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🐛 Followup to CrealityUI cleanup

Followup to #22586
vanilla_fb_2.0.x
Scott Lahteine 3 years ago
parent
commit
37777a78bf
  1. 12
      Marlin/src/lcd/e3v2/creality/dwin.cpp

12
Marlin/src/lcd/e3v2/creality/dwin.cpp

@ -856,9 +856,8 @@ void Draw_Control_Menu() {
#define CLINE(L) MBASE(CSCROL(L))
#define CVISI(L) VISI(CONTROL_CASE_TOTAL, L, CSCROL(L))
// "Control" Title
if (HMI_IsChinese())
DWIN_Frame_TitleCopy(103, 1, 28, 14);
DWIN_Frame_TitleCopy(103, 1, 28, 14); // "Control"
else {
#ifdef USE_STRING_HEADINGS
Draw_Title(GET_TEXT_F(MSG_CONTROL));
@ -2432,9 +2431,9 @@ void Item_Adv_HomeOffsets(const uint8_t row) {
}
else {
#ifdef USE_STRING_TITLES
DWIN_Draw_Label(row, GET_TEXT_F(MSG_SET_HOME_OFFSETS));
DWIN_Draw_Label(row, GET_TEXT_F(MSG_ZPROBE_OFFSETS));
#else
say_probe_offs_en(0, row);
say_probe_offs_en(row);
#endif
}
Draw_Menu_Line(row, ICON_ProbeOff);
@ -2502,11 +2501,16 @@ void Draw_AdvancedSettings_Menu() {
#define ASCROL(L) (scroll + (L))
#define AVISI(L) VISI(ADVSET_CASE_TOTAL, L, ASCROL(L))
if (false && HMI_IsChinese()) {
// TODO: Chinese "Advanced Settings"
}
else {
#ifdef USE_STRING_HEADINGS
Draw_Title(GET_TEXT_F(MSG_ADVANCED_SETTINGS));
#else
DWIN_Frame_TitleCopy(93, 401, 126, 15); // "Advanced Settings"
#endif
}
if (AVISI(0)) Draw_Back_First(select_advset.now == 0);
if (AVISI(ADVSET_CASE_HOMEOFF)) Item_Adv_HomeOffsets(ASCROL(ADVSET_CASE_HOMEOFF)); // Set Home Offsets >

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