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Apply native workspace fixes for G92, G53-59

pull/1/head
Scott Lahteine 7 years ago
parent
commit
2f73dec077
  1. 5
      Marlin/src/gcode/geometry/G53-G59.cpp
  2. 19
      Marlin/src/gcode/geometry/G92.cpp

5
Marlin/src/gcode/geometry/G53-G59.cpp

@ -27,7 +27,7 @@
#if ENABLED(CNC_COORDINATE_SYSTEMS)
/**
* Select a coordinate system and update the current position.
* Select a coordinate system and update the workspace offset.
* System index -1 is used to specify machine-native.
*/
bool GCodeSuite::select_coordinate_system(const int8_t _new) {
@ -39,16 +39,13 @@
if (WITHIN(_new, 0, MAX_COORDINATE_SYSTEMS - 1))
COPY(new_offset, coordinate_system[_new]);
active_coordinate_system = _new;
bool didXYZ = false;
LOOP_XYZ(i) {
const float diff = new_offset[i] - old_offset[i];
if (diff) {
position_shift[i] += diff;
update_software_endstops((AxisEnum)i);
didXYZ = true;
}
}
if (didXYZ) SYNC_PLAN_POSITION_KINEMATIC();
return true;
}

19
Marlin/src/gcode/geometry/G92.cpp

@ -58,7 +58,12 @@ void GcodeSuite::G92() {
#define IS_G92_0 true
#endif
bool didXYZ = false, didE = false;
bool didE = false;
#if IS_SCARA || !HAS_POSITION_SHIFT
bool didXYZ = false;
#else
constexpr bool didXYZ = false;
#endif
if (IS_G92_0) LOOP_XYZE(i) {
if (parser.seenval(axis_codes[i])) {
@ -66,18 +71,18 @@ void GcodeSuite::G92() {
v = i == E_AXIS ? l : LOGICAL_TO_NATIVE(l, i),
d = v - current_position[i];
if (!NEAR_ZERO(d)) {
if (i == E_AXIS) didE = true; else didXYZ = true;
#if IS_SCARA
current_position[i] = v; // For SCARA just set the position directly
#if IS_SCARA || !HAS_POSITION_SHIFT
if (i == E_AXIS) didE = true; else didXYZ = true;
current_position[i] = v; // Without workspaces revert to Marlin 1.0 behavior
#elif HAS_POSITION_SHIFT
if (i == E_AXIS)
if (i == E_AXIS) {
didE = true;
current_position[E_AXIS] = v; // When using coordinate spaces, only E is set directly
}
else {
position_shift[i] += d; // Other axes simply offset the coordinate space
update_software_endstops((AxisEnum)i);
}
#else
current_position[i] = v; // Without workspaces revert to Marlin 1.0 behavior
#endif
}
}

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