Marek Pikuła
8 years ago
committed by
Scott Lahteine
4 changed files with 270 additions and 120 deletions
@ -0,0 +1,236 @@ |
|||
#include "nozzle.h" |
|||
|
|||
#include "Marlin.h" |
|||
#include "point_t.h" |
|||
|
|||
/**
|
|||
* @brief Stroke clean pattern |
|||
* @details Wipes the nozzle back and forth in a linear movement |
|||
* |
|||
* @param start point_t defining the starting point |
|||
* @param end point_t defining the ending point |
|||
* @param strokes number of strokes to execute |
|||
*/ |
|||
void Nozzle::stroke( |
|||
__attribute__((unused)) point_t const &start, |
|||
__attribute__((unused)) point_t const &end, |
|||
__attribute__((unused)) uint8_t const &strokes |
|||
) { |
|||
#if ENABLED(NOZZLE_CLEAN_FEATURE) |
|||
|
|||
#if ENABLED(NOZZLE_CLEAN_GOBACK) |
|||
// Store the current coords
|
|||
point_t const initial = { |
|||
current_position[X_AXIS], |
|||
current_position[Y_AXIS], |
|||
current_position[Z_AXIS], |
|||
current_position[E_AXIS] |
|||
}; |
|||
#endif // NOZZLE_CLEAN_GOBACK
|
|||
|
|||
// Move to the starting point
|
|||
do_blocking_move_to_xy(start.x, start.y); |
|||
do_blocking_move_to_z(start.z); |
|||
|
|||
// Start the stroke pattern
|
|||
for (uint8_t i = 0; i < (strokes >>1); i++) { |
|||
do_blocking_move_to_xy(end.x, end.y); |
|||
do_blocking_move_to_xy(start.x, start.y); |
|||
} |
|||
|
|||
#if ENABLED(NOZZLE_CLEAN_GOBACK) |
|||
// Move the nozzle to the initial point
|
|||
do_blocking_move_to(initial.x, initial.y, initial.z); |
|||
#endif // NOZZLE_CLEAN_GOBACK
|
|||
|
|||
#endif // NOZZLE_CLEAN_FEATURE
|
|||
} |
|||
|
|||
/**
|
|||
* @brief Zig-zag clean pattern |
|||
* @details Apply a zig-zag cleanning pattern |
|||
* |
|||
* @param start point_t defining the starting point |
|||
* @param end point_t defining the ending point |
|||
* @param strokes number of strokes to execute |
|||
* @param objects number of objects to create |
|||
*/ |
|||
void Nozzle::zigzag( |
|||
__attribute__((unused)) point_t const &start, |
|||
__attribute__((unused)) point_t const &end, |
|||
__attribute__((unused)) uint8_t const &strokes, |
|||
__attribute__((unused)) uint8_t const &objects |
|||
) { |
|||
#if ENABLED(NOZZLE_CLEAN_FEATURE) |
|||
float A = fabs(end.y - start.y); // [twice the] Amplitude
|
|||
float P = fabs(end.x - start.x) / (objects << 1); // Period
|
|||
|
|||
// Don't allow impossible triangles
|
|||
if (A <= 0.0f || P <= 0.0f ) return; |
|||
|
|||
#if ENABLED(NOZZLE_CLEAN_GOBACK) |
|||
// Store the current coords
|
|||
point_t const initial = { |
|||
current_position[X_AXIS], |
|||
current_position[Y_AXIS], |
|||
current_position[Z_AXIS], |
|||
current_position[E_AXIS] |
|||
}; |
|||
#endif // NOZZLE_CLEAN_GOBACK
|
|||
|
|||
for (uint8_t j = 0; j < strokes; j++) { |
|||
for (uint8_t i = 0; i < (objects << 1); i++) { |
|||
float const x = start.x + i * P; |
|||
float const y = start.y + (A/P) * (P - fabs(fmod((i*P), (2*P)) - P)); |
|||
|
|||
do_blocking_move_to_xy(x, y); |
|||
if (i == 0) do_blocking_move_to_z(start.z); |
|||
} |
|||
|
|||
for (int i = (objects << 1); i > -1; i--) { |
|||
float const x = start.x + i * P; |
|||
float const y = start.y + (A/P) * (P - fabs(fmod((i*P), (2*P)) - P)); |
|||
|
|||
do_blocking_move_to_xy(x, y); |
|||
} |
|||
} |
|||
|
|||
#if ENABLED(NOZZLE_CLEAN_GOBACK) |
|||
// Move the nozzle to the initial point
|
|||
do_blocking_move_to_z(initial.z); |
|||
do_blocking_move_to_xy(initial.x, initial.y); |
|||
#endif // NOZZLE_CLEAN_GOBACK
|
|||
|
|||
#endif // NOZZLE_CLEAN_FEATURE
|
|||
} |
|||
|
|||
|
|||
/**
|
|||
* @brief Circular clean pattern |
|||
* @details Apply a circular cleaning pattern |
|||
* |
|||
* @param start point_t defining the middle of circle |
|||
* @param strokes number of strokes to execute |
|||
* @param radius radius of circle |
|||
*/ |
|||
void Nozzle::circle( |
|||
__attribute__((unused)) point_t const &start, |
|||
__attribute__((unused)) point_t const &middle, |
|||
__attribute__((unused)) uint8_t const &strokes, |
|||
__attribute__((unused)) float const &radius |
|||
) { |
|||
#if ENABLED(NOZZLE_CLEAN_FEATURE) |
|||
if (strokes == 0) return; |
|||
|
|||
#if ENABLED(NOZZLE_CLEAN_GOBACK) |
|||
// Store the current coords
|
|||
point_t const initial = { |
|||
current_position[X_AXIS], |
|||
current_position[Y_AXIS], |
|||
current_position[Z_AXIS], |
|||
current_position[E_AXIS] |
|||
}; |
|||
#endif // NOZZLE_CLEAN_GOBACK
|
|||
|
|||
if (start.z <= current_position[Z_AXIS]) { |
|||
// Order of movement is pretty darn important here
|
|||
do_blocking_move_to_xy(start.x, start.y); |
|||
do_blocking_move_to_z(start.z); |
|||
} else { |
|||
do_blocking_move_to_z(start.z); |
|||
do_blocking_move_to_xy(start.x, start.y); |
|||
} |
|||
|
|||
float x, y; |
|||
for (uint8_t s = 0; s < strokes; s++) { |
|||
for (uint8_t i = 0; i < NOZZLE_CLEAN_CIRCLE_FN; i++) { |
|||
x = middle.x + sin((M_2_PI / NOZZLE_CLEAN_CIRCLE_FN) * i) * radius; |
|||
y = middle.y + cos((M_2_PI / NOZZLE_CLEAN_CIRCLE_FN) * i) * radius; |
|||
|
|||
do_blocking_move_to_xy(x, y); |
|||
} |
|||
} |
|||
|
|||
// Let's be safe
|
|||
do_blocking_move_to_xy(start.x, start.y); |
|||
|
|||
#if ENABLED(NOZZLE_CLEAN_GOBACK) |
|||
// Move the nozzle to the initial point
|
|||
if (start.z <= initial.z) { |
|||
// As above order is important
|
|||
do_blocking_move_to_z(initial.z); |
|||
do_blocking_move_to_xy(initial.x, initial.y); |
|||
} else { |
|||
do_blocking_move_to_xy(initial.x, initial.y); |
|||
do_blocking_move_to_z(initial.z); |
|||
} |
|||
#endif // NOZZLE_CLEAN_GOBACK
|
|||
|
|||
#endif // NOZZLE_CLEAN_FEATURE
|
|||
} |
|||
|
|||
/**
|
|||
* @brief Clean the nozzle |
|||
* @details Starts the selected clean procedure pattern |
|||
* |
|||
* @param pattern one of the available patterns |
|||
* @param argument depends on the cleaning pattern |
|||
*/ |
|||
void Nozzle::clean( |
|||
__attribute__((unused)) uint8_t const &pattern, |
|||
__attribute__((unused)) uint8_t const &strokes, |
|||
__attribute__((unused)) float const &radius, |
|||
__attribute__((unused)) uint8_t const &objects |
|||
) { |
|||
#if ENABLED(NOZZLE_CLEAN_FEATURE) |
|||
#if ENABLED(DELTA) |
|||
if (current_position[Z_AXIS] > delta_clip_start_height) |
|||
do_blocking_move_to_z(delta_clip_start_height); |
|||
#endif |
|||
switch (pattern) { |
|||
case 1: |
|||
Nozzle::zigzag( |
|||
NOZZLE_CLEAN_START_POINT, |
|||
NOZZLE_CLEAN_END_POINT, strokes, objects); |
|||
break; |
|||
|
|||
case 2: |
|||
Nozzle::circle( |
|||
NOZZLE_CLEAN_START_POINT, |
|||
NOZZLE_CLEAN_CIRCLE_MIDDLE, strokes, radius); |
|||
break; |
|||
|
|||
default: |
|||
Nozzle::stroke( |
|||
NOZZLE_CLEAN_START_POINT, |
|||
NOZZLE_CLEAN_END_POINT, strokes); |
|||
} |
|||
#endif // NOZZLE_CLEAN_FEATURE
|
|||
} |
|||
|
|||
void Nozzle::park( |
|||
__attribute__((unused)) uint8_t const &z_action |
|||
) { |
|||
#if ENABLED(NOZZLE_PARK_FEATURE) |
|||
float const z = current_position[Z_AXIS]; |
|||
point_t const park = NOZZLE_PARK_POINT; |
|||
|
|||
switch(z_action) { |
|||
case 1: // force Z-park height
|
|||
do_blocking_move_to_z(park.z); |
|||
break; |
|||
|
|||
case 2: // Raise by Z-park height
|
|||
do_blocking_move_to_z( |
|||
(z + park.z > Z_MAX_POS) ? Z_MAX_POS : z + park.z); |
|||
break; |
|||
|
|||
default: // Raise to Z-park height if lower
|
|||
if (current_position[Z_AXIS] < park.z) |
|||
do_blocking_move_to_z(park.z); |
|||
} |
|||
|
|||
do_blocking_move_to_xy(park.x, park.y); |
|||
|
|||
#endif // NOZZLE_PARK_FEATURE
|
|||
} |
Loading…
Reference in new issue