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add BLTouch retry to a second place & add/update delays

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implement requested changes

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remove delays (they're in another PR) & move return
pull/1/head
Bob-the-Kuhn 8 years ago
parent
commit
a44b3432c1
  1. 20
      Marlin/Marlin_main.cpp

20
Marlin/Marlin_main.cpp

@ -1993,6 +1993,19 @@ static void clean_up_after_endstop_or_probe_move() {
} }
void set_bltouch_deployed(const bool deploy) { void set_bltouch_deployed(const bool deploy) {
if (deploy && TEST_BLTOUCH()) { // If BL-Touch says it's triggered
bltouch_command(BLTOUCH_RESET); // try to reset it.
bltouch_command(BLTOUCH_DEPLOY); // Also needs to deploy and stow to
bltouch_command(BLTOUCH_STOW); // clear the triggered condition.
safe_delay(1500); // wait for internal self test to complete
// measured completion time was 0.65 seconds
// after reset, deploy & stow sequence
if (TEST_BLTOUCH()) { // If it still claims to be triggered...
SERIAL_ERROR_START;
SERIAL_ERRORLNPGM(MSG_STOP_BLTOUCH);
stop(); // punt!
}
}
bltouch_command(deploy ? BLTOUCH_DEPLOY : BLTOUCH_STOW); bltouch_command(deploy ? BLTOUCH_DEPLOY : BLTOUCH_STOW);
#if ENABLED(DEBUG_LEVELING_FEATURE) #if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) { if (DEBUGGING(LEVELING)) {
@ -2023,8 +2036,11 @@ static void clean_up_after_endstop_or_probe_move() {
#if ENABLED(BLTOUCH) #if ENABLED(BLTOUCH)
if (deploy && TEST_BLTOUCH()) { // If BL-Touch says it's triggered if (deploy && TEST_BLTOUCH()) { // If BL-Touch says it's triggered
bltouch_command(BLTOUCH_RESET); // try to reset it. bltouch_command(BLTOUCH_RESET); // try to reset it.
set_bltouch_deployed(true); // Also needs to deploy and stow to bltouch_command(BLTOUCH_DEPLOY); // Also needs to deploy and stow to
set_bltouch_deployed(false); // clear the triggered condition. bltouch_command(BLTOUCH_STOW); // clear the triggered condition.
safe_delay(1500); // wait for internal self test to complete
// measured completion time was 0.65 seconds
// after reset, deploy & stow sequence
if (TEST_BLTOUCH()) { // If it still claims to be triggered... if (TEST_BLTOUCH()) { // If it still claims to be triggered...
SERIAL_ERROR_START; SERIAL_ERROR_START;
SERIAL_ERRORLNPGM(MSG_STOP_BLTOUCH); SERIAL_ERRORLNPGM(MSG_STOP_BLTOUCH);

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