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🧑‍💻 Fix STATIC_ITEM_N arg order

FB4S_WIFI
Scott Lahteine 2 years ago
committed by Scott Lahteine
parent
commit
95339c9561
  1. 1
      Marlin/src/lcd/menu/menu.h
  2. 4
      Marlin/src/lcd/menu/menu_item.h
  3. 4
      Marlin/src/lcd/menu/menu_led.cpp
  4. 2
      Marlin/src/lcd/menu/menu_motion.cpp

1
Marlin/src/lcd/menu/menu.h

@ -214,6 +214,7 @@ void menu_move();
//////// Menu Item Helper Functions //////// //////// Menu Item Helper Functions ////////
//////////////////////////////////////////// ////////////////////////////////////////////
void lcd_move_axis(const AxisEnum);
void lcd_move_z(); void lcd_move_z();
void _lcd_draw_homing(); void _lcd_draw_homing();

4
Marlin/src/lcd/menu/menu_item.h

@ -357,7 +357,7 @@ class MenuItem_bool : public MenuEditItemBase {
NEXT_ITEM(); \ NEXT_ITEM(); \
} while(0) } while(0)
#define STATIC_ITEM_N_F(FLABEL, N, V...) do{ \ #define STATIC_ITEM_N_F(N, FLABEL, V...) do{ \
if (_menuLineNr == _thisItemNr) { \ if (_menuLineNr == _thisItemNr) { \
MenuItemBase::init(N); \ MenuItemBase::init(N); \
STATIC_ITEM_INNER_F(FLABEL, ##V); \ STATIC_ITEM_INNER_F(FLABEL, ##V); \
@ -380,7 +380,7 @@ class MenuItem_bool : public MenuEditItemBase {
#define PSTRING_ITEM(LABEL, V...) PSTRING_ITEM_F(GET_TEXT_F(LABEL), ##V) #define PSTRING_ITEM(LABEL, V...) PSTRING_ITEM_F(GET_TEXT_F(LABEL), ##V)
#define STATIC_ITEM(LABEL, V...) STATIC_ITEM_F(GET_TEXT_F(LABEL), ##V) #define STATIC_ITEM(LABEL, V...) STATIC_ITEM_F(GET_TEXT_F(LABEL), ##V)
#define STATIC_ITEM_N(LABEL, N, V...) STATIC_ITEM_N_F(GET_TEXT_F(LABEL), N, ##V) #define STATIC_ITEM_N(N, LABEL, V...) STATIC_ITEM_N_F(N, GET_TEXT_F(LABEL), ##V)
// Menu item with index and composed C-string substitution // Menu item with index and composed C-string substitution
#define MENU_ITEM_N_S_F(TYPE, N, S, FLABEL, V...) _MENU_ITEM_N_S_F(TYPE, N, S, false, FLABEL, ##V) #define MENU_ITEM_N_S_F(TYPE, N, S, FLABEL, V...) _MENU_ITEM_N_S_F(TYPE, N, S, false, FLABEL, ##V)

4
Marlin/src/lcd/menu/menu_led.cpp

@ -83,7 +83,7 @@
START_MENU(); START_MENU();
BACK_ITEM(MSG_LED_CONTROL); BACK_ITEM(MSG_LED_CONTROL);
#if ENABLED(NEOPIXEL2_SEPARATE) #if ENABLED(NEOPIXEL2_SEPARATE)
STATIC_ITEM_N(MSG_LED_CHANNEL_N, 1, SS_DEFAULT|SS_INVERT); STATIC_ITEM_N(1, MSG_LED_CHANNEL_N, SS_DEFAULT|SS_INVERT);
#endif #endif
EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds.color.r, 0, 255, leds.update, true); EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds.color.r, 0, 255, leds.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds.color.g, 0, 255, leds.update, true); EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds.color.g, 0, 255, leds.update, true);
@ -95,7 +95,7 @@
EDIT_ITEM(uint8, MSG_LED_BRIGHTNESS, &leds.color.i, 0, 255, leds.update, true); EDIT_ITEM(uint8, MSG_LED_BRIGHTNESS, &leds.color.i, 0, 255, leds.update, true);
#endif #endif
#if ENABLED(NEOPIXEL2_SEPARATE) #if ENABLED(NEOPIXEL2_SEPARATE)
STATIC_ITEM_N(MSG_LED_CHANNEL_N, 2, SS_DEFAULT|SS_INVERT); STATIC_ITEM_N(2, MSG_LED_CHANNEL_N, SS_DEFAULT|SS_INVERT);
EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds2.color.r, 0, 255, leds2.update, true); EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds2.color.r, 0, 255, leds2.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds2.color.g, 0, 255, leds2.update, true); EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds2.color.g, 0, 255, leds2.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_B, &leds2.color.b, 0, 255, leds2.update, true); EDIT_ITEM(uint8, MSG_INTENSITY_B, &leds2.color.b, 0, 255, leds2.update, true);

2
Marlin/src/lcd/menu/menu_motion.cpp

@ -173,7 +173,7 @@ void _menu_move_distance(const AxisEnum axis, const screenFunc_t func, const int
START_MENU(); START_MENU();
if (LCD_HEIGHT >= 4) { if (LCD_HEIGHT >= 4) {
switch (axis) { switch (axis) {
#define _CASE_MOVE(N) case N##_AXIS: STATIC_ITEM(MSG_MOVE_##N, SS_DEFAULT|SS_INVERT); break; #define _CASE_MOVE(N) case N##_AXIS: STATIC_ITEM_N(N##_AXIS, MSG_MOVE_N, SS_DEFAULT|SS_INVERT); break;
MAIN_AXIS_MAP(_CASE_MOVE) MAIN_AXIS_MAP(_CASE_MOVE)
default: default:
TERN_(MANUAL_E_MOVES_RELATIVE, manual_move_e_origin = current_position.e); TERN_(MANUAL_E_MOVES_RELATIVE, manual_move_e_origin = current_position.e);

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