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🎨 Fix misspelling (#23137)

vanilla_fb_2.0.x
luzpaz 2 years ago
committed by Scott Lahteine
parent
commit
99f58f63f2
  1. 2
      Marlin/src/HAL/STM32F1/onboard_sd.cpp
  2. 6
      Marlin/src/lcd/e3v2/enhanced/dwinui.cpp
  3. 6
      Marlin/src/lcd/e3v2/enhanced/dwinui.h
  4. 2
      Marlin/src/lcd/e3v2/jyersui/dwin.cpp
  5. 2
      Marlin/src/lcd/extui/dgus_reloaded/DGUSDisplay.h
  6. 2
      Marlin/src/pins/stm32f4/pins_RUMBA32_BTT.h

2
Marlin/src/HAL/STM32F1/onboard_sd.cpp

@ -278,7 +278,7 @@ DSTATUS disk_initialize (
if (drv) return STA_NOINIT; // Supports only drive 0
sd_power_on(); // Initialize SPI
if (Stat & STA_NODISK) return Stat; // Is a card existing in the soket?
if (Stat & STA_NODISK) return Stat; // Is a card existing in the socket?
FCLK_SLOW();
for (n = 10; n; n--) xchg_spi(0xFF); // Send 80 dummy clocks

6
Marlin/src/lcd/e3v2/enhanced/dwinui.cpp

@ -93,7 +93,7 @@ uint8_t DWINUI::fontWidth(uint8_t cfont) {
}
}
// Get font character heigh
// Get font character height
uint8_t DWINUI::fontHeight(uint8_t cfont) {
switch (cfont) {
case font6x12 : return 12;
@ -110,12 +110,12 @@ uint8_t DWINUI::fontHeight(uint8_t cfont) {
}
}
// Get screen x coodinates from text column
// Get screen x coordinates from text column
uint16_t DWINUI::ColToX(uint8_t col) {
return col * fontWidth(font);
}
// Get screen y coodinates from text row
// Get screen y coordinates from text row
uint16_t DWINUI::RowToY(uint8_t row) {
return row * fontHeight(font);
}

6
Marlin/src/lcd/e3v2/enhanced/dwinui.h

@ -198,13 +198,13 @@ namespace DWINUI {
// Get font character width
uint8_t fontWidth(uint8_t cfont);
// Get font character heigh
// Get font character height
uint8_t fontHeight(uint8_t cfont);
// Get screen x coodinates from text column
// Get screen x coordinates from text column
uint16_t ColToX(uint8_t col);
// Get screen y coodinates from text row
// Get screen y coordinates from text row
uint16_t RowToY(uint8_t row);
// Set text/number color

2
Marlin/src/lcd/e3v2/jyersui/dwin.cpp

@ -4135,7 +4135,7 @@ void CrealityDWINClass::Popup_Handler(PopupID popupid, bool option/*=false*/) {
switch (popupid) {
case Pause: Draw_Popup(F("Pause Print"), F(""), F(""), Popup); break;
case Stop: Draw_Popup(F("Stop Print"), F(""), F(""), Popup); break;
case Resume: Draw_Popup(F("Resume Print?"), F("Looks Like the last"), F("print was interupted."), Popup); break;
case Resume: Draw_Popup(F("Resume Print?"), F("Looks Like the last"), F("print was interrupted."), Popup); break;
case ConfFilChange: Draw_Popup(F("Confirm Filament Change"), F(""), F(""), Popup); break;
case PurgeMore: Draw_Popup(F("Purge more filament?"), F("(Cancel to finish process)"), F(""), Popup); break;
case SaveLevel: Draw_Popup(F("Leveling Complete"), F("Save to EEPROM?"), F(""), Popup); break;

2
Marlin/src/lcd/extui/dgus_reloaded/DGUSDisplay.h

@ -96,7 +96,7 @@ public:
static size_t GetFreeTxBuffer();
static void FlushTx();
// Checks two things: Can we confirm the presence of the display and has we initiliazed it.
// Checks two things: Can we confirm the presence of the display and has we initialized it.
// (both boils down that the display answered to our chatting)
static inline bool IsInitialized() {
return initialized;

2
Marlin/src/pins/stm32f4/pins_RUMBA32_BTT.h

@ -22,7 +22,7 @@
#pragma once
/**
* No offical schematics have been found.
* No official schematics have been found.
* But these differences where noted in https://github.com/bigtreetech/Rumba32/issues/1
*/

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