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Add a optional feedrate parameter to `do_blocking_move()`

Add a optional feedrate parameter to `do_blocking_move()` and its companions.
pull/1/head
AnHardt 9 years ago
parent
commit
7d063c111c
  1. 22
      Marlin/Marlin_main.cpp

22
Marlin/Marlin_main.cpp

@ -1651,7 +1651,7 @@ static void clean_up_after_endstop_or_probe_move() {
* Plan a move to (X, Y, Z) and set the current_position
* The final current_position may not be the one that was requested
*/
static void do_blocking_move_to(float x, float y, float z) {
static void do_blocking_move_to(float x, float y, float z, float feed_rate = 0.0) {
float old_feedrate = feedrate;
#if ENABLED(DEBUG_LEVELING_FEATURE)
@ -1660,7 +1660,7 @@ static void clean_up_after_endstop_or_probe_move() {
#if ENABLED(DELTA)
feedrate = XY_PROBE_FEEDRATE;
feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
destination[X_AXIS] = x;
destination[Y_AXIS] = y;
@ -1675,19 +1675,19 @@ static void clean_up_after_endstop_or_probe_move() {
// If Z needs to raise, do it before moving XY
if (current_position[Z_AXIS] < z) {
feedrate = homing_feedrate[Z_AXIS];
feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
current_position[Z_AXIS] = z;
line_to_current_position();
}
feedrate = XY_PROBE_FEEDRATE;
feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
current_position[X_AXIS] = x;
current_position[Y_AXIS] = y;
line_to_current_position();
// If Z needs to lower, do it after moving XY
if (current_position[Z_AXIS] > z) {
feedrate = homing_feedrate[Z_AXIS];
feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
current_position[Z_AXIS] = z;
line_to_current_position();
}
@ -1699,12 +1699,12 @@ static void clean_up_after_endstop_or_probe_move() {
feedrate = old_feedrate;
}
inline void do_blocking_move_to_x(float x) {
do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS]);
inline void do_blocking_move_to_x(float x, float feed_rate = 0.0) {
do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS], feed_rate);
}
inline void do_blocking_move_to_z(float z) {
do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z);
inline void do_blocking_move_to_z(float z, float feed_rate = 0.0) {
do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, feed_rate);
}
/**
@ -2081,8 +2081,8 @@ static void clean_up_after_endstop_or_probe_move() {
return current_position[Z_AXIS];
}
inline void do_blocking_move_to_xy(float x, float y) {
do_blocking_move_to(x, y, current_position[Z_AXIS]);
inline void do_blocking_move_to_xy(float x, float y, float feed_rate = 0.0) {
do_blocking_move_to(x, y, current_position[Z_AXIS], feed_rate);
}
//

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