Browse Source

🔥 Remove JyersUI (#24459)

FB4S_WIFI
Scott Lahteine 2 years ago
parent
commit
6c2ffe9d34
  1. 1
      Marlin/Configuration.h
  2. 2
      Marlin/Configuration_adv.h
  3. 2
      Marlin/src/MarlinCore.cpp
  4. 2
      Marlin/src/gcode/bedlevel/abl/G29.cpp
  5. 9
      Marlin/src/gcode/config/M575.cpp
  6. 3
      Marlin/src/gcode/control/M997.cpp
  7. 4
      Marlin/src/gcode/feature/powerloss/M1000.cpp
  8. 4
      Marlin/src/gcode/lcd/M0_M1.cpp
  9. 10
      Marlin/src/gcode/probe/G30.cpp
  10. 16
      Marlin/src/gcode/stats/M75-M78.cpp
  11. 3
      Marlin/src/gcode/temp/M303.cpp
  12. 15
      Marlin/src/inc/Conditionals_LCD.h
  13. 4
      Marlin/src/inc/Conditionals_post.h
  14. 6
      Marlin/src/inc/SanityCheck.h
  15. 10
      Marlin/src/lcd/e3v2/common/dwin_api.cpp
  16. 7
      Marlin/src/lcd/e3v2/jyersui/README.md
  17. 208
      Marlin/src/lcd/e3v2/jyersui/base64.hpp
  18. 6194
      Marlin/src/lcd/e3v2/jyersui/dwin.cpp
  19. 283
      Marlin/src/lcd/e3v2/jyersui/dwin.h
  20. 131
      Marlin/src/lcd/e3v2/jyersui/dwin_defines.h
  21. 93
      Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp
  22. 42
      Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h
  23. 340
      Marlin/src/lcd/e3v2/jyersui/dwinui.cpp
  24. 527
      Marlin/src/lcd/e3v2/jyersui/dwinui.h
  25. 111
      Marlin/src/lcd/e3v2/jyersui/endstop_diag.cpp
  26. 39
      Marlin/src/lcd/e3v2/jyersui/endstop_diag.h
  27. 244
      Marlin/src/lcd/e3v2/jyersui/gcode_preview.cpp
  28. 34
      Marlin/src/lcd/e3v2/jyersui/gcode_preview.h
  29. 83
      Marlin/src/lcd/e3v2/jyersui/lockscreen.cpp
  30. 49
      Marlin/src/lcd/e3v2/jyersui/lockscreen.h
  31. 86
      Marlin/src/lcd/e3v2/jyersui/plot.cpp
  32. 41
      Marlin/src/lcd/e3v2/jyersui/plot.h
  33. 6
      Marlin/src/lcd/e3v2/proui/base64.hpp
  34. 6
      Marlin/src/lcd/e3v2/proui/gcode_preview.cpp
  35. 2
      Marlin/src/lcd/e3v2/proui/gcode_preview.h
  36. 2
      Marlin/src/lcd/extui/ui_api.h
  37. 5
      Marlin/src/lcd/marlinui.cpp
  38. 10
      Marlin/src/lcd/marlinui.h
  39. 22
      Marlin/src/module/settings.cpp
  40. 8
      Marlin/src/module/temperature.cpp
  41. 5
      buildroot/tests/STM32F103RE_creality
  42. 1
      ini/features.ini

1
Marlin/Configuration.h

@ -3064,7 +3064,6 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

2
Marlin/Configuration_adv.h

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

2
Marlin/src/MarlinCore.cpp

@ -76,8 +76,6 @@
#include "lcd/e3v2/creality/dwin.h"
#elif ENABLED(DWIN_LCD_PROUI)
#include "lcd/e3v2/proui/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "lcd/e3v2/jyersui/dwin.h"
#endif
#endif

2
Marlin/src/gcode/bedlevel/abl/G29.cpp

@ -51,8 +51,6 @@
#include "../../../lcd/e3v2/creality/dwin.h"
#elif ENABLED(DWIN_LCD_PROUI)
#include "../../../lcd/e3v2/proui/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../../../lcd/e3v2/jyersui/dwin.h"
#endif
#if HAS_MULTI_HOTEND

9
Marlin/src/gcode/config/M575.cpp

@ -26,10 +26,6 @@
#include "../gcode.h"
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../../lcd/e3v2/jyersui/dwin.h"
#endif
/**
* M575 - Change serial baud rate
*
@ -69,10 +65,7 @@ void GcodeSuite::M575() {
SERIAL_FLUSH();
if (set1) {
MYSERIAL1.end(); MYSERIAL1.begin(baud);
TERN_(DWIN_CREALITY_LCD_JYERSUI, eeprom_settings.Baud115k = (baud == 115200));
}
if (set1) { MYSERIAL1.end(); MYSERIAL1.begin(baud); }
#if HAS_MULTI_SERIAL
if (set2) { MYSERIAL2.end(); MYSERIAL2.begin(baud); }
#ifdef SERIAL_PORT_3

3
Marlin/src/gcode/control/M997.cpp

@ -26,8 +26,6 @@
#if ENABLED(DWIN_LCD_PROUI)
#include "../../lcd/e3v2/proui/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../../lcd/e3v2/jyersui/dwin.h"
#endif
/**
@ -36,7 +34,6 @@
void GcodeSuite::M997() {
TERN_(DWIN_LCD_PROUI, DWIN_RebootScreen());
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWIN.DWIN_RebootScreen());
flashFirmware(parser.intval('S'));

4
Marlin/src/gcode/feature/powerloss/M1000.cpp

@ -35,8 +35,6 @@
#include "../../../lcd/e3v2/creality/dwin.h"
#elif ENABLED(DWIN_LCD_PROUI)
#include "../../../lcd/e3v2/proui/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../../../lcd/e3v2/jyersui/dwin.h" // Temporary fix until it can be better implemented
#endif
#define DEBUG_OUT ENABLED(DEBUG_POWER_LOSS_RECOVERY)
@ -71,8 +69,6 @@ void GcodeSuite::M1000() {
ui.goto_screen(menu_job_recovery);
#elif HAS_DWIN_E3V2_BASIC
recovery.dwin_flag = true;
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI) // Temporary fix until it can be better implemented
CrealityDWIN.Popup_Handler(Resume);
#elif ENABLED(EXTENSIBLE_UI)
ExtUI::onPowerLossResume();
#else

4
Marlin/src/gcode/lcd/M0_M1.cpp

@ -38,8 +38,6 @@
#elif ENABLED(DWIN_LCD_PROUI)
#include "../../lcd/e3v2/proui/dwin_popup.h"
#include "../../lcd/e3v2/proui/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../../lcd/e3v2/jyersui/dwin.h"
#endif
#if ENABLED(HOST_PROMPT_SUPPORT)
@ -78,8 +76,6 @@ void GcodeSuite::M0_M1() {
DWIN_Popup_Confirm(ICON_BLTouch, parser.string_arg, GET_TEXT_F(MSG_USERWAIT));
else
DWIN_Popup_Confirm(ICON_BLTouch, GET_TEXT_F(MSG_STOPPED), GET_TEXT_F(MSG_USERWAIT));
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
CrealityDWIN.Confirm_Handler(UserInput, parser.string_arg == nullptr);
#else
if (parser.string_arg) {

10
Marlin/src/gcode/probe/G30.cpp

@ -33,7 +33,7 @@
#include "../../feature/probe_temp_comp.h"
#endif
#if EITHER(DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#if ENABLED(DWIN_LCD_PROUI)
#include "../../lcd/marlinui.h"
#endif
@ -53,7 +53,7 @@ void GcodeSuite::G30() {
parser.linearval('Y', current_position.y + probe.offset_xy.y) };
if (!probe.can_reach(pos)) {
#if EITHER(DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#if ENABLED(DWIN_LCD_PROUI)
SERIAL_ECHOLNF(GET_EN_TEXT_F(MSG_ZPROBE_OUT));
LCD_MESSAGE(MSG_ZPROBE_OUT);
#endif
@ -65,9 +65,7 @@ void GcodeSuite::G30() {
remember_feedrate_scaling_off();
#if EITHER(DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
process_subcommands_now(F("G28O"));
#endif
TERN_(DWIN_LCD_PROUI, process_subcommands_now(F("G28O")));
const ProbePtRaise raise_after = parser.boolval('E', true) ? PROBE_PT_STOW : PROBE_PT_NONE;
@ -76,7 +74,7 @@ void GcodeSuite::G30() {
TERN_(HAS_PTC, ptc.set_enabled(true));
if (!isnan(measured_z)) {
SERIAL_ECHOLNPGM("Bed X: ", pos.x, " Y: ", pos.y, " Z: ", measured_z);
#if EITHER(DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#if ENABLED(DWIN_LCD_PROUI)
char msg[31], str_1[6], str_2[6], str_3[6];
sprintf_P(msg, PSTR("X:%s, Y:%s, Z:%s"),
dtostrf(pos.x, 1, 1, str_1),

16
Marlin/src/gcode/stats/M75-M78.cpp

@ -33,23 +33,15 @@
#include "../../lcd/e3v2/proui/dwin.h"
#endif
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../../lcd/e3v2/jyersui/dwin.h"
#endif
/**
* M75: Start print timer
*/
void GcodeSuite::M75() {
startOrResumeJob();
TERN_(DWIN_LCD_PROUI, DWIN_Print_Started(false));
if (!IS_SD_PRINTING()) {
#if ENABLED(DWIN_LCD_PROUI)
DWIN_Print_Header(parser.string_arg && parser.string_arg[0] ? parser.string_arg : GET_TEXT(MSG_HOST_START_PRINT));
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
CrealityDWIN.Update_Print_Filename(parser.string_arg && parser.string_arg[0] ? parser.string_arg : GET_TEXT(MSG_HOST_START_PRINT));
#endif
}
#if ENABLED(DWIN_LCD_PROUI)
DWIN_Print_Started(false);
if (!IS_SD_PRINTING()) DWIN_Print_Header(parser.string_arg && parser.string_arg[0] ? parser.string_arg : GET_TEXT(MSG_HOST_START_PRINT));
#endif
}
/**

3
Marlin/src/gcode/temp/M303.cpp

@ -32,8 +32,6 @@
#include "../../lcd/extui/ui_api.h"
#elif ENABLED(DWIN_LCD_PROUI)
#include "../../lcd/e3v2/proui/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../../lcd/e3v2/jyersui/dwin.h"
#endif
/**
@ -77,7 +75,6 @@ void GcodeSuite::M303() {
SERIAL_ECHOLNPGM(STR_PID_BAD_HEATER_ID);
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_BAD_EXTRUDER_NUM));
TERN_(DWIN_LCD_PROUI, DWIN_PidTuning(PID_BAD_EXTRUDER_NUM));
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWINClass::DWIN_PidTuning(PID_BAD_EXTRUDER_NUM));
return;
}

15
Marlin/src/inc/Conditionals_LCD.h

@ -477,8 +477,6 @@
// Aliases for LCD features
#if EITHER(DWIN_CREALITY_LCD, DWIN_LCD_PROUI)
#define HAS_DWIN_E3V2_BASIC 1
#endif
#if EITHER(HAS_DWIN_E3V2_BASIC, DWIN_CREALITY_LCD_JYERSUI)
#define HAS_DWIN_E3V2 1
#endif
#if ENABLED(DWIN_LCD_PROUI)
@ -508,7 +506,7 @@
#endif
#endif
#if ANY(HAS_WIRED_LCD, EXTENSIBLE_UI, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#if ANY(HAS_WIRED_LCD, EXTENSIBLE_UI, DWIN_LCD_PROUI)
#define HAS_DISPLAY 1
#endif
@ -528,7 +526,7 @@
#define HAS_MANUAL_MOVE_MENU 1
#endif
#if ANY(HAS_MARLINUI_U8GLIB, EXTENSIBLE_UI, HAS_MARLINUI_HD44780, IS_TFTGLCD_PANEL, IS_DWIN_MARLINUI, DWIN_CREALITY_LCD_JYERSUI)
#if ANY(HAS_MARLINUI_U8GLIB, EXTENSIBLE_UI, HAS_MARLINUI_HD44780, IS_TFTGLCD_PANEL, IS_DWIN_MARLINUI)
#define CAN_SHOW_REMAINING_TIME 1
#endif
@ -1256,8 +1254,6 @@
#endif
#if ANY(AUTO_BED_LEVELING_LINEAR, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_3POINT)
#define HAS_ABL_NOT_UBL 1
#else
#undef PROBE_MANUALLY
#endif
#if ANY(AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL, MESH_BED_LEVELING)
#define HAS_MESH 1
@ -1276,11 +1272,14 @@
#if DISABLED(AUTO_BED_LEVELING_UBL)
#define PLANNER_LEVELING 1
#endif
#else
#endif
#if !HAS_LEVELING
#undef RESTORE_LEVELING_AFTER_G28
#undef ENABLE_LEVELING_AFTER_G28
#undef G29_RETRY_AND_RECOVER
#undef PREHEAT_BEFORE_LEVELING
#endif
#if !HAS_LEVELING || EITHER(MESH_BED_LEVELING, AUTO_BED_LEVELING_UBL)
#undef PROBE_MANUALLY
#endif
#if ANY(HAS_BED_PROBE, PROBE_MANUALLY, MESH_BED_LEVELING)
#define PROBE_SELECTED 1

4
Marlin/src/inc/Conditionals_post.h

@ -3428,7 +3428,7 @@
* Advanced Pause - Filament Change
*/
#if ENABLED(ADVANCED_PAUSE_FEATURE)
#if ANY(HAS_MARLINUI_MENU, EXTENSIBLE_UI, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) || BOTH(EMERGENCY_PARSER, HOST_PROMPT_SUPPORT)
#if ANY(HAS_MARLINUI_MENU, EXTENSIBLE_UI, DWIN_LCD_PROUI) || BOTH(EMERGENCY_PARSER, HOST_PROMPT_SUPPORT)
#define M600_PURGE_MORE_RESUMABLE 1
#endif
#ifndef FILAMENT_CHANGE_SLOW_LOAD_LENGTH
@ -3541,7 +3541,7 @@
#ifndef MESH_MAX_Y
#define MESH_MAX_Y _MESH_MAX_Y
#endif
#elif DISABLED(DWIN_CREALITY_LCD_JYERSUI)
#else
#undef MESH_MIN_X
#undef MESH_MIN_Y
#undef MESH_MAX_X

6
Marlin/src/inc/SanityCheck.h

@ -873,7 +873,7 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
#error "PROGRESS_MSG_EXPIRE must be greater than or equal to 0."
#endif
#elif ENABLED(LCD_SET_PROGRESS_MANUALLY) && NONE(HAS_MARLINUI_U8GLIB, HAS_GRAPHICAL_TFT, HAS_MARLINUI_HD44780, EXTENSIBLE_UI, HAS_DWIN_E3V2, IS_DWIN_MARLINUI)
#error "LCD_SET_PROGRESS_MANUALLY requires LCD_PROGRESS_BAR, Character LCD, Graphical LCD, TFT, DWIN_CREALITY_LCD, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI, DWIN_MARLINUI_*, OR EXTENSIBLE_UI."
#error "LCD_SET_PROGRESS_MANUALLY requires LCD_PROGRESS_BAR, Character LCD, Graphical LCD, TFT, DWIN_CREALITY_LCD, DWIN_LCD_PROUI, DWIN_MARLINUI_*, OR EXTENSIBLE_UI."
#endif
#if ENABLED(USE_M73_REMAINING_TIME) && DISABLED(LCD_SET_PROGRESS_MANUALLY)
@ -2846,7 +2846,7 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
+ COUNT_ENABLED(ANYCUBIC_LCD_I3MEGA, ANYCUBIC_LCD_CHIRON, ANYCUBIC_TFT35) \
+ COUNT_ENABLED(DGUS_LCD_UI_ORIGIN, DGUS_LCD_UI_FYSETC, DGUS_LCD_UI_HIPRECY, DGUS_LCD_UI_MKS, DGUS_LCD_UI_RELOADED) \
+ COUNT_ENABLED(ENDER2_STOCKDISPLAY, CR10_STOCKDISPLAY) \
+ COUNT_ENABLED(DWIN_CREALITY_LCD, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI, DWIN_MARLINUI_PORTRAIT, DWIN_MARLINUI_LANDSCAPE) \
+ COUNT_ENABLED(DWIN_CREALITY_LCD, DWIN_LCD_PROUI, DWIN_MARLINUI_PORTRAIT, DWIN_MARLINUI_LANDSCAPE) \
+ COUNT_ENABLED(FYSETC_MINI_12864_X_X, FYSETC_MINI_12864_1_2, FYSETC_MINI_12864_2_0, FYSETC_GENERIC_12864_1_1) \
+ COUNT_ENABLED(LCD_SAINSMART_I2C_1602, LCD_SAINSMART_I2C_2004) \
+ COUNT_ENABLED(MKS_12864OLED, MKS_12864OLED_SSD1306) \
@ -3671,7 +3671,7 @@ static_assert(_PLUS_TEST(4), "HOMING_FEEDRATE_MM_M values must be positive.");
#error "A very large BLOCK_BUFFER_SIZE is not needed and takes longer to drain the buffer on pause / cancel."
#endif
#if ENABLED(LED_CONTROL_MENU) && NONE(HAS_MARLINUI_MENU, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#if ENABLED(LED_CONTROL_MENU) && NONE(HAS_MARLINUI_MENU, DWIN_LCD_PROUI)
#error "LED_CONTROL_MENU requires an LCD controller that implements the menu."
#endif

10
Marlin/src/lcd/e3v2/common/dwin_api.cpp

@ -234,7 +234,7 @@ void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
// *string: The string
// rlimit: To limit the drawn string length
void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit/*=0xFFFF*/) {
#if NONE(DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#if DISABLED(DWIN_LCD_PROUI)
DWIN_Draw_Rectangle(1, bColor, x, y, x + (fontWidth(size) * strlen_P(string)), y + fontHeight(size));
#endif
constexpr uint8_t widthAdjust = 0;
@ -266,9 +266,7 @@ void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor,
void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint32_t value) {
size_t i = 0;
#if DISABLED(DWIN_CREALITY_LCD_JYERSUI)
DWIN_Draw_Rectangle(1, bColor, x, y, x + fontWidth(size) * iNum + 1, y + fontHeight(size));
#endif
DWIN_Draw_Rectangle(1, bColor, x, y, x + fontWidth(size) * iNum + 1, y + fontHeight(size));
DWIN_Byte(i, 0x14);
// Bit 7: bshow
// Bit 6: 1 = signed; 0 = unsigned number;
@ -316,9 +314,7 @@ void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value) {
//uint8_t *fvalue = (uint8_t*)&value;
size_t i = 0;
#if DISABLED(DWIN_CREALITY_LCD_JYERSUI)
DWIN_Draw_Rectangle(1, bColor, x, y, x + fontWidth(size) * (iNum+fNum+1), y + fontHeight(size));
#endif
DWIN_Draw_Rectangle(1, bColor, x, y, x + fontWidth(size) * (iNum+fNum+1), y + fontHeight(size));
DWIN_Byte(i, 0x14);
DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
DWIN_Word(i, color);

7
Marlin/src/lcd/e3v2/jyersui/README.md

@ -1,7 +0,0 @@
# DWIN for Creality Ender 3 v2
Marlin's Ender 3 v2 support requires the `DWIN_SET` included with the Ender 3 V2 [example configuration](https://github.com/MarlinFirmware/Configurations/tree/bugfix-2.1.x/config/examples/Creality/Ender-3%20V2).
## Easy Install
Copy the `DWIN_SET` folder onto a Micro-SD card and insert the card into the slot on the DWIN screen. Cycle the machine and wait for the screen to go from blue to orange. Turn the machine off and remove the SD card. When you turn on the machine the screen will display a "Creality" loading screen.

208
Marlin/src/lcd/e3v2/jyersui/base64.hpp

@ -1,208 +0,0 @@
/**
* Base64 encoder/decoder for arduino repo
* Uses common web conventions - '+' for 62, '/' for 63, '=' for padding.
* Note that invalid base64 characters are interpreted as padding.
* Author: Densaugeo
* Maintainer: Densaugeo
* Version: 1.2.1.1
* Changed unsigned int to uint16_t for use in the professional Ender 3V2/S1 firmware
* Url: https://www.arduino.cc/reference/en/libraries/base64/
*/
#ifndef BASE64_H_INCLUDED
#define BASE64_H_INCLUDED
/* binary_to_base64:
* Description:
* Converts a single byte from a binary value to the corresponding base64 character
* Parameters:
* v - Byte to convert
* Returns:
* ascii code of base64 character. If byte is >= 64, then there is not corresponding base64 character
* and 255 is returned
*/
unsigned char binary_to_base64(unsigned char v);
/* base64_to_binary:
* Description:
* Converts a single byte from a base64 character to the corresponding binary value
* Parameters:
* c - Base64 character (as ascii code)
* Returns:
* 6-bit binary value
*/
unsigned char base64_to_binary(unsigned char c);
/* encode_base64_length:
* Description:
* Calculates length of base64 string needed for a given number of binary bytes
* Parameters:
* input_length - Amount of binary data in bytes
* Returns:
* Number of base64 characters needed to encode input_length bytes of binary data
*/
uint16_t encode_base64_length(uint16_t input_length);
/* decode_base64_length:
* Description:
* Calculates number of bytes of binary data in a base64 string
* Variant that does not use input_length no longer used within library, retained for API compatibility
* Parameters:
* input - Base64-encoded null-terminated string
* input_length (optional) - Number of bytes to read from input pointer
* Returns:
* Number of bytes of binary data in input
*/
uint16_t decode_base64_length(unsigned char input[]);
uint16_t decode_base64_length(unsigned char input[], uint16_t input_length);
/* encode_base64:
* Description:
* Converts an array of bytes to a base64 null-terminated string
* Parameters:
* input - Pointer to input data
* input_length - Number of bytes to read from input pointer
* output - Pointer to output string. Null terminator will be added automatically
* Returns:
* Length of encoded string in bytes (not including null terminator)
*/
uint16_t encode_base64(unsigned char input[], uint16_t input_length, unsigned char output[]);
/* decode_base64:
* Description:
* Converts a base64 null-terminated string to an array of bytes
* Parameters:
* input - Pointer to input string
* input_length (optional) - Number of bytes to read from input pointer
* output - Pointer to output array
* Returns:
* Number of bytes in the decoded binary
*/
uint16_t decode_base64(unsigned char input[], unsigned char output[]);
uint16_t decode_base64(unsigned char input[], uint16_t input_length, unsigned char output[]);
unsigned char binary_to_base64(unsigned char v) {
// Capital letters - 'A' is ascii 65 and base64 0
if (v < 26) return v + 'A';
// Lowercase letters - 'a' is ascii 97 and base64 26
if (v < 52) return v + 71;
// Digits - '0' is ascii 48 and base64 52
if (v < 62) return v - 4;
// '+' is ascii 43 and base64 62
if (v == 62) return '+';
// '/' is ascii 47 and base64 63
if (v == 63) return '/';
return 64;
}
unsigned char base64_to_binary(unsigned char c) {
// Capital letters - 'A' is ascii 65 and base64 0
if ('A' <= c && c <= 'Z') return c - 'A';
// Lowercase letters - 'a' is ascii 97 and base64 26
if ('a' <= c && c <= 'z') return c - 71;
// Digits - '0' is ascii 48 and base64 52
if ('0' <= c && c <= '9') return c + 4;
// '+' is ascii 43 and base64 62
if (c == '+') return 62;
// '/' is ascii 47 and base64 63
if (c == '/') return 63;
return 255;
}
uint16_t encode_base64_length(uint16_t input_length) {
return (input_length + 2)/3*4;
}
uint16_t decode_base64_length(unsigned char input[]) {
return decode_base64_length(input, -1);
}
uint16_t decode_base64_length(unsigned char input[], uint16_t input_length) {
unsigned char *start = input;
while (base64_to_binary(input[0]) < 64 && (unsigned char)(input - start) < input_length) {
++input;
}
input_length = input - start;
return input_length/4*3 + (input_length % 4 ? input_length % 4 - 1 : 0);
}
uint16_t encode_base64(unsigned char input[], uint16_t input_length, unsigned char output[]) {
uint16_t full_sets = input_length/3;
// While there are still full sets of 24 bits...
for (uint16_t i = 0; i < full_sets; ++i) {
output[0] = binary_to_base64( input[0] >> 2);
output[1] = binary_to_base64((input[0] & 0x03) << 4 | input[1] >> 4);
output[2] = binary_to_base64((input[1] & 0x0F) << 2 | input[2] >> 6);
output[3] = binary_to_base64( input[2] & 0x3F);
input += 3;
output += 4;
}
switch (input_length % 3) {
case 0:
output[0] = '\0';
break;
case 1:
output[0] = binary_to_base64( input[0] >> 2);
output[1] = binary_to_base64((input[0] & 0x03) << 4);
output[2] = '=';
output[3] = '=';
output[4] = '\0';
break;
case 2:
output[0] = binary_to_base64( input[0] >> 2);
output[1] = binary_to_base64((input[0] & 0x03) << 4 | input[1] >> 4);
output[2] = binary_to_base64((input[1] & 0x0F) << 2);
output[3] = '=';
output[4] = '\0';
break;
}
return encode_base64_length(input_length);
}
uint16_t decode_base64(unsigned char input[], unsigned char output[]) {
return decode_base64(input, -1, output);
}
uint16_t decode_base64(unsigned char input[], uint16_t input_length, unsigned char output[]) {
uint16_t output_length = decode_base64_length(input, input_length);
// While there are still full sets of 24 bits...
for (uint16_t i = 2; i < output_length; i += 3) {
output[0] = base64_to_binary(input[0]) << 2 | base64_to_binary(input[1]) >> 4;
output[1] = base64_to_binary(input[1]) << 4 | base64_to_binary(input[2]) >> 2;
output[2] = base64_to_binary(input[2]) << 6 | base64_to_binary(input[3]);
input += 4;
output += 3;
}
switch (output_length % 3) {
case 1:
output[0] = base64_to_binary(input[0]) << 2 | base64_to_binary(input[1]) >> 4;
break;
case 2:
output[0] = base64_to_binary(input[0]) << 2 | base64_to_binary(input[1]) >> 4;
output[1] = base64_to_binary(input[1]) << 4 | base64_to_binary(input[2]) >> 2;
break;
}
return output_length;
}
#endif // BASE64_H_INCLUDED

6194
Marlin/src/lcd/e3v2/jyersui/dwin.cpp

File diff suppressed because it is too large

283
Marlin/src/lcd/e3v2/jyersui/dwin.h

@ -1,283 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* lcd/e3v2/jyersui/dwin.h
* JYERSUI Author: Jacob Myers
*
* JYERSUI Enhanced by LCH-77
* Version: 1.9
* Date: Jun 16, 2022
*/
#include "dwin_defines.h"
#include "../../../inc/MarlinConfig.h"
enum processID : uint8_t {
Main, Print, Menu, Value, Option, File, Popup, Confirm, Wait, Locked, Cancel, Keyboard
};
enum PopupID : uint8_t {
Pause, Stop, Resume, SaveLevel, ETemp, ConfFilChange, PurgeMore, MeshSlot,
Level, Home, MoveWait, Heating, FilLoad, FilChange, TempWarn, Runout, Resuming, ManualProbing,
FilInsert, HeaterTime, UserInput, LevelError, InvalidMesh, UI, Complete, Custom, ESDiagPopup, PrintConfirm,
PIDWait, PIDWaitH, PIDWaitB, BadextruderNumber, TempTooHigh, PIDTimeout, PIDDone
};
enum menuID : uint8_t {
MainMenu,
Prepare,
Move,
HomeMenu,
ManualLevel,
ZOffset,
Preheat,
ChangeFilament,
HostActions,
MenuCustom,
Control,
TempMenu,
PID,
HotendPID,
BedPID,
#if HAS_PREHEAT
#define _PREHEAT_ID(N) Preheat##N,
REPEAT_1(PREHEAT_COUNT, _PREHEAT_ID)
#endif
Motion,
HomeOffsets,
MaxSpeed,
MaxAcceleration,
#if HAS_CLASSIC_JERK
MaxJerk,
#endif
#if HAS_JUNCTION_DEVIATION
JDmenu,
#endif
Steps,
#if ENABLED(FWRETRACT)
FwRetraction,
#endif
Visual,
ColorSettings,
HostSettings,
ActionCommands,
Advanced,
#if HAS_BED_PROBE
ProbeMenu,
#endif
Info,
#if HAS_MESH
Leveling,
LevelManual,
LevelView,
MeshViewer,
LevelSettings,
#if ENABLED(PROBE_MANUALLY)
ManualMesh,
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL) && !HAS_BED_PROBE
UBLMesh,
#endif
#endif
InfoMain,
Tune,
PreheatHotend,
#if ANY(CASE_LIGHT_MENU, LED_CONTROL_MENU)
Ledsmenu,
#if BOTH(CASE_LIGHT_MENU, CASELIGHT_USES_BRIGHTNESS)
CaseLightmenu,
#endif
#if ENABLED(LED_CONTROL_MENU)
LedControlmenu,
#if HAS_COLOR_LEDS
#if ENABLED(LED_COLOR_PRESETS)
LedControlpresets,
#else
LedControlcustom,
#endif
#endif
#endif
#endif
};
typedef struct {
// Flags
bool flag_tune = false;
bool auto_fw_retract = false;
bool printing = false;
bool paused = false;
bool sdprint = false;
bool livemove = false;
bool liveadjust = false;
bool probe_deployed = false;
// Auxiliary values
AxisEnum axis = X_AXIS; // Axis Select
int16_t pausetemp = 0;
int16_t pausebed = 0;
int16_t pausefan = 0;
uint8_t preheatmode = 0;
uint8_t zoffsetmode = 0;
float zoffsetvalue = 0;
uint8_t gridpoint;
float corner_avg;
float corner_pos;
float zval;
#if ENABLED(PREHEAT_BEFORE_LEVELING)
uint8_t LevelingTempmode = 0;
#endif
#if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS)
uint32_t LED_Color = Def_Leds_Color;
#endif
#if HAS_PID_HEATING
uint16_t PID_e_temp = 180;
uint16_t PID_bed_temp = 60;
#endif
} temp_val_t;
extern temp_val_t temp_val;
#define Custom_Colors 10
enum colorID : uint8_t {
Default, White, Green, Cyan, Blue, Magenta, Red, Orange, Yellow, Brown, Black
};
enum pidresult_t : uint8_t { PID_STARTED, PID_EXTR_START, PID_BED_START, PID_BAD_EXTRUDER_NUM, PID_TEMP_TOO_HIGH, PID_TUNING_TIMEOUT, PID_DONE };
class CrealityDWINClass {
public:
static constexpr const char * const color_names[11] = { "Default", "White", "Green", "Cyan", "Blue", "Magenta", "Red", "Orange", "Yellow", "Brown", "Black" };
static constexpr const char * const preheat_modes[3] = { "Both", "Hotend", "Bed" };
static constexpr const char * const zoffset_modes[3] = { "No Live" , "OnClick", " Live" };
#if ENABLED(PREHEAT_BEFORE_LEVELING)
static constexpr const char * const preheat_levmodes[4] = { " Both", " Hotend", " Bed", " None" };
#endif
static void Clear_Screen(uint8_t e=3);
static void Draw_Float(float value, uint8_t row, bool selected=false, uint8_t minunit=10);
static void Draw_Option(uint8_t value, const char * const * options, uint8_t row, bool selected=false, bool color=false);
static uint16_t GetColor(uint8_t color, uint16_t original, bool light=false);
static void Draw_Checkbox(uint8_t row, bool value);
static void Draw_Title(const char * title);
static void Draw_Title(FSTR_P const title);
static void Draw_Menu_Item(uint8_t row, uint8_t icon=0, const char * const label1=nullptr, const char * const label2=nullptr, bool more=false, bool centered=false);
static void Draw_Menu_Item(uint8_t row, uint8_t icon=0, FSTR_P const flabel1=nullptr, FSTR_P const flabel2=nullptr, bool more=false, bool centered=false);
static void Draw_Menu(uint8_t menu, uint8_t select=0, uint8_t scroll=0);
static void Redraw_Menu(bool lastprocess=true, bool lastselection=false, bool lastmenu=false);
static void Redraw_Screen();
static void Main_Menu_Icons();
static void Draw_Main_Menu(uint8_t select=0);
static void Print_Screen_Icons();
static void Draw_Print_Screen();
static void Draw_Print_Filename(const bool reset=false);
static void Draw_Print_ProgressBar();
#if ENABLED(USE_M73_REMAINING_TIME)
static void Draw_Print_ProgressRemain();
#endif
static void Draw_Print_ProgressElapsed();
static void Draw_PrintDone_confirm();
static void Draw_SD_Item(uint8_t item, uint8_t row);
static void Draw_SD_List(bool removed=false);
static void Draw_Status_Area(bool icons=false);
static void Draw_Popup(FSTR_P const line1, FSTR_P const line2, FSTR_P const line3, uint8_t mode, uint8_t icon=0);
static void Popup_Select();
static void Update_Status_Bar(bool refresh=false);
#if ENABLED(AUTO_BED_LEVELING_UBL)
static void Draw_Bed_Mesh(int16_t selected = -1, uint8_t gridline_width = 1, uint16_t padding_x = 8, uint16_t padding_y_top = 40 + 53 - 7);
static void Set_Mesh_Viewer_Status();
#endif
static FSTR_P Get_Menu_Title(uint8_t menu);
static uint8_t Get_Menu_Size(uint8_t menu);
static void Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw=true);
static void Popup_Handler(PopupID popupid, bool option=false);
static void Confirm_Handler(PopupID popupid, bool option=false);
static void Main_Menu_Control();
static void Menu_Control();
static void Value_Control();
static void Option_Control();
static void File_Control();
static void Print_Screen_Control();
static void Popup_Control();
static void Confirm_Control();
static void Setup_Value(float value, float min, float max, float unit, uint8_t type);
static void Modify_Value(float &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(uint8_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(uint16_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(int16_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(uint32_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(int8_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Option(uint8_t value, const char * const * options, uint8_t max);
static void Update_Status(const char * const text);
static void Update_Status(FSTR_P text);
static void Start_Print(bool sd);
static void Stop_Print();
static void Update();
static void State_Update();
static void Screen_Update();
static void AudioFeedback(const bool success=true);
static void Save_Settings(char *buff);
static void Load_Settings(const char *buff);
static void Reset_Settings();
static void PreheatBefore();
#if HAS_ESDIAG
static void DWIN_EndstopsDiag();
#endif
#if HAS_LOCKSCREEN
static void DWIN_LockScreen();
static void DWIN_UnLockScreen();
static void HMI_LockScreen();
#endif
static void DWIN_RebootScreen();
static void RebootPrinter();
static void Update_Print_Filename(const char * const text);
#if ENABLED(LED_CONTROL_MENU, HAS_COLOR_LEDS)
static void ApplyLEDColor();
#endif
#if HAS_HOSTACTION_MENUS
static void Draw_String(char * string, uint8_t row, bool selected=false, bool below=false);
static const uint64_t Encode_String(const char * string);
static void Decode_String(uint64_t num, char * string);
static void Draw_Keyboard(bool restrict, bool numeric, uint8_t selected=0, bool uppercase=false, bool lock=false);
static void Draw_Keys(uint8_t index, bool selected, bool uppercase=false, bool lock=false);
static void Modify_String(char * string, uint8_t maxlength, bool restrict);
static void Keyboard_Control();
#endif
#if HAS_PIDPLOT
static void DWIN_Draw_PIDPopup(const pidresult_t pidresult);
#endif
#if HAS_PID_HEATING
static void DWIN_PidTuning(const pidresult_t pidresult);
#endif
};
extern CrealityDWINClass CrealityDWIN;

131
Marlin/src/lcd/e3v2/jyersui/dwin_defines.h

@ -1,131 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* DWIN general defines and data structs for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.11.2
* Date: 2022/02/28
*
* Modded for JYERSUI by LCH-77
* Version: 1.9
* Date: Jun 16, 2022
*/
#include "../../../inc/MarlinConfigPre.h"
#define HAS_ESDIAG 1
#define HAS_LOCKSCREEN 1
#define HAS_PIDPLOT 1
#define HAS_GCODE_PREVIEW 1
//#define DEBUG_DWIN 1
//#define NEED_HEX_PRINT 1
#if ENABLED(HOST_ACTION_COMMANDS)
#define HAS_HOSTACTION_MENUS 1
#endif
#include "../../../core/types.h"
#include "../common/dwin_color.h"
// Default UI Colors
#define Def_Background_Color RGB(4,4,0)
#define Def_Cursor_color RGB(24,24,0)
#define Def_TitleBg_color RGB(12,12,0)
#define Def_TitleTxt_color Color_White
#define Def_Text_Color Color_White
#define Def_Selected_Color RGB(24,24,0)
#define Def_SplitLine_Color RGB(24,24,0)
#define Def_Highlight_Color RGB(31,40,0)
#define Def_StatusBg_Color RGB(12,12,0)
#define Def_StatusTxt_Color Color_White
#define Def_PopupBg_color Color_Bg_Window
#define Def_PopupTxt_Color Popup_Text_Color
#define Def_AlertBg_Color Color_Bg_Red
#define Def_AlertTxt_Color Color_Yellow
#define Def_PercentTxt_Color RGB(31,48,8)
#define Def_Barfill_Color RGB(12,12,0)
#define Def_Indicator_Color RGB(31,48,8)
#define Def_Coordinate_Color Color_White
#define Def_Button_Color RGB(12,12,0)
#if ENABLED(LED_CONTROL_MENU, HAS_COLOR_LEDS)
#define Def_Leds_Color 0xFFFFFFFF
#endif
#if ENABLED(CASELIGHT_USES_BRIGHTNESS)
#define Def_CaseLight_Brightness 255
#endif
#if HAS_MESH
#ifndef MESH_INSET
#define MESH_INSET 25
#endif
#ifndef MESH_MIN_X
#define MESH_MIN_X MESH_INSET
#endif
#ifndef MESH_MIN_Y
#define MESH_MIN_Y MESH_INSET
#endif
#ifndef MESH_MAX_X
#define MESH_MAX_X X_BED_SIZE - (MESH_INSET)
#endif
#ifndef MESH_MAX_Y
#define MESH_MAX_Y X_BED_SIZE - (MESH_INSET)
#endif
#endif
typedef struct {
bool time_format_textual : 1;
#if ENABLED(AUTO_BED_LEVELING_UBL)
uint8_t tilt_grid_size : 3;
#endif
uint16_t corner_pos : 10;
uint8_t cursor_color : 4;
uint8_t menu_split_line : 4;
uint8_t menu_top_bg : 4;
uint8_t menu_top_txt : 4;
uint8_t highlight_box : 4;
uint8_t progress_percent : 4;
uint8_t progress_time : 4;
uint8_t status_bar_text : 4;
uint8_t status_area_text : 4;
uint8_t coordinates_text : 4;
uint8_t coordinates_split_line : 4;
#if ENABLED(BAUD_RATE_GCODE)
bool Baud115k : 1;
#endif
#if ENABLED(PREHEAT_BEFORE_LEVELING)
bool ena_hotend_levtemp : 1;
bool ena_bed_levtemp : 1;
celsius_t hotend_levtemp = LEVELING_NOZZLE_TEMP;
celsius_t bed_levtemp = LEVELING_BED_TEMP;
#endif
#if HAS_HOSTACTION_MENUS
uint64_t host_action_label_1 : 48;
uint64_t host_action_label_2 : 48;
uint64_t host_action_label_3 : 48;
#endif
} eeprom_settings_t;
static constexpr size_t eeprom_data_size = 48;
extern eeprom_settings_t eeprom_settings;

93
Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp

@ -1,93 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/********************************************************************************
* @file lcd/e3v2/jyersui/dwin_lcd.cpp
* @brief DWIN screen control functions
********************************************************************************/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "dwin_lcd.h"
/*-------------------------------------- System variable function --------------------------------------*/
void DWIN_Startup() {}
/*---------------------------------------- Drawing functions ----------------------------------------*/
// Draw the degree (°) symbol
// Color: color
// x/y: Upper-left coordinate of the first pixel
void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y) {
DWIN_Draw_Point(Color, 1, 1, x + 1, y);
DWIN_Draw_Point(Color, 1, 1, x + 2, y);
DWIN_Draw_Point(Color, 1, 1, x, y + 1);
DWIN_Draw_Point(Color, 1, 1, x + 3, y + 1);
DWIN_Draw_Point(Color, 1, 1, x, y + 2);
DWIN_Draw_Point(Color, 1, 1, x + 3, y + 2);
DWIN_Draw_Point(Color, 1, 1, x + 1, y + 3);
DWIN_Draw_Point(Color, 1, 1, x + 2, y + 3);
}
/*---------------------------------------- Picture related functions ----------------------------------------*/
// Draw an Icon with transparent background
// libID: Icon library ID
// picID: Icon ID
// x/y: Upper-left point
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
DWIN_ICON_Show(false, false, true, libID, picID, x, y);
}
// From DWIN Enhanced implementation for PRO UI v3.10.1
// Write buffer data to the SRAM or Flash
// mem: 0x5A=32KB SRAM, 0xA5=16KB Flash
// addr: start address
// length: Bytes to write
// data: address of the buffer with data
void DWIN_WriteToMem(uint8_t mem, uint16_t addr, uint16_t length, uint8_t *data) {
const uint8_t max_size = 128;
uint16_t pending = length;
uint16_t to_send;
uint16_t indx;
uint8_t block = 0;
while (pending > 0) {
indx = block * max_size;
to_send = _MIN(pending, max_size);
size_t i = 0;
DWIN_Byte(i, 0x31);
DWIN_Byte(i, mem);
DWIN_Word(i, addr + indx); // start address of the data block
++i;
LOOP_L_N(j, i) { LCD_SERIAL.write(DWIN_SendBuf[j]); delayMicroseconds(1); } // Buf header
for (uint16_t j = indx; j <= indx + to_send - 1; j++) LCD_SERIAL.write(*(data + j)); delayMicroseconds(1); // write block of data
LOOP_L_N(j, 4) { LCD_SERIAL.write(DWIN_BufTail[j]); delayMicroseconds(1); }
block++;
pending -= to_send;
}
}
#endif // DWIN_CREALITY_LCD_JYERSUI

42
Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h

@ -1,42 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/********************************************************************************
* @file lcd/e3v2/jyersui/dwin_lcd.h
* @brief DWIN screen control functions
********************************************************************************/
#include "../common/dwin_api.h"
// Draw the degree (°) symbol
// Color: color
// x/y: Upper-left coordinate of the first pixel
void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y);
// From DWIN Enhanced implementation for PRO UI v3.10.1
// Write buffer data to the SRAM or Flash
// mem: 0x5A=32KB SRAM, 0xA5=16KB Flash
// addr: start address
// length: Bytes to write
// data: address of the buffer with data
void DWIN_WriteToMem(uint8_t mem, uint16_t addr, uint16_t length, uint8_t *data);

340
Marlin/src/lcd/e3v2/jyersui/dwinui.cpp

@ -1,340 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* DWIN Enhanced implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.17.1
* Date: 2022/04/12
*
* Modded for JYERSUI by LCH-77
* Version: 1.9
* Date: Jun 16, 2022
*/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../../../inc/MarlinConfig.h"
#include "dwin_lcd.h"
#include "dwinui.h"
#include "dwin_defines.h"
//#define DEBUG_OUT 1
#include "../../../core/debug_out.h"
xy_int_t DWINUI::cursor = { 0 };
uint16_t DWINUI::pencolor = Color_White;
uint16_t DWINUI::textcolor = Def_Text_Color;
uint16_t DWINUI::backcolor = Def_Background_Color;
uint16_t DWINUI::buttoncolor = Def_Button_Color;
uint8_t DWINUI::font = font8x16;
FSTR_P const DWINUI::Author = F(STRING_CONFIG_H_AUTHOR);
void DWINUI::init() {
delay(750); // Delay for wait to wakeup screen
const bool hs = DWIN_Handshake(); UNUSED(hs);
#if ENABLED(DEBUG_DWIN)
SERIAL_ECHOPGM("DWIN_Handshake ");
SERIAL_ECHOLNF(hs ? F("ok.") : F("error."));
#endif
DWIN_Frame_SetDir(1);
cursor.reset();
pencolor = Color_White;
textcolor = Def_Text_Color;
backcolor = Def_Background_Color;
buttoncolor = Def_Button_Color;
font = font8x16;
}
// Set text/number font
void DWINUI::setFont(uint8_t cfont) {
font = cfont;
}
// Get font character width
uint8_t DWINUI::fontWidth(uint8_t cfont) {
switch (cfont) {
case font6x12 : return 6;
case font8x16 : return 8;
case font10x20: return 10;
case font12x24: return 12;
case font14x28: return 14;
case font16x32: return 16;
case font20x40: return 20;
case font24x48: return 24;
case font28x56: return 28;
case font32x64: return 32;
default: return 0;
}
}
// Get font character height
uint8_t DWINUI::fontHeight(uint8_t cfont) {
switch (cfont) {
case font6x12 : return 12;
case font8x16 : return 16;
case font10x20: return 20;
case font12x24: return 24;
case font14x28: return 28;
case font16x32: return 32;
case font20x40: return 40;
case font24x48: return 48;
case font28x56: return 56;
case font32x64: return 64;
default: return 0;
}
}
// Get screen x coordinates from text column
uint16_t DWINUI::ColToX(uint8_t col) {
return col * fontWidth(font);
}
// Get screen y coordinates from text row
uint16_t DWINUI::RowToY(uint8_t row) {
return row * fontHeight(font);
}
// Set text/number color
void DWINUI::SetColors(uint16_t fgcolor, uint16_t bgcolor, uint16_t alcolor) {
textcolor = fgcolor;
backcolor = bgcolor;
buttoncolor = alcolor;
}
void DWINUI::SetTextColor(uint16_t fgcolor) {
textcolor = fgcolor;
}
void DWINUI::SetBackgroundColor(uint16_t bgcolor) {
backcolor = bgcolor;
}
// Moves cursor to point
// x: abscissa of the display
// y: ordinate of the display
// point: xy coordinate
void DWINUI::MoveTo(int16_t x, int16_t y) {
cursor.x = x;
cursor.y = y;
}
void DWINUI::MoveTo(xy_int_t point) {
cursor = point;
}
// Moves cursor relative to the actual position
// x: abscissa of the display
// y: ordinate of the display
// point: xy coordinate
void DWINUI::MoveBy(int16_t x, int16_t y) {
cursor.x += x;
cursor.y += y;
}
void DWINUI::MoveBy(xy_int_t point) {
cursor += point;
}
// Draw a Centered string using arbitrary x1 and x2 margins
void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x1, uint16_t x2, uint16_t y, const char * const string) {
const uint16_t x = _MAX(0U, x2 + x1 - strlen_P(string) * fontWidth(size)) / 2 - 1;
DWIN_Draw_String(bShow, size, color, bColor, x, y, string);
}
// Draw a char
// color: Character color
// x: abscissa of the display
// y: ordinate of the display
// c: ASCII code of char
void DWINUI::Draw_Char(uint16_t color, uint16_t x, uint16_t y, const char c) {
const char string[2] = { c, 0};
DWIN_Draw_String(false, font, color, backcolor, x, y, string, 1);
}
// Draw a char at cursor position and increment cursor
void DWINUI::Draw_Char(uint16_t color, const char c) {
Draw_Char(color, cursor.x, cursor.y, c);
MoveBy(fontWidth(font), 0);
}
// Draw a string at cursor position
// color: Character color
// *string: The string
// rlimit: For draw less chars than string length use rlimit
void DWINUI::Draw_String(const char * const string, uint16_t rlimit) {
DWIN_Draw_String(false, font, textcolor, backcolor, cursor.x, cursor.y, string, rlimit);
MoveBy(strlen(string) * fontWidth(font), 0);
}
void DWINUI::Draw_String(uint16_t color, const char * const string, uint16_t rlimit) {
DWIN_Draw_String(false, font, color, backcolor, cursor.x, cursor.y, string, rlimit);
MoveBy(strlen(string) * fontWidth(font), 0);
}
// Draw a numeric integer value
// bShow: true=display background color; false=don't display background color
// signedMode: 1=signed; 0=unsigned
// size: Font size
// color: Character color
// bColor: Background color
// iNum: Number of digits
// x/y: Upper-left coordinate
// value: Integer value
void DWINUI::Draw_Int(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, int32_t value) {
char nstr[10];
sprintf_P(nstr, PSTR("%*li"), (signedMode ? iNum + 1 : iNum), value);
DWIN_Draw_String(bShow, size, color, bColor, x, y, nstr);
}
// Draw a numeric float value
// bShow: true=display background color; false=don't display background color
// signedMode: 1=signed; 0=unsigned
// size: Font size
// color: Character color
// bColor: Background color
// iNum: Number of digits
// fNum: Number of decimal digits
// x/y: Upper-left coordinate
// value: float value
void DWINUI::Draw_Float(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
char nstr[10];
DWIN_Draw_String(bShow, size, color, bColor, x, y, dtostrf(value, iNum + (signedMode ? 2:1) + fNum, fNum, nstr));
}
// ------------------------- Buttons ------------------------------//
void DWINUI::Draw_Button(uint16_t color, uint16_t bcolor, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, const char * const caption) {
DWIN_Draw_Rectangle(1, bcolor, x1, y1, x2, y2);
Draw_CenteredString(0, font, color, bcolor, x1, x2, (y2 + y1 - fontHeight())/2, caption);
}
void DWINUI::Draw_Button(uint8_t id, uint16_t x, uint16_t y) {
switch (id) {
case BTN_Cancel : Draw_Button(GET_TEXT_F(MSG_BUTTON_CANCEL), x, y); break;
case BTN_Confirm : Draw_Button(GET_TEXT_F(MSG_BUTTON_CONFIRM), x, y); break;
case BTN_Continue: Draw_Button(GET_TEXT_F(MSG_BUTTON_CONTINUE), x, y); break;
case BTN_Print : Draw_Button(GET_TEXT_F(MSG_BUTTON_PRINT), x, y); break;
case BTN_Save : Draw_Button(GET_TEXT_F(MSG_BUTTON_SAVE), x, y); break;
case BTN_Purge : Draw_Button(GET_TEXT_F(MSG_BUTTON_PURGE), x, y); break;
default: break;
}
}
// -------------------------- Extra -------------------------------//
// Draw a circle
// color: circle color
// x: the abscissa of the center of the circle
// y: ordinate of the center of the circle
// r: circle radius
void DWINUI::Draw_Circle(uint16_t color, uint16_t x, uint16_t y, uint8_t r) {
int a = 0, b = 0;
while (a <= b) {
b = SQRT(sq(r) - sq(a));
if (a == 0) b--;
DWIN_Draw_Point(color, 1, 1, x + a, y + b); // Draw some sector 1
DWIN_Draw_Point(color, 1, 1, x + b, y + a); // Draw some sector 2
DWIN_Draw_Point(color, 1, 1, x + b, y - a); // Draw some sector 3
DWIN_Draw_Point(color, 1, 1, x + a, y - b); // Draw some sector 4
DWIN_Draw_Point(color, 1, 1, x - a, y - b); // Draw some sector 5
DWIN_Draw_Point(color, 1, 1, x - b, y - a); // Draw some sector 6
DWIN_Draw_Point(color, 1, 1, x - b, y + a); // Draw some sector 7
DWIN_Draw_Point(color, 1, 1, x - a, y + b); // Draw some sector 8
a++;
}
}
// Draw a circle filled with color
// bcolor: fill color
// x: the abscissa of the center of the circle
// y: ordinate of the center of the circle
// r: circle radius
void DWINUI::Draw_FillCircle(uint16_t bcolor, uint16_t x,uint16_t y,uint8_t r) {
int a = 0, b = 0;
while (a <= b) {
b = SQRT(sq(r) - sq(a)); // b=sqrt(r*r-a*a);
if (a == 0) b--;
DWIN_Draw_Line(bcolor, x-b,y-a,x+b,y-a);
DWIN_Draw_Line(bcolor, x-a,y-b,x+a,y-b);
DWIN_Draw_Line(bcolor, x-b,y+a,x+b,y+a);
DWIN_Draw_Line(bcolor, x-a,y+b,x+a,y+b);
a++;
}
}
// Color Interpolator
// val : Interpolator minv..maxv
// minv : Minimum value
// maxv : Maximum value
// color1 : Start color
// color2 : End color
uint16_t DWINUI::ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t color1, uint16_t color2) {
uint8_t B, G, R;
const float n = (float)(val - minv) / (maxv - minv);
R = (1 - n) * GetRColor(color1) + n * GetRColor(color2);
G = (1 - n) * GetGColor(color1) + n * GetGColor(color2);
B = (1 - n) * GetBColor(color1) + n * GetBColor(color2);
return RGB(R, G, B);
}
// Color Interpolator through Red->Yellow->Green->Blue (Pro UI)
// val : Interpolator minv..maxv
// minv : Minimum value
// maxv : Maximum value
uint16_t DWINUI::RainbowInt(int16_t val, int16_t minv, int16_t maxv) {
uint8_t B, G, R;
const uint8_t maxB = 28, maxR = 28, maxG = 38;
const int16_t limv = _MAX(abs(minv), abs(maxv));
float n = minv >= 0 ? (float)(val - minv) / (maxv - minv) : (float)val / limv;
LIMIT(n, -1, 1);
if (n < 0) {
R = 0;
G = (1 + n) * maxG;
B = (-n) * maxB;
}
else if (n < 0.5) {
R = maxR * n * 2;
G = maxG;
B = 0;
}
else {
R = maxR;
G = maxG * (1 - n);
B = 0;
}
return RGB(R, G, B);
}
// Draw a checkbox
// Color: frame color
// bColor: Background color
// x/y: Upper-left point
// mode : 0 : unchecked, 1 : checked
void DWINUI::Draw_Checkbox(uint16_t color, uint16_t bcolor, uint16_t x, uint16_t y, bool checked=false) {
DWIN_Draw_String(true, font8x16, color, bcolor, x + 4, y, checked ? F("x") : F(" "));
DWIN_Draw_Rectangle(0, color, x + 2, y + 2, x + 17, y + 17);
}
// Clear Menu by filling the menu area with background color
void DWINUI::ClearMainArea() {
DWIN_Draw_Rectangle(1, backcolor, 0, TITLE_HEIGHT, DWIN_WIDTH - 1, STATUS_Y - 1);
}
#endif // DWIN_CREALITY_LCD_JYERSUI

527
Marlin/src/lcd/e3v2/jyersui/dwinui.h

@ -1,527 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* DWIN Enhanced implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.17.1
* Date: 2022/04/12
*
* Modded for JYERSUI by LCH-77
* Version: 1.9
* Date: Jun 16, 2022
*/
#include "dwin_lcd.h"
#include "../common/dwin_set.h"
#include "../common/dwin_font.h"
#include "../common/dwin_color.h"
#include "../common/dwin_api.h"
// Custom icons
//#define DWIN_CREALITY_LCD_CUSTOM_ICONS
#if ENABLED(DWIN_CREALITY_LCD_CUSTOM_ICONS)
// index of every custom icon should be >= CUSTOM_ICON_START
#define CUSTOM_ICON_START ICON_Checkbox_F
#define ICON_Checkbox_F 200
#define ICON_Checkbox_T 201
#define ICON_Fade 202
#define ICON_Mesh 203
#define ICON_Tilt 204
#define ICON_Brightness 205
#define ICON_AxisD 249
#define ICON_AxisBR 250
#define ICON_AxisTR 251
#define ICON_AxisBL 252
#define ICON_AxisTL 253
#define ICON_AxisC 254
#else
#define ICON_Fade ICON_Version
#define ICON_Mesh ICON_Version
#define ICON_Tilt ICON_Version
#define ICON_Brightness ICON_Version
#define ICON_AxisD ICON_Axis
#define ICON_AxisBR ICON_Axis
#define ICON_AxisTR ICON_Axis
#define ICON_AxisBL ICON_Axis
#define ICON_AxisTL ICON_Axis
#define ICON_AxisC ICON_Axis
#define ICON_ESDiag ICON_Info
#define ICON_Lock ICON_Cool
#define ICON_Reboot ICON_ResumeEEPROM
#define ICON_ProbeAlarm ICON_SetEndTemp
#define ICON_ProbeMargin ICON_PrintSize
#define ICON_ProbeSelfTest ICON_SetEndTemp
#define ICON_ProbeSet ICON_SetEndTemp
#define ICON_ProbeDeploy ICON_SetEndTemp
#define ICON_ProbeTest ICON_SetEndTemp
#define ICON_ProbeTestCount ICON_SetEndTemp
#define ICON_ProbeZSpeed ICON_MaxSpeedZ
#define ICON_FWRetLength ICON_StepE
#define ICON_FWRetSpeed ICON_Setspeed
#define ICON_FWRetZRaise ICON_MoveZ
#define ICON_FWRecExtLength ICON_StepE
#define ICON_FWRecSpeed ICON_Setspeed
#define ICON_HSMode ICON_StockConfiguration
#define ICON_Sound ICON_Cool
#define ICON_CaseLight ICON_Motion
#define ICON_LedControl ICON_Motion
#define ICON_MeshActive ICON_HotendTemp
#define ICON_Park ICON_Motion
#endif
// Buttons
#define BTN_Continue 85
#define BTN_Cancel 87
#define BTN_Confirm 89
#define BTN_Print 90
#define BTN_Save 91
#define BTN_Purge 92
// Extended UI Colors
#define Color_Aqua RGB(0,63,31)
#define Color_Light_White 0xBDD7
#define Color_Green RGB(0,63,0)
#define Color_Light_Green 0x3460
#define Color_Cyan 0x07FF
#define Color_Light_Cyan 0x04F3
#define Color_Blue RGB(0,0,31)
#define Color_Light_Blue 0x3A6A
#define Color_Magenta 0xF81F
#define Color_Light_Magenta 0x9813
#define Color_Light_Red 0x8800
#define Color_Orange 0xFA20
#define Color_Light_Orange 0xFBC0
#define Color_Light_Yellow 0x8BE0
#define Color_Brown 0xCC27
#define Color_Light_Brown 0x6204
#define Color_Black 0x0000
#define Color_Grey 0x18E3
#define Check_Color 0x4E5C
#define Confirm_Color 0x34B9
#define Cancel_Color 0x3186
// UI element defines and constants
#define DWIN_FONT_MENU font8x16
#define DWIN_FONT_STAT font10x20
#define DWIN_FONT_HEAD font10x20
#define DWIN_FONT_ALERT font10x20
#define STATUS_Y 354
#define LCD_WIDTH (DWIN_WIDTH / 8) // only if the default font is font8x16
// Minimum unit (0.1) : multiple (10)
#define UNITFDIGITS 1
#define MINUNITMULT POW(10, UNITFDIGITS)
constexpr uint8_t TITLE_HEIGHT = 30, // Title bar height
MLINE = 53, // Menu line height
TROWS = (STATUS_Y - TITLE_HEIGHT) / MLINE, // Total rows
MROWS = TROWS - 1, // Other-than-Back
ICOX = 26, // Menu item icon X position
LBLX = 60, // Menu item label X position
VALX = 210, // Menu item value X position
MENU_CHR_W = 8, MENU_CHR_H = 16, // Menu font 8x16
STAT_CHR_W = 10;
// Menuitem Y position
#define MYPOS(L) (TITLE_HEIGHT + MLINE * (L))
// Menuitem caption Offset
#define CAPOFF ((MLINE - MENU_CHR_H) / 2)
// Menuitem caption Y position
#define MBASE(L) (MYPOS(L) + CAPOFF)
typedef struct { uint16_t left, top, right, bottom; } rect_t;
typedef struct { uint16_t x, y, w, h; } frame_rect_t;
namespace DWINUI {
extern xy_int_t cursor;
extern uint16_t pencolor;
extern uint16_t textcolor;
extern uint16_t backcolor;
extern uint16_t buttoncolor;
extern uint8_t font;
extern FSTR_P const Author;
// DWIN LCD Initialization
void init();
// Set text/number font
void setFont(uint8_t cfont);
// Get font character width
uint8_t fontWidth(uint8_t cfont);
inline uint8_t fontWidth() { return fontWidth(font); };
// Get font character height
uint8_t fontHeight(uint8_t cfont);
inline uint8_t fontHeight() { return fontHeight(font); };
// Get screen x coordinates from text column
uint16_t ColToX(uint8_t col);
// Get screen y coordinates from text row
uint16_t RowToY(uint8_t row);
// Set text/number color
void SetColors(uint16_t fgcolor, uint16_t bgcolor, uint16_t alcolor);
void SetTextColor(uint16_t fgcolor);
void SetBackgroundColor(uint16_t bgcolor);
// Moves cursor to point
// x: abscissa of the display
// y: ordinate of the display
// point: xy coordinate
void MoveTo(int16_t x, int16_t y);
void MoveTo(xy_int_t point);
// Moves cursor relative to the actual position
// x: abscissa of the display
// y: ordinate of the display
// point: xy coordinate
void MoveBy(int16_t x, int16_t y);
void MoveBy(xy_int_t point);
// Draw a line from the cursor to xy position
// color: Line segment color
// x/y: End point
inline void LineTo(uint16_t color, uint16_t x, uint16_t y) {
DWIN_Draw_Line(color, cursor.x, cursor.y, x, y);
}
inline void LineTo(uint16_t x, uint16_t y) {
DWIN_Draw_Line(pencolor, cursor.x, cursor.y, x, y);
}
// Extend a frame box
// v: value to extend
inline frame_rect_t ExtendFrame(frame_rect_t frame, uint8_t v) {
frame_rect_t t;
t.x = frame.x - v;
t.y = frame.y - v;
t.w = frame.w + 2 * v;
t.h = frame.h + 2 * v;
return t;
}
// Draw an Icon with transparent background from the library ICON
// icon: Icon ID
// x/y: Upper-left point
inline void Draw_Icon(uint8_t icon, uint16_t x, uint16_t y) {
DWIN_ICON_Show(ICON, icon, x, y);
}
// Draw an Icon from the library ICON with its background
// icon: Icon ID
// x/y: Upper-left point
inline void Draw_IconWB(uint8_t icon, uint16_t x, uint16_t y) {
DWIN_ICON_Show(true, false, false, ICON, icon, x, y);
}
inline void DRAW_IconWB(uint8_t libID, uint8_t icon, uint16_t x, uint16_t y) {
DWIN_ICON_Show(true, false, false, libID, icon, x, y);
}
// Draw a numeric integer value
// bShow: true=display background color; false=don't display background color
// signedMode: 1=signed; 0=unsigned
// size: Font size
// color: Character color
// bColor: Background color
// iNum: Number of digits
// x/y: Upper-left coordinate
// value: Integer value
void Draw_Int(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, int32_t value);
// Draw a positive integer
inline void Draw_Int(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(bShow, 0, size, color, bColor, iNum, x, y, value);
}
inline void Draw_Int(uint8_t iNum, long value) {
Draw_Int(false, 0, font, textcolor, backcolor, iNum, cursor.x, cursor.y, value);
MoveBy(iNum * fontWidth(font), 0);
}
inline void Draw_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(false, 0, font, textcolor, backcolor, iNum, x, y, value);
}
inline void Draw_Int(uint16_t color, uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(false, 0, font, color, backcolor, iNum, x, y, value);
}
inline void Draw_Int(uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(true, 0, font, color, bColor, iNum, x, y, value);
}
inline void Draw_Int(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(true, 0, size, color, bColor, iNum, x, y, value);
}
// Draw a signed integer
inline void Draw_Signed_Int(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(bShow, 1, size, color, bColor, iNum, x, y, value);
}
inline void Draw_Signed_Int(uint8_t iNum, long value) {
Draw_Int(false, 1, font, textcolor, backcolor, iNum, cursor.x, cursor.y, value);
MoveBy(iNum * fontWidth(font), 0);
}
inline void Draw_Signed_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(false, 1, font, textcolor, backcolor, iNum, x, y, value);
}
inline void Draw_Signed_Int(uint16_t color, uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(false, 1, font, color, backcolor, iNum, x, y, value);
}
inline void Draw_Signed_Int(uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(true, 1, font, color, bColor, iNum, x, y, value);
}
inline void Draw_Signed_Int(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
Draw_Int(true, 1, size, color, bColor, iNum, x, y, value);
}
// Draw a numeric float value
// bShow: true=display background color; false=don't display background color
// signedMode: 1=signed; 0=unsigned
// size: Font size
// color: Character color
// bColor: Background color
// iNum: Number of digits
// fNum: Number of decimal digits
// x/y: Upper-left coordinate
// value: float value
void Draw_Float(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
// Draw a positive floating point number
inline void Draw_Float(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(bShow, 0, size, color, bColor, iNum, fNum, x, y, value);
}
inline void Draw_Float(uint8_t iNum, uint8_t fNum, float value) {
Draw_Float(false, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value);
MoveBy((iNum + fNum + 1) * fontWidth(font), 0);
}
inline void Draw_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(false, 0, font, textcolor, backcolor, iNum, fNum, x, y, value);
}
inline void Draw_Float(uint8_t size, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(false, 0, size, textcolor, backcolor, iNum, fNum, x, y, value);
}
inline void Draw_Float(uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(true, 0, font, color, bColor, iNum, fNum, x, y, value);
}
inline void Draw_Float(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(true, 0, size, color, bColor, iNum, fNum, x, y, value);
}
// Draw a signed floating point number
inline void Draw_Signed_Float(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(bShow, 1, size, color, bColor, iNum, fNum, x, y, value);
}
inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, float value) {
Draw_Float(false, 1, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value);
MoveBy((iNum + fNum + 1) * fontWidth(font), 0);
}
inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(false, 1, font, textcolor, backcolor, iNum, fNum, x, y, value);
}
inline void Draw_Signed_Float(uint8_t size, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(false, 1, size, textcolor, backcolor, iNum, fNum, x, y, value);
}
inline void Draw_Signed_Float(uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(true, 1, font, color, bColor, iNum, fNum, x, y, value);
}
inline void Draw_Signed_Float(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
Draw_Float(true, 1, size, color, bColor, iNum, fNum, x, y, value);
}
// Draw a char
// color: Character color
// x: abscissa of the display
// y: ordinate of the display
// c: ASCII code of char
void Draw_Char(uint16_t color, uint16_t x, uint16_t y, const char c);
inline void Draw_Char(uint16_t x, uint16_t y, const char c) { Draw_Char(textcolor, x, y, c); };
// Draw a char at cursor position and increment cursor
void Draw_Char(uint16_t color, const char c);
inline void Draw_Char(const char c) { Draw_Char(textcolor, c); }
// Draw a string at cursor position
// color: Character color
// *string: The string
// rlimit: For draw less chars than string length use rlimit
void Draw_String(const char * const string, uint16_t rlimit = 0xFFFF);
void Draw_String(uint16_t color, const char * const string, uint16_t rlimit = 0xFFFF);
inline void Draw_String(FSTR_P string, uint16_t rlimit = 0xFFFF) {
Draw_String(FTOP(string), rlimit);
}
inline void Draw_String(uint16_t color, FSTR_P string, uint16_t rlimit = 0xFFFF) {
Draw_String(color, FTOP(string), rlimit);
}
// Draw a string
// size: Font size
// color: Character color
// bColor: Background color
// x/y: Upper-left coordinate of the string
// *string: The string
inline void Draw_String(uint16_t x, uint16_t y, const char * const string) {
DWIN_Draw_String(false, font, textcolor, backcolor, x, y, string);
}
inline void Draw_String(uint16_t x, uint16_t y, FSTR_P title) {
DWIN_Draw_String(false, font, textcolor, backcolor, x, y, FTOP(title));
}
inline void Draw_String(uint16_t color, uint16_t x, uint16_t y, const char * const string) {
DWIN_Draw_String(false, font, color, backcolor, x, y, string);
}
inline void Draw_String(uint16_t color, uint16_t x, uint16_t y, FSTR_P title) {
DWIN_Draw_String(false, font, color, backcolor, x, y, title);
}
inline void Draw_String(uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const char * const string) {
DWIN_Draw_String(true, font, color, bgcolor, x, y, string);
}
inline void Draw_String(uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, FSTR_P title) {
DWIN_Draw_String(true, font, color, bgcolor, x, y, title);
}
inline void Draw_String(uint8_t size, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const char * const string) {
DWIN_Draw_String(true, size, color, bgcolor, x, y, string);
}
inline void Draw_String(uint8_t size, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, FSTR_P title) {
DWIN_Draw_String(true, size, color, bgcolor, x, y, title);
}
// Draw a centered string using DWIN_WIDTH
// bShow: true=display background color; false=don't display background color
// size: Font size
// color: Character color
// bColor: Background color
// y: Upper coordinate of the string
// *string: The string
void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x1, uint16_t x2, uint16_t y, const char * const string);
inline void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, const char * const string) {
Draw_CenteredString(bShow, size, color, bColor, 0, DWIN_WIDTH, y, string);
}
inline void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, FSTR_P string) {
Draw_CenteredString(bShow, size, color, bColor, y, FTOP(string));
}
inline void Draw_CenteredString(uint16_t color, uint16_t bcolor, uint16_t y, const char * const string) {
Draw_CenteredString(true, font, color, bcolor, y, string);
}
inline void Draw_CenteredString(uint8_t size, uint16_t color, uint16_t y, const char * const string) {
Draw_CenteredString(false, size, color, backcolor, y, string);
}
inline void Draw_CenteredString(uint8_t size, uint16_t color, uint16_t y, FSTR_P title) {
Draw_CenteredString(false, size, color, backcolor, y, title);
}
inline void Draw_CenteredString(uint16_t color, uint16_t y, const char * const string) {
Draw_CenteredString(false, font, color, backcolor, y, string);
}
inline void Draw_CenteredString(uint16_t color, uint16_t y, FSTR_P title) {
Draw_CenteredString(false, font, color, backcolor, y, title);
}
inline void Draw_CenteredString(uint16_t y, const char * const string) {
Draw_CenteredString(false, font, textcolor, backcolor, y, string);
}
inline void Draw_CenteredString(uint16_t y, FSTR_P title) {
Draw_CenteredString(false, font, textcolor, backcolor, y, title);
}
// Draw a box
// mode: 0=frame, 1=fill, 2=XOR fill
// color: Rectangle color
// frame: Box coordinates and size
inline void Draw_Box(uint8_t mode, uint16_t color, frame_rect_t frame) {
DWIN_Draw_Box(mode, color, frame.x, frame.y, frame.w, frame.h);
}
// Draw a circle
// Color: circle color
// x: abscissa of the center of the circle
// y: ordinate of the center of the circle
// r: circle radius
void Draw_Circle(uint16_t color, uint16_t x,uint16_t y,uint8_t r);
inline void Draw_Circle(uint16_t color, uint8_t r) {
Draw_Circle(color, cursor.x, cursor.y, r);
}
// Draw a checkbox
// Color: frame color
// bColor: Background color
// x/y: Upper-left point
// checked : 0 : unchecked, 1 : checked
void Draw_Checkbox(uint16_t color, uint16_t bcolor, uint16_t x, uint16_t y, bool checked);
inline void Draw_Checkbox(uint16_t x, uint16_t y, bool checked=false) {
Draw_Checkbox(textcolor, backcolor, x, y, checked);
}
// Color Interpolator
// val : Interpolator minv..maxv
// minv : Minimum value
// maxv : Maximum value
// color1 : Start color
// color2 : End color
uint16_t ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t color1, uint16_t color2);
// ------------------------- Buttons ------------------------------//
void Draw_Button(uint16_t color, uint16_t bcolor, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, const char * const caption);
inline void Draw_Button(uint16_t color, uint16_t bcolor, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, FSTR_P caption) {
Draw_Button(color, bcolor, x1, y1, x2, y2, FTOP(caption));
}
inline void Draw_Button(FSTR_P caption, uint16_t x, uint16_t y) {
Draw_Button(textcolor, buttoncolor, x, y, x + 99, y + 37, caption);
}
void Draw_Button(uint8_t id, uint16_t x, uint16_t y);
// -------------------------- Extra -------------------------------//
// Draw a circle filled with color
// bcolor: fill color
// x: abscissa of the center of the circle
// y: ordinate of the center of the circle
// r: circle radius
void Draw_FillCircle(uint16_t bcolor, uint16_t x,uint16_t y,uint8_t r);
inline void Draw_FillCircle(uint16_t bcolor, uint8_t r) {
Draw_FillCircle(bcolor, cursor.x, cursor.y, r);
}
// Color Interpolator through Red->Yellow->Green->Blue
// val : Interpolator minv..maxv
// minv : Minimum value
// maxv : Maximum value
uint16_t RainbowInt(int16_t val, int16_t minv, int16_t maxv);
// Write buffer data to the SRAM
// addr: SRAM start address 0x0000-0x7FFF
// length: Bytes to write
// data: address of the buffer with data
inline void WriteToSRAM(uint16_t addr, uint16_t length, uint8_t *data) {
DWIN_WriteToMem(0x5A, addr, length, data);
}
// Write buffer data to the Flash
// addr: Flash start address 0x0000-0x3FFF
// length: Bytes to write
// data: address of the buffer with data
inline void WriteToFlash(uint16_t addr, uint16_t length, uint8_t *data) {
DWIN_WriteToMem(0xA5, addr, length, data);
}
// Clear by filling the area with background color
// Area (0, TITLE_HEIGHT, DWIN_WIDTH, STATUS_Y - 1)
void ClearMainArea();
};

111
Marlin/src/lcd/e3v2/jyersui/endstop_diag.cpp

@ -1,111 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* DWIN End Stops diagnostic page
* Author: Miguel A. Risco-Castillo
* Version: 1.0
* Date: 2021/11/06
*
* Modded for JYERSUI by LCH-77
*/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "dwin_defines.h"
#if HAS_ESDIAG
#include "endstop_diag.h"
#include "dwinui.h"
#include "dwin.h"
#if HAS_FILAMENT_SENSOR
#include "../../../feature/runout.h"
#endif
#if HAS_BED_PROBE
#include "../../../module/probe.h"
#endif
ESDiagClass ESDiag;
void draw_es_label(FSTR_P const flabel=nullptr) {
DWINUI::cursor.x = 40;
if (flabel) DWINUI::Draw_String(F(flabel));
DWINUI::Draw_String(F(": "));
DWINUI::MoveBy(0, 25);
}
void draw_es_state(const bool is_hit) {
const uint8_t LM = 130;
DWINUI::cursor.x = LM;
DWIN_Draw_Rectangle(1, Color_Bg_Window, LM, DWINUI::cursor.y, LM + 100, DWINUI::cursor.y + 20);
is_hit ? DWINUI::Draw_String(RGB(31,31,16), F(STR_ENDSTOP_HIT)) : DWINUI::Draw_String(RGB(16,63,16), F(STR_ENDSTOP_OPEN));
DWINUI::MoveBy(0, 25);
}
void ESDiagClass::Draw() {
CrealityDWINClass::Clear_Screen(1);
CrealityDWINClass::Draw_Title(F("End-stops Diagnostic"));
DWINUI::ClearMainArea();
DWIN_Draw_Rectangle(0, Color_White, 14, 60, 258, 330);
DWINUI::Draw_Button(BTN_Continue, 86, 250);
DWINUI::cursor.y = 80;
#define ES_LABEL(S) draw_es_label(F(STR_##S))
#if HAS_X_MIN
ES_LABEL(X_MIN);
#endif
#if HAS_Y_MIN
ES_LABEL(Y_MIN);
#endif
#if HAS_Z_MIN
ES_LABEL(Z_MIN);
#endif
#if HAS_FILAMENT_SENSOR
draw_es_label(F(STR_FILAMENT));
#endif
Update();
}
void ESDiagClass::Update() {
DWINUI::cursor.y = 80;
#define ES_REPORT(S) draw_es_state(READ(S##_PIN) != S##_ENDSTOP_INVERTING)
#if HAS_X_MIN
ES_REPORT(X_MIN);
#endif
#if HAS_Y_MIN
ES_REPORT(Y_MIN);
#endif
#if HAS_Z_MIN
ES_REPORT(Z_MIN);
#endif
#if HAS_FILAMENT_SENSOR
draw_es_state(READ(FIL_RUNOUT1_PIN) != FIL_RUNOUT1_STATE);
#endif
DWIN_UpdateLCD();
}
#endif // HAS_ES_DIAG
#endif // DWIN_CREALITY_LCD_JYERSUI

39
Marlin/src/lcd/e3v2/jyersui/endstop_diag.h

@ -1,39 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* DWIN End Stops diagnostic page
* Author: Miguel A. Risco-Castillo
* Version: 1.0
* Date: 2021/11/06
*
* Modded for JYERSUI by LCH-77
*/
class ESDiagClass {
public:
void Draw();
void Update();
};
extern ESDiagClass ESDiag;

244
Marlin/src/lcd/e3v2/jyersui/gcode_preview.cpp

@ -1,244 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* DWIN G-code thumbnail preview
* Author: Miguel A. Risco-Castillo
* version: 2.1
* Date: 2021/06/19
*
* Modded for JYERSUI by LCH-77
*/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "dwin_defines.h"
#if HAS_GCODE_PREVIEW
#include "../../../core/types.h"
#include "../../marlinui.h"
#include "../../../sd/cardreader.h"
#include "../../../MarlinCore.h" // for wait_for_user
#include "dwin_lcd.h"
#include "dwinui.h"
#include "dwin.h"
#include "base64.hpp"
#include "gcode_preview.h"
typedef struct {
char name[13] = ""; //8.3 + null
uint32_t thumbstart = 0;
int thumbsize = 0;
int thumbheight = 0;
int thumbwidth = 0;
uint8_t *thumbdata = nullptr;
float time = 0;
float filament = 0;
float layer = 0;
float width = 0;
float height = 0;
float length = 0;
void setname(const char * const fn);
void clear();
} fileprop_t;
fileprop_t fileprop;
void fileprop_t::setname(const char * const fn) {
const uint8_t len = _MIN(sizeof(name) - 1, strlen(fn));
memcpy(&name[0], fn, len);
name[len] = '\0';
}
void fileprop_t::clear() {
fileprop.name[0] = '\0';
fileprop.thumbstart = 0;
fileprop.thumbsize = 0;
fileprop.thumbheight = 0;
fileprop.thumbwidth = 0;
fileprop.thumbdata = nullptr;
fileprop.time = 0;
fileprop.filament = 0;
fileprop.layer = 0;
fileprop.height = 0;
fileprop.width = 0;
fileprop.length = 0;
}
void Get_Value(char *buf, const char * const key, float &value) {
char num[10] = "";
char * posptr = 0;
uint8_t i = 0;
if (!!value) return;
posptr = strstr(buf, key);
if (posptr != nullptr) {
while (i < sizeof(num)) {
char c = posptr[0];
if (!ISEOL(c) && (c != 0)) {
if ((c > 47 && c < 58) || (c == '.')) num[i++] = c;
posptr++;
}
else {
num[i] = '\0';
value = atof(num);
return;
}
}
}
}
bool Has_Preview() {
const char * tbstart = "; thumbnail begin 230x180";
char * posptr = 0;
uint8_t nbyte = 1;
uint32_t indx = 0;
char buf[256];
float tmp = 0;
fileprop.clear();
fileprop.setname(card.filename);
card.openFileRead(fileprop.name);
while ((nbyte > 0) && (indx < 4 * sizeof(buf)) && !fileprop.thumbstart) {
nbyte = card.read(buf, sizeof(buf) - 1);
if (nbyte > 0) {
buf[nbyte] = '\0';
Get_Value(buf, ";TIME:", fileprop.time);
Get_Value(buf, ";Filament used:", fileprop.filament);
Get_Value(buf, ";Layer height:", fileprop.layer);
Get_Value(buf, ";MINX:", tmp);
Get_Value(buf, ";MAXX:", fileprop.width);
fileprop.width -= tmp;
tmp = 0;
Get_Value(buf, ";MINY:", tmp);
Get_Value(buf, ";MAXY:", fileprop.length);
fileprop.length -= tmp;
tmp = 0;
Get_Value(buf, ";MINZ:", tmp);
Get_Value(buf, ";MAXZ:", fileprop.height);
fileprop.height -= tmp;
posptr = strstr(buf, tbstart);
if (posptr != NULL) {
fileprop.thumbstart = indx + (posptr - &buf[0]);
}
else {
indx += _MAX(10, nbyte - (signed)strlen(tbstart));
card.setIndex(indx);
}
}
}
if (!fileprop.thumbstart) {
card.closefile();
LCD_MESSAGE_F("Thumbnail not found");
return 0;
}
// Get the size of the thumbnail
card.setIndex(fileprop.thumbstart + strlen(tbstart));
for (uint8_t i = 0; i < 16; i++) {
char c = card.get();
if (!ISEOL(c)) {
buf[i] = c;
}
else {
buf[i] = '\0';
break;
}
}
fileprop.thumbsize = atoi(buf);
// Exit if there isn't a thumbnail
if (!fileprop.thumbsize) {
card.closefile();
LCD_MESSAGE_F("Invalid Thumbnail Size");
return 0;
}
uint16_t readed = 0;
uint8_t buf64[fileprop.thumbsize];
fileprop.thumbdata = new uint8_t[3 + 3 * (fileprop.thumbsize / 4)]; // Reserve space for the JPEG thumbnail
while (readed < fileprop.thumbsize) {
uint8_t c = card.get();
if (!ISEOL(c) && (c != ';') && (c != ' ')) {
buf64[readed] = c;
readed++;
}
}
card.closefile();
buf64[readed] = 0;
fileprop.thumbsize = decode_base64(buf64, fileprop.thumbdata); card.closefile();
DWINUI::WriteToSRAM(0x00, fileprop.thumbsize, fileprop.thumbdata);
delete[] fileprop.thumbdata;
return true;
}
void Preview_DrawFromSD() {
bool _has_preview = Has_Preview();
CrealityDWIN.Popup_Handler(PrintConfirm, _has_preview);
if (_has_preview) {
char buf[46];
char str_1[6] = "", str_2[6] = "", str_3[6] = "";
// DWIN_Draw_Rectangle(1, Def_Background_Color, 0, 0, DWIN_WIDTH, STATUS_Y - 1);
if (fileprop.time) {
sprintf_P(buf, PSTR("Estimated time: %i:%02i"), (uint16_t)fileprop.time / 3600, ((uint16_t)fileprop.time % 3600) / 60);
DWINUI::Draw_String(20, 10, buf);
}
if (fileprop.filament) {
sprintf_P(buf, PSTR("Filament used: %s m"), dtostrf(fileprop.filament, 1, 2, str_1));
DWINUI::Draw_String(20, 30, buf);
}
if (fileprop.layer) {
sprintf_P(buf, PSTR("Layer height: %s mm"), dtostrf(fileprop.layer, 1, 2, str_1));
DWINUI::Draw_String(20, 50, buf);
}
if (fileprop.width) {
sprintf_P(buf, PSTR("Volume: %sx%sx%s mm"), dtostrf(fileprop.width, 1, 1, str_1), dtostrf(fileprop.length, 1, 1, str_2), dtostrf(fileprop.height, 1, 1, str_3));
DWINUI::Draw_String(20, 70, buf);
}
// DWINUI::Draw_Button(BTN_Print, 26, 290);
// DWINUI::Draw_Button(BTN_Cancel, 146, 290);
DWIN_ICON_Show(0, 0, 1, 21, 90, 0x00);
// Draw_Select_Highlight(true, 290);
DWIN_UpdateLCD();
}
// else {
// HMI_flag.select_flag = 1;
// wait_for_user = false;
// }
}
bool Preview_Valid() {
return !!fileprop.thumbstart;
}
void Preview_Reset() {
fileprop.thumbsize = 0;
}
#endif // HAS_GCODE_PREVIEW
#endif // DWIN_LCD_PROUI

34
Marlin/src/lcd/e3v2/jyersui/gcode_preview.h

@ -1,34 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* DWIN G-code thumbnail preview
* Author: Miguel A. Risco-Castillo
* version: 2.1
* Date: 2021/06/19
*/
#pragma once
void Preview_DrawFromSD();
bool Preview_Valid();
void Preview_Reset();

83
Marlin/src/lcd/e3v2/jyersui/lockscreen.cpp

@ -1,83 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Lock screen implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 2.2.0
* Date: 2022/04/11
*
* Modded for JYERSUI by LCH-77
*/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "dwin_defines.h"
#if HAS_LOCKSCREEN
#include "../common/dwin_color.h"
#include "dwinui.h"
#include "dwin.h"
#include "lockscreen.h"
LockScreenClass lockScreen;
uint8_t LockScreenClass::lock_pos = 0;
bool LockScreenClass::unlocked = false;
uint8_t LockScreenClass::rprocess = 0;
void LockScreenClass::init() {
lock_pos = 0;
unlocked = false;
draw();
}
void LockScreenClass::draw() {
CrealityDWINClass::Clear_Screen(1);
CrealityDWINClass::Draw_Title(GET_TEXT_F(MSG_LOCKSCREEN));
DWINUI::ClearMainArea();
DWINUI::Draw_Icon(ICON_LOGO, 71, 120); // CREALITY logo
DWINUI::Draw_CenteredString(Color_White, 180, GET_TEXT_F(MSG_LOCKSCREEN_LOCKED));
DWINUI::Draw_CenteredString(Color_White, 200, GET_TEXT_F(MSG_LOCKSCREEN_UNLOCK));
DWINUI::Draw_CenteredString(Color_White, 240, F("-> | <-"));
DWIN_Draw_Box(1, BarFill_Color, 0, 260, DWIN_WIDTH, 20);
DWIN_Draw_VLine(Color_Yellow, lock_pos * DWIN_WIDTH / 255, 260, 20);
DWIN_UpdateLCD();
}
void LockScreenClass::onEncoder(EncoderState encoder_diffState) {
switch (encoder_diffState) {
case ENCODER_DIFF_CW: lock_pos += 8; break;
case ENCODER_DIFF_CCW: lock_pos -= 8; break;
case ENCODER_DIFF_ENTER: unlocked = (lock_pos == 128); break;
default: break;
}
DWIN_Draw_Box(1, BarFill_Color, 0, 260, DWIN_WIDTH, 20);
DWIN_Draw_VLine(Color_Yellow, lock_pos * DWIN_WIDTH / 255, 260, 20);
DWIN_UpdateLCD();
}
#endif // HAS_LOCKSCREEN
#endif // DWIN_CREALITY_LCD_JYERSUI

49
Marlin/src/lcd/e3v2/jyersui/lockscreen.h

@ -1,49 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* Lock screen implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 2.2.0
* Date: 2022/04/11
*
* Modded for JYERSUI by LCH-77
*/
#include "../../../core/types.h"
#include "../common/encoder.h"
#include <stdint.h>
class LockScreenClass {
private:
static bool unlocked;
static uint8_t lock_pos;
public:
static uint8_t rprocess;
static void init();
static void onEncoder(EncoderState encoder_diffState);
static void draw();
static bool isUnlocked() { return unlocked; }
};
extern LockScreenClass lockScreen;

86
Marlin/src/lcd/e3v2/jyersui/plot.cpp

@ -1,86 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* DWIN Single var plot
* Author: Miguel A. Risco-Castillo
* Version: 2.0
* Date: 2022/01/31
*
* Modded for JYERSUI by LCH-77
*/
#include "../../../inc/MarlinConfigPre.h"
#ifdef DWIN_CREALITY_LCD_JYERSUI
#include "dwin_defines.h"
#ifdef HAS_PIDPLOT
#include "plot.h"
#include "../../../core/types.h"
#include "../../marlinui.h"
#include "dwin_lcd.h"
#include "dwinui.h"
#include "dwin.h"
#define Plot_Bg_Color RGB( 1, 12, 8)
PlotClass Plot;
uint16_t grphpoints, r, x2, y2 = 0;
frame_rect_t grphframe = {0};
float scale = 0;
void PlotClass::Draw(const frame_rect_t frame, const float max, const float ref) {
grphframe = frame;
grphpoints = 0;
scale = frame.h / max;
x2 = frame.x + frame.w - 1;
y2 = frame.y + frame.h - 1;
r = round((y2) - ref * scale);
DWINUI::Draw_Box(1, Plot_Bg_Color, frame);
for (uint8_t i = 1; i < 4; i++) if (i*50 < frame.w) DWIN_Draw_VLine(Line_Color, i*50 + frame.x, frame.y, frame.h);
DWINUI::Draw_Box(0, Color_White, DWINUI::ExtendFrame(frame, 1));
DWIN_Draw_HLine(Color_Red, frame.x, r, frame.w);
}
void PlotClass::Update(const float value) {
if (!scale) return;
uint16_t y = round((y2) - value * scale);
if (grphpoints < grphframe.w) {
DWIN_Draw_Point(Color_Yellow, 1, 1, grphpoints + grphframe.x, y);
}
else {
DWIN_Frame_AreaMove(1, 0, 1, Plot_Bg_Color, grphframe.x, grphframe.y, x2, y2);
if ((grphpoints % 50) == 0) DWIN_Draw_VLine(Line_Color, x2 - 1, grphframe.y + 1, grphframe.h - 2);
DWIN_Draw_Point(Color_Red, 1, 1, x2 - 1, r);
DWIN_Draw_Point(Color_Yellow, 1, 1, x2 - 1, y);
}
grphpoints++;
}
#endif // HAS_PIDPLOT
#endif // DWIN_CREALITY_LCD_JYERSUI

41
Marlin/src/lcd/e3v2/jyersui/plot.h

@ -1,41 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* DWIN Single var plot
* Author: Miguel A. Risco-Castillo
* Version: 1.0
* Date: 2022/01/30
*
* Modded for JYERSUI by LCH-77
*/
#include "dwinui.h"
class PlotClass {
public:
void Draw(frame_rect_t frame, float max, float ref = 0);
void Update(float value);
};
extern PlotClass Plot;

6
Marlin/src/lcd/e3v2/proui/base64.hpp

@ -152,7 +152,7 @@ uint16_t encode_base64(unsigned char input[], uint16_t input_length, unsigned ch
output += 4;
}
switch (input_length % 3) {
switch(input_length % 3) {
case 0:
output[0] = '\0';
break;
@ -192,7 +192,7 @@ uint16_t decode_base64(unsigned char input[], uint16_t input_length, unsigned ch
output += 3;
}
switch (output_length % 3) {
switch(output_length % 3) {
case 1:
output[0] = base64_to_binary(input[0]) << 2 | base64_to_binary(input[1]) >> 4;
break;
@ -205,4 +205,4 @@ uint16_t decode_base64(unsigned char input[], uint16_t input_length, unsigned ch
return output_length;
}
#endif // BASE64_H_INCLUDED
#endif // ifndef

6
Marlin/src/lcd/e3v2/proui/gcode_preview.cpp

@ -21,7 +21,7 @@
*/
/**
* DWIN G-code thumbnail preview
* DWIN g-code thumbnail preview
* Author: Miguel A. Risco-Castillo
* version: 2.1
* Date: 2021/06/19
@ -214,7 +214,9 @@ bool Has_Preview() {
void Preview_DrawFromSD() {
if (Has_Preview()) {
char buf[46];
char str_1[6] = "", str_2[6] = "", str_3[6] = "";
char str_1[6] = "";
char str_2[6] = "";
char str_3[6] = "";
DWIN_Draw_Rectangle(1, HMI_data.Background_Color, 0, 0, DWIN_WIDTH, STATUS_Y - 1);
if (fileprop.time) {
sprintf_P(buf, PSTR("Estimated time: %i:%02i"), (uint16_t)fileprop.time / 3600, ((uint16_t)fileprop.time % 3600) / 60);

2
Marlin/src/lcd/e3v2/proui/gcode_preview.h

@ -1,5 +1,5 @@
/**
* DWIN G-code thumbnail preview
* DWIN g-code thumbnail preview
* Author: Miguel A. Risco-Castillo
* version: 2.1
* Date: 2021/06/19

2
Marlin/src/lcd/extui/ui_api.h

@ -199,7 +199,7 @@ namespace ExtUI {
#endif
inline void simulateUserClick() {
#if ANY(HAS_MARLINUI_MENU, EXTENSIBLE_UI, DWIN_CREALITY_LCD_JYERSUI)
#if EITHER(HAS_MARLINUI_MENU, EXTENSIBLE_UI)
ui.lcd_clicked = true;
#endif
}

5
Marlin/src/lcd/marlinui.cpp

@ -49,8 +49,6 @@ MarlinUI ui;
#include "e3v2/creality/dwin.h"
#elif ENABLED(DWIN_LCD_PROUI)
#include "e3v2/proui/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "e3v2/jyersui/dwin.h"
#endif
#if ENABLED(LCD_PROGRESS_BAR) && !IS_TFTGLCD_PANEL
@ -161,7 +159,7 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
bool MarlinUI::lcd_clicked;
#endif
#if EITHER(HAS_WIRED_LCD, DWIN_CREALITY_LCD_JYERSUI)
#if HAS_WIRED_LCD
bool MarlinUI::get_blink() {
static uint8_t blink = 0;
@ -1575,7 +1573,6 @@ void MarlinUI::init() {
TERN_(EXTENSIBLE_UI, ExtUI::onStatusChanged(status_message));
TERN_(DWIN_CREALITY_LCD, DWIN_StatusChanged(status_message));
TERN_(DWIN_LCD_PROUI, DWIN_CheckStatusMessage());
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWIN.Update_Status(status_message));
}
#if ENABLED(STATUS_MESSAGE_SCROLLING)

10
Marlin/src/lcd/marlinui.h

@ -87,11 +87,9 @@ typedef bool (*statusResetFunc_t)();
#endif // HAS_MARLINUI_MENU
#endif // HAS_WIRED_LCD
#if EITHER(HAS_WIRED_LCD, DWIN_CREALITY_LCD_JYERSUI)
#define LCD_UPDATE_INTERVAL TERN(HAS_TOUCH_BUTTONS, 50, 100)
#endif
#endif // HAS_WIRED_LCD
#if HAS_MARLINUI_U8GLIB
enum MarlinFont : uint8_t {
@ -393,7 +391,7 @@ public:
static void poweroff();
#endif
#if EITHER(HAS_WIRED_LCD, DWIN_CREALITY_LCD_JYERSUI)
#if HAS_WIRED_LCD
static bool get_blink();
#endif
@ -630,7 +628,7 @@ public:
static bool use_click() { return false; }
#endif
#if ENABLED(ADVANCED_PAUSE_FEATURE) && ANY(HAS_MARLINUI_MENU, EXTENSIBLE_UI, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#if ENABLED(ADVANCED_PAUSE_FEATURE) && ANY(HAS_MARLINUI_MENU, EXTENSIBLE_UI, DWIN_LCD_PROUI)
static void pause_show_message(const PauseMessage message, const PauseMode mode=PAUSE_MODE_SAME, const uint8_t extruder=active_extruder);
#else
static void _pause_show_message() {}

22
Marlin/src/module/settings.cpp

@ -76,8 +76,6 @@
#include "../lcd/extui/ui_api.h"
#elif ENABLED(DWIN_LCD_PROUI)
#include "../lcd/e3v2/proui/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../lcd/e3v2/jyersui/dwin.h"
#endif
#if ENABLED(HOST_PROMPT_SUPPORT)
@ -502,8 +500,6 @@ typedef struct SettingsDataStruct {
//
#if ENABLED(DWIN_LCD_PROUI)
uint8_t dwin_data[eeprom_data_size];
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
uint8_t dwin_settings[eeprom_data_size];
#endif
//
@ -1522,15 +1518,6 @@ void MarlinSettings::postprocess() {
}
#endif
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
{
_FIELD_TEST(dwin_settings);
char dwin_settings[eeprom_data_size] = { 0 };
CrealityDWIN.Save_Settings(dwin_settings);
EEPROM_WRITE(dwin_settings);
}
#endif
//
// Case Light Brightness
//
@ -2495,13 +2482,6 @@ void MarlinSettings::postprocess() {
EEPROM_READ(dwin_data);
if (!validating) DWIN_CopySettingsFrom(dwin_data);
}
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
{
const char dwin_settings[eeprom_data_size] = { 0 };
_FIELD_TEST(dwin_settings);
EEPROM_READ(dwin_settings);
if (!validating) CrealityDWIN.Load_Settings(dwin_settings);
}
#endif
//
@ -2929,8 +2909,6 @@ void MarlinSettings::reset() {
#endif
#endif
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWIN.Reset_Settings());
//
// Case Light Brightness
//

8
Marlin/src/module/temperature.cpp

@ -53,8 +53,6 @@
#include "../lcd/e3v2/creality/dwin.h"
#elif ENABLED(DWIN_LCD_PROUI)
#include "../lcd/e3v2/proui/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "../lcd/e3v2/jyersui/dwin.h"
#endif
#if ENABLED(EXTENSIBLE_UI)
@ -646,14 +644,12 @@ volatile bool Temperature::raw_temps_ready = false;
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_STARTED));
TERN_(DWIN_LCD_PROUI, DWIN_PidTuning(isbed ? PID_BED_START : PID_EXTR_START));
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWINClass::DWIN_PidTuning(isbed ? PID_BED_START : PID_EXTR_START));
if (target > GHV(CHAMBER_MAX_TARGET, BED_MAX_TARGET, temp_range[heater_id].maxtemp - (HOTEND_OVERSHOOT))) {
SERIAL_ECHOPGM(STR_PID_AUTOTUNE);
SERIAL_ECHOLNPGM(STR_PID_TEMP_TOO_HIGH);
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_TEMP_TOO_HIGH));
TERN_(DWIN_LCD_PROUI, DWIN_PidTuning(PID_TEMP_TOO_HIGH));
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWINClass::DWIN_PidTuning(PID_TEMP_TOO_HIGH));
TERN_(HOST_PROMPT_SUPPORT, hostui.notify(GET_TEXT_F(MSG_PID_TEMP_TOO_HIGH)));
return;
}
@ -748,7 +744,6 @@ volatile bool Temperature::raw_temps_ready = false;
SERIAL_ECHOLNPGM(STR_PID_TEMP_TOO_HIGH);
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_TEMP_TOO_HIGH));
TERN_(DWIN_LCD_PROUI, DWIN_PidTuning(PID_TEMP_TOO_HIGH));
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWINClass::DWIN_PidTuning(PID_TEMP_TOO_HIGH));
TERN_(HOST_PROMPT_SUPPORT, hostui.notify(GET_TEXT_F(MSG_PID_TEMP_TOO_HIGH)));
break;
}
@ -787,7 +782,6 @@ volatile bool Temperature::raw_temps_ready = false;
TERN_(DWIN_CREALITY_LCD, DWIN_Popup_Temperature(0));
TERN_(DWIN_LCD_PROUI, DWIN_PidTuning(PID_TUNING_TIMEOUT));
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_TUNING_TIMEOUT));
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWINClass::DWIN_PidTuning(PID_TUNING_TIMEOUT));
TERN_(HOST_PROMPT_SUPPORT, hostui.notify(GET_TEXT_F(MSG_PID_TIMEOUT)));
SERIAL_ECHOPGM(STR_PID_AUTOTUNE);
SERIAL_ECHOLNPGM(STR_PID_TIMEOUT);
@ -845,7 +839,6 @@ volatile bool Temperature::raw_temps_ready = false;
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_DONE));
TERN_(DWIN_LCD_PROUI, DWIN_PidTuning(PID_DONE));
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWINClass::DWIN_PidTuning(PID_DONE));
goto EXIT_M303;
}
@ -864,7 +857,6 @@ volatile bool Temperature::raw_temps_ready = false;
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_DONE));
TERN_(DWIN_LCD_PROUI, DWIN_PidTuning(PID_DONE));
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWINClass::DWIN_PidTuning(PID_DONE));
EXIT_M303:
TERN_(NO_FAN_SLOWING_IN_PID_TUNING, adaptive_fan_slowing = true);

5
buildroot/tests/STM32F103RE_creality

@ -13,11 +13,6 @@ use_example_configs "Creality/Ender-3 V2/CrealityV422/CrealityUI"
opt_enable MARLIN_DEV_MODE BUFFER_MONITORING BLTOUCH AUTO_BED_LEVELING_BILINEAR Z_SAFE_HOMING
exec_test $1 $2 "Ender 3 v2 with CrealityUI" "$3"
use_example_configs "Creality/Ender-3 V2/CrealityV422/CrealityUI"
opt_disable DWIN_CREALITY_LCD
opt_enable DWIN_CREALITY_LCD_JYERSUI AUTO_BED_LEVELING_BILINEAR PROBE_MANUALLY
exec_test $1 $2 "Ender 3 v2 with JyersUI" "$3"
use_example_configs "Creality/Ender-3 S1/STM32F1"
opt_disable DWIN_CREALITY_LCD Z_MIN_PROBE_USES_Z_MIN_ENDSTOP_PIN AUTO_BED_LEVELING_BILINEAR CONFIGURATION_EMBEDDING CANCEL_OBJECTS FWRETRACT
opt_enable DWIN_LCD_PROUI INDIVIDUAL_AXIS_HOMING_SUBMENU LCD_SET_PROGRESS_MANUALLY STATUS_MESSAGE_SCROLLING \

1
ini/features.ini

@ -49,7 +49,6 @@ SPI_EEPROM = src_filter=+<src/HAL/shared/eeprom_if_s
HAS_DWIN_E3V2|IS_DWIN_MARLINUI = src_filter=+<src/lcd/e3v2/common>
DWIN_CREALITY_LCD = src_filter=+<src/lcd/e3v2/creality>
DWIN_LCD_PROUI = src_filter=+<src/lcd/e3v2/proui>
DWIN_CREALITY_LCD_JYERSUI = src_filter=+<src/lcd/e3v2/jyersui>
IS_DWIN_MARLINUI = src_filter=+<src/lcd/e3v2/marlinui>
HAS_GRAPHICAL_TFT = src_filter=+<src/lcd/tft>
IS_TFTGLCD_PANEL = src_filter=+<src/lcd/TFTGLCD>

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