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Add missing FTDI EVE menu source (#19382)

vanilla_fb_2.0.x
Marcio T 4 years ago
committed by GitHub
parent
commit
941b890881
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  1. 4
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/ftdi_eve_lib/extended/text_ellipsis.cpp
  2. 4
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/marlin_events.cpp
  3. 2
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_status_screen.cpp
  4. 121
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/leveling_menu.cpp
  5. 4
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/status_screen.cpp

4
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/ftdi_eve_lib/extended/text_ellipsis.cpp

@ -30,12 +30,12 @@ namespace FTDI {
*/
static void _draw_text_with_ellipsis(CommandProcessor& cmd, int16_t x, int16_t y, int16_t w, int16_t h, char *str, uint16_t options, uint8_t font) {
FontMetrics fm(font);
const uint16_t ellipsisWidth = fm.get_char_width('.') * 3;
const int16_t ellipsisWidth = fm.get_char_width('.') * 3;
// Compute the total line length, as well as
// the location in the string where it can
// split and still allow the ellipsis to fit.
uint16_t lineWidth = 0;
int16_t lineWidth = 0;
char *breakPoint = str;
for(char* c = str; *c; c++) {
lineWidth += fm.get_char_width(*c);

4
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/marlin_events.cpp

@ -61,7 +61,9 @@ namespace ExtUI {
if (AT_SCREEN(StatusScreen) || isPrintingFromMedia())
StatusScreen::setStatusMessage(GET_TEXT_F(MSG_MEDIA_REMOVED));
if (AT_SCREEN(FilesScreen)) GOTO_SCREEN(StatusScreen);
#if ENABLED(SDSUPPORT)
if (AT_SCREEN(FilesScreen)) GOTO_SCREEN(StatusScreen);
#endif
}
void onMediaError() {

2
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_status_screen.cpp

@ -304,7 +304,7 @@ void StatusScreen::draw_overlay_icons(draw_mode_t what) {
PolyUI ui(cmd, what);
if (what & FOREGROUND) {
ui.button_fill (TERN(TOUCH_UI_COCOA_PRESS, stroke_rgb, fill_rgb);
ui.button_fill (TERN(TOUCH_UI_COCOA_PRESS, stroke_rgb, fill_rgb));
ui.button_stroke(stroke_rgb, 28);
ui.button_shadow(shadow_rgb, shadow_depth);

121
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/leveling_menu.cpp

@ -0,0 +1,121 @@
/*********************
* leveling_menu.cpp *
*********************/
/****************************************************************************
* Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <https://www.gnu.org/licenses/>. *
****************************************************************************/
#include "../config.h"
#if BOTH(TOUCH_UI_FTDI_EVE,HAS_LEVELING)
#include "screens.h"
#if BOTH(HAS_BED_PROBE,BLTOUCH)
#include "../../../../../feature/bltouch.h"
#endif
using namespace FTDI;
using namespace ExtUI;
using namespace Theme;
#ifdef TOUCH_UI_PORTRAIT
#define GRID_ROWS 9
#define GRID_COLS 2
#define TITLE_POS BTN_POS(1,1), BTN_SIZE(2,1)
#define LEVEL_BED_POS BTN_POS(1,2), BTN_SIZE(2,1)
#define LEVEL_AXIS_POS BTN_POS(1,3), BTN_SIZE(2,1)
#define SHOW_MESH_POS BTN_POS(1,4), BTN_SIZE(2,1)
#define BLTOUCH_TITLE_POS BTN_POS(1,6), BTN_SIZE(2,1)
#define BLTOUCH_RESET_POS BTN_POS(1,7), BTN_SIZE(1,1)
#define BLTOUCH_TEST_POS BTN_POS(2,7), BTN_SIZE(1,1)
#define BACK_POS BTN_POS(1,9), BTN_SIZE(2,1)
#else
#define GRID_ROWS 7
#define GRID_COLS 2
#define TITLE_POS BTN_POS(1,1), BTN_SIZE(2,1)
#define LEVEL_BED_POS BTN_POS(1,2), BTN_SIZE(2,1)
#define LEVEL_AXIS_POS BTN_POS(1,3), BTN_SIZE(2,1)
#define SHOW_MESH_POS BTN_POS(1,4), BTN_SIZE(2,1)
#define BLTOUCH_TITLE_POS BTN_POS(1,5), BTN_SIZE(2,1)
#define BLTOUCH_RESET_POS BTN_POS(1,6), BTN_SIZE(1,1)
#define BLTOUCH_TEST_POS BTN_POS(2,6), BTN_SIZE(1,1)
#define BACK_POS BTN_POS(1,7), BTN_SIZE(2,1)
#endif
void LevelingMenu::onRedraw(draw_mode_t what) {
if (what & BACKGROUND) {
CommandProcessor cmd;
cmd.cmd(CLEAR_COLOR_RGB(Theme::bg_color))
.cmd(CLEAR(true,true,true))
.tag(0);
}
if (what & FOREGROUND) {
CommandProcessor cmd;
cmd.font(font_large)
.text(TITLE_POS, GET_TEXT_F(MSG_LEVELING))
.font(font_medium).colors(normal_btn)
.tag(2).button(LEVEL_BED_POS, GET_TEXT_F(MSG_LEVEL_BED))
.enabled(
#ifdef AXIS_LEVELING_COMMANDS
1
#endif
)
.tag(3).button(LEVEL_AXIS_POS, GET_TEXT_F(MSG_AUTOLEVEL_X_AXIS))
.enabled(ENABLED(HAS_MESH))
.tag(4).button(SHOW_MESH_POS, GET_TEXT_F(MSG_SHOW_MESH));
#if ENABLED(BLTOUCH)
cmd.text(BLTOUCH_TITLE_POS, GET_TEXT_F(MSG_BLTOUCH))
.tag(5).button(BLTOUCH_RESET_POS, GET_TEXT_F(MSG_BLTOUCH_RESET))
.tag(6).button(BLTOUCH_TEST_POS, GET_TEXT_F(MSG_BLTOUCH_SELFTEST));
#endif
cmd.colors(action_btn)
.tag(1).button(BACK_POS, GET_TEXT_F(MSG_BACK));
}
}
bool LevelingMenu::onTouchEnd(uint8_t tag) {
switch (tag) {
case 1: GOTO_PREVIOUS(); break;
case 2:
#ifndef BED_LEVELING_COMMANDS
#define BED_LEVELING_COMMANDS "G29"
#endif
#if HAS_MESH
BedMeshScreen::startMeshProbe();
#else
SpinnerDialogBox::enqueueAndWait_P(F(BED_LEVELING_COMMANDS));
#endif
break;
#ifdef AXIS_LEVELING_COMMANDS
case 3: SpinnerDialogBox::enqueueAndWait_P(F(AXIS_LEVELING_COMMANDS)); break;
#endif
#if HAS_MESH
case 4: GOTO_SCREEN(BedMeshScreen); break;
#endif
#if ENABLED(BLTOUCH)
case 5: injectCommands_P(PSTR("M280 P0 S60")); break;
case 6: SpinnerDialogBox::enqueueAndWait_P(F("M280 P0 S90\nG4 P100\nM280 P0 S120")); break;
#endif
default: return false;
}
return true;
}
#endif // BOTH(TOUCH_UI_FTDI_EVE,HAS_LEVELING)

4
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/status_screen.cpp

@ -376,7 +376,9 @@ bool StatusScreen::onTouchEnd(uint8_t tag) {
using namespace ExtUI;
switch (tag) {
case 3: GOTO_SCREEN(FilesScreen); break;
#if ENABLED(SDSUPPORT)
case 3: GOTO_SCREEN(FilesScreen); break;
#endif
case 4:
if (isPrinting()) {
GOTO_SCREEN(TuneMenu);

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