|
@ -559,7 +559,7 @@ void Planner::check_axes_activity() { |
|
|
#if ENABLED(MESH_BED_LEVELING) |
|
|
#if ENABLED(MESH_BED_LEVELING) |
|
|
|
|
|
|
|
|
if (mbl.active()) |
|
|
if (mbl.active()) |
|
|
lz += mbl.get_z(RAW_X_POSITION(lx), RAW_Y_POSITION(ly)) * z_fade_factor; |
|
|
lz += mbl.get_z(RAW_X_POSITION(lx), RAW_Y_POSITION(ly), z_fade_factor); |
|
|
|
|
|
|
|
|
#elif ABL_PLANAR |
|
|
#elif ABL_PLANAR |
|
|
|
|
|
|
|
@ -595,7 +595,7 @@ void Planner::check_axes_activity() { |
|
|
|
|
|
|
|
|
if (mbl.active()) { |
|
|
if (mbl.active()) { |
|
|
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) |
|
|
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) |
|
|
const float c = mbl.get_z(RAW_X_POSITION(logical[X_AXIS]), RAW_Y_POSITION(logical[Y_AXIS])); |
|
|
const float c = mbl.get_z(RAW_X_POSITION(logical[X_AXIS]), RAW_Y_POSITION(logical[Y_AXIS]), 1.0); |
|
|
logical[Z_AXIS] = (z_fade_height * (RAW_Z_POSITION(logical[Z_AXIS]) - c)) / (z_fade_height - c); |
|
|
logical[Z_AXIS] = (z_fade_height * (RAW_Z_POSITION(logical[Z_AXIS]) - c)) / (z_fade_height - c); |
|
|
#else |
|
|
#else |
|
|
logical[Z_AXIS] -= mbl.get_z(RAW_X_POSITION(logical[X_AXIS]), RAW_Y_POSITION(logical[Y_AXIS])); |
|
|
logical[Z_AXIS] -= mbl.get_z(RAW_X_POSITION(logical[X_AXIS]), RAW_Y_POSITION(logical[Y_AXIS])); |
|
|