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Adding custom move feedrate for G26 Travel moves, Original #20729 (#20879)

* Adding custom move feedrate for G26

This commit adds an additional configuration parameter that can be used to specify the movement speed during the G26 validation pattern command during moves without extrusion.

Closes MarlinFirmware/Marlin#20615
vanilla_fb_2.0.x
ScrewThisBanana 3 years ago
committed by GitHub
parent
commit
7f4c5b86db
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 1
      Marlin/Configuration.h
  2. 16
      Marlin/src/gcode/bedlevel/G26.cpp

1
Marlin/Configuration.h

@ -1361,6 +1361,7 @@
#define MESH_TEST_HOTEND_TEMP 205 // (°C) Default nozzle temperature for the G26 Mesh Validation Tool.
#define MESH_TEST_BED_TEMP 60 // (°C) Default bed temperature for the G26 Mesh Validation Tool.
#define G26_XY_FEEDRATE 20 // (mm/s) Feedrate for XY Moves for the G26 Mesh Validation Tool.
#define G26_XY_FEEDRATE_TRAVEL 100 // (mm/s) Feedrate for XY Moves without extrusion for the G26 Mesh Validation Tool
#define G26_RETRACT_MULTIPLIER 1.0 // G26 Q (retraction) used by default between mesh test elements.
#endif

16
Marlin/src/gcode/bedlevel/G26.cpp

@ -128,6 +128,10 @@
#define G26_XY_FEEDRATE (PLANNER_XY_FEEDRATE() / 3.0)
#endif
#ifndef G26_XY_FEEDRATE_TRAVEL
#define G26_XY_FEEDRATE_TRAVEL (PLANNER_XY_FEEDRATE() / 1.5)
#endif
#if CROSSHAIRS_SIZE >= INTERSECTION_CIRCLE_RADIUS
#error "CROSSHAIRS_SIZE must be less than INTERSECTION_CIRCLE_RADIUS."
#endif
@ -213,7 +217,8 @@ void move_to(const float &rx, const float &ry, const float &z, const float &e_de
const xy_pos_t dest = { rx, ry };
const bool has_xy_component = dest != current_position; // Check if X or Y is involved in the movement.
const bool has_xy_component = dest != current_position; // Check if X or Y is involved in the movement.
const bool has_e_component = e_delta != 0.0;
destination = current_position;
@ -224,10 +229,15 @@ void move_to(const float &rx, const float &ry, const float &z, const float &e_de
destination = current_position;
}
// If X or Y is involved do a 'normal' move. Otherwise retract/recover/hop.
// If X or Y in combination with E is involved do a 'normal' move.
// If X or Y with no E is involved do a 'fast' move
// Otherwise retract/recover/hop.
destination = dest;
destination.e += e_delta;
const feedRate_t feed_value = has_xy_component ? feedRate_t(G26_XY_FEEDRATE) : planner.settings.max_feedrate_mm_s[E_AXIS] * 0.666f;
const feedRate_t feed_value =
has_xy_component
? (has_e_component ? feedRate_t(G26_XY_FEEDRATE) : feedRate_t(G26_XY_FEEDRATE_TRAVEL))
: planner.settings.max_feedrate_mm_s[E_AXIS] * 0.666f;
prepare_internal_move_to_destination(feed_value);
destination = current_position;
}

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