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@ -444,7 +444,7 @@ |
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#define DEFAULT_RETRACT_ACCELERATION 10000 // E acceleration in mm/s^2 for retracts
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#define DEFAULT_RETRACT_ACCELERATION 10000 // E acceleration in mm/s^2 for retracts
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
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// "Jerk" specifies the minumum speed change that requires acceleration.
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// "Jerk" specifies the minimum speed change that requires acceleration.
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// When changing speed and direction, if the difference is less than the
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// When changing speed and direction, if the difference is less than the
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// value set here, it may happen instantaneously.
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// value set here, it may happen instantaneously.
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#define DEFAULT_XYJERK 10.0 // (mm/sec)
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#define DEFAULT_XYJERK 10.0 // (mm/sec)
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