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@ -1308,7 +1308,7 @@ void lcd_update() { |
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blink++; // Variable for fan animation and alive dot
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blink++; // Variable for fan animation and alive dot
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u8g.firstPage(); |
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u8g.firstPage(); |
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do { |
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do { |
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u8g.setFont(FONT_MENU); |
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lcd_setFont(FONT_MENU); |
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u8g.setPrintPos(125, 0); |
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u8g.setPrintPos(125, 0); |
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if (blink % 2) u8g.setColorIndex(1); else u8g.setColorIndex(0); // Set color for the alive dot
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if (blink % 2) u8g.setColorIndex(1); else u8g.setColorIndex(0); // Set color for the alive dot
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u8g.drawPixel(127, 63); // draw alive dot
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u8g.drawPixel(127, 63); // draw alive dot
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