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@ -462,7 +462,7 @@ static uint8_t target_extruder; |
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#define TOWER_3 Z_AXIS |
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#define TOWER_3 Z_AXIS |
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float delta[3] = { 0 }; |
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float delta[3] = { 0 }; |
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float cartesian[3] = { 0 }; |
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float cartesian_position[3] = { 0 }; |
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#define SIN_60 0.8660254037844386 |
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#define SIN_60 0.8660254037844386 |
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#define COS_60 0.5 |
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#define COS_60 0.5 |
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float endstop_adj[3] = { 0 }; |
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float endstop_adj[3] = { 0 }; |
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@ -564,6 +564,7 @@ void stop(); |
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void get_available_commands(); |
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void get_available_commands(); |
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void process_next_command(); |
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void process_next_command(); |
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void prepare_move_to_destination(); |
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void prepare_move_to_destination(); |
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void set_current_from_steppers(); |
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#if ENABLED(ARC_SUPPORT) |
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#if ENABLED(ARC_SUPPORT) |
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void plan_arc(float target[NUM_AXIS], float* offset, uint8_t clockwise); |
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void plan_arc(float target[NUM_AXIS], float* offset, uint8_t clockwise); |
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@ -7801,7 +7802,7 @@ void clamp_to_software_endstops(float target[3]) { |
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// based on a Java function from
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// based on a Java function from
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// "Delta Robot Kinematics by Steve Graves" V3
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// "Delta Robot Kinematics by Steve Graves" V3
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// Result is in cartesian[].
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// Result is in cartesian_position[].
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//Create a vector in old coordinates along x axis of new coordinate
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//Create a vector in old coordinates along x axis of new coordinate
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float p12[3] = { delta_tower2_x - delta_tower1_x, delta_tower2_y - delta_tower1_y, z2 - z1 }; |
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float p12[3] = { delta_tower2_x - delta_tower1_x, delta_tower2_y - delta_tower1_y, z2 - z1 }; |
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@ -7845,9 +7846,9 @@ void clamp_to_software_endstops(float target[3]) { |
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//Now we can start from the origin in the old coords and
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//Now we can start from the origin in the old coords and
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//add vectors in the old coords that represent the
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//add vectors in the old coords that represent the
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//Xnew, Ynew and Znew to find the point in the old system
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//Xnew, Ynew and Znew to find the point in the old system
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cartesian[X_AXIS] = delta_tower1_x + ex[0]*Xnew + ey[0]*Ynew - ez[0]*Znew; |
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cartesian_position[X_AXIS] = delta_tower1_x + ex[0]*Xnew + ey[0]*Ynew - ez[0]*Znew; |
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cartesian[Y_AXIS] = delta_tower1_y + ex[1]*Xnew + ey[1]*Ynew - ez[1]*Znew; |
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cartesian_position[Y_AXIS] = delta_tower1_y + ex[1]*Xnew + ey[1]*Ynew - ez[1]*Znew; |
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cartesian[Z_AXIS] = z1 + ex[2]*Xnew + ey[2]*Ynew - ez[2]*Znew; |
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cartesian_position[Z_AXIS] = z1 + ex[2]*Xnew + ey[2]*Ynew - ez[2]*Znew; |
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}; |
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}; |
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void forwardKinematics(float point[3]) { |
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void forwardKinematics(float point[3]) { |
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@ -7860,13 +7861,6 @@ void clamp_to_software_endstops(float target[3]) { |
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stepper.get_axis_position_mm(Z_AXIS)); |
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stepper.get_axis_position_mm(Z_AXIS)); |
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} |
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} |
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void set_current_from_steppers() { |
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set_cartesian_from_steppers(); |
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current_position[X_AXIS] = cartesian[X_AXIS]; |
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current_position[Y_AXIS] = cartesian[Y_AXIS]; |
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current_position[Z_AXIS] = cartesian[Z_AXIS]; |
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} |
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#if ENABLED(AUTO_BED_LEVELING_FEATURE) |
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#if ENABLED(AUTO_BED_LEVELING_FEATURE) |
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// Adjust print surface height by linear interpolation over the bed_level array.
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// Adjust print surface height by linear interpolation over the bed_level array.
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@ -7911,6 +7905,24 @@ void clamp_to_software_endstops(float target[3]) { |
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#endif // DELTA
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#endif // DELTA
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void set_current_from_steppers() { |
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#if ENABLED(DELTA) |
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set_cartesian_from_steppers(); |
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current_position[X_AXIS] = cartesian_position[X_AXIS]; |
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current_position[Y_AXIS] = cartesian_position[Y_AXIS]; |
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current_position[Z_AXIS] = cartesian_position[Z_AXIS]; |
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#elif ENABLED(AUTO_BED_LEVELING_FEATURE) |
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vector_3 pos = planner.adjusted_position(); // values directly from steppers...
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current_position[X_AXIS] = pos.x; |
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current_position[Y_AXIS] = pos.y; |
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current_position[Z_AXIS] = pos.z; |
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#else |
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current_position[X_AXIS] = stepper.get_axis_position_mm(X_AXIS); // CORE handled transparently
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current_position[Y_AXIS] = stepper.get_axis_position_mm(Y_AXIS); |
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current_position[Z_AXIS] = stepper.get_axis_position_mm(Z_AXIS); |
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#endif |
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} |
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#if ENABLED(MESH_BED_LEVELING) |
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#if ENABLED(MESH_BED_LEVELING) |
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// This function is used to split lines on mesh borders so each segment is only part of one mesh area
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// This function is used to split lines on mesh borders so each segment is only part of one mesh area
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