Browse Source

Fix a misspelling of minimum

pull/1/head
Scott Lahteine 8 years ago
parent
commit
aaef7c6b89
  1. 2
      Marlin/Configuration.h
  2. 2
      Marlin/example_configurations/Cartesio/Configuration.h
  3. 2
      Marlin/example_configurations/Felix/Configuration.h
  4. 2
      Marlin/example_configurations/Felix/DUAL/Configuration.h
  5. 2
      Marlin/example_configurations/Hephestos/Configuration.h
  6. 2
      Marlin/example_configurations/Hephestos_2/Configuration.h
  7. 2
      Marlin/example_configurations/K8200/Configuration.h
  8. 2
      Marlin/example_configurations/K8400/Configuration.h
  9. 2
      Marlin/example_configurations/K8400/Dual-head/Configuration.h
  10. 2
      Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
  11. 2
      Marlin/example_configurations/RigidBot/Configuration.h
  12. 2
      Marlin/example_configurations/SCARA/Configuration.h
  13. 2
      Marlin/example_configurations/TAZ4/Configuration.h
  14. 2
      Marlin/example_configurations/WITBOX/Configuration.h
  15. 2
      Marlin/example_configurations/adafruit/ST7565/Configuration.h
  16. 2
      Marlin/example_configurations/delta/biv2.5/Configuration.h
  17. 2
      Marlin/example_configurations/delta/generic/Configuration.h
  18. 2
      Marlin/example_configurations/delta/kossel_mini/Configuration.h
  19. 2
      Marlin/example_configurations/delta/kossel_pro/Configuration.h
  20. 2
      Marlin/example_configurations/delta/kossel_xl/Configuration.h
  21. 2
      Marlin/example_configurations/makibox/Configuration.h
  22. 2
      Marlin/example_configurations/tvrrug/Round2/Configuration.h

2
Marlin/Configuration.h

@ -444,7 +444,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/Cartesio/Configuration.h

@ -444,7 +444,7 @@
#define DEFAULT_RETRACT_ACCELERATION 10000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 10000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 10.0 // (mm/sec) #define DEFAULT_XYJERK 10.0 // (mm/sec)

2
Marlin/example_configurations/Felix/Configuration.h

@ -427,7 +427,7 @@
#define DEFAULT_RETRACT_ACCELERATION 5000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 5000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 10.0 // (mm/sec) #define DEFAULT_XYJERK 10.0 // (mm/sec)

2
Marlin/example_configurations/Felix/DUAL/Configuration.h

@ -425,7 +425,7 @@
#define DEFAULT_RETRACT_ACCELERATION 5000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 5000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 10.0 // (mm/sec) #define DEFAULT_XYJERK 10.0 // (mm/sec)

2
Marlin/example_configurations/Hephestos/Configuration.h

@ -436,7 +436,7 @@
#define DEFAULT_RETRACT_ACCELERATION 1000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 1000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 10.0 // (mm/sec) #define DEFAULT_XYJERK 10.0 // (mm/sec)

2
Marlin/example_configurations/Hephestos_2/Configuration.h

@ -438,7 +438,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/K8200/Configuration.h

@ -461,7 +461,7 @@
#define DEFAULT_RETRACT_ACCELERATION 1000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 1000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/K8400/Configuration.h

@ -444,7 +444,7 @@
#define DEFAULT_RETRACT_ACCELERATION 6000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 6000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 10.0 // (mm/sec) #define DEFAULT_XYJERK 10.0 // (mm/sec)

2
Marlin/example_configurations/K8400/Dual-head/Configuration.h

@ -444,7 +444,7 @@
#define DEFAULT_RETRACT_ACCELERATION 6000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 6000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 10.0 // (mm/sec) #define DEFAULT_XYJERK 10.0 // (mm/sec)

2
Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h

@ -444,7 +444,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/RigidBot/Configuration.h

@ -442,7 +442,7 @@
#define DEFAULT_RETRACT_ACCELERATION 1000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 1000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 8.0 // (mm/sec) #define DEFAULT_XYJERK 8.0 // (mm/sec)

2
Marlin/example_configurations/SCARA/Configuration.h

@ -452,7 +452,7 @@
#define DEFAULT_RETRACT_ACCELERATION 2000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 2000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 400 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 400 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 5.0 // (mm/sec) #define DEFAULT_XYJERK 5.0 // (mm/sec)

2
Marlin/example_configurations/TAZ4/Configuration.h

@ -465,7 +465,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 8.0 // (mm/sec) #define DEFAULT_XYJERK 8.0 // (mm/sec)

2
Marlin/example_configurations/WITBOX/Configuration.h

@ -436,7 +436,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 10.0 // (mm/sec) #define DEFAULT_XYJERK 10.0 // (mm/sec)

2
Marlin/example_configurations/adafruit/ST7565/Configuration.h

@ -444,7 +444,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/delta/biv2.5/Configuration.h

@ -487,7 +487,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 15.0 // (mm/sec) #define DEFAULT_XYJERK 15.0 // (mm/sec)

2
Marlin/example_configurations/delta/generic/Configuration.h

@ -487,7 +487,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/delta/kossel_mini/Configuration.h

@ -487,7 +487,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/delta/kossel_pro/Configuration.h

@ -483,7 +483,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/delta/kossel_xl/Configuration.h

@ -493,7 +493,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/makibox/Configuration.h

@ -447,7 +447,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

2
Marlin/example_configurations/tvrrug/Round2/Configuration.h

@ -438,7 +438,7 @@
#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
#define DEFAULT_TRAVEL_ACCELERATION 500 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 500 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
// "Jerk" specifies the minumum speed change that requires acceleration. // "Jerk" specifies the minimum speed change that requires acceleration.
// When changing speed and direction, if the difference is less than the // When changing speed and direction, if the difference is less than the
// value set here, it may happen instantaneously. // value set here, it may happen instantaneously.
#define DEFAULT_XYJERK 20.0 // (mm/sec) #define DEFAULT_XYJERK 20.0 // (mm/sec)

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