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@ -39,7 +39,6 @@ |
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#ifndef LEVEL_CORNERS_Z_HOP |
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#ifndef LEVEL_CORNERS_Z_HOP |
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#define LEVEL_CORNERS_Z_HOP 4.0 |
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#define LEVEL_CORNERS_Z_HOP 4.0 |
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#endif |
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#endif |
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#ifndef LEVEL_CORNERS_HEIGHT |
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#ifndef LEVEL_CORNERS_HEIGHT |
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#define LEVEL_CORNERS_HEIGHT 0.0 |
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#define LEVEL_CORNERS_HEIGHT 0.0 |
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#endif |
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#endif |
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@ -330,6 +329,7 @@ static inline void _lcd_level_bed_corners_homing() { |
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GET_TEXT(MSG_BUTTON_NEXT), GET_TEXT(MSG_BUTTON_DONE) |
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GET_TEXT(MSG_BUTTON_NEXT), GET_TEXT(MSG_BUTTON_DONE) |
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, _lcd_goto_next_corner |
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, _lcd_goto_next_corner |
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, []{ |
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, []{ |
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line_to_z(LEVEL_CORNERS_Z_HOP); // Raise Z off the bed when done
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TERN_(HAS_LEVELING, set_bed_leveling_enabled(leveling_was_active)); |
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TERN_(HAS_LEVELING, set_bed_leveling_enabled(leveling_was_active)); |
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ui.goto_previous_screen_no_defer(); |
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ui.goto_previous_screen_no_defer(); |
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} |
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} |
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