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@ -113,7 +113,7 @@ static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned l |
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/** Used variables to keep track of the menu */ |
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/** Used variables to keep track of the menu */ |
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volatile uint8_t buttons;//Contains the bits of the currently pressed buttons.
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volatile uint8_t buttons;//Contains the bits of the currently pressed buttons.
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volatile uint8_t buttons_keypad; // to store the keypad shiftregister values
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volatile uint8_t buttons_reprapworld_keypad; // to store the reprapworld_keypad shiftregister values
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uint8_t currentMenuViewOffset; /* scroll offset in the current menu */ |
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uint8_t currentMenuViewOffset; /* scroll offset in the current menu */ |
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uint32_t blocking_enc; |
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uint32_t blocking_enc; |
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@ -688,19 +688,18 @@ menu_edit_type(float, float51, ftostr51, 10) |
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menu_edit_type(float, float52, ftostr52, 100) |
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menu_edit_type(float, float52, ftostr52, 100) |
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menu_edit_type(unsigned long, long5, ftostr5, 0.01) |
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menu_edit_type(unsigned long, long5, ftostr5, 0.01) |
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#ifdef KEYPAD |
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#ifdef REPRAPWORLD_KEYPAD |
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static void keypad_move_y_down() { |
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static void reprapworld_keypad_move_y_down() { |
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SERIAL_ECHO("keypad_move_y_down"); |
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encoderPosition = 1; |
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encoderPosition = 1; |
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move_menu_scale = KEYPAD_MOVE_STEP; |
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move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP; |
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lcd_move_y(); |
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lcd_move_y(); |
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} |
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} |
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static void keypad_move_y_up() { |
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static void reprapworld_keypad_move_y_up() { |
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encoderPosition = -1; |
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encoderPosition = -1; |
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move_menu_scale = KEYPAD_MOVE_STEP; |
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move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP; |
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lcd_move_y(); |
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lcd_move_y(); |
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} |
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} |
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static void keypad_move_home() { |
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static void reprapworld_keypad_move_home() { |
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//enquecommand_P((PSTR("G28"))); // move all axis home
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//enquecommand_P((PSTR("G28"))); // move all axis home
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// TODO gregor: move all axis home, i have currently only one axis on my prusa i3
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// TODO gregor: move all axis home, i have currently only one axis on my prusa i3
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enquecommand_P((PSTR("G28 Y"))); |
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enquecommand_P((PSTR("G28 Y"))); |
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@ -770,7 +769,7 @@ void lcd_init() |
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WRITE(BTN_EN1,HIGH); |
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WRITE(BTN_EN1,HIGH); |
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WRITE(BTN_EN2,HIGH); |
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WRITE(BTN_EN2,HIGH); |
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WRITE(BTN_ENC,HIGH); |
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WRITE(BTN_ENC,HIGH); |
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#ifdef KEYPAD |
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#ifdef REPRAPWORLD_KEYPAD |
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pinMode(SHIFT_CLK,OUTPUT); |
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pinMode(SHIFT_CLK,OUTPUT); |
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pinMode(SHIFT_LD,OUTPUT); |
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pinMode(SHIFT_LD,OUTPUT); |
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pinMode(SHIFT_OUT,INPUT); |
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pinMode(SHIFT_OUT,INPUT); |
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@ -823,15 +822,15 @@ void lcd_update() |
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if (lcd_next_update_millis < millis()) |
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if (lcd_next_update_millis < millis()) |
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{ |
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{ |
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#ifdef ULTIPANEL |
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#ifdef ULTIPANEL |
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#ifdef KEYPAD |
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#ifdef REPRAPWORLD_KEYPAD |
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if (KEYPAD_MOVE_Y_DOWN) { |
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if (REPRAPWORLD_KEYPAD_MOVE_Y_DOWN) { |
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keypad_move_y_down(); |
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reprapworld_keypad_move_y_down(); |
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} |
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} |
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if (KEYPAD_MOVE_Y_UP) { |
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if (REPRAPWORLD_KEYPAD_MOVE_Y_UP) { |
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keypad_move_y_up(); |
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reprapworld_keypad_move_y_up(); |
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} |
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} |
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if (KEYPAD_MOVE_HOME) { |
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if (REPRAPWORLD_KEYPAD_MOVE_HOME) { |
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keypad_move_home(); |
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reprapworld_keypad_move_home(); |
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} |
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} |
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#endif |
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#endif |
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if (encoderDiff) |
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if (encoderDiff) |
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@ -914,18 +913,20 @@ void lcd_buttons_update() |
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if((blocking_enc<millis()) && (READ(BTN_ENC)==0)) |
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if((blocking_enc<millis()) && (READ(BTN_ENC)==0)) |
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newbutton |= EN_C; |
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newbutton |= EN_C; |
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buttons = newbutton; |
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buttons = newbutton; |
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// for the keypad
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#ifdef REPRAPWORLD_KEYPAD |
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uint8_t newbutton_keypad=0; |
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// for the reprapworld_keypad
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WRITE(SHIFT_LD,LOW); |
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uint8_t newbutton_reprapworld_keypad=0; |
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WRITE(SHIFT_LD,HIGH); |
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WRITE(SHIFT_LD,LOW); |
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for(int8_t i=0;i<8;i++) { |
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WRITE(SHIFT_LD,HIGH); |
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newbutton_keypad = newbutton_keypad>>1; |
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for(int8_t i=0;i<8;i++) { |
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if(READ(SHIFT_OUT)) |
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newbutton_reprapworld_keypad = newbutton_reprapworld_keypad>>1; |
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newbutton_keypad|=(1<<7); |
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if(READ(SHIFT_OUT)) |
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WRITE(SHIFT_CLK,HIGH); |
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newbutton_reprapworld_keypad|=(1<<7); |
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WRITE(SHIFT_CLK,LOW); |
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WRITE(SHIFT_CLK,HIGH); |
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} |
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WRITE(SHIFT_CLK,LOW); |
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buttons_keypad=~newbutton_keypad; //invert it, because a pressed switch produces a logical 0
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} |
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buttons_reprapworld_keypad=~newbutton_reprapworld_keypad; //invert it, because a pressed switch produces a logical 0
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#endif |
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#else //read it from the shift register
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#else //read it from the shift register
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uint8_t newbutton=0; |
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uint8_t newbutton=0; |
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WRITE(SHIFT_LD,LOW); |
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WRITE(SHIFT_LD,LOW); |
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