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Fix pointer-to-string issues with set_home_offsets and _lcd_level_bed_homing

pull/1/head
Scott Lahteine 9 years ago
parent
commit
6a4d394fff
  1. 4
      Marlin/ultralcd.cpp

4
Marlin/ultralcd.cpp

@ -536,7 +536,7 @@ void lcd_set_home_offsets() {
babystepsTodo[axis] += distance;
#endif
}
if (lcdDrawUpdate) lcd_implementation_drawedit(msg, PSTR(""));
if (lcdDrawUpdate) lcd_implementation_drawedit(msg, "");
if (LCD_CLICKED) lcd_goto_previous_menu();
}
@ -2477,7 +2477,7 @@ char* ftostr52(const float& x) {
* MBL Move to mesh starting point
*/
static void _lcd_level_bed_homing() {
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR("XYZ"), PSTR(MSG_LEVEL_BED_HOMING));
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR("XYZ"), MSG_LEVEL_BED_HOMING);
if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS]) {
current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);

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