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revert COnfiguratiuon to the same as head

pull/1/head
Jim Morris 12 years ago
parent
commit
ab624eac2a
  1. 79
      Marlin/Configuration.h
  2. 8
      Marlin/Configuration_adv.h

79
Marlin/Configuration.h

@ -74,7 +74,7 @@
//=========================================================================== //===========================================================================
//============================== Delta Settings ============================= //============================== Delta Settings =============================
//=========================================================================== //===========================================================================
// Enable DELTA kinematics and most of the default configuration for Deltas // Enable DELTA kinematics
//#define DELTA //#define DELTA
// Make delta curves from many straight lines (linear interpolation). // Make delta curves from many straight lines (linear interpolation).
@ -278,26 +278,11 @@
#endif #endif
// The pullups are needed if you directly connect a mechanical endswitch between the signal and ground pins. // The pullups are needed if you directly connect a mechanical endswitch between the signal and ground pins.
#ifdef DELTA
const bool X_ENDSTOPS_INVERTING = false; // set to true to invert the logic of the endstops.
const bool Y_ENDSTOPS_INVERTING = false; // set to true to invert the logic of the endstops.
const bool Z_ENDSTOPS_INVERTING = false; // set to true to invert the logic of the endstops.
#else
const bool X_ENDSTOPS_INVERTING = true; // set to true to invert the logic of the endstops. const bool X_ENDSTOPS_INVERTING = true; // set to true to invert the logic of the endstops.
const bool Y_ENDSTOPS_INVERTING = true; // set to true to invert the logic of the endstops. const bool Y_ENDSTOPS_INVERTING = true; // set to true to invert the logic of the endstops.
const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of the endstops. const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of the endstops.
#endif // DELTA
#ifdef DELTA
// deltas never have min endstops
#define DISABLE_MIN_ENDSTOPS
#else
//#define DISABLE_MAX_ENDSTOPS //#define DISABLE_MAX_ENDSTOPS
//#define DISABLE_MIN_ENDSTOPS //#define DISABLE_MIN_ENDSTOPS
#endif // delta
// Disable max endstops for compatibility with endstop checking routine // Disable max endstops for compatibility with endstop checking routine
#if defined(COREXY) && !defined(DISABLE_MAX_ENDSTOPS) #if defined(COREXY) && !defined(DISABLE_MAX_ENDSTOPS)
@ -316,58 +301,28 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
#define DISABLE_Z false #define DISABLE_Z false
#define DISABLE_E false // For all extruders #define DISABLE_E false // For all extruders
#ifdef DELTA
#define INVERT_X_DIR false // DELTA does not invert
#define INVERT_Y_DIR false
#define INVERT_Z_DIR false
#else
#define INVERT_X_DIR true // for Mendel set to false, for Orca set to true #define INVERT_X_DIR true // for Mendel set to false, for Orca set to true
#define INVERT_Y_DIR false // for Mendel set to true, for Orca set to false #define INVERT_Y_DIR false // for Mendel set to true, for Orca set to false
#define INVERT_Z_DIR true // for Mendel set to false, for Orca set to true #define INVERT_Z_DIR true // for Mendel set to false, for Orca set to true
#endif // DELTA
#define INVERT_E0_DIR false // for direct drive extruder v9 set to true, for geared extruder set to false #define INVERT_E0_DIR false // for direct drive extruder v9 set to true, for geared extruder set to false
#define INVERT_E1_DIR false // for direct drive extruder v9 set to true, for geared extruder set to false #define INVERT_E1_DIR false // for direct drive extruder v9 set to true, for geared extruder set to false
#define INVERT_E2_DIR false // for direct drive extruder v9 set to true, for geared extruder set to false #define INVERT_E2_DIR false // for direct drive extruder v9 set to true, for geared extruder set to false
// ENDSTOP SETTINGS: // ENDSTOP SETTINGS:
// Sets direction of endstops when homing; 1=MAX, -1=MIN // Sets direction of endstops when homing; 1=MAX, -1=MIN
#ifdef DELTA
// deltas always home to max
#define X_HOME_DIR 1
#define Y_HOME_DIR 1
#define Z_HOME_DIR 1
#else
#define X_HOME_DIR -1 #define X_HOME_DIR -1
#define Y_HOME_DIR -1 #define Y_HOME_DIR -1
#define Z_HOME_DIR -1 #define Z_HOME_DIR -1
#endif // delta
#define min_software_endstops true // If true, axis won't move to coordinates less than HOME_POS. #define min_software_endstops true // If true, axis won't move to coordinates less than HOME_POS.
#define max_software_endstops true // If true, axis won't move to coordinates greater than the defined lengths below. #define max_software_endstops true // If true, axis won't move to coordinates greater than the defined lengths below.
// Travel limits after homing // Travel limits after homing
#ifdef DELTA
#define X_MAX_POS 90
#define X_MIN_POS -90
#define Y_MAX_POS 90
#define Y_MIN_POS -90
#define Z_MAX_POS MANUAL_Z_HOME_POS
#define Z_MIN_POS 0
#else
#define X_MAX_POS 205 #define X_MAX_POS 205
#define X_MIN_POS 0 #define X_MIN_POS 0
#define Y_MAX_POS 205 #define Y_MAX_POS 205
#define Y_MIN_POS 0 #define Y_MIN_POS 0
#define Z_MAX_POS 200 #define Z_MAX_POS 200
#define Z_MIN_POS 0 #define Z_MIN_POS 0
#endif // DELTA
#define X_MAX_LENGTH (X_MAX_POS - X_MIN_POS) #define X_MAX_LENGTH (X_MAX_POS - X_MIN_POS)
#define Y_MAX_LENGTH (Y_MAX_POS - Y_MIN_POS) #define Y_MAX_LENGTH (Y_MAX_POS - Y_MIN_POS)
@ -378,48 +333,22 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
//#define BED_CENTER_AT_0_0 // If defined, the center of the bed is at (X=0, Y=0) //#define BED_CENTER_AT_0_0 // If defined, the center of the bed is at (X=0, Y=0)
//Manual homing switch locations: //Manual homing switch locations:
#ifdef DELTA
#define MANUAL_HOME_POSITIONS // MANUAL_*_HOME_POS below will be used
// For deltabots this means top and center of the cartesian print volume. // For deltabots this means top and center of the cartesian print volume.
#define MANUAL_X_HOME_POS 0
#define MANUAL_Y_HOME_POS 0
#define MANUAL_Z_HOME_POS 250 // For delta: Distance between nozzle and print surface after homing.
#else
#define MANUAL_X_HOME_POS 0 #define MANUAL_X_HOME_POS 0
#define MANUAL_Y_HOME_POS 0 #define MANUAL_Y_HOME_POS 0
#define MANUAL_Z_HOME_POS 0 #define MANUAL_Z_HOME_POS 0
#endif // DELTA //#define MANUAL_Z_HOME_POS 402 // For delta: Distance between nozzle and print surface after homing.
//// MOVEMENT SETTINGS //// MOVEMENT SETTINGS
#define NUM_AXIS 4 // The axis order in all axis related arrays is X, Y, Z, E #define NUM_AXIS 4 // The axis order in all axis related arrays is X, Y, Z, E
#ifdef DELTA
// delta homing speeds must be the same on xyz
#define HOMING_FEEDRATE {200*60, 200*60, 200*60, 0} // set the homing speeds (mm/min)
#else
#define HOMING_FEEDRATE {50*60, 50*60, 4*60, 0} // set the homing speeds (mm/min) #define HOMING_FEEDRATE {50*60, 50*60, 4*60, 0} // set the homing speeds (mm/min)
#endif // DELTA
// default settings // default settings
#ifdef DELTA
// delta speeds must be the same on xyz
#define DEFAULT_AXIS_STEPS_PER_UNIT {80, 80, 80, 760*1.1} // default steps per unit for Kossel (GT2, 20 tooth)
#define DEFAULT_MAX_FEEDRATE {500, 500, 500, 25} // (mm/sec)
#define DEFAULT_MAX_ACCELERATION {9000,9000,9000,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
#else
#define DEFAULT_AXIS_STEPS_PER_UNIT {78.7402,78.7402,200.0*8/3,760*1.1} // default steps per unit for Ultimaker #define DEFAULT_AXIS_STEPS_PER_UNIT {78.7402,78.7402,200.0*8/3,760*1.1} // default steps per unit for Ultimaker
#define DEFAULT_MAX_FEEDRATE {500, 500, 5, 25} // (mm/sec) #define DEFAULT_MAX_FEEDRATE {500, 500, 5, 25} // (mm/sec)
#define DEFAULT_MAX_ACCELERATION {9000,9000,100,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot. #define DEFAULT_MAX_ACCELERATION {9000,9000,100,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
#endif // DELTA
#define DEFAULT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for printing moves #define DEFAULT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for printing moves
#define DEFAULT_RETRACT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for retracts
@ -431,11 +360,7 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
// The speed change that does not require acceleration (i.e. the software might assume it can be done instantaneously) // The speed change that does not require acceleration (i.e. the software might assume it can be done instantaneously)
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)
#ifdef DELTA
#define DEFAULT_ZJERK 20.0 // (mm/sec) Must be same as XY for delta
#else
#define DEFAULT_ZJERK 0.4 // (mm/sec) #define DEFAULT_ZJERK 0.4 // (mm/sec)
#endif // DELTA
#define DEFAULT_EJERK 5.0 // (mm/sec) #define DEFAULT_EJERK 5.0 // (mm/sec)
//=========================================================================== //===========================================================================

8
Marlin/Configuration_adv.h

@ -174,12 +174,7 @@
//homing hits the endstop, then retracts by this distance, before it tries to slowly bump again: //homing hits the endstop, then retracts by this distance, before it tries to slowly bump again:
#define X_HOME_RETRACT_MM 5 #define X_HOME_RETRACT_MM 5
#define Y_HOME_RETRACT_MM 5 #define Y_HOME_RETRACT_MM 5
#ifdef DELTA
#define Z_HOME_RETRACT_MM 5
#else
#define Z_HOME_RETRACT_MM 1 #define Z_HOME_RETRACT_MM 1
#endif
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially. //#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
#define AXIS_RELATIVE_MODES {false, false, false, false} #define AXIS_RELATIVE_MODES {false, false, false, false}
@ -202,10 +197,7 @@
#define DEFAULT_MINSEGMENTTIME 20000 #define DEFAULT_MINSEGMENTTIME 20000
// If defined the movements slow down when the look ahead buffer is only half full // If defined the movements slow down when the look ahead buffer is only half full
// (don't use SLOWDOWN with DELTA because DELTA generates hundreds of segments per second)
#ifndef DELTA
#define SLOWDOWN #define SLOWDOWN
#endif
// Frequency limit // Frequency limit
// See nophead's blog for more info // See nophead's blog for more info

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