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Give the "alive dot" its own blink

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Scott Lahteine 9 years ago
parent
commit
7fa2bda1b9
  1. 5
      Marlin/ultralcd.cpp

5
Marlin/ultralcd.cpp

@ -2256,12 +2256,13 @@ void lcd_update() {
} }
#if ENABLED(DOGLCD) // Changes due to different driver architecture of the DOGM display #if ENABLED(DOGLCD) // Changes due to different driver architecture of the DOGM display
bool blink = lcd_blink(); static int8_t dot_color = 0;
dot_color = 1 - dot_color;
u8g.firstPage(); u8g.firstPage();
do { do {
lcd_setFont(FONT_MENU); lcd_setFont(FONT_MENU);
u8g.setPrintPos(125, 0); u8g.setPrintPos(125, 0);
u8g.setColorIndex(blink ? 1 : 0); // Set color for the alive dot u8g.setColorIndex(dot_color); // Set color for the alive dot
u8g.drawPixel(127, 63); // draw alive dot u8g.drawPixel(127, 63); // draw alive dot
u8g.setColorIndex(1); // black on white u8g.setColorIndex(1); // black on white
(*currentMenu)(); (*currentMenu)();

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