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@ -7284,23 +7284,23 @@ void plan_arc( |
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) { |
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float radius = hypot(offset[X_AXIS], offset[Y_AXIS]), |
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center_axis0 = current_position[X_AXIS] + offset[X_AXIS], |
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center_axis1 = current_position[Y_AXIS] + offset[Y_AXIS], |
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center_X = current_position[X_AXIS] + offset[X_AXIS], |
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center_Y = current_position[Y_AXIS] + offset[Y_AXIS], |
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linear_travel = target[Z_AXIS] - current_position[Z_AXIS], |
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extruder_travel = target[E_AXIS] - current_position[E_AXIS], |
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r_axis0 = -offset[X_AXIS], // Radius vector from center to current location
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r_axis1 = -offset[Y_AXIS], |
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rt_axis0 = target[X_AXIS] - center_axis0, |
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rt_axis1 = target[Y_AXIS] - center_axis1; |
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r_X = -offset[X_AXIS], // Radius vector from center to current location
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r_Y = -offset[Y_AXIS], |
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rt_X = target[X_AXIS] - center_X, |
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rt_Y = target[Y_AXIS] - center_Y; |
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// CCW angle of rotation between position and target from the circle center. Only one atan2() trig computation required.
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float angular_travel = atan2(r_axis0 * rt_axis1 - r_axis1 * rt_axis0, r_axis0 * rt_axis0 + r_axis1 * rt_axis1); |
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float angular_travel = atan2(r_X * rt_Y - r_Y * rt_X, r_X * rt_X + r_Y * rt_Y); |
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if (angular_travel < 0) angular_travel += RADIANS(360); |
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if (clockwise) angular_travel -= RADIANS(360); |
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// Make a circle if the angular rotation is 0
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if (current_position[X_AXIS] == target[X_AXIS] && current_position[Y_AXIS] == target[Y_AXIS] && angular_travel == 0) |
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angular_travel += RADIANS(360); |
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if (angular_travel == 0 && current_position[X_AXIS] == target[X_AXIS] && current_position[Y_AXIS] == target[Y_AXIS]) |
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angular_travel == RADIANS(360); |
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float mm_of_travel = hypot(angular_travel * radius, fabs(linear_travel)); |
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if (mm_of_travel < 0.001) return; |
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@ -7342,9 +7342,7 @@ void plan_arc( |
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float sin_T = theta_per_segment; |
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float arc_target[NUM_AXIS]; |
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float sin_Ti; |
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float cos_Ti; |
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float r_axisi; |
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float sin_Ti, cos_Ti, r_new_Y; |
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uint16_t i; |
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int8_t count = 0; |
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@ -7356,28 +7354,29 @@ void plan_arc( |
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float feed_rate = feedrate * feedrate_multiplier / 60 / 100.0; |
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for (i = 1; i < segments; i++) { // Increment (segments-1)
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for (i = 1; i < segments; i++) { // Iterate (segments-1) times
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if (count < N_ARC_CORRECTION) { |
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// Apply vector rotation matrix to previous r_axis0 / 1
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r_axisi = r_axis0 * sin_T + r_axis1 * cos_T; |
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r_axis0 = r_axis0 * cos_T - r_axis1 * sin_T; |
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r_axis1 = r_axisi; |
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count++; |
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if (++count < N_ARC_CORRECTION) { |
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// Apply vector rotation matrix to previous r_X / 1
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r_new_Y = r_X * sin_T + r_Y * cos_T; |
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r_X = r_X * cos_T - r_Y * sin_T; |
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r_Y = r_new_Y; |
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} |
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else { |
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// Arc correction to radius vector. Computed only every N_ARC_CORRECTION increments.
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// Compute exact location by applying transformation matrix from initial radius vector(=-offset).
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// To reduce stuttering, the sin and cos could be computed at different times.
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// For now, compute both at the same time.
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cos_Ti = cos(i * theta_per_segment); |
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sin_Ti = sin(i * theta_per_segment); |
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r_axis0 = -offset[X_AXIS] * cos_Ti + offset[Y_AXIS] * sin_Ti; |
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r_axis1 = -offset[X_AXIS] * sin_Ti - offset[Y_AXIS] * cos_Ti; |
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r_X = -offset[X_AXIS] * cos_Ti + offset[Y_AXIS] * sin_Ti; |
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r_Y = -offset[X_AXIS] * sin_Ti - offset[Y_AXIS] * cos_Ti; |
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count = 0; |
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} |
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// Update arc_target location
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arc_target[X_AXIS] = center_axis0 + r_axis0; |
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arc_target[Y_AXIS] = center_axis1 + r_axis1; |
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arc_target[X_AXIS] = center_X + r_X; |
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arc_target[Y_AXIS] = center_Y + r_Y; |
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arc_target[Z_AXIS] += linear_per_segment; |
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arc_target[E_AXIS] += extruder_per_segment; |
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