Marlin 2.0 for Flying Bear 4S/5
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

171 lines
5.4 KiB

/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/* DGUS implementation written by coldtobi in 2019 for Marlin */
#include "config/DGUS_Screen.h"
#include "config/DGUS_Control.h"
#include "definition/DGUS_VP.h"
#include "../../../inc/MarlinConfigPre.h"
#include "../../../MarlinCore.h"
#define DEBUG_OUT ENABLED(DEBUG_DGUSLCD)
#include "../../../core/debug_out.h"
#define Swap16(val) ((uint16_t)(((uint16_t)(val) >> 8) |\
((uint16_t)(val) << 8)))
// Low-Level access to the display.
class DGUSDisplay {
public:
enum DGUS_ControlType : uint8_t {
VARIABLE_DATA_INPUT = 0x00,
POPUP_WINDOW = 0x01,
INCREMENTAL_ADJUST = 0x02,
SLIDER_ADJUST = 0x03,
RTC_SETTINGS = 0x04,
RETURN_KEY_CODE = 0x05,
TEXT_INPUT = 0x06,
FIRMWARE_SETTINGS = 0x07
};
DGUSDisplay() = default;
static void Init();
static void Read(uint16_t addr, uint8_t size);
static void Write(uint16_t addr, const void* data_ptr, uint8_t size);
static void WriteString(uint16_t addr, const void* data_ptr, uint8_t size, bool left = true, bool right = false, bool use_space = true);
static void WriteStringPGM(uint16_t addr, const void* data_ptr, uint8_t size, bool left = true, bool right = false, bool use_space = true);
template<typename T>
static void Write(uint16_t addr, T data) {
Write(addr, static_cast<const void*>(&data), sizeof(T));
}
// Until now I did not need to actively read from the display. That's why there is no ReadVariable
// (I extensively use the auto upload of the display)
// Force display into another screen.
static void SwitchScreen(DGUS_Screen screen);
// Play sounds using the display speaker.
// start: position at which the sound was stored on the display.
// len: how many sounds to play. Sounds will play consecutively from start to start+len-1.
// volume: playback volume. 0 keeps the current volume.
static void PlaySound(uint8_t start, uint8_t len = 1, uint8_t volume = 0);
// Enable/disable a specific touch control.
// type: control type.
// control: index of the control on the page (set during screen development).
static void EnableControl(DGUS_Screen screen, DGUS_ControlType type, DGUS_Control control);
static void DisableControl(DGUS_Screen screen, DGUS_ControlType type, DGUS_Control control);
static uint8_t GetBrightness();
static uint8_t GetVolume();
// Set the display brightness/volume, ranging 0 - 100
static void SetBrightness(uint8_t brightness);
static void SetVolume(uint8_t volume);
// Periodic tasks, eg. Rx-Queue handling.
static void Loop();
// Helper for users of this class to estimate if an interaction would be blocking.
static size_t GetFreeTxBuffer();
static void FlushTx();
// Checks two things: Can we confirm the presence of the display and has we initialized it.
// (both boils down that the display answered to our chatting)
static inline bool IsInitialized() {
return initialized;
}
static uint8_t gui_version;
static uint8_t os_version;
template<typename T>
static T SwapBytes(const T value) {
union {
T val;
char byte[sizeof(T)];
} src, dst;
src.val = value;
LOOP_L_N(i, sizeof(T)) dst.byte[i] = src.byte[sizeof(T) - i - 1];
return dst.val;
}
template<typename T_in, typename T_out, uint8_t decimals>
T_out FromFixedPoint(const T_in value) {
return (T_out)((float)value / POW(10, decimals));
}
template<typename T_in, typename T_out, uint8_t decimals>
T_out ToFixedPoint(const T_in value) {
return (T_out)LROUND((float)value * POW(10, decimals));
}
private:
enum dgus_header : uint8_t {
DGUS_HEADER1 = 0x5A,
DGUS_HEADER2 = 0xA5
};
enum dgus_command : uint8_t {
DGUS_WRITEVAR = 0x82,
DGUS_READVAR = 0x83
};
enum rx_datagram_state_t : uint8_t {
DGUS_IDLE, //< waiting for DGUS_HEADER1.
DGUS_HEADER1_SEEN, //< DGUS_HEADER1 received
DGUS_HEADER2_SEEN, //< DGUS_HEADER2 received
DGUS_WAIT_TELEGRAM, //< LEN received, Waiting for to receive all bytes.
};
enum dgus_system_addr : uint16_t {
DGUS_VERSION = 0x000f // OS/GUI version
};
static void WriteHeader(uint16_t addr, uint8_t command, uint8_t len);
static void ProcessRx();
static uint8_t volume;
static uint8_t brightness;
static rx_datagram_state_t rx_datagram_state;
static uint8_t rx_datagram_len;
static bool initialized;
};
template<> inline uint16_t DGUSDisplay::SwapBytes(const uint16_t value) {
return ((value << 8) | (value >> 8));
}
extern DGUSDisplay dgus_display;
/// Helper to populate a DGUS_VP for a given VP. Return false if not found.
extern bool DGUS_PopulateVP(const DGUS_Addr addr, DGUS_VP * const buffer);