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@ -25,6 +25,9 @@ |
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#include "MarlinConfig.h" |
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// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
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//#define SIMULATE_ROMFONT
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// Fallback if no language is set. DON'T CHANGE
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#ifndef LCD_LANGUAGE |
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#define LCD_LANGUAGE en |
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@ -239,6 +242,11 @@ |
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#define INCLUDE_LANGUAGE LANGUAGE_INCL(LCD_LANGUAGE) |
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#include INCLUDE_LANGUAGE |
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#if DISABLED(SIMULATE_ROMFONT) && DISABLED(DISPLAY_CHARSET_ISO10646_1) && DISABLED(DISPLAY_CHARSET_ISO10646_5) && DISABLED(DISPLAY_CHARSET_ISO10646_KANA) && DISABLED(DISPLAY_CHARSET_ISO10646_GREEK) && DISABLED(DISPLAY_CHARSET_ISO10646_CN) |
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#define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays.
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#endif |
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#include "language_en.h" |
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#endif //__LANGUAGE_H
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