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Move last bootscreen delay to end of setup (#21665)

vanilla_fb_2.0.x
Scott Lahteine 4 years ago
parent
commit
3153080301
  1. 11
      Marlin/src/MarlinCore.cpp
  2. 12
      Marlin/src/core/utility.cpp
  3. 8
      Marlin/src/core/utility.h
  4. 2
      Marlin/src/lcd/HD44780/marlinui_HD44780.cpp
  5. 5
      Marlin/src/lcd/TFTGLCD/marlinui_TFTGLCD.cpp
  6. 16
      Marlin/src/lcd/dogm/marlinui_DOGM.cpp
  7. 1
      Marlin/src/lcd/marlinui.h
  8. 7
      Marlin/src/lcd/tft/ui_320x240.cpp
  9. 7
      Marlin/src/lcd/tft/ui_480x320.cpp

11
Marlin/src/MarlinCore.cpp

@ -1214,8 +1214,9 @@ void setup() {
DWIN_UpdateLCD(); // Show bootscreen (first image)
#else
SETUP_RUN(ui.init());
#if HAS_WIRED_LCD && ENABLED(SHOW_BOOTSCREEN)
#if BOTH(HAS_WIRED_LCD, SHOW_BOOTSCREEN)
SETUP_RUN(ui.show_bootscreen());
const millis_t bootscreen_ms = millis();
#endif
SETUP_RUN(ui.reset_status()); // Load welcome message early. (Retained if no errors exist.)
#endif
@ -1501,6 +1502,14 @@ void setup() {
SETUP_RUN(tft_lvgl_init());
#endif
#if BOTH(HAS_WIRED_LCD, SHOW_BOOTSCREEN)
const millis_t elapsed = millis() - bootscreen_ms;
#if ENABLED(MARLIN_DEV_MODE)
SERIAL_ECHOLNPAIR("elapsed=", elapsed);
#endif
SETUP_RUN(ui.bootscreen_completion(elapsed));
#endif
#if ENABLED(PASSWORD_ON_STARTUP)
SETUP_RUN(password.lock_machine()); // Will not proceed until correct password provided
#endif

12
Marlin/src/core/utility.cpp

@ -35,6 +35,18 @@ void safe_delay(millis_t ms) {
thermalManager.manage_heater(); // This keeps us safe if too many small safe_delay() calls are made
}
#if ENABLED(MARLIN_DEV_MODE)
void early_safe_delay(millis_t ms) {
while (ms > 50) {
ms -= 50;
delay(50);
watchdog_refresh();
}
delay(ms);
watchdog_refresh();
}
#endif
// A delay to provide brittle hosts time to receive bytes
#if ENABLED(SERIAL_OVERRUN_PROTECTION)

8
Marlin/src/core/utility.h

@ -25,8 +25,12 @@
#include "../core/types.h"
#include "../core/millis_t.h"
// Delay that ensures heaters and watchdog are kept alive
void safe_delay(millis_t ms);
void safe_delay(millis_t ms); // Delay ensuring that temperatures are updated and the watchdog is kept alive.
#if ENABLED(MARLIN_DEV_MODE)
void early_safe_delay(millis_t ms); // Delay ensuring that the watchdog is kept alive. Can be used before the Temperature ISR starts.
#else
inline void early_safe_delay(millis_t ms) { safe_delay(ms); }
#endif
#if ENABLED(SERIAL_OVERRUN_PROTECTION)
void serial_delay(const millis_t ms);

2
Marlin/src/lcd/HD44780/marlinui_HD44780.cpp

@ -486,7 +486,9 @@ void MarlinUI::clear_lcd() { lcd.clear(); }
CENTER_OR_SCROLL(STRING_SPLASH_LINE3, 1500);
#endif
}
}
void MarlinUI::bootscreen_completion(const millis_t) {
lcd.clear();
safe_delay(100);
set_custom_characters(CHARSET_INFO);

5
Marlin/src/lcd/TFTGLCD/marlinui_TFTGLCD.cpp

@ -397,7 +397,10 @@ static void center_text_P(PGM_P pstart, uint8_t y) {
center_text_P(PSTR(MARLIN_WEBSITE_URL), 4);
picBits = ICON_LOGO;
lcd.print_screen();
safe_delay(1500);
}
void MarlinUI::bootscreen_completion(const millis_t sofar) {
if ((BOOTSCREEN_TIMEOUT) > sofar) safe_delay((BOOTSCREEN_TIMEOUT) - sofar);
}
#endif // SHOW_BOOTSCREEN

16
Marlin/src/lcd/dogm/marlinui_DOGM.cpp

@ -160,20 +160,21 @@ bool MarlinUI::detected() { return true; }
#endif
u8g.firstPage();
do { draw_custom_bootscreen(f); } while (u8g.nextPage());
if (frame_time) safe_delay(frame_time);
if (frame_time) early_safe_delay(frame_time);
}
#ifndef CUSTOM_BOOTSCREEN_TIMEOUT
#define CUSTOM_BOOTSCREEN_TIMEOUT 2500
#endif
#if CUSTOM_BOOTSCREEN_TIMEOUT
safe_delay(CUSTOM_BOOTSCREEN_TIMEOUT);
early_safe_delay(CUSTOM_BOOTSCREEN_TIMEOUT);
#endif
}
#endif // SHOW_CUSTOM_BOOTSCREEN
// Two-part needed to display all info
constexpr bool two_part = ((LCD_PIXEL_HEIGHT) - (START_BMPHEIGHT)) < ((MENU_FONT_ASCENT) * 2);
constexpr uint8_t bootscreen_pages = 1 + two_part;
// Draw the static Marlin bootscreen from a u8g loop
// or the animated boot screen within its own u8g loop
@ -225,17 +226,16 @@ bool MarlinUI::detected() { return true; }
constexpr millis_t frame_time = MARLIN_BOOTSCREEN_FRAME_TIME;
LOOP_L_N(f, COUNT(marlin_bootscreen_animation)) {
draw_bootscreen_bmp((uint8_t*)pgm_read_ptr(&marlin_bootscreen_animation[f]));
if (frame_time) safe_delay(frame_time);
if (frame_time) early_safe_delay(frame_time);
}
#endif
}
// Show the Marlin bootscreen, with the u8g loop and delays
void MarlinUI::show_marlin_bootscreen() {
constexpr uint8_t pages = two_part ? 2 : 1;
for (uint8_t q = pages; q--;) {
for (uint8_t q = bootscreen_pages; q--;) {
draw_marlin_bootscreen(q == 0);
safe_delay((BOOTSCREEN_TIMEOUT) / pages);
if (q) early_safe_delay((BOOTSCREEN_TIMEOUT) / bootscreen_pages);
}
}
@ -244,6 +244,10 @@ bool MarlinUI::detected() { return true; }
show_marlin_bootscreen();
}
void MarlinUI::bootscreen_completion(const millis_t sofar) {
if ((BOOTSCREEN_TIMEOUT) / bootscreen_pages > sofar) safe_delay((BOOTSCREEN_TIMEOUT) / bootscreen_pages - sofar);
}
#endif // SHOW_BOOTSCREEN
#if ENABLED(LIGHTWEIGHT_UI)

1
Marlin/src/lcd/marlinui.h

@ -337,6 +337,7 @@ public:
static void draw_marlin_bootscreen(const bool line2=false);
static void show_marlin_bootscreen();
static void show_bootscreen();
static void bootscreen_completion(const millis_t sofar);
#endif
#if HAS_MARLINUI_U8GLIB

7
Marlin/src/lcd/tft/ui_320x240.cpp

@ -60,6 +60,7 @@ void MarlinUI::tft_idle() {
}
#if ENABLED(SHOW_BOOTSCREEN)
void MarlinUI::show_bootscreen() {
tft.queue.reset();
@ -81,9 +82,13 @@ void MarlinUI::tft_idle() {
#endif
tft.queue.sync();
safe_delay(BOOTSCREEN_TIMEOUT);
}
void MarlinUI::bootscreen_completion(const millis_t sofar) {
if ((BOOTSCREEN_TIMEOUT) > sofar) safe_delay((BOOTSCREEN_TIMEOUT) - sofar);
clear_lcd();
}
#endif
void MarlinUI::draw_kill_screen() {

7
Marlin/src/lcd/tft/ui_480x320.cpp

@ -60,6 +60,7 @@ void MarlinUI::tft_idle() {
}
#if ENABLED(SHOW_BOOTSCREEN)
void MarlinUI::show_bootscreen() {
tft.queue.reset();
@ -81,9 +82,13 @@ void MarlinUI::tft_idle() {
#endif
tft.queue.sync();
safe_delay(BOOTSCREEN_TIMEOUT);
}
void MarlinUI::bootscreen_completion(const millis_t sofar) {
if ((BOOTSCREEN_TIMEOUT) > sofar) safe_delay((BOOTSCREEN_TIMEOUT) - sofar);
clear_lcd();
}
#endif
void MarlinUI::draw_kill_screen() {

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