Browse Source

Sanity-check LIGHTWEIGHT_UI, move comment up (#12630)

pull/1/head
Dave Johnson 6 years ago
committed by Scott Lahteine
parent
commit
9a4a463ec4
  1. 2
      Marlin/Configuration_adv.h
  2. 2
      Marlin/src/config/default/Configuration_adv.h
  3. 2
      Marlin/src/config/examples/AlephObjects/TAZ4/Configuration_adv.h
  4. 2
      Marlin/src/config/examples/Anet/A2/Configuration_adv.h
  5. 2
      Marlin/src/config/examples/Anet/A2plus/Configuration_adv.h
  6. 2
      Marlin/src/config/examples/Anet/A6/Configuration_adv.h
  7. 2
      Marlin/src/config/examples/Anet/A8/Configuration_adv.h
  8. 2
      Marlin/src/config/examples/ArmEd/Configuration_adv.h
  9. 2
      Marlin/src/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h
  10. 2
      Marlin/src/config/examples/BIBO/TouchX/default/Configuration_adv.h
  11. 2
      Marlin/src/config/examples/BQ/Hephestos/Configuration_adv.h
  12. 2
      Marlin/src/config/examples/BQ/Hephestos_2/Configuration_adv.h
  13. 2
      Marlin/src/config/examples/BQ/WITBOX/Configuration_adv.h
  14. 2
      Marlin/src/config/examples/Cartesio/Configuration_adv.h
  15. 2
      Marlin/src/config/examples/Creality/CR-10/Configuration_adv.h
  16. 2
      Marlin/src/config/examples/Creality/CR-10S/Configuration_adv.h
  17. 2
      Marlin/src/config/examples/Creality/CR-10mini/Configuration_adv.h
  18. 2
      Marlin/src/config/examples/Creality/CR-8/Configuration_adv.h
  19. 2
      Marlin/src/config/examples/Creality/Ender-2/Configuration_adv.h
  20. 2
      Marlin/src/config/examples/Creality/Ender-3/Configuration_adv.h
  21. 2
      Marlin/src/config/examples/Creality/Ender-4/Configuration_adv.h
  22. 2
      Marlin/src/config/examples/Einstart-S/Configuration_adv.h
  23. 2
      Marlin/src/config/examples/Felix/Configuration_adv.h
  24. 2
      Marlin/src/config/examples/FolgerTech/i3-2020/Configuration_adv.h
  25. 2
      Marlin/src/config/examples/Formbot/Raptor/Configuration_adv.h
  26. 2
      Marlin/src/config/examples/Formbot/T_Rex_2+/Configuration_adv.h
  27. 2
      Marlin/src/config/examples/Formbot/T_Rex_3/Configuration_adv.h
  28. 2
      Marlin/src/config/examples/Geeetech/MeCreator2/Configuration_adv.h
  29. 2
      Marlin/src/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h
  30. 2
      Marlin/src/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h
  31. 2
      Marlin/src/config/examples/Infitary/i3-M508/Configuration_adv.h
  32. 2
      Marlin/src/config/examples/JGAurora/A5/Configuration_adv.h
  33. 2
      Marlin/src/config/examples/MakerParts/Configuration_adv.h
  34. 2
      Marlin/src/config/examples/Malyan/M150/Configuration_adv.h
  35. 2
      Marlin/src/config/examples/Malyan/M200/Configuration_adv.h
  36. 2
      Marlin/src/config/examples/Micromake/C1/enhanced/Configuration_adv.h
  37. 2
      Marlin/src/config/examples/Mks/Sbase/Configuration_adv.h
  38. 2
      Marlin/src/config/examples/RigidBot/Configuration_adv.h
  39. 2
      Marlin/src/config/examples/SCARA/Configuration_adv.h
  40. 2
      Marlin/src/config/examples/Sanguinololu/Configuration_adv.h
  41. 2
      Marlin/src/config/examples/TheBorg/Configuration_adv.h
  42. 2
      Marlin/src/config/examples/TinyBoy2/Configuration_adv.h
  43. 2
      Marlin/src/config/examples/Tronxy/X3A/Configuration_adv.h
  44. 2
      Marlin/src/config/examples/UltiMachine/Archim1/Configuration_adv.h
  45. 2
      Marlin/src/config/examples/UltiMachine/Archim2/Configuration_adv.h
  46. 2
      Marlin/src/config/examples/Velleman/K8200/Configuration_adv.h
  47. 2
      Marlin/src/config/examples/Velleman/K8400/Configuration_adv.h
  48. 2
      Marlin/src/config/examples/Wanhao/Duplicator 6/Configuration_adv.h
  49. 2
      Marlin/src/config/examples/delta/Anycubic/Kossel/Configuration_adv.h
  50. 2
      Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h
  51. 2
      Marlin/src/config/examples/delta/FLSUN/kossel/Configuration_adv.h
  52. 2
      Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h
  53. 2
      Marlin/src/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h
  54. 2
      Marlin/src/config/examples/delta/MKS/SBASE/Configuration_adv.h
  55. 2
      Marlin/src/config/examples/delta/Tevo Little Monster/Configuration_adv.h
  56. 2
      Marlin/src/config/examples/delta/generic/Configuration_adv.h
  57. 2
      Marlin/src/config/examples/delta/kossel_mini/Configuration_adv.h
  58. 2
      Marlin/src/config/examples/delta/kossel_xl/Configuration_adv.h
  59. 2
      Marlin/src/config/examples/gCreate/gMax1.5+/Configuration_adv.h
  60. 2
      Marlin/src/config/examples/makibox/Configuration_adv.h
  61. 2
      Marlin/src/config/examples/tvrrug/Round2/Configuration_adv.h
  62. 2
      Marlin/src/config/examples/wt150/Configuration_adv.h
  63. 7
      Marlin/src/inc/SanityCheck.h

2
Marlin/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/default/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/AlephObjects/TAZ4/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Anet/A2/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Anet/A2plus/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Anet/A6/Configuration_adv.h

@ -818,7 +818,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -831,6 +830,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Anet/A8/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/ArmEd/Configuration_adv.h

@ -791,7 +791,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -804,6 +803,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h

@ -818,7 +818,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -831,6 +830,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/BIBO/TouchX/default/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/BQ/Hephestos/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/BQ/Hephestos_2/Configuration_adv.h

@ -827,7 +827,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -840,6 +839,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/BQ/WITBOX/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Cartesio/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Creality/CR-10/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Creality/CR-10S/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Creality/CR-10mini/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Creality/CR-8/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Creality/Ender-2/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Creality/Ender-3/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Creality/Ender-4/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Einstart-S/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Felix/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/FolgerTech/i3-2020/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Formbot/Raptor/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Formbot/T_Rex_2+/Configuration_adv.h

@ -823,7 +823,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -836,6 +835,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Formbot/T_Rex_3/Configuration_adv.h

@ -824,7 +824,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -837,6 +836,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Geeetech/MeCreator2/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Infitary/i3-M508/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/JGAurora/A5/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/MakerParts/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Malyan/M150/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Malyan/M200/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Micromake/C1/enhanced/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Mks/Sbase/Configuration_adv.h

@ -827,7 +827,6 @@
#define DOGLCD_MOSI MOSI_PIN
#endif
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -840,6 +839,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/RigidBot/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/SCARA/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Sanguinololu/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/TheBorg/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/TinyBoy2/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Tronxy/X3A/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/UltiMachine/Archim1/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/UltiMachine/Archim2/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Velleman/K8200/Configuration_adv.h

@ -832,7 +832,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -845,6 +844,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Velleman/K8400/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/Wanhao/Duplicator 6/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/Anycubic/Kossel/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/FLSUN/kossel/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/MKS/SBASE/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/Tevo Little Monster/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/generic/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/kossel_mini/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/delta/kossel_xl/Configuration_adv.h

@ -821,7 +821,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -834,6 +833,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/gCreate/gMax1.5+/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/makibox/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/tvrrug/Round2/Configuration_adv.h

@ -819,7 +819,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -832,6 +831,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

2
Marlin/src/config/examples/wt150/Configuration_adv.h

@ -820,7 +820,6 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -833,6 +832,7 @@
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

7
Marlin/src/inc/SanityCheck.h

@ -511,6 +511,13 @@ static_assert(X_MAX_LENGTH >= X_BED_SIZE && Y_MAX_LENGTH >= Y_BED_SIZE,
#error "Graphical LCD is required for SHOW_CUSTOM_BOOTSCREEN and CUSTOM_STATUS_SCREEN_IMAGE."
#endif
/**
* LCD Lightweight Screen Style
*/
#if ENABLED(LIGHTWEIGHT_UI) && DISABLED(U8GLIB_ST7920)
#error "LIGHTWEIGHT_UI requires a U8GLIB_ST7920-based display."
#endif
/**
* SD File Sorting
*/

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