
Marlin/src/lcd/language/language_es.h

@ -69,20 +69,23 @@ namespace Language_es {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Ajustar desfases");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Desfase aplicada");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Establecer origen");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Precal. ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Precal. ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Fusor");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Fusor ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Todo");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Cama");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Ajuste");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Precal. ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Precal. ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Precal. ") PREHEAT_2_LABEL _UxGT(" Fusor");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Precal. ") PREHEAT_2_LABEL _UxGT(" Fusor ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Precal. ") PREHEAT_2_LABEL _UxGT(" Todo");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Precal. ") PREHEAT_2_LABEL _UxGT(" Cama");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Precal. ") PREHEAT_2_LABEL _UxGT(" Ajuste");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Precal. $");
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Precal. $ ~");
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Precal. $ Fusor");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Precal. $ Fusor ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Precal. $ Todo");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Precal. $ Cama");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Precal. $ Ajuste");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Precal. ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Precal. ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Fusor");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Fusor ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Todo");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Cama");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Precal. ") PREHEAT_1_LABEL _UxGT(" Ajuste");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Precal. manual");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Enfriar");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frecuencia");
@ -145,14 +148,14 @@ namespace Language_es {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Term. edici. Mallado");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Crear Mallado Pers.");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Crear Mallado");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Crear Mallado (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Crear Mallado (") PREHEAT_2_LABEL _UxGT(")");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Crear Mallado ($)");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Valid. Mall. ($)");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Crear Mallado Frío");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Ajustar alt. Mallado");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Cantidad de altura");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Valid. Mallado");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Valid. Mall. (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Valid. Mall. (") PREHEAT_2_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Valid. Mall. perso.");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 Calentando Cama");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 Calent. Boquilla");

39
Marlin/src/lcd/language/language_eu.h

@ -58,20 +58,23 @@ namespace Language_eu {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Etxe. offset eza.");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Offsetak ezarrita");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Hasiera ipini");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Berotu ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Berotu ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Amaia");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Amaia ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Guztia");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Ohea");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Ezarp.");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Berotu ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Berotu ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Berotu ") PREHEAT_2_LABEL _UxGT(" Amaia");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Berotu ") PREHEAT_2_LABEL _UxGT(" Amaia ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Berotu ") PREHEAT_2_LABEL _UxGT(" Guztia");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Berotu ") PREHEAT_2_LABEL _UxGT(" Ohea");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Berotu ") PREHEAT_2_LABEL _UxGT(" Ezarp.");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Berotu ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Berotu ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Amaia");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Amaia ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Guztia");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Ohea");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Berotu ") PREHEAT_1_LABEL _UxGT(" Ezarp.");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Berotu $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Berotu $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Berotu $ Amaia");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Berotu $ Amaia ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Berotu $ Guztia");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Berotu $ Ohea");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Berotu $ Ezarp.");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Hoztu");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Energia piztu");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Energia itzali");
@ -98,13 +101,13 @@ namespace Language_eu {
PROGMEM Language_Str MSG_UBL_MESH_EDIT = _UxGT("Sarea editatu");
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Sarea editatzea eginda");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Sarea sortu");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = PREHEAT_1_LABEL _UxGT(" sarea sortu");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = PREHEAT_2_LABEL _UxGT(" sarea sortu");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("$ sarea sortu");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("$ sarea balioetsi");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Sare hotza sortu");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Sarearen altuera doitu");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Sarea balioetsi");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = PREHEAT_1_LABEL _UxGT(" sarea balioetsi");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = PREHEAT_2_LABEL _UxGT(" sarea balioetsi");
PROGMEM Language_Str MSG_UBL_CONTINUE_MESH = _UxGT("Ohe sarea balioetsi");
PROGMEM Language_Str MSG_UBL_MESH_LEVELING = _UxGT("Sare berdinketa");
PROGMEM Language_Str MSG_UBL_3POINT_MESH_LEVELING = _UxGT("3 puntuko berdinketa");

31
Marlin/src/lcd/language/language_fi.h

@ -45,20 +45,23 @@ namespace Language_fi {
PROGMEM Language_Str MSG_DISABLE_STEPPERS = _UxGT("Vapauta moottorit");
PROGMEM Language_Str MSG_AUTO_HOME = _UxGT("Aja referenssiin");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Aseta origo");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Esilämmitä ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Esilämmitä ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Esilä. ") PREHEAT_1_LABEL _UxGT("Suutin");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Esilä. ") PREHEAT_1_LABEL _UxGT("Suutin ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Esilä. ") PREHEAT_1_LABEL _UxGT(" Kaikki");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Esilä. ") PREHEAT_1_LABEL _UxGT(" Alusta");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Esilämm. ") PREHEAT_1_LABEL _UxGT(" konf");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Esilämmitä ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Esilämmitä ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Esilä. ") PREHEAT_2_LABEL _UxGT("Suutin");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Esilä. ") PREHEAT_2_LABEL _UxGT("Suutin ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Esilä. ") PREHEAT_2_LABEL _UxGT(" Kaikki");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Esilä. ") PREHEAT_2_LABEL _UxGT(" Alusta");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Esilämm. ") PREHEAT_2_LABEL _UxGT(" konf");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Esilämmitä ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Esilämmitä ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Esilä. ") PREHEAT_1_LABEL _UxGT("Suutin");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Esilä. ") PREHEAT_1_LABEL _UxGT("Suutin ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Esilä. ") PREHEAT_1_LABEL _UxGT(" Kaikki");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Esilä. ") PREHEAT_1_LABEL _UxGT(" Alusta");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Esilämm. ") PREHEAT_1_LABEL _UxGT(" konf");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Esilämmitä $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Esilämmitä $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Esilä. $Suutin");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Esilä. $Suutin ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Esilä. $ Kaikki");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Esilä. $ Alusta");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Esilämm. $ konf");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Jäähdytä");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Virta päälle");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Virta pois");

39
Marlin/src/lcd/language/language_fr.h

@ -70,20 +70,23 @@ namespace Language_fr {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Régl. décal origine");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Décalages appliqués");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Régler origine");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Préchauffage ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Préchauffage ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Préch. ") PREHEAT_1_LABEL _UxGT(" buse");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Préch. ") PREHEAT_1_LABEL _UxGT(" buse ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Préch. ") PREHEAT_1_LABEL _UxGT(" Tout");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Préch. ") PREHEAT_1_LABEL _UxGT(" lit");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Régler préch. ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Préchauffage ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Préchauffage ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Préch. ") PREHEAT_2_LABEL _UxGT(" buse");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Préch. ") PREHEAT_2_LABEL _UxGT(" buse ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Préch. ") PREHEAT_2_LABEL _UxGT(" Tout");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Préch. ") PREHEAT_2_LABEL _UxGT(" lit");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Régler préch. ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Préchauffage ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Préchauffage ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Préch. ") PREHEAT_1_LABEL _UxGT(" buse");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Préch. ") PREHEAT_1_LABEL _UxGT(" buse ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Préch. ") PREHEAT_1_LABEL _UxGT(" Tout");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Préch. ") PREHEAT_1_LABEL _UxGT(" lit");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Régler préch. ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Préchauffage $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Préchauffage $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Préch. $ buse");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Préch. $ buse ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Préch. $ Tout");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Préch. $ lit");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Régler préch. $");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Préchauf. perso");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Refroidir");
PROGMEM Language_Str MSG_LASER_MENU = _UxGT("Contrôle Laser");
@ -146,15 +149,15 @@ namespace Language_fr {
PROGMEM Language_Str MSG_UBL_FINE_TUNE_MESH = _UxGT("Réglage fin");
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Terminer");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Créer la grille");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Créer grille ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Créer grille ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Créer grille $");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Impr. grille $");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Créer grille ...");
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Mesure à froid");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Ajuster haut. couche");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Hauteur (x0.1mm)");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Vérifier grille");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Impr. grille ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Impr. grille ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Impr. grille ...");
PROGMEM Language_Str MSG_UBL_CONTINUE_MESH = _UxGT("Continuer grille");
PROGMEM Language_Str MSG_UBL_MESH_LEVELING = _UxGT("Niveau par mailles");

39
Marlin/src/lcd/language/language_gl.h

@ -72,20 +72,23 @@ namespace Language_gl {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Axustar Desfases");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Desfases aplicados");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Fixar orixe");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Prequentar ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Prequentar ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" Bico");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" Bico ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" Todo");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" Cama");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" conf");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Prequentar ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Prequentar ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Preque. ") PREHEAT_2_LABEL _UxGT(" Bico");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Preque. ") PREHEAT_2_LABEL _UxGT(" Bico ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Preque. ") PREHEAT_2_LABEL _UxGT(" Todo");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Preque. ") PREHEAT_2_LABEL _UxGT(" Cama");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Preque. ") PREHEAT_2_LABEL _UxGT(" conf");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Prequentar ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Prequentar ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" Bico");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" Bico ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" Todo");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" Cama");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preque. ") PREHEAT_1_LABEL _UxGT(" conf");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Prequentar $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Prequentar $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Preque. $ Bico");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Preque. $ Bico ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Preque. $ Todo");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Preque. $ Cama");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Preque. $ conf");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Preque. Personali.");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Arrefriar");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frecuencia");
@ -148,14 +151,14 @@ namespace Language_gl {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Fin Edición da Malla");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Crear Malla Person.");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Crear Malla");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Crear Malla (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Crear Malla (") PREHEAT_2_LABEL _UxGT(")");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Crear Malla ($)");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Validar Malla ($)");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Crear Malla Fría");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Axustar Altura Malla");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Altura");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Validar Malla");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Validar Malla (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Validar Malla (") PREHEAT_2_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Validar Malla perso.");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 Quentando Cama");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 Quentando Bico");

31
Marlin/src/lcd/language/language_hr.h

@ -55,20 +55,23 @@ namespace Language_hr {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Postavi home offsete");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Offsets postavljeni");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Postavi ishodište");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Predgrij ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Predgrij ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" Dizna");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" Dizna ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" Sve");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" Bed");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" conf");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Predgrij ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Predgrij ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Predgrij ") PREHEAT_2_LABEL _UxGT(" Dizna");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Predgrij ") PREHEAT_2_LABEL _UxGT(" Dizna ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Predgrij ") PREHEAT_2_LABEL _UxGT(" Sve");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Predgrij ") PREHEAT_2_LABEL _UxGT(" Bed");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Predgrij ") PREHEAT_2_LABEL _UxGT(" conf");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Predgrij ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Predgrij ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" Dizna");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" Dizna ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" Sve");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" Bed");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Predgrij ") PREHEAT_1_LABEL _UxGT(" conf");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Predgrij $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Predgrij $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Predgrij $ Dizna");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Predgrij $ Dizna ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Predgrij $ Sve");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Predgrij $ Bed");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Predgrij $ conf");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Hlađenje");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Uključi napajanje");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Isključi napajanje");

39
Marlin/src/lcd/language/language_hu.h

@ -74,20 +74,23 @@ namespace Language_hu {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Kezdöpont eltolás");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Eltolás beállítva.");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Eredeti Be");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Fütés ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Fütés ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Fej");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Fej ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Mind");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Ágy");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Beáll");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Fütés ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Fütés ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Fütés ") PREHEAT_2_LABEL _UxGT(" Fej");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Fütés ") PREHEAT_2_LABEL _UxGT(" Fej ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Fütés ") PREHEAT_2_LABEL _UxGT(" Mind");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Fütés ") PREHEAT_2_LABEL _UxGT(" Ágy");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Fütés ") PREHEAT_2_LABEL _UxGT(" Beáll");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Fütés ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Fütés ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Fej");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Fej ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Mind");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Ágy");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Fütés ") PREHEAT_1_LABEL _UxGT(" Beáll");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Fütés $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Fütés $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Fütés $ Fej");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Fütés $ Fej ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Fütés $ Mind");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Fütés $ Ágy");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Fütés $ Beáll");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Egyedi Elömelegítés");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Visszahütés");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frekvencia");
@ -150,14 +153,14 @@ namespace Language_hu {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Háló Kész");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Egyéni Háló Építés");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Háló Építés");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Háló Építés (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Háló Építés (") PREHEAT_2_LABEL _UxGT(")");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Háló Építés ($)");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Háló Elfogadás ($)");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Hideg Háló Építés");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("AHáló Magasság Állítása");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Összmagasság");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Háló Elfogadás");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Háló Elfogadás (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Háló Elfogadás (") PREHEAT_2_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Valódi Háló Elfogadása");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 Ágy Fűtés");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 Fúvóka Fűtés");

39
Marlin/src/lcd/language/language_it.h

@ -72,20 +72,23 @@ namespace Language_it {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Imp. offset home");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Offset applicato");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Imposta Origine");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Preriscalda ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Preriscalda ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" Ugello");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" Ugello ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" Tutto");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" Piatto");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" conf");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Preriscalda ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Preriscalda ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Preris.") PREHEAT_2_LABEL _UxGT(" Ugello");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Preris.") PREHEAT_2_LABEL _UxGT(" Ugello ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Preris.") PREHEAT_2_LABEL _UxGT(" Tutto");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Preris.") PREHEAT_2_LABEL _UxGT(" Piatto");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Preris.") PREHEAT_2_LABEL _UxGT(" conf");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Preriscalda ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Preriscalda ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" Ugello");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" Ugello ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" Tutto");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" Piatto");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preris.") PREHEAT_1_LABEL _UxGT(" conf");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Preriscalda $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Preriscalda $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Preris.$ Ugello");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Preris.$ Ugello ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Preris.$ Tutto");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Preris.$ Piatto");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Preris.$ conf");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Prerisc.personal.");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Raffredda");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frequenza");
@ -148,14 +151,14 @@ namespace Language_it {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Modif.Mesh fatta");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Crea Mesh personal.");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Crea Mesh");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Crea Mesh ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Crea Mesh ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Crea Mesh ($)");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Valida Mesh ($)");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Crea Mesh a freddo");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Aggiusta Alt. Mesh");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Altezza");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Valida Mesh");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Valida Mesh ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Valida Mesh ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 riscald.letto");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 riscald.ugello");
PROGMEM Language_Str MSG_G26_MANUAL_PRIME = _UxGT("Priming manuale...");

31
Marlin/src/lcd/language/language_jp_kana.h

@ -63,20 +63,23 @@ namespace Language_jp_kana {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("キジュンオフセットセッテイ"); // "Set home offsets"
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("オフセットガテキヨウサレマシタ"); // "Offsets applied"
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("キジュンセット"); // "Set origin"
PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" ヨネツ"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" ヨネツノズル"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" ヨネツノズル ~"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" スベテヨネツ"); // " All"
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" ベッドヨネツ"); // " Bed"
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" ヨネツセッテイ"); // " conf"
PROGMEM Language_Str MSG_PREHEAT_2 = PREHEAT_2_LABEL _UxGT(" ヨネツ"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_2_H = PREHEAT_2_LABEL _UxGT(" ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_2_END = PREHEAT_2_LABEL _UxGT(" ヨネツノズル"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_2_END_E = PREHEAT_2_LABEL _UxGT(" ヨネツノズル ~"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_2_ALL = PREHEAT_2_LABEL _UxGT(" スベテヨネツ"); // " All"
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = PREHEAT_2_LABEL _UxGT(" ベッドヨネツ"); // " Bed"
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = PREHEAT_2_LABEL _UxGT(" ヨネツセッテイ"); // " conf"
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" ヨネツ"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" ヨネツノズル"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" ヨネツノズル ~"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" スベテヨネツ"); // " All"
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" ベッドヨネツ"); // " Bed"
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" ヨネツセッテイ"); // " conf"
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("$ ヨネツ"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("$ ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("$ ヨネツノズル"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("$ ヨネツノズル ~"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("$ スベテヨネツ"); // " All"
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("$ ベッドヨネツ"); // " Bed"
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("$ ヨネツセッテイ"); // " conf"
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("カネツテイシ"); // "Cooldown"
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("デンゲン オン"); // "Switch power on"
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("デンゲン オフ"); // "Switch power off"

19
Marlin/src/lcd/language/language_ko_KR.h

@ -55,14 +55,17 @@ namespace Language_ko_KR {
PROGMEM Language_Str MSG_LEVEL_BED_WAITING = _UxGT("누르면 시작합니다");
PROGMEM Language_Str MSG_LEVEL_BED_NEXT_POINT = _UxGT("다음 Point");
PROGMEM Language_Str MSG_LEVEL_BED_DONE = _UxGT("레벨링 완료!");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("예열하기 - ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("예열하기 - ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("예열하기 - ") PREHEAT_1_LABEL _UxGT(" 노즐");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("예열하기 - ") PREHEAT_1_LABEL _UxGT(" 노즐 ~");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("예열하기 - ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("예열하기 - ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("예열하기 - ") PREHEAT_2_LABEL _UxGT(" 노즐");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("예열하기 - ") PREHEAT_2_LABEL _UxGT(" 노즐 ~");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("예열하기 - ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("예열하기 - ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("예열하기 - ") PREHEAT_1_LABEL _UxGT(" 노즐");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("예열하기 - ") PREHEAT_1_LABEL _UxGT(" 노즐 ~");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("예열하기 - $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("예열하기 - $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("예열하기 - $ 노즐");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("예열하기 - $ 노즐 ~");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Custom 예열");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("식히기");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("스위치 전원 켜기");

31
Marlin/src/lcd/language/language_nl.h

@ -55,20 +55,23 @@ namespace Language_nl {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Zet home offsets");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("H offset toegep.");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Nulpunt instellen");
PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" voorverwarmen");
PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" voorverw. ~");
PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" voorverw. Einde");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" voorverw. Einde ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" voorverw. aan");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" voorverw. Bed");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" verw. conf");
PROGMEM Language_Str MSG_PREHEAT_2 = PREHEAT_2_LABEL _UxGT(" voorverwarmen");
PROGMEM Language_Str MSG_PREHEAT_2_H = PREHEAT_2_LABEL _UxGT(" voorverw. ~");
PROGMEM Language_Str MSG_PREHEAT_2_END = PREHEAT_2_LABEL _UxGT(" voorverw. Einde");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = PREHEAT_2_LABEL _UxGT(" voorverw. Einde ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = PREHEAT_2_LABEL _UxGT(" voorverw. aan");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = PREHEAT_2_LABEL _UxGT(" voorverw. Bed");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = PREHEAT_2_LABEL _UxGT(" verw. conf");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" voorverwarmen");
PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" voorverw. ~");
PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" voorverw. Einde");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" voorverw. Einde ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" voorverw. aan");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" voorverw. Bed");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" verw. conf");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("$ voorverwarmen");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("$ voorverw. ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("$ voorverw. Einde");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("$ voorverw. Einde ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("$ voorverw. aan");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("$ voorverw. Bed");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("$ verw. conf");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Afkoelen");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Stroom aan");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Stroom uit");

39
Marlin/src/lcd/language/language_pl.h

@ -70,20 +70,23 @@ namespace Language_pl {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Ust. poz. zer.");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Poz. zerowa ust.");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Ustaw punkt zero");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Rozgrzej ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Rozgrzej ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" Dysza");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" Dysza ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" wsz.");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" stół");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" ustaw.");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Rozgrzej ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Rozgrzej ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Rozgrzej ") PREHEAT_2_LABEL _UxGT(" Dysza");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Rozgrzej ") PREHEAT_2_LABEL _UxGT(" Dysza ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Rozgrzej ") PREHEAT_2_LABEL _UxGT(" wsz.");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Rozgrzej ") PREHEAT_2_LABEL _UxGT(" stół");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Rozgrzej ") PREHEAT_2_LABEL _UxGT(" ustaw.");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Rozgrzej ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Rozgrzej ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" Dysza");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" Dysza ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" wsz.");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" stół");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Rozgrzej ") PREHEAT_1_LABEL _UxGT(" ustaw.");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Rozgrzej $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Rozgrzej $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Rozgrzej $ Dysza");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Rozgrzej $ Dysza ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Rozgrzej $ wsz.");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Rozgrzej $ stół");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Rozgrzej $ ustaw.");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Rozgrzej własne ust.");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Chłodzenie");
PROGMEM Language_Str MSG_LASER_MENU = _UxGT("Sterowanie Lasera");
@ -145,14 +148,14 @@ namespace Language_pl {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Koniec edycji siati");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Buduj własna siatkę");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Buduj siatkę");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Buduj siatkę (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Buduj siatkę (") PREHEAT_2_LABEL _UxGT(")");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Buduj siatkę ($)");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Sprawdzenie siatki ($)");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Buduj siatkę na zimno");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Dostrojenie wysokości siatki");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Wartość wysokości");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Sprawdzenie siatki");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Sprawdzenie siatki (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Sprawdzenie siatki (") PREHEAT_2_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Sprawdzenie własnej siatki");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 Nagrzewanie stołu");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 Nagrzewanie dyszy");

31
Marlin/src/lcd/language/language_pt.h

@ -54,20 +54,23 @@ namespace Language_pt {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Definir desvio");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Offsets aplicados");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Definir origem");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL _UxGT(" Bico");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL _UxGT(" Bico ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Pre-aq. ") PREHEAT_1_LABEL _UxGT(" Tudo");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Pre-aq. ") PREHEAT_1_LABEL _UxGT(" ") LCD_STR_THERMOMETER _UxGT("Base");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Definições ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Pre-aquecer ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Pre-aquecer ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Pre-aquecer ") PREHEAT_2_LABEL _UxGT(" Bico");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Pre-aquecer ") PREHEAT_2_LABEL _UxGT(" Bico ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Pre-aq. ") PREHEAT_2_LABEL _UxGT(" Tudo");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Pre-aq. ") PREHEAT_2_LABEL _UxGT(" ") LCD_STR_THERMOMETER _UxGT("Base");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Definições ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL _UxGT(" Bico");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL _UxGT(" Bico ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Pre-aq. ") PREHEAT_1_LABEL _UxGT(" Tudo");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Pre-aq. ") PREHEAT_1_LABEL _UxGT(" ") LCD_STR_THERMOMETER _UxGT("Base");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Definições ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Pre-aquecer $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Pre-aquecer $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Pre-aquecer $ Bico");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Pre-aquecer $ Bico ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Pre-aq. $ Tudo");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Pre-aq. $ ") LCD_STR_THERMOMETER _UxGT("Base");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Definições $");
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Arrefecer");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Ligar");
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Desligar");

39
Marlin/src/lcd/language/language_pt_br.h

@ -69,20 +69,23 @@ namespace Language_pt_br {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Compensar origem");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Alteração aplicada");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Ajustar Origem");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Extrusora ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Extrusora ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Pre-aq.Todo ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Pre-aq.Mesa ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Ajustar ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Pre-aquecer ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Pre-aquecer ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Extrusora ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Extrusora ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Pre-aq.Todo ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Pre-aq.Mesa ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Ajustar ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Pre-aquecer ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Extrusora ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Extrusora ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Pre-aq.Todo ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Pre-aq.Mesa ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Ajustar ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Pre-aquecer $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Pre-aquecer $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Extrusora $");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Extrusora $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Pre-aq.Todo $");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Pre-aq.Mesa $");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Ajustar $");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Customizar Pre-aq.");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Esfriar");
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Ligar");
@ -132,14 +135,14 @@ namespace Language_pt_br {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Fim da Edição");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Montar Malha Custom");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Montar ");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Montar ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Montar ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Montar $");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Checar $");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Montar Malha fria");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Ajustar Altura");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Quant. de Altura");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Validar Malha");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Checar ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Checar ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Validar Malha Custom");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 Aquecendo Mesa");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 Aquecendo Ext.");

39
Marlin/src/lcd/language/language_ro.h

@ -70,20 +70,23 @@ namespace Language_ro {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Seteaza Offseturile Acasa");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Offseturi Aplicate");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Seteaza Originea");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Preincalzeste ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Preincalzeste ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Capatul");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Capatul ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Tot");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Patul");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Conf");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Preincalzeste ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Preincalzeste ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Preincalzeste ") PREHEAT_2_LABEL _UxGT(" Capatul");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Preincalzeste ") PREHEAT_2_LABEL _UxGT(" Capatul ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Preincalzeste ") PREHEAT_2_LABEL _UxGT(" Tot");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Preincalzeste ") PREHEAT_2_LABEL _UxGT(" Patul");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Preincalzeste ") PREHEAT_2_LABEL _UxGT(" Conf");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Preincalzeste ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Preincalzeste ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Capatul");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Capatul ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Tot");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Patul");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Conf");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Preincalzeste $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Preincalzeste $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Preincalzeste $ Capatul");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Preincalzeste $ Capatul ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Preincalzeste $ Tot");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Preincalzeste $ Patul");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Preincalzeste $ Conf");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Preincalzeste Personalizat");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Racire");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frecventa");
@ -146,14 +149,14 @@ namespace Language_ro {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Done Editing Mesh");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Build Custom Mesh");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Build Mesh");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Build Mesh (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Build Mesh (") PREHEAT_2_LABEL _UxGT(")");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Build Mesh ($)");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Validate Mesh ($)");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Build Cold Mesh");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Adjust Mesh Height");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Height Amount");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Validate Mesh");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Validate Mesh (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Validate Mesh (") PREHEAT_2_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Validate Custom Mesh");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 Heating Bed");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 Heating Nozzle");

46
Marlin/src/lcd/language/language_ru.h

@ -78,20 +78,23 @@ namespace Language_ru {
#endif
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Смещения применены");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Установить ноль");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Преднагрев ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Нагрев ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" сопло");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" сопло ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" всё");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" стол");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" правка");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Преднагрев ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Нагрев ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Нагрев ") PREHEAT_2_LABEL _UxGT(" сопло");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Нагрев ") PREHEAT_2_LABEL _UxGT(" сопло ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Нагрев ") PREHEAT_2_LABEL _UxGT(" всё");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Нагрев ") PREHEAT_2_LABEL _UxGT(" стол");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Нагрев ") PREHEAT_2_LABEL _UxGT(" правка");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Преднагрев ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Нагрев ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" сопло");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" сопло ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" всё");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" стол");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Нагрев ") PREHEAT_1_LABEL _UxGT(" правка");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Преднагрев $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Нагрев $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Нагрев $ сопло");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Нагрев $ сопло ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Нагрев $ всё");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Нагрев $ стол");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Нагрев $ правка");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Нагрев Свой");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Охлаждение");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Частота");
@ -184,8 +187,9 @@ namespace Language_ru {
#endif
PROGMEM Language_Str MSG_UBL_FINE_TUNE_MESH = _UxGT("Точная правка сетки");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Построить сетку");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Построить сетку ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Построить сетку ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Построить сетку $");
#endif
#if LCD_WIDTH > 21
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Построить холодную сетку");
#else
@ -195,12 +199,14 @@ namespace Language_ru {
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Высота");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Проверить сетку");
#if LCD_WIDTH > 21
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Проверить сетку ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Проверить сетку ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Проверить сетку $");
#endif
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Проверить свою сетку");
#else
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Провер. сетку ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Провер. сетку ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Провер. сетку $");
#endif
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Провер. свою сетку");
#endif
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 нагрев стола");

39
Marlin/src/lcd/language/language_sk.h

@ -74,20 +74,23 @@ namespace Language_sk {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Nastaviť ofsety");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Ofsety nastavené");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Nastaviť začiatok");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Zahriať ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Zahriať ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" hotend");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" hotend ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" všetko");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" podlož");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" nast.");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Zahriať ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Zahriať ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Zahriať ") PREHEAT_2_LABEL _UxGT(" hotend");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Zahriať ") PREHEAT_2_LABEL _UxGT(" hotend ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Zahriať ") PREHEAT_2_LABEL _UxGT(" všetko");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Zahriať ") PREHEAT_2_LABEL _UxGT(" podlož");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Zahriať ") PREHEAT_2_LABEL _UxGT(" nast.");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Zahriať ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Zahriať ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" hotend");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" hotend ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" všetko");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" podlož");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Zahriať ") PREHEAT_1_LABEL _UxGT(" nast.");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Zahriať $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Zahriať $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Zahriať $ hotend");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Zahriať $ hotend ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Zahriať $ všetko");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Zahriať $ podlož");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Zahriať $ nast.");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Vlastná teplota");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Schladiť");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frekvencia");
@ -150,14 +153,14 @@ namespace Language_sk {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Koniec úprav siete");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Vlastná sieť");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Vytvoriť sieť");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Sieť bodov ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Sieť bodov ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Sieť bodov $");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Kontrola siete $");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Studená sieť bodov");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Upraviť výšku siete");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Výška");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Skontrolovať sieť");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Kontrola siete ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Kontrola siete ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Kontrola vlast.siete");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 ohrev podlž.");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 ohrev trysky");

39
Marlin/src/lcd/language/language_tr.h

@ -75,20 +75,23 @@ namespace Language_tr {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Ofset Ayarla");
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Ofset Tamam");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Sıfır Belirle");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Ön Isınma ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Ön Isınma ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Nozul");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Nozul ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Tüm");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Tabla");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Ayarlar");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Ön Isınma ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Ön Isınma ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Ön Isınma ") PREHEAT_2_LABEL _UxGT(" Nozul");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Ön Isınma ") PREHEAT_2_LABEL _UxGT(" Nozul ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Ön Isınma ") PREHEAT_2_LABEL _UxGT(" Tüm");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Ön Isınma ") PREHEAT_2_LABEL _UxGT(" Tabla");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Ön Isınma ") PREHEAT_2_LABEL _UxGT(" Ayarlar");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Ön Isınma ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Ön Isınma ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Nozul");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Nozul ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Tüm");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Tabla");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Ayarlar");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Ön Isınma $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Ön Isınma $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Ön Isınma $ Nozul");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Ön Isınma $ Nozul ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Ön Isınma $ Tüm");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Ön Isınma $ Tabla");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Ön Isınma $ Ayarlar");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Özel Ön Isınma");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Soğut/(Durdur)");
PROGMEM Language_Str MSG_LASER_MENU = _UxGT("Lazer Kontrolü");
@ -150,14 +153,14 @@ namespace Language_tr {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Mesh Düzenleme Tamam");
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Özel Mesh Oluştur");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Mesh Oluştur");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Mesh Oluştur (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Mesh Oluştur (") PREHEAT_2_LABEL _UxGT(")");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Mesh Oluştur ($)");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Doğrulama Mesh ($)");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Soğuk Mesh Oluştur");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Mesh Yükseklik Ayarı");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Yükseklik miktarı");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Doğrulama Mesh");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Doğrulama Mesh (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Doğrulama Mesh (") PREHEAT_2_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Özel Mesh Doğrulama");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 Isıtma Tablası");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 Isıtma Memesi");

39
Marlin/src/lcd/language/language_uk.h

@ -80,20 +80,23 @@ namespace Language_uk {
#endif
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Зміщення прийняті");
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Встановити ноль");
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Нагрів ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Нагрів ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" сопло");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" сопло ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" все");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" стіл");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" налашт");
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Нагрів ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Нагрів ") PREHEAT_2_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Нагрів ") PREHEAT_2_LABEL _UxGT(" сопло");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Нагрів ") PREHEAT_2_LABEL _UxGT(" сопло ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Нагрів ") PREHEAT_2_LABEL _UxGT(" все");
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Нагрів ") PREHEAT_2_LABEL _UxGT(" стіл");
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Нагрів ") PREHEAT_2_LABEL _UxGT(" налашт");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Нагрів ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Нагрів ") PREHEAT_1_LABEL " ~";
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" сопло");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" сопло ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" все");
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" стіл");
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Нагрів ") PREHEAT_1_LABEL _UxGT(" налашт");
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Нагрів $");
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Нагрів $ ~");
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Нагрів $ сопло");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Нагрів $ сопло ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Нагрів $ все");
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Нагрів $ стіл");
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Нагрів $ налашт");
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Нагрів Свій");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Вимкнути нагрів");
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Частота");
@ -185,14 +188,14 @@ namespace Language_uk {
PROGMEM Language_Str MSG_UBL_MESH_EDIT = _UxGT("Редагування сітки");
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Сітка побудована");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Будувати сітку");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Будувати сітку ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Будувати сітку ") PREHEAT_2_LABEL;
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Будувати сітку $");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Підтвердити $");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Буд. холодну сітку");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Встан.висоту сітки");
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Висота");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Підтвердити сітку");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Підтвердити ") PREHEAT_1_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Підтвердити ") PREHEAT_2_LABEL;
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Підтвердити свою");
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 нагрів столу");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 нагрів сопла");

39
Marlin/src/lcd/language/language_vi.h

@ -65,20 +65,23 @@ namespace Language_vi {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Đặt bù đắp nhà"); // Set home offsets
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Bù đắp được áp dụng"); // Offsets applied
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Đặt nguồn gốc"); // Set origin
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" trước"); // Preheat
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" trước ~"); // Preheat
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Đầu");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Đầu ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Tất cả"); // all
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Bàn"); // bed -- using vietnamese term for 'table' instead
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Cấu hình"); // conf
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("Làm nóng ") PREHEAT_2_LABEL _UxGT(" trước"); // Preheat
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("Làm nóng ") PREHEAT_2_LABEL _UxGT(" trước ~"); // Preheat
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("Làm nóng ") PREHEAT_2_LABEL _UxGT(" Đầu");
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("Làm nóng ") PREHEAT_2_LABEL _UxGT(" Đầu ~");
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("Làm nóng ") PREHEAT_2_LABEL _UxGT(" Tất cả"); // all
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("Làm nóng ") PREHEAT_2_LABEL _UxGT(" Bàn"); // bed -- using vietnamese term for 'table' instead
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("Làm nóng ") PREHEAT_2_LABEL _UxGT(" Cấu hình"); // conf
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" trước"); // Preheat
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" trước ~"); // Preheat
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Đầu");
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Đầu ~");
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Tất cả"); // all
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Bàn"); // bed -- using vietnamese term for 'table' instead
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("Làm nóng ") PREHEAT_1_LABEL _UxGT(" Cấu hình"); // conf
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("Làm nóng $ trước"); // Preheat
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("Làm nóng $ trước ~"); // Preheat
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("Làm nóng $ Đầu");
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("Làm nóng $ Đầu ~");
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("Làm nóng $ Tất cả"); // all
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("Làm nóng $ Bàn"); // bed -- using vietnamese term for 'table' instead
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("Làm nóng $ Cấu hình"); // conf
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Sự nóng trước tự chọn"); // Preheat Custom
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Nguội xuống"); // Cooldown
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Bật nguồn"); // Switch power on
@ -124,14 +127,14 @@ namespace Language_vi {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("Chỉnh sửa xong lưới"); // Done Editing Mesh
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Xây dựng lưới tự chọn"); // Build Custom Mesh
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("Xây dựng lưới"); // Build Mesh
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("Xây dựng lưới (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("Xây dựng lưới (") PREHEAT_2_LABEL _UxGT(")");
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("Xây dựng lưới ($)");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("Thẩm tra lưới ($)");
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("Xây dựng lưới lạnh"); // Build cold mesh
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("Điều chỉnh chiều cao lưới"); // Adjust Mesh Height
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("Số lượng chiều cao"); // Height Amount
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("Thẩm tra lưới"); // Validate Mesh
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("Thẩm tra lưới (") PREHEAT_1_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("Thẩm tra lưới (") PREHEAT_2_LABEL _UxGT(")");
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("Thẩm tra lưới tự chọn"); // validate custom mesh
PROGMEM Language_Str MSG_UBL_CONTINUE_MESH = _UxGT("Tiếp tục xây lưới bàn"); // Continue Bed Mesh
PROGMEM Language_Str MSG_UBL_MESH_LEVELING = _UxGT("Đang san lấp lưới"); // Mesh Leveling

39
Marlin/src/lcd/language/language_zh_CN.h

@ -69,20 +69,23 @@ namespace Language_zh_CN {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("设置原点偏移"); //"Set home offsets"
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("偏移已启用"); //"Offsets applied"
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("设置原点"); //"Set origin"
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("预热 ") PREHEAT_1_LABEL; //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("预热 ") PREHEAT_1_LABEL " ~"; //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 喷嘴"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 喷嘴 ~"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 全部"); //MSG_PREHEAT_1 " All"
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 热床"); //MSG_PREHEAT_1 " Bed"
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 设置"); //MSG_PREHEAT_1 " conf"
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("预热 ") PREHEAT_2_LABEL; //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("预热 ") PREHEAT_2_LABEL " ~"; //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("预热 ") PREHEAT_2_LABEL _UxGT(" 喷嘴"); //MSG_PREHEAT_2 " "
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("预热 ") PREHEAT_2_LABEL _UxGT(" 喷嘴 ~"); //MSG_PREHEAT_2 " "
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("预热 ") PREHEAT_2_LABEL _UxGT(" 全部"); //MSG_PREHEAT_2 " All"
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("预热 ") PREHEAT_2_LABEL _UxGT(" 热床"); //MSG_PREHEAT_2 " Bed"
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("预热 ") PREHEAT_2_LABEL _UxGT(" 设置"); //MSG_PREHEAT_2 " conf"
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("预热 ") PREHEAT_1_LABEL; //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("预热 ") PREHEAT_1_LABEL " ~"; //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 喷嘴"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 喷嘴 ~"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 全部"); //MSG_PREHEAT_1 " All"
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 热床"); //MSG_PREHEAT_1 " Bed"
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("预热 ") PREHEAT_1_LABEL _UxGT(" 设置"); //MSG_PREHEAT_1 " conf"
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("预热 $"); //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("预热 $ ~"); //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("预热 $ 喷嘴"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("预热 $ 喷嘴 ~"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("预热 $ 全部"); //MSG_PREHEAT_1 " All"
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("预热 $ 热床"); //MSG_PREHEAT_1 " Bed"
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("预热 $ 设置"); //MSG_PREHEAT_1 " conf"
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("预热自定义");
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("降温"); //"Cooldown"
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("切割频率");
@ -145,14 +148,14 @@ namespace Language_zh_CN {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("完成编辑网格"); // "Done Editing Mesh"
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("创设客户网格"); // "Build Custom Mesh"
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("创设网格"); // "Build Mesh"
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("创设 ") PREHEAT_1_LABEL _UxGT(" 网格"); // "Build PREHEAT_1_LABEL Mesh"
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("创设 ") PREHEAT_2_LABEL _UxGT(" 网格"); // "Build PREHEAT_2_LABEL Mesh"
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("创设 $ 网格"); // "Build PREHEAT_1_LABEL Mesh"
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("批准 $ 网格"); // "Validate PREHEAT_1_LABEL Mesh"
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("创设冷网格"); // "Build Cold Mesh"
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("调整网格高度"); // "Adjust Mesh Height"
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("高度合计"); // "Height Amount"
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("批准网格"); // "Validate Mesh"
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("批准 ") PREHEAT_1_LABEL _UxGT(" 网格"); // "Validate PREHEAT_1_LABEL Mesh"
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("批准 ") PREHEAT_2_LABEL _UxGT(" 网格"); // "Validate PREHEAT_2_LABEL Mesh"
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("批准客户网格"); // "Validate Custom Mesh"
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26加热热床");
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26加热喷嘴");

39
Marlin/src/lcd/language/language_zh_TW.h

@ -68,20 +68,23 @@ namespace Language_zh_TW {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("設置原點偏移"); //"Set home offsets"
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("偏移已啟用"); //"Offsets applied"
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("設置原點"); //"Set origin"
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("預熱 ") PREHEAT_1_LABEL; //"Preheat PREHEAT_1_LABEL"
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("預熱 ") PREHEAT_1_LABEL " ~"; //"Preheat PREHEAT_1_LABEL"
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 噴嘴"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 噴嘴 ~"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 全部"); //MSG_PREHEAT_1 " All"
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 熱床"); //MSG_PREHEAT_1 " Bed"
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 設置"); //MSG_PREHEAT_1 " conf"
PROGMEM Language_Str MSG_PREHEAT_2 = _UxGT("預熱 ") PREHEAT_2_LABEL; //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_2_H = _UxGT("預熱 ") PREHEAT_2_LABEL " ~"; //"Preheat PREHEAT_2_LABEL"
PROGMEM Language_Str MSG_PREHEAT_2_END = _UxGT("預熱 ") PREHEAT_2_LABEL _UxGT(" 噴嘴"); //MSG_PREHEAT_2 " "
PROGMEM Language_Str MSG_PREHEAT_2_END_E = _UxGT("預熱 ") PREHEAT_2_LABEL _UxGT(" 噴嘴 ~"); //MSG_PREHEAT_2 " "
PROGMEM Language_Str MSG_PREHEAT_2_ALL = _UxGT("預熱 ") PREHEAT_2_LABEL _UxGT(" 全部"); //MSG_PREHEAT_2 " All"
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = _UxGT("預熱 ") PREHEAT_2_LABEL _UxGT(" 熱床"); //MSG_PREHEAT_2 " Bed"
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = _UxGT("預熱 ") PREHEAT_2_LABEL _UxGT(" 設置"); //MSG_PREHEAT_2 " conf"
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = _UxGT("預熱 ") PREHEAT_1_LABEL; //"Preheat PREHEAT_1_LABEL"
PROGMEM Language_Str MSG_PREHEAT_1_H = _UxGT("預熱 ") PREHEAT_1_LABEL " ~"; //"Preheat PREHEAT_1_LABEL"
PROGMEM Language_Str MSG_PREHEAT_1_END = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 噴嘴"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_1_END_E = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 噴嘴 ~"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_1_ALL = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 全部"); //MSG_PREHEAT_1 " All"
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 熱床"); //MSG_PREHEAT_1 " Bed"
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = _UxGT("預熱 ") PREHEAT_1_LABEL _UxGT(" 設置"); //MSG_PREHEAT_1 " conf"
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("預熱 $"); //"Preheat PREHEAT_1_LABEL"
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("預熱 $ ~"); //"Preheat PREHEAT_1_LABEL"
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("預熱 $ 噴嘴"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("預熱 $ 噴嘴 ~"); //MSG_PREHEAT_1 " "
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("預熱 $ 全部"); //MSG_PREHEAT_1 " All"
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("預熱 $ 熱床"); //MSG_PREHEAT_1 " Bed"
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("預熱 $ 設置"); //MSG_PREHEAT_1 " conf"
#endif
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("自定預熱"); //"Preheat Custom"
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("降溫"); //"Cooldown"
PROGMEM Language_Str MSG_LASER_MENU = _UxGT("激光控制"); //"Laser Control"
@ -143,14 +146,14 @@ namespace Language_zh_TW {
PROGMEM Language_Str MSG_UBL_DONE_EDITING_MESH = _UxGT("完成編輯網格"); // "Done Editing Mesh"
PROGMEM Language_Str MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("創設客戶網格"); // "Build Custom Mesh"
PROGMEM Language_Str MSG_UBL_BUILD_MESH_MENU = _UxGT("創設網格"); // "Build Mesh"
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M1 = _UxGT("創設 ") PREHEAT_1_LABEL _UxGT(" 網格"); // "Build PREHEAT_1_LABEL Mesh"
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M2 = _UxGT("創設 ") PREHEAT_2_LABEL _UxGT(" 網格"); // "Build PREHEAT_2_LABEL Mesh"
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_UBL_BUILD_MESH_M = _UxGT("創設 $ 網格"); // "Build PREHEAT_1_LABEL Mesh"
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M = _UxGT("批准 $ 網格"); // "Validate PREHEAT_1_LABEL Mesh"
#endif
PROGMEM Language_Str MSG_UBL_BUILD_COLD_MESH = _UxGT("創設冷網格"); // "Build Cold Mesh"
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_ADJUST = _UxGT("調整網格高度"); // "Adjust Mesh Height"
PROGMEM Language_Str MSG_UBL_MESH_HEIGHT_AMOUNT = _UxGT("高度合計"); // "Height Amount"
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_MENU = _UxGT("批准網格"); // "Validate Mesh"
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M1 = _UxGT("批准 ") PREHEAT_1_LABEL _UxGT(" 網格"); // "Validate PREHEAT_1_LABEL Mesh"
PROGMEM Language_Str MSG_UBL_VALIDATE_MESH_M2 = _UxGT("批准 ") PREHEAT_2_LABEL _UxGT(" 網格"); // "Validate PREHEAT_2_LABEL Mesh"
PROGMEM Language_Str MSG_UBL_VALIDATE_CUSTOM_MESH = _UxGT("批准客戶網格"); // "Validate Custom Mesh"
PROGMEM Language_Str MSG_G26_HEATING_BED = _UxGT("G26 加熱熱床"); //"G26 Heating Bed"
PROGMEM Language_Str MSG_G26_HEATING_NOZZLE = _UxGT("G26 加熱噴嘴"); //"G26 Heating Nozzle"

19
Marlin/src/lcd/lcdprint.cpp

@ -28,17 +28,16 @@
#if HAS_SPI_LCD
#include "../inc/MarlinConfig.h"
#include "lcdprint.h"
/**
* lcd_put_u8str_ind_P
* Print a string with an index substituted within it
*/
lcd_uint_t lcd_put_u8str_ind_P(PGM_P const pstr, const int8_t ind, const lcd_uint_t maxlen/*=LCD_WIDTH*/) {
lcd_uint_t lcd_put_u8str_ind_P(PGM_P const pstr, const int8_t ind, PGM_P const inStr/*=nullptr*/, const lcd_uint_t maxlen/*=LCD_WIDTH*/) {
uint8_t *p = (uint8_t*)pstr;
lcd_uint_t n = maxlen;
for (; n; n--) {
int8_t n = maxlen;
for (; n > 0; n--) {
wchar_t ch;
p = get_utf8_value_cb(p, read_byte_rom, &ch);
if (!ch) break;
@ -46,17 +45,21 @@ lcd_uint_t lcd_put_u8str_ind_P(PGM_P const pstr, const int8_t ind, const lcd_uin
// lcd_put_int(ind); n--; if (ind >= 10) n--;
if (ind >= 0) {
if (ch == '*') { lcd_put_wchar('E'); n--; }
lcd_put_wchar(ind + ((ch == '=') ? '0' : LCD_FIRST_TOOL));
n--;
if (n) { lcd_put_wchar(ind + ((ch == '=') ? '0' : LCD_FIRST_TOOL)); n--; }
}
else {
PGM_P const b = ind == -2 ? GET_TEXT(MSG_CHAMBER) : GET_TEXT(MSG_BED);
lcd_put_u8str_P(b);
n -= utf8_strlen_P(b);
}
if (n) n -= lcd_put_u8str_max_P((PGM_P)p, n);
break;
if (n) n -= lcd_put_u8str_max_P((PGM_P)p, n * (MENU_FONT_WIDTH)) / (MENU_FONT_WIDTH);
continue;
}
else if (ch == '$' && inStr) {
n -= lcd_put_u8str_max_P(inStr, n * (MENU_FONT_WIDTH)) / (MENU_FONT_WIDTH);
continue;
}
lcd_put_wchar(ch);
}
return n;

63
Marlin/src/lcd/lcdprint.h

@ -13,11 +13,68 @@
#include "../inc/MarlinConfig.h"
#if HAS_GRAPHICAL_LCD
#include "dogm/u8g_fontutf8.h"
typedef u8g_uint_t lcd_uint_t;
typedef u8g_int_t lcd_int_t;
// Only Western languages support big / small fonts
#if DISABLED(DISPLAY_CHARSET_ISO10646_1)
#undef USE_BIG_EDIT_FONT
#undef USE_SMALL_INFOFONT
#endif
#define MENU_FONT_NAME ISO10646_1_5x7
#define MENU_FONT_WIDTH 6
#define MENU_FONT_ASCENT 10
#define MENU_FONT_DESCENT 2
#define MENU_FONT_HEIGHT (MENU_FONT_ASCENT + MENU_FONT_DESCENT)
#if ENABLED(USE_BIG_EDIT_FONT)
#define EDIT_FONT_NAME u8g_font_9x18
#define EDIT_FONT_WIDTH 9
#define EDIT_FONT_ASCENT 10
#define EDIT_FONT_DESCENT 3
#else
#define EDIT_FONT_NAME MENU_FONT_NAME
#define EDIT_FONT_WIDTH MENU_FONT_WIDTH
#define EDIT_FONT_ASCENT MENU_FONT_ASCENT
#define EDIT_FONT_DESCENT MENU_FONT_DESCENT
#endif
#define EDIT_FONT_HEIGHT (EDIT_FONT_ASCENT + EDIT_FONT_DESCENT)
// Get the Ascent, Descent, and total Height for the Info Screen font
#if ENABLED(USE_SMALL_INFOFONT)
extern const u8g_fntpgm_uint8_t u8g_font_6x9[];
#define INFO_FONT_ASCENT 7
#else
#define INFO_FONT_ASCENT 8
#endif
#define INFO_FONT_DESCENT 2
#define INFO_FONT_HEIGHT (INFO_FONT_ASCENT + INFO_FONT_DESCENT)
#define INFO_FONT_WIDTH 6
#define SETCURSOR(col, row) lcd_moveto(col * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_PIXEL_WIDTH - (len) * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#else
#define _UxGT(a) a
typedef uint8_t lcd_uint_t;
typedef int8_t lcd_int_t;
#define MENU_FONT_WIDTH 1
#define MENU_FONT_HEIGHT 1
#define EDIT_FONT_WIDTH 1
#define EDIT_FONT_HEIGHT 1
#define INFO_FONT_WIDTH 1
#define INFO_FONT_HEIGHT 1
#define LCD_PIXEL_WIDTH LCD_WIDTH
#define LCD_PIXEL_HEIGHT LCD_HEIGHT
#define SETCURSOR(col, row) lcd_moveto(col, row)
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_WIDTH - (len), row)
#endif
#define START_OF_UTF8_CHAR(C) (((C) & 0xC0u) != 0x80u)
@ -71,10 +128,10 @@ inline int lcd_put_u8str_P(const lcd_uint_t col, const lcd_uint_t row, PGM_P con
return lcd_put_u8str_P(pstr);
}
lcd_uint_t lcd_put_u8str_ind_P(PGM_P const pstr, const int8_t ind, const lcd_uint_t maxlen=LCD_WIDTH);
inline lcd_uint_t lcd_put_u8str_ind_P(const lcd_uint_t col, const lcd_uint_t row, PGM_P const pstr, const int8_t ind, const lcd_uint_t maxlen=LCD_WIDTH) {
lcd_uint_t lcd_put_u8str_ind_P(PGM_P const pstr, const int8_t ind, PGM_P const inStr=nullptr, const lcd_uint_t maxlen=LCD_WIDTH);
inline lcd_uint_t lcd_put_u8str_ind_P(const lcd_uint_t col, const lcd_uint_t row, PGM_P const pstr, const int8_t ind, PGM_P const inStr=nullptr, const lcd_uint_t maxlen=LCD_WIDTH) {
lcd_moveto(col, row);
return lcd_put_u8str_ind_P(pstr, ind, maxlen);
return lcd_put_u8str_ind_P(pstr, ind, inStr, maxlen);
}
inline int lcd_put_u8str(const char* str) { return lcd_put_u8str_max(str, PIXEL_LEN_NOLIMIT); }

1
Marlin/src/lcd/menu/menu.cpp

@ -62,6 +62,7 @@ menuPosition screen_history[6];
uint8_t screen_history_depth = 0;
int8_t MenuItemBase::itemIndex; // Index number for draw and action
PGM_P MenuItemBase::itemString; // A PSTR for substitution
chimera_t editable; // Value Editing
// Menu Edit Items

200
Marlin/src/lcd/menu/menu.h

@ -63,12 +63,14 @@ typedef void (*selectFunc_t)();
class MenuItemBase {
public:
// An index to interject in the item label and for
// use by the action
// Index to interject in the item label and/or for use by its action.
static int8_t itemIndex;
// An optional pointer for use in display or by the action
static PGM_P itemString;
// Store the index of the item ahead of use by indexed items
FORCE_INLINE static void init(const int8_t ind) { itemIndex = ind; }
FORCE_INLINE static void init(const int8_t ind=0, PGM_P const pstr=nullptr) { itemIndex = ind; itemString = pstr; }
// Draw an item either selected (pre_char) or not (space) with post_char
static void _draw(const bool sel, const uint8_t row, PGM_P const pstr, const char pre_char, const char post_char);
@ -221,7 +223,7 @@ class MenuEditItemBase : public MenuItemBase {
public:
// Implemented for HD44780 and DOGM
// Draw the current item at specified row with edit data
static void draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const data, const bool pgm=false);
static void draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const inStr, const bool pgm=false);
// Implemented for HD44780 and DOGM
// This low-level method is good to draw from anywhere
@ -403,15 +405,15 @@ class MenuItem_bool : public MenuEditItemBase {
*/
#define _MENU_INNER_P(TYPE, USE_MULTIPLIER, PLABEL, V...) do { \
PGM_P const plabel = PLABEL; \
if (encoderLine == _thisItemNr && ui.use_click()) { \
_MENU_ITEM_MULTIPLIER_CHECK(USE_MULTIPLIER); \
MenuItem_##TYPE::action(plabel, ##V); \
if (ui.screen_changed) return; \
} \
if (ui.should_draw()) \
MenuItem_##TYPE::draw \
(encoderLine == _thisItemNr, _lcdLineNr, plabel, ##V); \
PGM_P const plabel = PLABEL; \
if (encoderLine == _thisItemNr && ui.use_click()) { \
_MENU_ITEM_MULTIPLIER_CHECK(USE_MULTIPLIER); \
MenuItem_##TYPE::action(plabel, ##V); \
if (ui.screen_changed) return; \
} \
if (ui.should_draw()) \
MenuItem_##TYPE::draw \
(encoderLine == _thisItemNr, _lcdLineNr, plabel, ##V); \
}while(0)
#define _MENU_ITEM_P(TYPE, V...) do { \
@ -421,11 +423,31 @@ class MenuItem_bool : public MenuEditItemBase {
NEXT_ITEM(); \
}while(0)
// Indexed items set a global index value and optional data
#define _MENU_ITEM_N_S_P(TYPE, N, S, V...) do{ \
_skipStatic = false; \
if (_menuLineNr == _thisItemNr) { \
MenuItemBase::init(N, S); \
_MENU_INNER_P(TYPE, ##V); \
} \
NEXT_ITEM(); \
}while(0)
// Indexed items set a global index value
#define _MENU_ITEM_N_P(TYPE, N, V...) do{ \
_skipStatic = false; \
if (_menuLineNr == _thisItemNr) { \
MenuItemBase::init(N); \
MenuItemBase::itemIndex = N; \
_MENU_INNER_P(TYPE, ##V); \
} \
NEXT_ITEM(); \
}while(0)
// Items with a unique string
#define _MENU_ITEM_S_P(TYPE, S, V...) do{ \
_skipStatic = false; \
if (_menuLineNr == _thisItemNr) { \
MenuItemBase::itemString = S; \
_MENU_INNER_P(TYPE, ##V); \
} \
NEXT_ITEM(); \
@ -457,72 +479,94 @@ class MenuItem_bool : public MenuEditItemBase {
NEXT_ITEM(); \
}while(0)
#define STATIC_ITEM(LABEL, V...) STATIC_ITEM_P( GET_TEXT(LABEL), ##V)
#define STATIC_ITEM_N(LABEL, N, V...) STATIC_ITEM_N_P(GET_TEXT(LABEL), ##V)
#define MENU_ITEM_P(TYPE, PLABEL, V...) _MENU_ITEM_P(TYPE, false, PLABEL, ##V)
#define MENU_ITEM(TYPE, LABEL, V...) MENU_ITEM_P(TYPE, GET_TEXT(LABEL), ##V)
#define MENU_ITEM_N_P(TYPE, N, PLABEL, V...) _MENU_ITEM_N_P(TYPE, N, false, PLABEL, ##V)
#define MENU_ITEM_N(TYPE, N, LABEL, V...) MENU_ITEM_N_P(TYPE, N, GET_TEXT(LABEL), ##V)
#define BACK_ITEM(LABEL) MENU_ITEM(back, LABEL)
#define ACTION_ITEM_P(PLABEL, ACTION) MENU_ITEM_P(function, PLABEL, ACTION)
#define ACTION_ITEM(LABEL, ACTION) ACTION_ITEM_P(GET_TEXT(LABEL), ACTION)
#define ACTION_ITEM_N_P(N, PLABEL, ACTION) MENU_ITEM_N_P(function, N, PLABEL, ACTION)
#define ACTION_ITEM_N(N, LABEL, ACTION) ACTION_ITEM_N_P(N, GET_TEXT(LABEL), ACTION)
#define GCODES_ITEM_P(PLABEL, GCODES) MENU_ITEM_P(gcode, PLABEL, GCODES)
#define GCODES_ITEM(LABEL, GCODES) GCODES_ITEM_P(GET_TEXT(LABEL), GCODES)
#define GCODES_ITEM_N_P(N, PLABEL, GCODES) MENU_ITEM_N_P(gcode, N, PLABEL, GCODES)
#define GCODES_ITEM_N(N, LABEL, GCODES) GCODES_ITEM_N_P(N, GET_TEXT(LABEL), GCODES)
#define SUBMENU_P(PLABEL, DEST) MENU_ITEM_P(submenu, PLABEL, DEST)
#define SUBMENU(LABEL, DEST) SUBMENU_P(GET_TEXT(LABEL), DEST)
#define SUBMENU_N_P(N, PLABEL, DEST) MENU_ITEM_N_P(submenu, N, PLABEL, DEST)
#define SUBMENU_N(N, LABEL, DEST) SUBMENU_N_P(N, GET_TEXT(LABEL), DEST)
#define EDIT_ITEM_P(TYPE, PLABEL, V...) MENU_ITEM_P(TYPE, PLABEL, ##V)
#define EDIT_ITEM(TYPE, LABEL, V...) EDIT_ITEM_P(TYPE, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_N_P(TYPE, N, PLABEL, V...) MENU_ITEM_N_P(TYPE, N, PLABEL, ##V)
#define EDIT_ITEM_N(TYPE, N, LABEL, V...) EDIT_ITEM_N_P(TYPE, N, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_FAST_P(TYPE, PLABEL, V...) _MENU_ITEM_P(TYPE, true, PLABEL, ##V)
#define EDIT_ITEM_FAST(TYPE, LABEL, V...) EDIT_ITEM_FAST_P(TYPE, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_FAST_N_P(TYPE, N, PLABEL, V...) _MENU_ITEM_N_P(TYPE, N, true, PLABEL, ##V)
#define EDIT_ITEM_FAST_N(TYPE, N, LABEL, V...) EDIT_ITEM_FAST_N_P(TYPE, N, GET_TEXT(LABEL), ##V)
#define STATIC_ITEM(LABEL, V...) STATIC_ITEM_P(GET_TEXT(LABEL), ##V)
#define STATIC_ITEM_N(LABEL, N, V...) STATIC_ITEM_N_P(GET_TEXT(LABEL), ##V)
#define MENU_ITEM_N_S_P(TYPE, N, S, PLABEL, V...) _MENU_ITEM_N_S_P(TYPE, N, S, false, PLABEL, ##V)
#define MENU_ITEM_N_S(TYPE, N, S, LABEL, V...) MENU_ITEM_N_S_P(TYPE, N, S, GET_TEXT(LABEL), ##V)
#define MENU_ITEM_S_P(TYPE, S, PLABEL, V...) _MENU_ITEM_S_P(TYPE, S, false, PLABEL, ##V)
#define MENU_ITEM_S(TYPE, S, LABEL, V...) MENU_ITEM_S_P(TYPE, S, GET_TEXT(LABEL), ##V)
#define MENU_ITEM_N_P(TYPE, N, PLABEL, V...) _MENU_ITEM_N_P(TYPE, N, false, PLABEL, ##V)
#define MENU_ITEM_N(TYPE, N, LABEL, V...) MENU_ITEM_N_P(TYPE, N, GET_TEXT(LABEL), ##V)
#define MENU_ITEM_P(TYPE, PLABEL, V...) _MENU_ITEM_P(TYPE, false, PLABEL, ##V)
#define MENU_ITEM(TYPE, LABEL, V...) MENU_ITEM_P(TYPE, GET_TEXT(LABEL), ##V)
#define BACK_ITEM(LABEL) MENU_ITEM(back, LABEL)
#define ACTION_ITEM_N_S_P(N, S, PLABEL, ACTION) MENU_ITEM_N_S_P(function, N, S, PLABEL, ACTION)
#define ACTION_ITEM_N_S(N, S, LABEL, ACTION) ACTION_ITEM_N_S_P(N, S, GET_TEXT(LABEL), ACTION)
#define ACTION_ITEM_S_P(S, PLABEL, ACTION) MENU_ITEM_S_P(function, S, PLABEL, ACTION)
#define ACTION_ITEM_S(S, LABEL, ACTION) ACTION_ITEM_S_P(S, GET_TEXT(LABEL), ACTION)
#define ACTION_ITEM_N_P(N, PLABEL, ACTION) MENU_ITEM_N_P(function, N, PLABEL, ACTION)
#define ACTION_ITEM_N(N, LABEL, ACTION) ACTION_ITEM_N_P(N, GET_TEXT(LABEL), ACTION)
#define ACTION_ITEM_P(PLABEL, ACTION) MENU_ITEM_P(function, PLABEL, ACTION)
#define ACTION_ITEM(LABEL, ACTION) ACTION_ITEM_P(GET_TEXT(LABEL), ACTION)
#define GCODES_ITEM_N_S_P(N, S, PLABEL, GCODES) MENU_ITEM_N_S_P(gcode, N, S, PLABEL, GCODES)
#define GCODES_ITEM_N_S(N, S, LABEL, GCODES) GCODES_ITEM_N_S_P(N, S, GET_TEXT(LABEL), GCODES)
#define GCODES_ITEM_S_P(S, PLABEL, GCODES) MENU_ITEM_S_P(gcode, S, PLABEL, GCODES)
#define GCODES_ITEM_S(S, LABEL, GCODES) GCODES_ITEM_S_P(S, GET_TEXT(LABEL), GCODES)
#define GCODES_ITEM_N_P(N, PLABEL, GCODES) MENU_ITEM_N_P(gcode, N, PLABEL, GCODES)
#define GCODES_ITEM_N(N, LABEL, GCODES) GCODES_ITEM_N_P(N, GET_TEXT(LABEL), GCODES)
#define GCODES_ITEM_P(PLABEL, GCODES) MENU_ITEM_P(gcode, PLABEL, GCODES)
#define GCODES_ITEM(LABEL, GCODES) GCODES_ITEM_P(GET_TEXT(LABEL), GCODES)
#define SUBMENU_N_S_P(N, S, PLABEL, DEST) MENU_ITEM_N_S_P(submenu, N, S, PLABEL, DEST)
#define SUBMENU_N_S(N, S, LABEL, DEST) SUBMENU_N_S_P(N, S, GET_TEXT(LABEL), DEST)
#define SUBMENU_S_P(S, PLABEL, DEST) MENU_ITEM_S_P(submenu, S, PLABEL, DEST)
#define SUBMENU_S(S, LABEL, DEST) SUBMENU_S_P(S, GET_TEXT(LABEL), DEST)
#define SUBMENU_N_P(N, PLABEL, DEST) MENU_ITEM_N_P(submenu, N, PLABEL, DEST)
#define SUBMENU_N(N, LABEL, DEST) SUBMENU_N_P(N, GET_TEXT(LABEL), DEST)
#define SUBMENU_P(PLABEL, DEST) MENU_ITEM_P(submenu, PLABEL, DEST)
#define SUBMENU(LABEL, DEST) SUBMENU_P(GET_TEXT(LABEL), DEST)
#define EDIT_ITEM_N_S_P(TYPE, N, S, PLABEL, V...) MENU_ITEM_N_S_P(TYPE, N, S, PLABEL, ##V)
#define EDIT_ITEM_N_S(TYPE, N, S, LABEL, V...) EDIT_ITEM_N_S_P(TYPE, N, S, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_S_P(TYPE, S, PLABEL, V...) MENU_ITEM_S_P(TYPE, S, PLABEL, ##V)
#define EDIT_ITEM_S(TYPE, S, LABEL, V...) EDIT_ITEM_S_P(TYPE, S, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_N_P(TYPE, N, PLABEL, V...) MENU_ITEM_N_P(TYPE, N, PLABEL, ##V)
#define EDIT_ITEM_N(TYPE, N, LABEL, V...) EDIT_ITEM_N_P(TYPE, N, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_P(TYPE, PLABEL, V...) MENU_ITEM_P(TYPE, PLABEL, ##V)
#define EDIT_ITEM(TYPE, LABEL, V...) EDIT_ITEM_P(TYPE, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_FAST_N_S_P(TYPE, N, S, PLABEL, V...) _MENU_ITEM_N_S_P(TYPE, N, S, true, PLABEL, ##V)
#define EDIT_ITEM_FAST_N_S(TYPE, N, S, LABEL, V...) EDIT_ITEM_FAST_N_S_P(TYPE, N, S, true, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_FAST_S_P(TYPE, S, PLABEL, V...) _MENU_ITEM_S_P(TYPE, S, true, PLABEL, ##V)
#define EDIT_ITEM_FAST_S(TYPE, S, LABEL, V...) EDIT_ITEM_FAST_S_P(TYPE, S, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_FAST_N_P(TYPE, N, PLABEL, V...) _MENU_ITEM_N_P(TYPE, N, true, PLABEL, ##V)
#define EDIT_ITEM_FAST_N(TYPE, N, LABEL, V...) EDIT_ITEM_FAST_N_P(TYPE, N, GET_TEXT(LABEL), ##V)
#define EDIT_ITEM_FAST_P(TYPE, PLABEL, V...) _MENU_ITEM_P(TYPE, true, PLABEL, ##V)
#define EDIT_ITEM_FAST(TYPE, LABEL, V...) EDIT_ITEM_FAST_P(TYPE, GET_TEXT(LABEL), ##V)
#define _CONFIRM_ITEM_INNER_P(PLABEL, V...) do { \
if (encoderLine == _thisItemNr && ui.use_click()) { \
ui.goto_screen([]{MenuItem_confirm::select_screen(V);}); \
return; \
} \
if (ui.should_draw()) MenuItem_confirm::draw \
(encoderLine == _thisItemNr, _lcdLineNr, PLABEL, ##V); \
}while(0)
#define _CONFIRM_ITEM_INNER_P(PLABEL, V...) do { \
if (encoderLine == _thisItemNr && ui.use_click()) { \
ui.goto_screen([]{MenuItem_confirm::select_screen(V);}); \
return; \
} \
if (ui.should_draw()) MenuItem_confirm::draw \
(encoderLine == _thisItemNr, _lcdLineNr, PLABEL, ##V); \
// Indexed items set a global index value and optional data
#define _CONFIRM_ITEM_P(PLABEL, V...) do { \
_skipStatic = false; \
if (_menuLineNr == _thisItemNr) \
_CONFIRM_ITEM_INNER_P(PLABEL, ##V); \
NEXT_ITEM(); \
}while(0)
#define _CONFIRM_ITEM_P(PLABEL, V...) do { \
// Indexed items set a global index value
#define _CONFIRM_ITEM_N_S_P(N, S, V...) do{ \
_skipStatic = false; \
if (_menuLineNr == _thisItemNr) \
_CONFIRM_ITEM_INNER_P(PLABEL, ##V); \
if (_menuLineNr == _thisItemNr) { \
MenuItemBase::init(N, S); \
_CONFIRM_ITEM_INNER_P(TYPE, ##V); \
} \
NEXT_ITEM(); \
}while(0)
// Indexed items set a global index value
#define _CONFIRM_ITEM_N_P(N, V...) do{ \
_skipStatic = false; \
if (_menuLineNr == _thisItemNr) { \
MenuItemBase::init(N); \
_CONFIRM_ITEM_INNER_P(TYPE, ##V); \
} \
NEXT_ITEM(); \
}while(0)
#define _CONFIRM_ITEM_N_P(N, V...) _CONFIRM_ITEM_N_S_P(N, nullptr, V)
#define CONFIRM_ITEM_P(PLABEL,A,B,V...) _CONFIRM_ITEM_P(PLABEL, GET_TEXT(A), GET_TEXT(B), ##V)
#define CONFIRM_ITEM(LABEL, V...) CONFIRM_ITEM_P(GET_TEXT(LABEL), ##V)
@ -530,11 +574,15 @@ class MenuItem_bool : public MenuEditItemBase {
#define YESNO_ITEM_P(PLABEL, V...) _CONFIRM_ITEM_P(PLABEL, ##V)
#define YESNO_ITEM(LABEL, V...) YESNO_ITEM_P(GET_TEXT(LABEL), ##V)
#define CONFIRM_ITEM_N_P(N,PLABEL,A,B,V...) _CONFIRM_ITEM_N_P(N, PLABEL, GET_TEXT(A), GET_TEXT(B), ##V)
#define CONFIRM_ITEM_N(N,LABEL, V...) CONFIRM_ITEM_N_P(N, GET_TEXT(LABEL), ##V)
#define CONFIRM_ITEM_N_S_P(N,S,PLABEL,A,B,V...) _CONFIRM_ITEM_N_S_P(N, S, PLABEL, GET_TEXT(A), GET_TEXT(B), ##V)
#define CONFIRM_ITEM_N_S(N,S,LABEL,V...) CONFIRM_ITEM_N_S_P(N, S, GET_TEXT(LABEL), ##V)
#define CONFIRM_ITEM_N_P(N,PLABEL,A,B,V...) _CONFIRM_ITEM_N_P(N, PLABEL, GET_TEXT(A), GET_TEXT(B), ##V)
#define CONFIRM_ITEM_N(N,LABEL, V...) CONFIRM_ITEM_N_P(N, GET_TEXT(LABEL), ##V)
#define YESNO_ITEM_N_P(N,PLABEL, V...) _CONFIRM_ITEM_N_P(N, PLABEL, ##V)
#define YESNO_ITEM_N(N,LABEL, V...) YESNO_ITEM_N_P(N, GET_TEXT(LABEL), ##V)
#define YESNO_ITEM_N_S_P(N,S,PLABEL, V...) _CONFIRM_ITEM_N_S_P(N, S, PLABEL, ##V)
#define YESNO_ITEM_N_S(N,S,LABEL, V...) YESNO_ITEM_N_S_P(N, S, GET_TEXT(LABEL), ##V)
#define YESNO_ITEM_N_P(N,PLABEL, V...) _CONFIRM_ITEM_N_P(N, PLABEL, ##V)
#define YESNO_ITEM_N(N,LABEL, V...) YESNO_ITEM_N_P(N, GET_TEXT(LABEL), ##V)
////////////////////////////////////////////
/////////////// Menu Screens ///////////////

3
Marlin/src/lcd/menu/menu_addon.h

@ -22,9 +22,6 @@
#pragma once
#include "../lcdprint.h"
#if HAS_GRAPHICAL_LCD
#include "../dogm/ultralcd_DOGM.h"
#endif
#define MENU_ITEM_ADDON_START(X) do{ \
if (ui.should_draw() && _menuLineNr == _thisItemNr - 1) { \

28
Marlin/src/lcd/menu/menu_configuration.cpp

@ -300,11 +300,12 @@ void menu_advanced_settings();
#if PREHEAT_COUNT && DISABLED(SLIM_LCD_MENUS)
void _menu_configuration_preheat_settings(const uint8_t m) {
void _menu_configuration_preheat_settings() {
#define _MINTEMP_ITEM(N) HEATER_##N##_MINTEMP,
#define _MAXTEMP_ITEM(N) HEATER_##N##_MAXTEMP,
#define MINTEMP_ALL _MIN(REPEAT(HOTENDS, _MINTEMP_ITEM) 999)
#define MAXTEMP_ALL _MAX(REPEAT(HOTENDS, _MAXTEMP_ITEM) 0)
const uint8_t m = MenuItemBase::itemIndex;
START_MENU();
BACK_ITEM(MSG_CONFIGURATION);
#if HAS_FAN
@ -323,18 +324,6 @@ void menu_advanced_settings();
END_MENU();
}
void menu_preheat_material1_settings() { _menu_configuration_preheat_settings(0); }
void menu_preheat_material2_settings() { _menu_configuration_preheat_settings(1); }
#if PREHEAT_COUNT >= 3
void menu_preheat_material3_settings() { _menu_configuration_preheat_settings(3); }
#if PREHEAT_COUNT >= 4
void menu_preheat_material4_settings() { _menu_configuration_preheat_settings(4); }
#if PREHEAT_COUNT >= 5
void menu_preheat_material5_settings() { _menu_configuration_preheat_settings(5); }
#endif
#endif
#endif
#endif
void menu_configuration() {
@ -414,17 +403,8 @@ void menu_configuration() {
// Preheat configurations
#if PREHEAT_COUNT && DISABLED(SLIM_LCD_MENUS)
SUBMENU(MSG_PREHEAT_1_SETTINGS, menu_preheat_material1_settings);
SUBMENU(MSG_PREHEAT_2_SETTINGS, menu_preheat_material2_settings);
#if PREHEAT_COUNT >= 3
SUBMENU(MSG_PREHEAT_3_SETTINGS, menu_preheat_material3_settings);
#if PREHEAT_COUNT >= 4
SUBMENU(MSG_PREHEAT_4_SETTINGS, menu_preheat_material4_settings);
#if PREHEAT_COUNT >= 5
SUBMENU(MSG_PREHEAT_5_SETTINGS, menu_preheat_material5_settings);
#endif
#endif
#endif
LOOP_L_N(m, PREHEAT_COUNT)
SUBMENU_N_S(m, ui.get_preheat_label(m), MSG_PREHEAT_M_SETTINGS, _menu_configuration_preheat_settings);
#endif
#if ENABLED(EEPROM_SETTINGS)

23
Marlin/src/lcd/menu/menu_filament.cpp

@ -55,13 +55,21 @@ inline PGM_P _change_filament_command() {
}
// Initiate Filament Load/Unload/Change at the specified temperature
static void _change_filament(const uint16_t celsius) {
static void _change_filament_with_temp(const uint16_t celsius) {
char cmd[11];
sprintf_P(cmd, _change_filament_command(), _change_filament_extruder);
thermalManager.setTargetHotend(celsius, _change_filament_extruder);
queue.inject(cmd);
}
static void _change_filament_with_preset() {
_change_filament_with_temp(ui.material_preset[MenuItemBase::itemIndex].hotend_temp);
}
static void _change_filament_with_custom() {
_change_filament_with_temp(thermalManager.temp_hotend[MenuItemBase::itemIndex].target);
}
//
// Menu to choose the temperature and start Filament Change
//
@ -81,11 +89,14 @@ void _menu_temp_filament_op(const PauseMode mode, const int8_t extruder) {
START_MENU();
if (LCD_HEIGHT >= 4) STATIC_ITEM_P(change_filament_header(mode), SS_CENTER|SS_INVERT);
BACK_ITEM(MSG_BACK);
ACTION_ITEM(MSG_PREHEAT_1, []{ _change_filament(ui.material_preset[0].hotend_temp); });
ACTION_ITEM(MSG_PREHEAT_2, []{ _change_filament(ui.material_preset[1].hotend_temp); });
EDIT_ITEM_FAST(int3, MSG_PREHEAT_CUSTOM, &thermalManager.temp_hotend[_change_filament_extruder].target, EXTRUDE_MINTEMP, thermalManager.heater_maxtemp[extruder] - HOTEND_OVERSHOOT, []{
_change_filament(thermalManager.temp_hotend[_change_filament_extruder].target);
});
#if PREHEAT_COUNT
LOOP_L_N(m, PREHEAT_COUNT)
ACTION_ITEM_N_S(m, ui.get_preheat_label(m), MSG_PREHEAT_M, _change_filament_with_preset);
#endif
EDIT_ITEM_FAST_N(int3, extruder, MSG_PREHEAT_CUSTOM, &thermalManager.temp_hotend[extruder].target,
EXTRUDE_MINTEMP, thermalManager.heater_maxtemp[extruder] - HOTEND_OVERSHOOT,
_change_filament_with_custom
);
END_MENU();
}

150
Marlin/src/lcd/menu/menu_temperature.cpp

@ -66,95 +66,76 @@ void Temperature::lcd_preheat(const int16_t e, const int8_t indh, const int8_t i
ui.return_to_status();
}
#if HAS_TEMP_HOTEND
inline void _preheat_end(const uint8_t m, const uint8_t e) { thermalManager.lcd_preheat(e, m, -1); }
#if PREHEAT_COUNT
#if HAS_TEMP_HOTEND
inline void _preheat_end(const uint8_t m, const uint8_t e) { thermalManager.lcd_preheat(e, m, -1); }
#if HAS_HEATED_BED
inline void _preheat_both(const uint8_t m, const uint8_t e) { thermalManager.lcd_preheat(e, m, m); }
#endif
#endif
#if HAS_HEATED_BED
inline void _preheat_both(const uint8_t m, const uint8_t e) { thermalManager.lcd_preheat(e, m, m); }
inline void _preheat_bed(const uint8_t m) { thermalManager.lcd_preheat(-1, -1, m); }
#endif
#endif
#if HAS_HEATED_BED
inline void _preheat_bed(const uint8_t m) { thermalManager.lcd_preheat(-1, -1, m); }
#endif
#if HAS_TEMP_HOTEND || HAS_HEATED_BED
#if HAS_TEMP_HOTEND && HAS_HEATED_BED
// Indexed "Preheat ABC" and "Heat Bed" items
#define PREHEAT_ITEMS(M,E) do{ \
ACTION_ITEM_N_P(E, msg_preheat_h[M], []{ _preheat_both(M, MenuItemBase::itemIndex); }); \
ACTION_ITEM_N_P(E, msg_preheat_end_e[M], []{ _preheat_end(M, MenuItemBase::itemIndex); }); \
ACTION_ITEM_N_S(E, ui.get_preheat_label(M), MSG_PREHEAT_M_H, []{ _preheat_both(M, MenuItemBase::itemIndex); }); \
ACTION_ITEM_N_S(E, ui.get_preheat_label(M), MSG_PREHEAT_M_END_E, []{ _preheat_end(M, MenuItemBase::itemIndex); }); \
}while(0)
#elif HAS_MULTI_HOTEND
// No heated bed, so just indexed "Preheat ABC" items
#define PREHEAT_ITEMS(M,E) ACTION_ITEM_N_P(E, msg_preheat_h[M], []{ _preheat_end(M, MenuItemBase::itemIndex); })
#define PREHEAT_ITEMS(M,E) ACTION_ITEM_N_S(E, ui.get_preheat_label(M), MSG_PREHEAT_M_H, []{ _preheat_end(M, MenuItemBase::itemIndex); })
#endif
void menu_preheat_m(const uint8_t m) {
void do_preheat_end_m() { _preheat_end(editable.int8, 0); }
#if HOTENDS == 1
PGM_P msg_preheat[] = ARRAY_N(PREHEAT_COUNT, GET_TEXT(MSG_PREHEAT_1), GET_TEXT(MSG_PREHEAT_2), GET_TEXT(MSG_PREHEAT_3), GET_TEXT(MSG_PREHEAT_4), GET_TEXT(MSG_PREHEAT_5));
#if HAS_HEATED_BED
PGM_P msg_preheat_end[] = ARRAY_N(PREHEAT_COUNT, GET_TEXT(MSG_PREHEAT_1_END), GET_TEXT(MSG_PREHEAT_2_END), GET_TEXT(MSG_PREHEAT_3_END), GET_TEXT(MSG_PREHEAT_4_END), GET_TEXT(MSG_PREHEAT_5_END));
#endif
#elif HAS_MULTI_HOTEND
PGM_P msg_preheat_all[] = ARRAY_N(PREHEAT_COUNT, GET_TEXT(MSG_PREHEAT_1_ALL), GET_TEXT(MSG_PREHEAT_2_ALL), GET_TEXT(MSG_PREHEAT_3_ALL), GET_TEXT(MSG_PREHEAT_4_ALL), GET_TEXT(MSG_PREHEAT_5_ALL));
#endif
#if HAS_MULTI_HOTEND || HAS_HEATED_BED
#if HAS_TEMP_HOTEND && HAS_HEATED_BED && HAS_MULTI_HOTEND
PGM_P msg_preheat_end_e[] = ARRAY_N(PREHEAT_COUNT, GET_TEXT(MSG_PREHEAT_1_END_E), GET_TEXT(MSG_PREHEAT_2_END_E), GET_TEXT(MSG_PREHEAT_3_END_E), GET_TEXT(MSG_PREHEAT_4_END_E), GET_TEXT(MSG_PREHEAT_5_END_E));
#endif
// Set editable.int8 to the Material index before entering this menu
// because MenuItemBase::itemIndex will be re-used by PREHEAT_ITEMS
void menu_preheat_m() {
const uint8_t m = editable.int8; // Don't re-use 'editable' in this menu
#if HAS_MULTI_HOTEND
PGM_P msg_preheat_h[] = ARRAY_N(PREHEAT_COUNT, GET_TEXT(MSG_PREHEAT_1_H), GET_TEXT(MSG_PREHEAT_2_H), GET_TEXT(MSG_PREHEAT_3_H), GET_TEXT(MSG_PREHEAT_4_H), GET_TEXT(MSG_PREHEAT_5_H));
#endif
START_MENU();
BACK_ITEM(MSG_TEMPERATURE);
MenuItemBase::itemIndex = m;
#if HOTENDS == 1
START_MENU();
BACK_ITEM(MSG_TEMPERATURE);
#if HAS_HEATED_BED
ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, []{ _preheat_both(editable.int8, 0); });
ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M_END, do_preheat_end_m);
#else
ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, do_preheat_end_m);
#endif
#if HOTENDS == 1
#elif HAS_MULTI_HOTEND
#if HAS_HEATED_BED
ACTION_ITEM_P(msg_preheat[m], []{ _preheat_both(MenuItemBase::itemIndex, 0); });
ACTION_ITEM_P(msg_preheat_end[m], []{ _preheat_end(MenuItemBase::itemIndex, 0); });
#else
ACTION_ITEM_P(msg_preheat[m], []{ _preheat_end(MenuItemBase::itemIndex, 0); });
#endif
HOTEND_LOOP() PREHEAT_ITEMS(editable.int8, e);
ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M_ALL, []() {
TERN_(HAS_HEATED_BED, []{ _preheat_bed(editable.int8); });
HOTEND_LOOP() thermalManager.setTargetHotend(ui.material_preset[editable.int8].hotend_temp, e);
});
#elif HAS_MULTI_HOTEND
#endif
LOOP_S_L_N(n, 0, HOTENDS) PREHEAT_ITEMS(MenuItemBase::itemIndex, n);
ACTION_ITEM_P(msg_preheat_all[m], []() {
TERN_(HAS_HEATED_BED, _preheat_bed(MenuItemBase::itemIndex));
HOTEND_LOOP() thermalManager.setTargetHotend(ui.material_preset[MenuItemBase::itemIndex].hotend_temp, e);
});
#if HAS_HEATED_BED
ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M_BEDONLY, []{ _preheat_bed(editable.int8); });
#endif
#endif
END_MENU();
}
#if HAS_HEATED_BED
PGM_P msg_preheat_bed[] = ARRAY_N(PREHEAT_COUNT, GET_TEXT(MSG_PREHEAT_1_BEDONLY), GET_TEXT(MSG_PREHEAT_2_BEDONLY), GET_TEXT(MSG_PREHEAT_3_BEDONLY), GET_TEXT(MSG_PREHEAT_4_BEDONLY), GET_TEXT(MSG_PREHEAT_5_BEDONLY));
ACTION_ITEM_P(msg_preheat_bed[m], []{ _preheat_bed(MenuItemBase::itemIndex); });
#endif
#endif // HAS_MULTI_HOTEND || HAS_HEATED_BED
END_MENU();
}
#endif // PREHEAT_COUNT
void menu_preheat_m1() { menu_preheat_m(0); }
void menu_preheat_m2() { menu_preheat_m(1); }
#if PREHEAT_COUNT >= 3
void menu_preheat_m3() { menu_preheat_m(2); }
#if PREHEAT_COUNT >= 4
void menu_preheat_m4() { menu_preheat_m(3); }
#if PREHEAT_COUNT >= 5
void menu_preheat_m5() { menu_preheat_m(4); }
#endif
#endif
#endif
#if HAS_TEMP_HOTEND || HAS_HEATED_BED
void lcd_cooldown() {
thermalManager.zero_fan_speeds();
@ -165,9 +146,11 @@ void Temperature::lcd_preheat(const int16_t e, const int8_t indh, const int8_t i
#endif // HAS_TEMP_HOTEND || HAS_HEATED_BED
void menu_temperature() {
#if HAS_TEMP_HOTEND
#if HAS_TEMP_HOTEND || HAS_HEATED_BED
bool has_heat = false;
HOTEND_LOOP() if (thermalManager.temp_hotend[HOTEND_INDEX].target) { has_heat = true; break; }
#if HAS_TEMP_HOTEND
HOTEND_LOOP() if (thermalManager.temp_hotend[HOTEND_INDEX].target) { has_heat = true; break; }
#endif
#endif
START_MENU();
@ -279,44 +262,27 @@ void menu_temperature() {
#endif // HAS_FAN
#if HAS_TEMP_HOTEND
#if PREHEAT_COUNT
//
// Preheat for Material 1 and 2
// Preheat for Materials 1 to 5
//
#if HOTENDS > 1 || HAS_HEATED_BED
SUBMENU(MSG_PREHEAT_1, menu_preheat_m1);
SUBMENU(MSG_PREHEAT_2, menu_preheat_m2);
#if PREHEAT_COUNT >= 3
SUBMENU(MSG_PREHEAT_3, menu_preheat_m3);
#if PREHEAT_COUNT >= 4
SUBMENU(MSG_PREHEAT_4, menu_preheat_m4);
#if PREHEAT_COUNT >= 5
SUBMENU(MSG_PREHEAT_5, menu_preheat_m5);
#endif
#endif
#endif
#else
ACTION_ITEM(MSG_PREHEAT_1, []{ _preheat_end(0, 0); });
ACTION_ITEM(MSG_PREHEAT_2, []{ _preheat_end(1, 0); });
#if PREHEAT_COUNT >= 3
ACTION_ITEM(MSG_PREHEAT_3, []{ _preheat_end(2, 0); });
#if PREHEAT_COUNT >= 3
ACTION_ITEM(MSG_PREHEAT_4, []{ _preheat_end(3, 0); });
#if PREHEAT_COUNT >= 3
ACTION_ITEM(MSG_PREHEAT_5, []{ _preheat_end(4, 0); });
#endif
#endif
LOOP_L_N(m, PREHEAT_COUNT) {
editable.int8 = m;
#if HOTENDS > 1 || HAS_HEATED_BED
SUBMENU_S(ui.get_preheat_label(m), MSG_PREHEAT_M, menu_preheat_m);
#else
ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, do_preheat_end_m);
#endif
#endif
}
#endif
#if HAS_TEMP_HOTEND || HAS_HEATED_BED
//
// Cooldown
//
if (TERN0(HAS_HEATED_BED, thermalManager.temp_bed.target)) has_heat = true;
if (has_heat) ACTION_ITEM(MSG_COOLDOWN, lcd_cooldown);
#endif // HAS_TEMP_HOTEND
#endif
END_MENU();
}

97
Marlin/src/lcd/menu/menu_ubl.cpp

@ -196,21 +196,36 @@ void _lcd_ubl_edit_mesh() {
* UBL Validate Mesh submenu
*
* << UBL Tools
* Mesh Validation with Material 1
* Mesh Validation with Material 2
* Mesh Validation with Material 1 up to 5
* Validate Custom Mesh
* << Info Screen
*/
void _lcd_ubl_validate_mesh() {
START_MENU();
BACK_ITEM(MSG_UBL_TOOLS);
#if HAS_HEATED_BED
GCODES_ITEM(MSG_UBL_VALIDATE_MESH_M1, PSTR("G28\nG26 C B" STRINGIFY(PREHEAT_1_TEMP_BED) " H" STRINGIFY(PREHEAT_1_TEMP_HOTEND) " P"));
GCODES_ITEM(MSG_UBL_VALIDATE_MESH_M2, PSTR("G28\nG26 C B" STRINGIFY(PREHEAT_2_TEMP_BED) " H" STRINGIFY(PREHEAT_2_TEMP_HOTEND) " P"));
#else
GCODES_ITEM(MSG_UBL_VALIDATE_MESH_M1, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_1_TEMP_HOTEND) " P"));
GCODES_ITEM(MSG_UBL_VALIDATE_MESH_M2, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_2_TEMP_HOTEND) " P"));
#endif
#if PREHEAT_COUNT
#if HAS_HEATED_BED
#define VALIDATE_MESH_GCODE_ITEM(M) \
GCODES_ITEM_N_S(M, ui.get_preheat_label(M), MSG_UBL_VALIDATE_MESH_M, PSTR("G28\nG26 C P I" STRINGIFY(M)))
#else
#define VALIDATE_MESH_GCODE_ITEM(M) \
GCODES_ITEM_N_S(M, ui.get_preheat_label(M), MSG_UBL_VALIDATE_MESH_M, PSTR("G28\nG26 C P B0 I" STRINGIFY(M)))
#endif
VALIDATE_MESH_GCODE_ITEM(0);
#if PREHEAT_COUNT > 1
VALIDATE_MESH_GCODE_ITEM(1);
#if PREHEAT_COUNT > 2
VALIDATE_MESH_GCODE_ITEM(2);
#if PREHEAT_COUNT > 3
VALIDATE_MESH_GCODE_ITEM(3);
#if PREHEAT_COUNT > 4
VALIDATE_MESH_GCODE_ITEM(4);
#endif
#endif
#endif
#endif
#endif // PREHEAT_COUNT
ACTION_ITEM(MSG_UBL_VALIDATE_CUSTOM_MESH, _lcd_ubl_validate_custom_mesh);
ACTION_ITEM(MSG_INFO_SCREEN, ui.return_to_status);
END_MENU();
@ -292,8 +307,7 @@ void _lcd_ubl_invalidate() {
* UBL Build Mesh submenu
*
* << UBL Tools
* Build Mesh with Material 1
* Build Mesh with Material 2
* Build Mesh with Material 1 up to 5
* - Build Custom Mesh >>
* Build Cold Mesh
* - Fill-in Mesh >>
@ -305,37 +319,36 @@ void _lcd_ubl_invalidate() {
void _lcd_ubl_build_mesh() {
START_MENU();
BACK_ITEM(MSG_UBL_TOOLS);
#if HAS_HEATED_BED
GCODES_ITEM(MSG_UBL_BUILD_MESH_M1, PSTR(
"G28\n"
"M190 S" STRINGIFY(PREHEAT_1_TEMP_BED) "\n"
"M109 S" STRINGIFY(PREHEAT_1_TEMP_HOTEND) "\n"
"G29 P1\n"
"M104 S0\n"
"M140 S0"
));
GCODES_ITEM(MSG_UBL_BUILD_MESH_M2, PSTR(
"G28\n"
"M190 S" STRINGIFY(PREHEAT_2_TEMP_BED) "\n"
"M109 S" STRINGIFY(PREHEAT_2_TEMP_HOTEND) "\n"
"G29 P1\n"
"M104 S0\n"
"M140 S0"
));
#else
GCODES_ITEM(MSG_UBL_BUILD_MESH_M1, PSTR(
"G28\n"
"M109 S" STRINGIFY(PREHEAT_1_TEMP_HOTEND) "\n"
"G29 P1\n"
"M104 S0"
));
GCODES_ITEM(MSG_UBL_BUILD_MESH_M2, PSTR(
"G28\n"
"M109 S" STRINGIFY(PREHEAT_2_TEMP_HOTEND) "\n"
"G29 P1\n"
"M104 S0"
));
#endif
#if PREHEAT_COUNT
#if HAS_HEATED_BED
#define PREHEAT_BED_GCODE(M) "M190 I" STRINGIFY(M) "\n"
#else
#define PREHEAT_BED_GCODE(M) ""
#endif
#define BUILD_MESH_GCODE_ITEM(M) GCODES_ITEM_S(ui.get_preheat_label(M), MSG_UBL_BUILD_MESH_M, \
PSTR( \
"G28\n" \
PREHEAT_BED_GCODE(M) \
"M109 I" STRINGIFY(M) "\n" \
"G29 P1\n" \
"M104 S0\n" \
"M140 S0" \
) )
BUILD_MESH_GCODE_ITEM(0);
#if PREHEAT_COUNT > 1
BUILD_MESH_GCODE_ITEM(1);
#if PREHEAT_COUNT > 2
BUILD_MESH_GCODE_ITEM(2);
#if PREHEAT_COUNT > 3
BUILD_MESH_GCODE_ITEM(3);
#if PREHEAT_COUNT > 4
BUILD_MESH_GCODE_ITEM(4);
#endif
#endif
#endif
#endif
#endif // PREHEAT_COUNT
SUBMENU(MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_custom_mesh);
GCODES_ITEM(MSG_UBL_BUILD_COLD_MESH, PSTR("G28\nG29 P1"));
SUBMENU(MSG_UBL_FILLIN_MESH, _menu_ubl_fillin);

31
Marlin/src/lcd/ultralcd.cpp

@ -86,10 +86,6 @@ MarlinUI ui;
}
#endif
#if PREHEAT_COUNT
preheat_t MarlinUI::material_preset[PREHEAT_COUNT]; // Initialized by settings.load()
#endif
#if HAS_SPI_LCD
#if HAS_GRAPHICAL_LCD
@ -153,6 +149,33 @@ millis_t MarlinUI::next_button_update_ms; // = 0
volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update
#endif
#if PREHEAT_COUNT
preheat_t MarlinUI::material_preset[PREHEAT_COUNT]; // Initialized by settings.load()
PGM_P MarlinUI::get_preheat_label(const uint8_t m) {
#ifdef PREHEAT_1_LABEL
static PGMSTR(preheat_0_label, PREHEAT_1_LABEL);
#endif
#ifdef PREHEAT_2_LABEL
static PGMSTR(preheat_1_label, PREHEAT_2_LABEL);
#endif
#ifdef PREHEAT_3_LABEL
static PGMSTR(preheat_2_label, PREHEAT_3_LABEL);
#endif
#ifdef PREHEAT_4_LABEL
static PGMSTR(preheat_3_label, PREHEAT_4_LABEL);
#endif
#ifdef PREHEAT_5_LABEL
static PGMSTR(preheat_4_label, PREHEAT_5_LABEL);
#endif
#define _PLBL(N) preheat_##N##_label,
static PGM_P const preheat_labels[PREHEAT_COUNT] PROGMEM = { REPEAT(PREHEAT_COUNT, _PLBL) };
return (PGM_P)pgm_read_ptr(&preheat_labels[m]);
}
#endif
#if ENABLED(SDSUPPORT)
#include "../sd/cardreader.h"

9
Marlin/src/lcd/ultralcd.h

@ -78,14 +78,6 @@
#if HAS_LCD_MENU
#if HAS_GRAPHICAL_LCD
#define SETCURSOR(col, row) lcd_moveto(col * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_PIXEL_WIDTH - (len) * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#else
#define SETCURSOR(col, row) lcd_moveto(col, row)
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_WIDTH - (len), row)
#endif
#include "lcdprint.h"
void _wrap_string(uint8_t &col, uint8_t &row, const char * const string, read_byte_cb_t cb_read_byte, const bool wordwrap=false);
@ -505,6 +497,7 @@ public:
#if PREHEAT_COUNT
static preheat_t material_preset[PREHEAT_COUNT];
static PGM_P get_preheat_label(const uint8_t m);
#endif
#if HAS_LCD_MENU

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