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@ -32,10 +32,8 @@ |
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* G92: Set current position to given X Y Z E |
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* G92: Set current position to given X Y Z E |
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*/ |
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*/ |
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void GcodeSuite::G92() { |
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void GcodeSuite::G92() { |
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bool didXYZ = false, |
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didE = parser.seenval('E'); |
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if (!didE) stepper.synchronize(); |
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stepper.synchronize(); |
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#if ENABLED(CNC_COORDINATE_SYSTEMS) |
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#if ENABLED(CNC_COORDINATE_SYSTEMS) |
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switch (parser.subcode) { |
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switch (parser.subcode) { |
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@ -60,29 +58,30 @@ void GcodeSuite::G92() { |
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#define IS_G92_0 true |
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#define IS_G92_0 true |
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#endif |
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#endif |
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bool didXYZ = false, didE = false; |
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if (IS_G92_0) LOOP_XYZE(i) { |
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if (IS_G92_0) LOOP_XYZE(i) { |
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if (parser.seenval(axis_codes[i])) { |
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if (parser.seenval(axis_codes[i])) { |
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const float l = parser.value_axis_units((AxisEnum)i), |
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v = i == E_AXIS ? l : LOGICAL_TO_NATIVE(l, i), |
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d = v - current_position[i]; |
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if (!NEAR_ZERO(d)) { |
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if (i == E_AXIS) didE = true; else didXYZ = true; |
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#if IS_SCARA |
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#if IS_SCARA |
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current_position[i] = parser.value_axis_units((AxisEnum)i); |
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current_position[i] = v; // For SCARA just set the position directly
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if (i != E_AXIS) didXYZ = true; |
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#elif HAS_POSITION_SHIFT |
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#else |
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if (i == E_AXIS) |
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#if HAS_POSITION_SHIFT |
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current_position[E_AXIS] = v; // When using coordinate spaces, only E is set directly
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const float p = current_position[i]; |
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else { |
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#endif |
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position_shift[i] += d; // Other axes simply offset the coordinate space
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const float v = parser.value_axis_units((AxisEnum)i); |
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current_position[i] = v; |
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if (i != E_AXIS) { |
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didXYZ = true; |
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#if HAS_POSITION_SHIFT |
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position_shift[i] += v - p; // Offset the coordinate space
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update_software_endstops((AxisEnum)i); |
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update_software_endstops((AxisEnum)i); |
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#endif |
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} |
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} |
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#else |
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current_position[i] = v; // Without workspaces revert to Marlin 1.0 behavior
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#endif |
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#endif |
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} |
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} |
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} |
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} |
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} |
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#if ENABLED(CNC_COORDINATE_SYSTEMS) |
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#if ENABLED(CNC_COORDINATE_SYSTEMS) |
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// Apply workspace offset to the active coordinate system
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// Apply workspace offset to the active coordinate system
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