Browse Source

Sanity-check LIGHTWEIGHT_UI, move comment up (#12630)

pull/1/head
Dave Johnson 6 years ago
committed by Scott Lahteine
parent
commit
9a4a463ec4
  1. 24
      Marlin/Configuration_adv.h
  2. 24
      Marlin/src/config/default/Configuration_adv.h
  3. 24
      Marlin/src/config/examples/AlephObjects/TAZ4/Configuration_adv.h
  4. 24
      Marlin/src/config/examples/Anet/A2/Configuration_adv.h
  5. 24
      Marlin/src/config/examples/Anet/A2plus/Configuration_adv.h
  6. 24
      Marlin/src/config/examples/Anet/A6/Configuration_adv.h
  7. 24
      Marlin/src/config/examples/Anet/A8/Configuration_adv.h
  8. 24
      Marlin/src/config/examples/ArmEd/Configuration_adv.h
  9. 24
      Marlin/src/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h
  10. 24
      Marlin/src/config/examples/BIBO/TouchX/default/Configuration_adv.h
  11. 24
      Marlin/src/config/examples/BQ/Hephestos/Configuration_adv.h
  12. 24
      Marlin/src/config/examples/BQ/Hephestos_2/Configuration_adv.h
  13. 24
      Marlin/src/config/examples/BQ/WITBOX/Configuration_adv.h
  14. 24
      Marlin/src/config/examples/Cartesio/Configuration_adv.h
  15. 24
      Marlin/src/config/examples/Creality/CR-10/Configuration_adv.h
  16. 24
      Marlin/src/config/examples/Creality/CR-10S/Configuration_adv.h
  17. 24
      Marlin/src/config/examples/Creality/CR-10mini/Configuration_adv.h
  18. 24
      Marlin/src/config/examples/Creality/CR-8/Configuration_adv.h
  19. 24
      Marlin/src/config/examples/Creality/Ender-2/Configuration_adv.h
  20. 24
      Marlin/src/config/examples/Creality/Ender-3/Configuration_adv.h
  21. 24
      Marlin/src/config/examples/Creality/Ender-4/Configuration_adv.h
  22. 24
      Marlin/src/config/examples/Einstart-S/Configuration_adv.h
  23. 24
      Marlin/src/config/examples/Felix/Configuration_adv.h
  24. 24
      Marlin/src/config/examples/FolgerTech/i3-2020/Configuration_adv.h
  25. 24
      Marlin/src/config/examples/Formbot/Raptor/Configuration_adv.h
  26. 24
      Marlin/src/config/examples/Formbot/T_Rex_2+/Configuration_adv.h
  27. 24
      Marlin/src/config/examples/Formbot/T_Rex_3/Configuration_adv.h
  28. 24
      Marlin/src/config/examples/Geeetech/MeCreator2/Configuration_adv.h
  29. 24
      Marlin/src/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h
  30. 24
      Marlin/src/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h
  31. 24
      Marlin/src/config/examples/Infitary/i3-M508/Configuration_adv.h
  32. 24
      Marlin/src/config/examples/JGAurora/A5/Configuration_adv.h
  33. 24
      Marlin/src/config/examples/MakerParts/Configuration_adv.h
  34. 24
      Marlin/src/config/examples/Malyan/M150/Configuration_adv.h
  35. 24
      Marlin/src/config/examples/Malyan/M200/Configuration_adv.h
  36. 24
      Marlin/src/config/examples/Micromake/C1/enhanced/Configuration_adv.h
  37. 24
      Marlin/src/config/examples/Mks/Sbase/Configuration_adv.h
  38. 24
      Marlin/src/config/examples/RigidBot/Configuration_adv.h
  39. 24
      Marlin/src/config/examples/SCARA/Configuration_adv.h
  40. 24
      Marlin/src/config/examples/Sanguinololu/Configuration_adv.h
  41. 24
      Marlin/src/config/examples/TheBorg/Configuration_adv.h
  42. 24
      Marlin/src/config/examples/TinyBoy2/Configuration_adv.h
  43. 24
      Marlin/src/config/examples/Tronxy/X3A/Configuration_adv.h
  44. 24
      Marlin/src/config/examples/UltiMachine/Archim1/Configuration_adv.h
  45. 24
      Marlin/src/config/examples/UltiMachine/Archim2/Configuration_adv.h
  46. 24
      Marlin/src/config/examples/Velleman/K8200/Configuration_adv.h
  47. 24
      Marlin/src/config/examples/Velleman/K8400/Configuration_adv.h
  48. 24
      Marlin/src/config/examples/Wanhao/Duplicator 6/Configuration_adv.h
  49. 24
      Marlin/src/config/examples/delta/Anycubic/Kossel/Configuration_adv.h
  50. 24
      Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h
  51. 24
      Marlin/src/config/examples/delta/FLSUN/kossel/Configuration_adv.h
  52. 24
      Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h
  53. 24
      Marlin/src/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h
  54. 24
      Marlin/src/config/examples/delta/MKS/SBASE/Configuration_adv.h
  55. 24
      Marlin/src/config/examples/delta/Tevo Little Monster/Configuration_adv.h
  56. 24
      Marlin/src/config/examples/delta/generic/Configuration_adv.h
  57. 24
      Marlin/src/config/examples/delta/kossel_mini/Configuration_adv.h
  58. 24
      Marlin/src/config/examples/delta/kossel_xl/Configuration_adv.h
  59. 24
      Marlin/src/config/examples/gCreate/gMax1.5+/Configuration_adv.h
  60. 24
      Marlin/src/config/examples/makibox/Configuration_adv.h
  61. 24
      Marlin/src/config/examples/tvrrug/Round2/Configuration_adv.h
  62. 24
      Marlin/src/config/examples/wt150/Configuration_adv.h
  63. 7
      Marlin/src/inc/SanityCheck.h

24
Marlin/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/default/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/AlephObjects/TAZ4/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Anet/A2/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Anet/A2plus/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Anet/A6/Configuration_adv.h

@ -818,19 +818,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Anet/A8/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/ArmEd/Configuration_adv.h

@ -791,19 +791,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h

@ -818,19 +818,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/BIBO/TouchX/default/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/BQ/Hephestos/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/BQ/Hephestos_2/Configuration_adv.h

@ -827,19 +827,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/BQ/WITBOX/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Cartesio/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Creality/CR-10/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Creality/CR-10S/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Creality/CR-10mini/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Creality/CR-8/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Creality/Ender-2/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Creality/Ender-3/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Creality/Ender-4/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Einstart-S/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Felix/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/FolgerTech/i3-2020/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Formbot/Raptor/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Formbot/T_Rex_2+/Configuration_adv.h

@ -823,19 +823,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Formbot/T_Rex_3/Configuration_adv.h

@ -824,19 +824,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Geeetech/MeCreator2/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Infitary/i3-M508/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/JGAurora/A5/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/MakerParts/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Malyan/M150/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Malyan/M200/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Micromake/C1/enhanced/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Mks/Sbase/Configuration_adv.h

@ -827,19 +827,19 @@
#define DOGLCD_MOSI MOSI_PIN
#endif
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/RigidBot/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/SCARA/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Sanguinololu/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/TheBorg/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/TinyBoy2/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Tronxy/X3A/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/UltiMachine/Archim1/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/UltiMachine/Archim2/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Velleman/K8200/Configuration_adv.h

@ -832,19 +832,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Velleman/K8400/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/Wanhao/Duplicator 6/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/Anycubic/Kossel/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/FLSUN/kossel/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/MKS/SBASE/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/Tevo Little Monster/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/generic/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/kossel_mini/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/delta/kossel_xl/Configuration_adv.h

@ -821,19 +821,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/gCreate/gMax1.5+/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/makibox/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/tvrrug/Round2/Configuration_adv.h

@ -819,19 +819,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

24
Marlin/src/config/examples/wt150/Configuration_adv.h

@ -820,19 +820,19 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
* This will prevent position updates from being displayed.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20

7
Marlin/src/inc/SanityCheck.h

@ -511,6 +511,13 @@ static_assert(X_MAX_LENGTH >= X_BED_SIZE && Y_MAX_LENGTH >= Y_BED_SIZE,
#error "Graphical LCD is required for SHOW_CUSTOM_BOOTSCREEN and CUSTOM_STATUS_SCREEN_IMAGE."
#endif
/**
* LCD Lightweight Screen Style
*/
#if ENABLED(LIGHTWEIGHT_UI) && DISABLED(U8GLIB_ST7920)
#error "LIGHTWEIGHT_UI requires a U8GLIB_ST7920-based display."
#endif
/**
* SD File Sorting
*/

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