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Double-touch debugging

pull/1/head
Scott Lahteine 8 years ago
parent
commit
2febd8ec82
  1. 13
      Marlin/Marlin_main.cpp

13
Marlin/Marlin_main.cpp

@ -2027,6 +2027,12 @@ static void clean_up_after_endstop_or_probe_move() {
// Do a first probe at the fast speed
do_probe_move(-(Z_MAX_LENGTH) - 10, Z_PROBE_SPEED_FAST);
#if ENABLED(DEBUG_LEVELING_FEATURE)
float first_probe_z = current_position[Z_AXIS];
if (DEBUGGING(LEVELING))
SERIAL_ECHOPAIR("1st Probe Z:", first_probe_z);
#endif
// move up by the bump distance
do_blocking_move_to_z(current_position[Z_AXIS] + home_bump_mm(Z_AXIS), MMM_TO_MMS(Z_PROBE_SPEED_FAST));
@ -2047,6 +2053,13 @@ static void clean_up_after_endstop_or_probe_move() {
if (DEBUGGING(LEVELING)) DEBUG_POS("<<< run_z_probe", current_position);
#endif
// Debug: compare probe heights
#if ENABLED(PROBE_DOUBLE_TOUCH) && ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) {
SERIAL_ECHOPAIR("2nd Probe Z:", current_position[Z_AXIS]);
SERIAL_ECHOLNPAIR(" Discrepancy:", first_probe_z - current_position[Z_AXIS]);
}
#endif
return current_position[Z_AXIS];
}

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